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Star Citizen 3.19.1 RSI Scorpius review for solo VHRT bounty hunting

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  • Опубліковано 16 сер 2024
  • We take out the Scorpius to explore its performance at VHRTs and show combat with various loadouts and talk about their pros and cons.
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    0:00 Intro
    0:58 RSI Scorpius review
    3:08 Turret & inventory
    3:46 Component loadout
    6:20 Fixed laser cannons
    9:51 Fixed laser repeaters
    12:24 Gimballed laser repeaters
    14:52 Combat tactics
    16:46 Loadout summary
    17:30 Socials
    The best resource for tinkering around with your ship fit: erkul.games
    Music:
    Corbyn Kites - Overdrive
    Patrick Patrikios - Grut
    Patrick Patrikios - Beyond
    Patrick Patrikios - Good Times
    Patrick Patrikios - Glory Be
    Patrick Patrikios - Forgiveness
    TV Players - Friday Night
    Patrick Patrikios - Broken
    Patrick Patrikios - Touch
    I play at 1440p using two Gladiator NXT joysticks
    Mappings: i.imgur.com/Ly...
    Processor: AMD 5900X
    Graphics Card: Gigabyte GeForce RTX 4090 Gaming OC 24G
    Memory: 64GB DDR4-3600 CL16 (Crucial Ballistix + G.SKILL Trident Z Neo)
    Storage (NVMEs): Samsung 980 Pro 2TB + WD Black SN850X 2TB
    Motherboard: ASUS RoG STRIX B550-F Gaming WiFi

КОМЕНТАРІ • 82

  • @yobizzyb
    @yobizzyb 11 місяців тому +14

    best intro to a vid yet👍 Pico approved🐧

  • @deio977
    @deio977 11 місяців тому +7

    Hey Wing, loved the intro :)
    Scorpius is one of the best PVE bounty hunters in Star Citizen, wrecks most AI bounties or Service Beacons up to high threats and has one of the most impressive "major torque imbalance" resistance in game. Flies very well even without parts and being heavily hit in JumpTown 😁Was one of my most used vessel in Jumptown, except light fighters, I was a good support :D

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      Thank you! And I totally agree, the ship sort of defies expectations in some ways because it's fragile but also very durable as long as you don't mind continuing the fight with less than the ideal number of weapons lol

  • @nerdglider
    @nerdglider 11 місяців тому +6

    That into had me rolling 🤣

  • @cobaltblue1975
    @cobaltblue1975 9 місяців тому +2

    lol @ 1:39 Almost bumped your forehead leaving that hangar sir. Great video, sorry I'm late to it.

    • @WingZeroType
      @WingZeroType  9 місяців тому +1

      no worries at all! Thanks for checking it out :) And yeah you see the panic downstrafe? lol

  • @usmcabbott888
    @usmcabbott888 11 місяців тому +2

    Great intro great video again! my friend was thinking of using this ship because of the x wingy part so ill be sure to show him this for this info

    • @WingZeroType
      @WingZeroType  11 місяців тому

      Thanks so much! Turns out you can't license the star wars intro.... so I had to find a workaround :D

  • @Kakeyoro
    @Kakeyoro 11 місяців тому +2

    Just woke up, haven't watched it yet. Already know it's another banger.

  • @zacharypump5910
    @zacharypump5910 11 місяців тому +3

    Amazing video as always , thanks for putting in the work! That said, hit registration and server performance has been so horrible since 318, I can’t bring myself to play this game anymore. I hope it improves sometime in the next year..

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      Thanks for checking out the video! And yeah I agree, it's been a bit of a struggle, especially with the infinite s2 shields. It's not fixed in 3.20 either, but the greater number of bounties does make the issue less prevalent. Still, I totally agree in giving the game some more time to sort out some more issues and checking in later

  • @chrishoppner150
    @chrishoppner150 11 місяців тому +6

    Hey man!
    Have you had a go with the Ares in 3.20 yet? It was only mentioned in a deleted Spectrum thread, but they gave it some fixed assist back, and greatly reduced the spread on larger gatlings, so both should be much better now.
    Regarding what you said about gimbals being worse for tanky targets because they always aim for center of mass: sub-targets.

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      Yeah I have tried the ares, they're both significantly better in 3.20.... like A LOT better. The Ion particularly is extremely good now. Combined with the fact that VHRTs are now a much tankier set of enemies across the board, I think the starfighters will be great ships come 3.20 for pve bounties.
      For sub-targetting, I wish there was a way to subtarget all different parts of the ship. But for example with reclaimers, you can't subtarget the back section, only the engines and a turret and one or two other things.

