Zero Divide 1997 (Sega Saturn vs PlayStation) Real Hardware Comparison

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 101

  • @StephanieHua
    @StephanieHua 9 днів тому +15

    thank you for using REAL hardware.

  • @mleolv426
    @mleolv426 10 днів тому +9

    I enjoyed this game. Shame we don't see Giant robot fighting games anymore.

  • @SolidSoul
    @SolidSoul 10 днів тому +6

    Hidden gems. Both games feel incredibly, mechanically. IMO, they both feel better than games like DOA1 and VF2, which they take their game mechanics from.

    • @Aki_Lesbrinco
      @Aki_Lesbrinco 9 днів тому +2

      Feels better than VF2? No way in Hell.

    • @marilynkang
      @marilynkang 8 днів тому

      better than VF2? what?

  • @richardp1592
    @richardp1592 10 днів тому +10

    Esses dias no Shopping vi uma máquina Arcade com um Jet Ski, era o jogo Wave Shark da Konami, quando criança tinha visto uma dessas e eu achava que era Wave Race kkk, seria legal um video desse game.

  • @Longlostpuss
    @Longlostpuss 9 днів тому +16

    It's give and take in different areas from what I can see.
    The intro, title screen and options menu look much better on the Saturn.
    The character select screen looks much better presented in the PlayStation.
    I'm trying to figure out which version is the vanilla game and which is supposed to be the update, because the respective title screens for each version are noting a different title for the game. The Saturn title screen looks a little nicer, again, but it is called "The Final Conflict" suggesting it's some updated version, so it should technically be better, right?
    In terms of the in-game visuals, it's difficult to definitively say which looks better overall, there's different things going on here and I think it comes down to personal preference possibly offsetting the two on balance. I would say the Saturn version "pops at me" more obviously than the PlayStation one does.
    The Saturn character models look better to me on the eye test compared to the PlayStation version, there seems to be more going on with the texture maps and overall density and detail of the models.
    The interesting thing is the environmental design choices here for each version.
    Just looking at the very first stage as an example, we can see the Saturn is using a depth of field effect to blur out the background, which seems to have a more creative design behind it, but it's difficult to tell how well this really looks because of the blur and whether that's helping or hindering it. The floors seem to have a better texture design too.
    The PS version is using a more nuanced form of lighting compared to the Saturn on the first stage, trying to emulate a light sources to accentuate the better shadow detail (you can see this on the first stage). The backgrounds again are otherwise bland on the PS version, it's clear Zoom had to double down on the effects side where they could, rather than go for overall background detail. Apart from this first stage, everything else looks really flat on the PS version, to the point where you can no longer see as much detail on the models, it's quite strange really.
    The PS version does have some weather effects in one of the stages that the Saturn does not, but overall, you'd have to say the Saturn seems to have better designed backgrounds, there's just more interesting things going on and more of it. The PS backgrounds look quite flat by comparison, it's here I think the Saturn's hardware does have an advantage with clever use of the VDP chips.
    The PS version does has slightly more particle effects going on though.
    Both versions look good for their own reasons, just a different approach.
    Feels kinda like comparing a SNES game to a Genesis one again in many ways, it just comes down to personal preference on design choices used to get the most out of either hardware. the PS was better at the raw 3D geometry, but Zoom used the Saturn's VDP in ways here that just made their 3D emulation pop more than PS's actual 3D.
    The Saturn was my console of choice back in that era and I still have no regrets, just looking at this.
    Game looks kinda interesting, played many underground Japanese classics back in the day, but don't know how I missed this little gem.

    • @ciredecgellar8232
      @ciredecgellar8232 6 днів тому +1

      This game (among others) proves that when a title is programmed specifically for each of the two consoles by taking into account their specificity in the game design, the PS1 and the Saturn can technically obtain similar results.

