Fyi the how it feels series is more on an informative overview showing what to expect, what to do and don't and obvi how it would feel when playing the character mainly in the competitive ranked mode of Tf2.
There's two things going down with that seemingly nigh-immortal spy. Spies have partial damage resistance when invisible, and the particular minigun Lazy is using in that clip is Natascha - which very briefly slows enemies on hit but also does about 25% less damage than the stock minigun. Put those two things together, and a cloaked Spy will take some effort to kill.
5:10 The Invis-Watch grants the Spy a slight damage resistance while it's active, 15% if my memory serves right. In addition, status effects like Bleed and Fire will last half as long as their normal duration (not that it matters).
Combine with the fact the gun Lazy was using had 25% damage penalty. Add the damage drop off and that Spy basically had like 50 percent damage resistance.
I'd also recommend Krunkidile's 'Team Service Announcement' series. He gives advice on how to play TF2 despite there being essentially no meaningful dialogue, just quality animation showcasing various Dos and Don'ts framed in a comedic and easily digestible manner, and the description of each video highlights the lessons he is trying to teach with each one in case the animation is not clear enough for some viewers. Here's a link: ua-cam.com/play/PLeZV2UXOouwk2nWKbMsaSm-69ZURUTAql.html&si=9K_Ip9Iu0FQ7uopK
Spy takes reduced damage while invisible, he also gets his debuff effects (including Pyro afterburn) reduced while actively using invisibility. That's why he is a bit tankier than what he should be normally.
There's a GMod animator you should definitely check out, Makari. The channel's name is Replica Films, and he's made a few neat-o TF2 videos revolving around... CERTAIN... fan created robot girl characters. He's made 3 so far, one is currently a standalone and two are part of a series. You definitely should watch and react to those. I guarantee you it'll be worth your stream time.
the real issue with Heavy is that his skill ceiling is very low. Ho has no special trick he can use out of startign to spin his gun mid-jump, and unlike other power classes, the heavy is both the slowest class ESPECIALLY when shooting while at the same time needing to maintain a direct line of sight to deal damage. thats why experienced players that want to main a power class inevitably go away from the heavy and end up maining soldier or demoman instead. the heavy has one great purpose though, and it is being the one power class that doesnt fear pyros as he has more durability, more firepower, and unlike other power classes his main weapon isnt neutered or turned aginst him by airblasts
I don't think a low skill ceiling on its own is a problem. I think the real problem, and you make note of this yourself, is lacking versatility. Heavy has the unfortunate trait of being overly specialized into roles that are highly competitive. The other 2 power classes have similar power despite both having multiple other roles they can excel in and a large selection of meaningful unlocks. The other 2 area denial classes are as good as Heavy at his role if not better alongside crucial support capabilities, long range potential, and cheese (Engineer) or are dominant in a specific area denial niche that no one else can compete in (Sniper). He's better at jumping into the enemy team than the other 2, sure, but he's still not good at it. On top of only having 2 real niches that he has difficulty competing in, his weapon selection is... lacking to say the least. All of his primary weapons are slight tweaks of stock that all fill the same roles of "powerful" and "area denial". His shotgun selection is poor and none of them are particularly great while his lunchbox items... make him better at area denial. His melees are the best he's got, but a class as slow as Heavy can't benefit much from the more interesting positives of KGB, Warriors Spirit, or Holiday Punch (it doesn't help that the latter two aren't that good anyway). The utility options that he can reliably make use of just make him better at moving between areas to deny them. He's not the only class to suffer from this problem, but he lacks the same dominance in their niche that classes like Medic and Sniper have to make up for it.
