Watara Supervision on the Analogue Pocket

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  • Опубліковано 11 лис 2024

КОМЕНТАРІ • 8

  • @TarikA
    @TarikA 2 роки тому +1

    Bro, thank you so much for putting this out. I was damn curious about how it would look like on the Pocket's screen.
    And I gotta say I'm so glad that the blurring/tearing, that made games on the original handheld unplayable (at least for me) has been reduced if not even removed here. Looks like a joy to play and the best way to revisit those old catalog.
    Also it's the first system with a 1:1 aspect ratio so seeing that in action was interesting too.
    I don't think, a PICO-8 core will ever happen, but IF it does, then that is how it will look like since it's 1:1 too.
    Again thanks. :)

    • @CasaVerdeGames
      @CasaVerdeGames  2 роки тому

      Yea np
      And you never know about PICO-8 core, I’ve seen some very obscure cores just might not happen right away

    • @TarikA
      @TarikA 2 роки тому +1

      @@CasaVerdeGames Do you mean things like Arduboy? The problem with PICO-8 is, that it's not a real console. It never was. It's a so called fantasy console... in other words: It's nothing but a "game engine" for Win/Lin/Mac, like Unreal or Unity just much more simple and thus you can't reprogram the FPGA chip to "mime" the original chip since there never was an original chip.
      I still hope it happens at some time in the future somehow. PICO-8 on the AP would be a freakin' BLAST!

  • @HypnoGenX
    @HypnoGenX 2 роки тому +2

    This thing is halfway between old LCD one-off games and the original Game Boy. Which is to say jank as heck. But still fun to have access to the games. :-P

  • @TheMk37994
    @TheMk37994 2 роки тому

    Turbo Grafix 16 core was released

    • @CasaVerdeGames
      @CasaVerdeGames  2 роки тому +1

      Video is coming out later today on it lol

    • @TheMk37994
      @TheMk37994 2 роки тому

      @@CasaVerdeGames perfect timing.