  • @lazarushernandez5827
    @lazarushernandez5827 10 днів тому +6

    It looks like the went the extra mile with the presentation in the Saturn version, icons for each character in the HUD, level/map loading screen, dissolving effect for the losing character...
    Playstation has more 'realistic' shadows vs the Saturn's pixel mesh ball.
    Looks like it adopts a Virtua Fighter style control scheme, and armor destruction like Fighting Vipers.
    I missed this one back then.

    • @Longlostpuss
      @Longlostpuss 9 днів тому +1

      It's give and take in different areas from what I can see.
      The intro, title screen and options menu look much better on the Saturn.
      The character select screen looks much better presented in the PlayStation.
      I'm trying to figure out which version is the vanilla game and which is supposed to be the update, because the respective title screens for each version are noting a different title for the game. The Saturn title screen looks a little nicer, again, but it is called "The Final Conflict" suggesting it's some updated version, so it should technically be better, right?
      In terms of the in-game visuals, it's difficult to definitively say which looks better overall, there's different things going on here and I think it comes down to personal preference possibly offsetting the two on balance. I would say the Saturn version "pops at me" more obviously than the PlayStation one does.
      The Saturn character models look better to me on the eye test compared to the PlayStation version, there seems to be more going on with the texture maps and overall density and detail of the models.
      The interesting thing is the environmental design choices here for each version.
      Just looking at the very first stage as an example, we can see the Saturn is using a depth of field effect to blur out the background, which seems to have a more creative design behind it, but it's difficult to tell how well this really looks because of the blur and whether that's helping or hindering it. The floors seem to have a better texture design too.
      The PS version is using a more nuanced form of lighting compared to the Saturn on the first stage, trying to emulate a light sources to accentuate the better shadow detail (you can see this on the first stage). The backgrounds again are otherwise bland on the PS version, it's clear Zoom had to double down on the effects side where they could, rather than go for overall background detail. Apart from this first stage, everything else looks really flat on the PS version, to the point where you can no longer see as much detail on the models, it's quite strange really.
      The PS version does have some weather effects in one of the stages that the Saturn does not, but overall, you'd have to say the Saturn seems to have better designed backgrounds, there's just more interesting things going on and more of it. The PS backgrounds look quite flat by comparison, it's here I think the Saturn's hardware does have an advantage with clever use of the VDP chips.
      The PS version does has slightly more particle effects going on though.
      Both versions look good for their own reasons, just a different approach.
      Feels kinda like comparing a SNES game to a Genesis one again in many ways, it just comes down to personal preference on design choices used to get the most out of either hardware. the PS was better at the raw 3D geometry, but Zoom used the Saturn's VDP in ways here that just made their 3D emulation pop more than PS's actual 3D.
      The Saturn was my console of choice back in that era and I still have no regrets, just looking at this.
      Game looks kinda interesting, played many underground Japanese classics back in the day, but don't know how I missed this little gem.

  • @ardilosinho
    @ardilosinho 10 днів тому +13

    The Final Conflict is the better game because it plays exactly like Virtua Fighter 3, even the evade button is there. People really slept on this game.

  • @gawlikcreations6956
    @gawlikcreations6956 9 днів тому +1

    Best looking fighting game on saturn

  • @kinorai
    @kinorai 10 днів тому +13

    I think that Saturn looks overall better - thanks to the VDP2 floor, and the characters look better, aesthetically speaking.

    • @SolidSoul
      @SolidSoul 10 днів тому

      These are actually 2 different games, neither is a port of the other.

  • @MrColorOFF
    @MrColorOFF 9 днів тому +1

    Игры совсем разные, мне обе понравились.

  • @CasepbX
    @CasepbX 5 днів тому

    I like how the PS1 version looks a lot more. Saturn does have a nicer frame rate though.

  • @sxixlxnx
    @sxixlxnx 10 днів тому +27

    The Saturn version looks so superior

  • @rockhyde7775
    @rockhyde7775 10 днів тому +1

    Are they kind of the same game? Regardless, either version looks good both in terms of a presentation and gameplay perspective. Maybe different from a lore perspective? I know nothing about ZD lore.