  • @MrDashpilot
    @MrDashpilot 11 місяців тому +2

    Love your vids. First I’m hearing about the EM missiles not working guess I’ll try out the cross section.

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      Thank you so much! They don't always have issues but they're definitely not consistent in my experience. In contrast, the cross section missiles felt like they almost always hit as long as i launch them from 4-5k away

    • @javadan
      @javadan 11 місяців тому +1

      Interesting. I replaced the Tempests on my Scorp with Dominators before even flying the ship because I heard how good EM's were. I've been having not-so-good hit rates with the Dominators. I will put the Tempests back on and try them out. Good Video.

    • @WingZeroType
      @WingZeroType  11 місяців тому

      @@javadanThanks, and goodluck!

  • @grumpygrant4537
    @grumpygrant4537 10 місяців тому +4

    that intro deserves a sub and a like and a share to my friend ur the goat

    • @WingZeroType
      @WingZeroType  10 місяців тому

      Hahaha thanks so much my man

  • @thehokage7642
    @thehokage7642 11 місяців тому +2

    For the turret switching it is best used for dealing with missiles when you want to evade :)

    • @WingZeroType
      @WingZeroType  11 місяців тому

      ooo good tip, i never thought of this!

    • @thehokage7642
      @thehokage7642 11 місяців тому +1

      Ah awesome thanks for replying to my comment. I really liked the video and will follow your content . Good presentation

  • @paulstraszewski736
    @paulstraszewski736 7 місяців тому +1

    Best Intro ever seen

    • @WingZeroType
      @WingZeroType  7 місяців тому

      Thank you so much, I watched so many opening scrolls to try to get it right lol

  • @tk0pilot
    @tk0pilot 5 місяців тому +1

    Intro music doin it for me

    • @WingZeroType
      @WingZeroType  5 місяців тому +1

      Hahaha thank you, I appreciate you

  • @yuriscariot9392
    @yuriscariot9392 11 місяців тому +1

    Bro, that intro itself already deserve a like! 😂😂

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      Hahaha thank you! Glad you liked it :D

  • @nexalcorp2323
    @nexalcorp2323 11 місяців тому +1

    There is no need to have your power on shields when fighting a reclaimer, just get in the turrets dead angle and you're completely safe, and its even easier in lighter fighters.
    Thanks for the vid !

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      Yep you can definitely be safe from the Reclaimer! It's his buddies that I'm worried about :D

    • @nexalcorp2323
      @nexalcorp2323 11 місяців тому +1

      @@WingZeroType yes they pose a little bigger problem 😅

  • @HIGHL4NDER
    @HIGHL4NDER 11 місяців тому +1

    easy thumbs up just for that intro. laughed my ass off. thanks :-)

    • @WingZeroType
      @WingZeroType  11 місяців тому

      hahaha thank you! Glad that people liked it instead of reporting me for crimes against audio

  • @Hurric4ne_
    @Hurric4ne_ 11 місяців тому +3

    "NPC missions don't have distortion damage"
    Technically not correct when it comes to Beacons, since they can have a Prospector in their enemy list (hat have distortions for whatever reason...). But to be fair, you're unlikely to get shut down by 2 Distortions from a Prospector, and the Video is based on Bounties, not Beacons.
    Still wanted to mention it :)

    • @WingZeroType
      @WingZeroType  11 місяців тому +2

      Fair point, thanks for bringing that to my attention! If someone needs military shields to protect them from a prospector, I think my videos are probably not going to be of much use to them anyway lol

    • @Hurric4ne_
      @Hurric4ne_ 11 місяців тому +2

      ​@@WingZeroTypeprobably not :D
      Since you had impressions in 3.20, any hopes for S2 shield fix or is it still bugged?

    • @WingZeroType
      @WingZeroType  11 місяців тому

      @@Hurric4ne_ Still bugged, unfortunately :( But a much larger variety of ships means that it's not an issue nearly as often.

    • @Hurric4ne_
      @Hurric4ne_ 11 місяців тому +2

      @@WingZeroType I hear your list in the video, doesn't sound like it's better though :D Carrack, for real? I guess with the same 30k/90k payout xD I'll stick to beacons, since something changed in the last weeks and they're nearly everywhere and available o.O

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      @@Hurric4ne_ My guess is that in the last week star citizen has had a lower player count due to starfield releasing lol. But yeah same payouts and tankier enemies across the board. So bounty hunting is getting more interesting and varied, but unfortunately also lower average payouts.

  • @warheadjcj7331
    @warheadjcj7331 11 місяців тому +1

    High quality intro!