@@calsalitra4689 Oh i'm nto arguint that the low skill ceiling is a good thing, on the contrary. healy is VERY limited in what it can do and this is a direct consequence of it. And in fact it ends up as kinda sad that this character, the face of TF2, is pretty much the bottom of the barrel because both of how he can be worked around by other classes while hafing almost no mean to create a favorable engagement for himself out of an ambush that arguably is more the job of a pyro than that of the most durable character in the game
I still can't stay by hearing your voice if you're male of female but well, it doesn't metter (yet my sanity is dying if I will not get ansawer pls help ;-;)
Fyi the how it feels series is more on an informative overview showing what to expect, what to do and don't and obvi how it would feel when playing the character mainly in the competitive ranked mode of Tf2.
There's two things going down with that seemingly nigh-immortal spy. Spies have partial damage resistance when invisible, and the particular minigun Lazy is using in that clip is Natascha - which very briefly slows enemies on hit but also does about 25% less damage than the stock minigun. Put those two things together, and a cloaked Spy will take some effort to kill.
Also, that damage resistance was added (I believe) in the update before Jungle Inferno or Directly during Jungle Inferno's balance patches.
Miniguns already do low damage, so damage resistance is always a big thing with them. its why vaccinator is good against heavies.
5:10 The Invis-Watch grants the Spy a slight damage resistance while it's active, 15% if my memory serves right.
In addition, status effects like Bleed and Fire will last half as long as their normal duration (not that it matters).
You'd be surprised at how often that half of anything would be clutch.
Jontohil2 would probably know.
@@PurpleHeartE54 SHHHH...
The dead man's ringer can either be your saving grace or an instant giveaway if the enemy is paying attention. (Also, thank God the bots are gone)
@@fenorlex1126 Don't you shhhhh(IT) me
Combine with the fact the gun Lazy was using had 25% damage penalty. Add the damage drop off and that Spy basically had like 50 percent damage resistance.
Ah yes, hydration jumpscare.
I fear.
@@spandanganguli6903scares me.
when spy go invisible they get damage resistance about 20% i think
The dead man's ringer can either be your saving grace or an instant giveaway if the enemy is paying attention. (Also, thank God the bots are gone)
I'd also recommend Krunkidile's 'Team Service Announcement' series. He gives advice on how to play TF2 despite there being essentially no meaningful dialogue, just quality animation showcasing various Dos and Don'ts framed in a comedic and easily digestible manner, and the description of each video highlights the lessons he is trying to teach with each one in case the animation is not clear enough for some viewers.
Here's a link: ua-cam.com/play/PLeZV2UXOouwk2nWKbMsaSm-69ZURUTAql.html&si=9K_Ip9Iu0FQ7uopK
I clicked the link just in case but it's safe 👍
13:37 Yes, a scout taking level 1 teleporter
2:12 "And if you stopped watching this video right now-"
Makari pauses that exact second.
After you react to all of the How It Feels videos you should definitely react to SoundSmith's A Mann's Guide series
Including Jontohil2's spy guides. They're gold by themselves, Austrailium arguably.
16:20
I just realized thats some kingdom hearts music, specifically from the old ds game "Kingdom Hearts 358/2 days" when in the Beast's Castle world
Heavy winning vs losing is basically this.
“Its easy to roll this heavy ball downward but dear god rolling this thing upward is horrid”
I like how in all of How it feels series Lazy was hyped, until Heavy...
"I don't want to play Heavy anymore."
you either love or hate playing as heavy.
Its like demoknight in that way. Either you do STUPIDLY well, or you get destroyed. there is no in between.
Hope to see you check out the rest of this series
A suggestion for you to watch with some of your friends is called the chaotic adventures of bill and stu part one and 2
Spy takes reduced damage while invisible, he also gets his debuff effects (including Pyro afterburn) reduced while actively using invisibility. That's why he is a bit tankier than what he should be normally.
5:13
Spy has a slight damage resist while cloaked and/or disguised
There's a GMod animator you should definitely check out, Makari.
The channel's name is Replica Films, and he's made a few neat-o TF2 videos revolving around... CERTAIN... fan created robot girl characters.
He's made 3 so far, one is currently a standalone and two are part of a series.