  • @dbnpoldermans4120
    @dbnpoldermans4120 10 днів тому +1

    Do check out the ost of both versions. It has a few bangers!
    Not all, but some really good tracks. Gmaings best kept secret. Never played the game

  • @Crystallums
    @Crystallums 10 днів тому +24

    I think this game was made with the Saturn in mind, because on that console it looks simply spectacular! The PlayStation version isn't bad, but the models and backgrounds look a bit sparse in comparison... at least both versions retain 60 fps. 😎

    • @Longlostpuss
      @Longlostpuss 9 днів тому +1

      Yeah but but don't underestimate the power of PlayStation.......
      Literally burned into everyone's brains........except guys like me.

    • @nathleflutiste
      @nathleflutiste 9 днів тому +2

      The Saturn is a more powerful console, way harder to handle though.

    • @Crystallums
      @Crystallums 9 днів тому

      @@Longlostpuss The PlayStation was actually a very good machine, innovative for its time. I think the most important thing is not the power but what the console can offer you, even so each person decides what kind of experiences they like best.

    • @Crystallums
      @Crystallums 9 днів тому

      @@nathleflutiste Very true... although due to its architecture and bad business decisions it was always seen as somewhat more limited. In that sense the PlayStation knew how to play its cards better, and it was really a good time.

    • @Longlostpuss
      @Longlostpuss 9 днів тому

      @@Crystallums Say what?
      Give me one thing about the PlayStation that innovated anything?

  • @juniorsega
    @juniorsega 3 дні тому +1

    O jogo do sega saturn sempre é mais bonito....e carregamento sempre mais rápido

  • @lostboy626
    @lostboy626 10 днів тому +7

    Disappointed they couldn’t get accurate shadows on Saturn. Even using the mesh, they should have done it. While the Saturn stages are more graphically impressive, from a design standpoint, they are weird. Very much a “I don’t know what I’m supposed to be looking at” kind of look vs PS1 looks like actual places that could exist somewhere, although a bit sparse, in comparison.
    The Saturn only slightly gets an edge in the overall game. Perhaps a consequence of releasing the 3rd game the same year as the 2nd game. I’d imagine for the few who had the opportunity to play both when they were new would have been disappointed by the lack of overall innovation from the 2nd to 3rd game. If you only played one version when they were new, you’d be satisfied either way.

    • @ibrohiem
      @ibrohiem 9 днів тому +2

      The mesh on the Saturn on CRT looks different than on LCD because on CRT it flickers back and forth so that it looks more transparent.

    • @nathleflutiste
      @nathleflutiste 9 днів тому +2

      I really don't like PS1 stages, they're so boring.

  • @BigPicture-g4p
    @BigPicture-g4p 9 днів тому +4

    now the ps1 hipe train left years ago we can all agree now with a clear head saturn has this one in a bag just better all round presentation.

    • @Stepup-og8tu
      @Stepup-og8tu 7 днів тому

      @@BigPicture-g4p the sega saturn is a trash console stop low balling

  • @Jupiter-y1s
    @Jupiter-y1s 9 днів тому +4

    PS one wins, great video❤

  • @greatmaister3950
    @greatmaister3950 7 днів тому +2

    El de play es un truño y eso q lo tengo ,comparado con el de Saturn joder hay que ser ciego para no verlo .

  • @germantorre1422
    @germantorre1422 10 днів тому +20

    Saturn for me!!

  • @juarezmiranda
    @juarezmiranda 8 днів тому +2

    Quanto o jogo tem muita partícula e envolve física, Saturn sempre leva a melhor,
    No Saturn esta melhor em tudo, quanto no Playstation um Dithering feio pra cassete, uma gambiarra grafica que deixou o jogo com gráfico pior.

  • @thierrydesu
    @thierrydesu 8 днів тому

    I'll say that there is zero divide between the two versions.