  • @sillothian4618
    @sillothian4618 11 місяців тому +1

    Great video as always pal. Hopefully when Pyro eventually hits the game it will offer a few new gameplay loops and doesn't just feel like a reskinned Stanton!

    • @WingZeroType
      @WingZeroType  11 місяців тому +2

      Thanks so much! And omg I never even considered that it'd feel like a reskinned stanton.... At the very least the shipping/refueling/repair loops should be more fleshed out, right? And maybe even crime and bounty hunting? But yeah as far as the planets/moons I think they'll feel pretty similar other than different colors and plants/rock formations on them. Would be great if we could get slightly larger settlements, beyond just a few buildings and 2 pads.

    • @sillothian4618
      @sillothian4618 11 місяців тому +1

      How about some settlements with friendly ai that you can do missions for? Hopefully proper cargo hauling missions will be in the game too by then; from ones aimed at the solo space trucker to group missions that require multiple cargo haulers and escorts to fend off hostiles. Taxi missions as well. More gameplay loops that make more ships relevant.

    • @WingZeroType
      @WingZeroType  11 місяців тому

      @@sillothian4618group cargo missions sound kind of awesome, not gonna lie. I didn't even consider those. Would be a lot of fun to do missions with a fleet lol

  • @chriss9898
    @chriss9898 9 місяців тому +1

    Nice Intro👍! Is there an advantage for the capacitors on the Antares over the normal Scorpius because of the additional powerplant?

    • @WingZeroType
      @WingZeroType  9 місяців тому +1

      Thank you! And nope, capacitors are completely unrelated to powerplants, more powerplants provide more power for turning systems on and redundancy incase of damage/failures. The capacitors, and therefore the pilot dps of both scorpius variants are the same.

  • @Sil3nt
    @Sil3nt 11 місяців тому +1

    Going to be my main ship so I could larp as a x-wing fighter pilot and coincidence I'm scorpio and this is my fav ship lol

    • @WingZeroType
      @WingZeroType  11 місяців тому

      haha its a pretty fun ship to fly, especially if you do spins while in third person view

  • @jerrycan1337
    @jerrycan1337 11 місяців тому +2

    Looking at the 3.20 bounty target ship pools, do you think running torpedo boats like the Retaliator or Eclipse will be even more prevalent? Those new VHRT targets seem a bit tanky for something like a Vanguard.

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      I absolutely do! But i haven't earned enough money to get a torpedo boat in the PTU yet to actually test it out. I'm curious because at least in the PTU, all of the turrets on these ships were active and firing, so I'm not sure if torpedos will be able to hit with an incoming storm of laser fire. The Vanguard does do okay for VHRTs still, but it definitely is a bit more challenging.

    • @WingZeroType
      @WingZeroType  11 місяців тому

      @@s7r49 unfortunately not yet, but since there's so many more ships now it's less of an issue than it was before.

  • @RooksOnGaming
    @RooksOnGaming 5 місяців тому +1

    Sorry new to this why you have 16 ammo slot for rattler ?
    i have only 4 slot.. and i cannot equip ratler missile to other racks

    • @WingZeroType
      @WingZeroType  5 місяців тому

      No need to apologize! So the Scorpius has 16 size 2 missile slots, so you should be able to load 16 of whatever size 2 missiles you like. The thing is, you can't mix and match missiles on a given rack. Since there are 4 racks, hat means you can load 4 different types of missiles. You need to unequip all of a given type of missile on a rack before it'll show you the other types of missiles you have available at the location that you're at. Also, you'll want to make sure that your ship is repaired so that the rack itself isn't damaged beyond capability of being used. Sometimes if you store a ship that's taken critical damage like that it can bug it out. It's a rare bug but it does happen, so that might also be what you're seeing. But most likely the issue is that you need to manually unequip all of the other missiles on the racks first.

  • @EinfachArni
    @EinfachArni 11 місяців тому +2

    Hahahaha, just the super stupid into received my like! 😆 awesome!

    • @WingZeroType
      @WingZeroType  11 місяців тому

      hahaha thanks! Glad some people got a kick out of it :D

  • @rrobertrocha
    @rrobertrocha 9 місяців тому +1

    hey, great video! How do you activate the timer on the left side of the HUD?

    • @WingZeroType
      @WingZeroType  9 місяців тому

      Thank you! There's keybindings that you can set in the advanced controls customization menu to start, stop, and reset the timer. I set all of them to the "0" key since that was unused for me. By default, it's not set so you have to go and set it.

