3D Print & Assembly Animation // made in Blender (Flame Mammoth Model)

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  • Опубліковано 28 лис 2024
  • Always wanted to know what it looks like when 3D printing and assembling a model? Here's a little animation to show you 😉
    This is btw a 3D model of Flame Mammoth from the Video Game "Mega Man X" 🔥
    You can download this 3d print file and others when you join my Patreon 😉
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    Please consider supporting me on my Patreon. It would mean the world to me!
    💙 / demnikoart 💙
    As a thank you you'll get:
    Access to my 3D files and assets
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    Huge thanks to the following patrons:
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КОМЕНТАРІ • 27

  • @Nickle_King
    @Nickle_King 3 місяці тому +8

    Little Mammoth model to really throw your D&D players for a loop.

    • @Matthew-zu6tm
      @Matthew-zu6tm 3 місяці тому +2

      Add into it the proper piping and materials for a butane lighter..... And... Haza!

    • @Matthew-zu6tm
      @Matthew-zu6tm 3 місяці тому +2

      Now that I have said that. I really want one of FireMan for an incense burner. 😅

  • @bardiel83
    @bardiel83 3 місяці тому +7

    Damn, now I want to print the entire Maverick gallery XD

  • @zeta5330
    @zeta5330 3 місяці тому +1

    This is amazing!

  • @Matthew-zu6tm
    @Matthew-zu6tm 3 місяці тому +2

    Awesome, you do realize that with the 3D models you already have built. It could be converted into 3D print models to either sell the file for use, or; Print and paint them for sale.
    Either way. People would seriously buy them. However with that said. Capcom will likely not like that. So. Be aware but I salute you good Sir!

    • @DemNikoArt
      @DemNikoArt  3 місяці тому +1

      I already have them converted into 3d print files and offer them on my Patreon 😉
      Didn't you watch until the end or read the description? 😜
      And yes I know it's a bit risky but I did some research and so far capcom is a bit chill about that as long as you don't interfere with their sales. So if they don't offer those figurines themselves, it's rather unlikely that they will pursue legal action.
      Also I don't directly sell them. They're goodies that you get for free if you decide to support me 😉

  • @starkstefen3D
    @starkstefen3D 2 місяці тому

    fantastic

  • @Autaka-Nubia
    @Autaka-Nubia 3 місяці тому +3

    🔥👏🏾

  • @Akumeitakai
    @Akumeitakai 3 місяці тому +1

    Ey! Lookit the really cool guy you made!

  • @Quarataia
    @Quarataia 3 місяці тому +3

    So the next one is already defined.

  • @RedFire42791
    @RedFire42791 Місяць тому

    This is cool btw. 🎮

  • @Fiddle0131
    @Fiddle0131 3 місяці тому +1

    I'd buy it

    • @DemNikoArt
      @DemNikoArt  3 місяці тому +2

      If you have access to a 3d printer, you can have it. I offer many 3d print files on my Patreon including this one 😉

  • @xfiremhyoutube
    @xfiremhyoutube 3 місяці тому +2

    I almost want one, but Im not a d&d player.
    Is this a confirmation on what the next mavericks episode will be? If so that would be interesting.

    • @DemNikoArt
      @DemNikoArt  3 місяці тому +1

      Basically yes 😁

    • @xfiremhyoutube
      @xfiremhyoutube 3 місяці тому

      @@DemNikoArt I wish the best of luck to you on that maverick. Best to get the hard 1 done and over with.

  • @doublebass120
    @doublebass120 3 місяці тому +1

    @DemNikoArt don’t tempt me to buy a 3D printer…

    • @DemNikoArt
      @DemNikoArt  3 місяці тому +1

      Hahaha... I bought one and they're pretty cheap these days and it was definitely worth it. Now I have a nice collection of maverick figurines 😉

  • @dukemagus
    @dukemagus 3 місяці тому

    How did you do the infil animation? Converted the gcode file into mesh or used a shader?

    • @DemNikoArt
      @DemNikoArt  3 місяці тому +1

      First I tried to use a gcode importer add-on but that didn't work well and gave an incredibly dense mesh with many errors.
      Then I found out that PrusaSlicer has the possibility to export the slice as .obj so I did that 😊
      Then just added the "build" modifier and set the frame amount to the layer amount, hit play and that's basically it 😊
      The mesh is still dense but kinda workable. For me the limit was around 460 layers per object.

  • @nanonthawatsongsakseree7093
    @nanonthawatsongsakseree7093 3 місяці тому

    It is cold. Can you teach us to do it? 😍😍😍

    • @DemNikoArt
      @DemNikoArt  3 місяці тому

      Sure 😊
      The process is pretty simple:
      - create a model
      - export as .stl
      - Download PrusaSlicer (free) and import the .stl
      - slice the model (0.2 mm layer height turned out pretty good)
      - export as .obj
      - import into blender
      - use "build" modifier and set the frame count to the amount of layers
      - hit play 😉
      Be aware of the dense mesh that this will result in.
      466 layers was heavy but still manageable.
      Have fun!

    • @nanonthawatsongsakseree7093
      @nanonthawatsongsakseree7093 3 місяці тому

      @@DemNikoArt thank you🥰🙏

  • @RedFire42791
    @RedFire42791 Місяць тому

    How about Magma Dragoon from mega man x4

    • @DemNikoArt
      @DemNikoArt  Місяць тому

      Not anytime soon, sorry. I mostly focus on X1 characters.