  • @parazels83
    @parazels83 10 днів тому +16

    PlayStation has better shadows and stages (design wise).

  • @caseyvuen111
    @caseyvuen111 9 днів тому +4

    is it just me or is IO basically just Kasumi from Dead Or Alive? seriously, the movements and the move set is the same.

    • @Crisraze
      @Crisraze 9 днів тому

      @@caseyvuen111 is true, I was thinking the same😅

    • @nathleflutiste
      @nathleflutiste 9 днів тому +5

      Kasumi ? That's Sarah Bryant from Virtua Fighter moveset.

  • @gabrieliatarelli
    @gabrieliatarelli 7 днів тому

    Se você analisar o estilo de luta do robô IO vai notar que o moveset é parecido com o do Lao do Virtua Fighter hahaha.
    Depois vou pesquisar melhor a história desses jogos.

  • @juststatedtheobvious9633
    @juststatedtheobvious9633 10 днів тому +3

    The PS1 character models appear to run in a higher resolution, cast better shadows, and it avoids dithering.
    Pity all that low contrast Gouraud shading makes them look like pencil erasers.
    Give me the comic book inspired Saturn game any day. Also, give me a creative boss design, and not something that looks like a parody of bad rule 34 fan art.

  • @ShinilosNeves
    @ShinilosNeves 10 днів тому +1

    WOW 😎 Nice

  • @kendallmasterssank369
    @kendallmasterssank369 10 днів тому +7

    Why there are bots from Sony just to post nonsense comments?
    I don't understand!!

  • @paredesdeaco1087
    @paredesdeaco1087 10 днів тому

    DOUBLE KO🎉

  • @animekawaiichan9399
    @animekawaiichan9399 9 днів тому +8

    Looks like Saturn wins this one BY FAR!

  • @hopetagulos
    @hopetagulos 10 днів тому +9

    Acho a versão de Playstation 1 melhor: cheio de texturas; projeção de sombra; maior perspectiva; mais colorido.

  • @giovannimarcelodasilva768
    @giovannimarcelodasilva768 10 днів тому +8

    PSX tem gráficos melhores✅✅✅✅

  • @megabyteDeSu.
    @megabyteDeSu. 9 днів тому +1

    Bad comparison, Zero Divide 1 looks more cheaper than Zero Divide 2, like first generation games

  • @Monacomaverick
    @Monacomaverick 10 днів тому +3

    The PS1 version has more natural looking lighting, stages, and shadows.

  • @kenken6276
    @kenken6276 2 дні тому

    I think saturn is have 3d ram card, but saturn is difficulty to developing, unfortunately 😢

  • @graalcloud
    @graalcloud 10 днів тому +4

    Saturn looks better and also has a WAY better controller for fighting games, the Playstation D-Pad is pure hell for this kind of stuff.

  • @SomeOrangeCat
    @SomeOrangeCat 10 днів тому +1

    I'm only familiar with the first game in the series. Reminds me of a polygonal version of One Must Fall 2097.

  • @JohnCharb87
    @JohnCharb87 10 днів тому +2

    So Virtua Fighter in cyberspace. Uses the tried and true P, K, and G set up. Which seems to work better on the Saturn pad since the buttons lined up in a row. Plus the Playstation version you fight your opponents in unique locations. Hospital Hell the 13th basement needs to be kept clean for Pixel's sake.

  • @mayconwilliam600
    @mayconwilliam600 10 днів тому +2

    Saturn is old version ps1 is a next edition

    • @ardilosinho
      @ardilosinho 8 днів тому

      @@mayconwilliam600 wrong, the saturn game is the latest version and has refined gameplay elements and new movesets for each character. It introduced the Evade button too, not present on 2. The Final Conflict is 2 Turbo.

  • @j.c.s7762
    @j.c.s7762 10 днів тому +3

    ps1 Wins!