  • @diminios
    @diminios 11 місяців тому +1

    Thank you for the video! Too bad I sold my Scorpius way back when. :(

    • @WingZeroType
      @WingZeroType  11 місяців тому

      Thanks for checking it out! And what's sold can always be unsold ;) Or at least bought in game :)

  • @ozramblue117
    @ozramblue117 11 місяців тому +1

    Intro so good I would have subbed on the spot if I had not been subbed already.

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      hahaha thank you very much :) Love to see that you loved it!

  • @Spork82
    @Spork82 11 місяців тому +1

    Been trying out rattlers on some of my racks and am not seeing great results in locking. Going back to all Tempest. Am running panthers but had tried the FL33 loadout for a while but went back to repeaters for fire rate/magazine size.

    • @WingZeroType
      @WingZeroType  11 місяців тому

      Well the funny thing is repeaters will have more shots in the magazine but the magazine actually lasts longer with cannons. But maybe you like faster depleting magazines and that's what you mean. But yeah the projectile speed of the repeaters is so much nicer to use than cannons.

    • @Spork82
      @Spork82 11 місяців тому +1

      ​@@WingZeroType I agree. I like the speed and the number of shots I can take with repeaters. I'm no ace and am not connecting most shots and while cannons do more damage I have less shots to take before regen. If I was an ace, sure I'd rather more damage with every shot. I need to account for how many shots I can take and what % of my ammo pool can be misses. Have done same with my 600i loadout changing the M7As to all Galdereen. Please keep these videos coming. Also really liked your Corsair video. You had mentioned in that issues with getting Service Beacons to pop and at the time I had no issues, now I'm going all over trying to get them rolling into my contracts. When I finally do they usually keep getting offered during that session.

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      ​@@Spork82Yeah that makes a lot of sense, and thanks for the feedback. I really appreciate you letting me know you enjoy the videos, helps make all the time that went into them worth it :)
      I feel like what you're describing about beacons is the experience i had shortly after they were introduced but lately i barely see them at all except on PTU, where I get offered a billion of them b/c there aren't any other takers lol.

  • @CzarArrais
    @CzarArrais 4 місяці тому +1

    cant go wrong with a x-wing

    • @WingZeroType
      @WingZeroType  4 місяці тому

      well... unless you slam a wing into an asteroid and start spinning.... ask me how i know :D

  • @oldman1111
    @oldman1111 11 місяців тому +1

    For the auto aiming, can't you use subtarget?

    • @WingZeroType
      @WingZeroType  11 місяців тому

      You can! but oftentimes the subtarget won't hit the part of the ship that you want, and even if you're subtargetting the rear of the ship if you're still facing the front your shots will still be absorbed by the infinite front shields.

  • @RelentlessBR
    @RelentlessBR 11 місяців тому +1

    No matter the crew size what's the best ship for solo PvE and PvP?

    • @WingZeroType
      @WingZeroType  11 місяців тому

      I assume you're asking for combat? There isn't really a "best" ship, depends what metrics you're using. If you're looking for aUEC/hr the best ship for pve is the retaliator doing group ERTs and ERTs. If you're lucky and one of the chosen ones and are getting a lot of beacons, you can use the connie, corsair, or 600i - there are tradeoffs between each but for a pilot that can manage each ship well the corsair probably comes out ahead for beacons.
      For pvp, it's usually a light fighter, the gladius and arrow are pretty good, but the blade is also really good. Most larger ships have a blind spot that these agile light fighters can take advantage of. If you're in atmosphere though, the agility of the light fighters is hampered and then you probably want something more like a hurricane

    • @RelentlessBR
      @RelentlessBR 11 місяців тому +1

      @@WingZeroType the retaliator is a sexy ship but only fires torp's from the pilot seat. I guess I want something that can do both. I'm going after my first ship besides my starter.

    • @RelentlessBR
      @RelentlessBR 11 місяців тому +1

      @@WingZeroType maybe a better way to put it is I want for PvE but if players attack me I want to be able to deal with them. Also the Corsair is clunky and ugly.

    • @WingZeroType
      @WingZeroType  11 місяців тому +1

      ​@@RelentlessBRWell the best ships for pve aren't going to be good solo for pvp. The good news is that if you're in a pve combat ship you're rarely going to get randomly attacked by players that can actually kill you. They'd need to coordinated with a ship that can prevent you from quantuming away and also able to take you out. If it's a solo player you can always just run away. I'd still recommend ships like the 600i and Constellation then since you don't want a retaliator or Corsair. The eclipse is another torpedo boat that also has guns and can actually fly ok in atmosphere for a dogfight, but the balance always is changing so what's great now might not be great a year from now.

  • @urisluss929
    @urisluss929 10 місяців тому

    P R O M O S M