Houdini Tutorial | Procedural Gear System

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  • Опубліковано 10 вер 2024
  • You can download project file over here:
    bit.ly/3sHC4Ft
    In this tutorial I am going to explain you how to create a simple procedural gear system using linking parameters Houdini and with basic math.
    Hope you like this tutorial. :)
    BG Sound: pixabay.com

КОМЕНТАРІ • 7

  • @lucianoramonblanco
    @lucianoramonblanco Рік тому

    nice! what if i want to add a lot of gears? do i have to relate the next one with the previous one? for example tube c to tube b ?

  • @bagotman
    @bagotman Рік тому

    Using houdini 17.5.
    if your group range doesn't have the group parameter option, create a attribute wrangle and set it to run over primitives and write:
    if(@group_extrudeBack == 1 && @ptnum%2 == 0)
    {
    @group_altprim= 1;
    }
    And If gearB is rotating around the world space position, in the transform2 node under Pivot Transformation set:
    Pivot Translate - > x = $CEX, y = $CEY, z = $CEZ

  • @IronMan-yg4qw
    @IronMan-yg4qw Рік тому

    can i get the file?

    • @ChetalGazdarVFX
      @ChetalGazdarVFX  Рік тому

      shorturl.at/deIMT you can download from here

    • @Todd_Manus
      @Todd_Manus Рік тому

      @@ChetalGazdarVFX The link takes me to my facebook page??

    • @ChetalGazdarVFX
      @ChetalGazdarVFX  Рік тому

      @@Todd_Manus sorry..it might some issue..you can try with this link bit.ly/3sHC4Ft

    • @Todd_Manus
      @Todd_Manus Рік тому

      @@ChetalGazdarVFX That did it... Thanks. Great Content.