  • @oussamavids9731
    @oussamavids9731 9 днів тому +1

    Sega Saturn have better presentation

  • @armandillo26
    @armandillo26 10 днів тому +4

    PS1 ❤ more FPS and look Better

  • @pgr3290
    @pgr3290 10 днів тому +29

    PS1 throws around more polygons, better particle effects, actual shadows. The impact effects are ugly and dithered on Saturn and I even think the audio sounds inferior on Saturn. Easy PS1 victory. It's still an overall mediocre title compared to something like Tekken 2.

    • @euripidoeuropoide5943
      @euripidoeuropoide5943 10 днів тому +11

      Hahhahaahaha

    • @Butterstix2014
      @Butterstix2014 10 днів тому +4

      To be fair, dithered shadows and impact effects wouldn’t be super noticeable on a CRT TV.

    • @kendallmasterssank369
      @kendallmasterssank369 10 днів тому +10

      What's this? Sony's bots? I don't understand..

    • @graalcloud
      @graalcloud 10 днів тому +17

      @@kendallmasterssank369 I know it's insane but there are people who actually look at N64, Saturn and Playstation visuals and somehow conclude in their minds through mental gymnastics that Playstation has the best graphics of the three. These delusional people were around even in the 90's. It doesn't matter what you show them, Banjo-Kazooie, Rush 2049, Panzer Dragoon series, they will look at it and somehow conclude that the graphics they are looking at are worse than what PS1 was doing despite their lying eyes. It's crazy man. No other fanbase is like this.

    • @sucaNaitoraven951
      @sucaNaitoraven951 10 днів тому +6

      You forgot on Saturn: faster gameplay, bigger fighters, better stages.

  • @apollosungod2819
    @apollosungod2819 10 днів тому +4

    NOT a "true" comparison because the developer Zoom developed Zero Divide FIRST for Sony PlayStation which iirc released in late 1995 Japan or maybe early 1996 Japan and then the developer made a custom version of Zero Divide specifically for the Sega Saturn which released in 1997 and unlike the first PS1 game, it didn't get a North American or even European release because back then Sega of America's 90s management staff would claim that certain Japanese games for either Sega MegaDrive or Sega Saturn were not "good enough" which just means horrible and terrible management staff decisions.
    Then the Sony PlayStation gets a sequel but for some weird reason it never got a North American release which just means that bad SoA energy was rubbing off on Sony Computer Entertainment America until they shook it off.
    Therefore we never saw what developer Zoom could do if they made a part 2 for Sega Saturn.
    This is like comparing Sega Rally Championship 1995 to Namco's Rage Racer in terms of graphics complexity and effects, etc when Rage Racer was the third game Namco's devs made while Sega Rally was just the first Sega Saturn game that Sega CS 1 Team made because thanks to Sega of America's 90s management they were stuck making 32X games that failed to sell at retail stores.

    • @Evilriku13
      @Evilriku13 5 днів тому

      what's SoA in this case?

  • @shaggymcdaniel3216
    @shaggymcdaniel3216 10 днів тому

    Can we at least agree to disagree? I mean come on.

  • @bizarroeddie1
    @bizarroeddie1 10 днів тому +4

    Pretty different takes on the same game, Saturn has busier levels, PS1 has nicer shadows.
    But it's an ugly game, no way around it.

  • @Tombloguer
    @Tombloguer 8 днів тому

    PS1 MAS JOGOS EM 2D NÃO DÁ PARA O PS1 NÃO SATURN É UM VERDADEIRO NEO GEO !!

  • @bloomerb4162
    @bloomerb4162 10 днів тому +3

    Saturn looks 2d compared to Playstation.

    • @wallywibbly250
      @wallywibbly250 9 днів тому +2

      That's because the PS1 version (which is actually a different game) had the escape/dodge mechanic taken from Virtua Fighter 3. It caused the camera to move around more.

  • @thomaselers7416
    @thomaselers7416 7 днів тому

    This game sucks. But this time around, it sucks the most on the Saturn.