You definitely should watch and react to those. I guarantee you it'll be worth your stream time.
You should do a reaction to Uncle Dane's "I main Heavy now", really good insight on how to properly play heavy
Oh lord, makari your falling deeper into the hole, DONT FOLLOW US IN NOOOOOO!!! XD
the real issue with Heavy is that his skill ceiling is very low. Ho has no special trick he can use out of startign to spin his gun mid-jump, and unlike other power classes, the heavy is both the slowest class ESPECIALLY when shooting while at the same time needing to maintain a direct line of sight to deal damage. thats why experienced players that want to main a power class inevitably go away from the heavy and end up maining soldier or demoman instead.
the heavy has one great purpose though, and it is being the one power class that doesnt fear pyros as he has more durability, more firepower, and unlike other power classes his main weapon isnt neutered or turned aginst him by airblasts
I don't think a low skill ceiling on its own is a problem. I think the real problem, and you make note of this yourself, is lacking versatility.
Heavy has the unfortunate trait of being overly specialized into roles that are highly competitive. The other 2 power classes have similar power despite both having multiple other roles they can excel in and a large selection of meaningful unlocks. The other 2 area denial classes are as good as Heavy at his role if not better alongside crucial support capabilities, long range potential, and cheese (Engineer) or are dominant in a specific area denial niche that no one else can compete in (Sniper). He's better at jumping into the enemy team than the other 2, sure, but he's still not good at it.
On top of only having 2 real niches that he has difficulty competing in, his weapon selection is... lacking to say the least. All of his primary weapons are slight tweaks of stock that all fill the same roles of "powerful" and "area denial". His shotgun selection is poor and none of them are particularly great while his lunchbox items... make him better at area denial. His melees are the best he's got, but a class as slow as Heavy can't benefit much from the more interesting positives of KGB, Warriors Spirit, or Holiday Punch (it doesn't help that the latter two aren't that good anyway). The utility options that he can reliably make use of just make him better at moving between areas to deny them. He's not the only class to suffer from this problem, but he lacks the same dominance in their niche that classes like Medic and Sniper have to make up for it.
@@calsalitra4689 Oh i'm nto arguint that the low skill ceiling is a good thing, on the contrary. healy is VERY limited in what it can do and this is a direct consequence of it. And in fact it ends up as kinda sad that this character, the face of TF2, is pretty much the bottom of the barrel because both of how he can be worked around by other classes while hafing almost no mean to create a favorable engagement for himself out of an ambush that arguably is more the job of a pyro than that of the most durable character in the game
you are like the female nuxanor. this isn't an insult or compliment, its an observation
Please watch Epithet erased its a epic animated series, and it's A funny B that has loveable characters and C i forgor
Get dis girl on the behainde the sens video
Why’d I actually get an ad at 10:48?
Since you're in the mood for checking out TF2 stuff again may i recommend Uncle Dane's latest video? All about the 1000 uncle servers.
i really prefer the dr.lalve version of the heavy guide
11:15 Final Fantasy music? Oof bro. No it's Donkey Kong Country on the Super Nintendo.
Oh boy oh boy more Lazypurple.
AMAZIN VID lazy does it the best, tho the pyro vid is nice -_-
So in all. How to play Heavy = Engage mode "ORK!" on?
You need to watch half life but the ai are self aware.
ua-cam.com/play/PLglTodSj6fQGbLTtPF_YXVJ6TKSaC3O02.html&si=zr-7ZUAAi6L0_LYg
I still can't stay by hearing your voice if you're male of female but well, it doesn't metter (yet my sanity is dying if I will not get ansawer pls help ;-;)
Can you please please watch rentury Family. (Typo)
HEAVY AND MEDIC ARE CANNONICALLY GAY :D
Nope.
Also, base health for spy is 175
Demoman is 175HP, Spy is 125HP.
@drivanradosivic1357 I thought I had it backward. Thanks
Late Gang
Are you a boy or girl? Cant tell.