@@t3trix75 Yes, the timing is a bit annoying, but getting the animation cancel rigth every time will allow you to shoot 5 even without his burst or any extra burning/burgeon procs. If the target moves around a lot, you might also end up missing some cannon shot, since it's manual mode.
@@Kosmos_er So a bit more tight but still doable, that's good. The comment is pinned now for any future viewers to read up on, even if there won't be any more new comments. Thanks to you both for your contributions.
@@t3trix75 Streamable url if you wanna see an example of it in action: 9pwzln This tech combined with burst lets me get 5 cannon + 8 NA with 100% consistency in 100% Burn uptime teams. You will want to aim tho otherwise it can miss, so gyro aim/mouse keyboard recommended.
@lonely_dolphin8923 Thank you for the URL. It's a great example, I managed to do it while exploring and such. The aiming part can be a bit tricky but it's worth pursuing if you want to push him to the limit. In comparison my explanation seems better suited for casual execution.
U dont even need burst for 5 cannon shots, you just need to be patient with your E presses. You can usually do 2 NAs on the first cannon shot, but after that you should only NA once towards the weakpoint and patiently wait for the bar to fill it it already didnt. doing this eventually lines up the nightsoul generation ICD with the moment your bar empties, and you can very reliably get 5 cannon shots. the only time this wont happen is if you dont have constant pyro app or cant reach your weakspots because the enemy is too big, obstructions, etc.
You're making a good point, however the loss of motion value from loop shots makes it less worth it to consider in terms of raw numbers. It's certainly an option if all you care about is 5 cannon shots though, thank you for the info.
If you combined the burst tech with hold E tech for the 1st shot, then 1NE from 3rd to 5th shot while going for blind spots (no need to hold E bcs I find it clunky with 1NE), you get a fair amount of time left for the 5th shots, making a 5 shots rotation feel smoother and more relax imo. Also his A1 passive has something to do with multi mobs, it stacks nightsoul faster. So in multi mobs situation kinich dont even need burst, just 2NE 1st shot and 1NE the rest.
yo is this ping reliant because for the 5th shot my bar is full but as soon as i press e the bar deplets/disappears and also when i press e for the 5th shot i have around 0.5 to 0.1 e duration remaining for the skill
That's pretty much it, she fulfills exactly the same role as Bennett would. Her buff is teamwide however, so if you use characters like Emilie/Yae that doesn't snapshot, they can take advantage of Chevreuse's buff. Edit: Any Pyro/Electro characters that don't snapshot, sadly Chevreuse's attack buff doesn't work on characters outside these elements.
@@wailch7984 That part is only for 40% resistance reduction on enemies. Edit: The attack buff indeed doesn't apply to Kinich, so I guess he was performing with fewer buffs than I anticipated. Here's hoping Mavuika fills in that role.
i think there is also a think that if you hold a little bit the E when doing the cannon you release it faster than just pressing the button
Funny you should say that, I did think it'd work a bit like Geo Traveler's skill, but I didn't get to test that.
Thanks for bringing it up.
@@t3trix75 Yes, the timing is a bit annoying, but getting the animation cancel rigth every time will allow you to shoot 5 even without his burst or any extra burning/burgeon procs.
If the target moves around a lot, you might also end up missing some cannon shot, since it's manual mode.
@@Kosmos_er So a bit more tight but still doable, that's good.
The comment is pinned now for any future viewers to read up on, even if there won't be any more new comments.
Thanks to you both for your contributions.
@@t3trix75 Streamable url if you wanna see an example of it in action: 9pwzln
This tech combined with burst lets me get 5 cannon + 8 NA with 100% consistency in 100% Burn uptime teams. You will want to aim tho otherwise it can miss, so gyro aim/mouse keyboard recommended.
@lonely_dolphin8923 Thank you for the URL.
It's a great example, I managed to do it while exploring and such. The aiming part can be a bit tricky but it's worth pursuing if you want to push him to the limit. In comparison my explanation seems better suited for casual execution.
dude nice editing! didnt know aboout acumuliting NS points while ult+burning thanks for that. It's like he has QOL features into his kit
Thank you.
I'm happy that you managed to learn something.
U dont even need burst for 5 cannon shots, you just need to be patient with your E presses. You can usually do 2 NAs on the first cannon shot, but after that you should only NA once towards the weakpoint and patiently wait for the bar to fill it it already didnt. doing this eventually lines up the nightsoul generation ICD with the moment your bar empties, and you can very reliably get 5 cannon shots. the only time this wont happen is if you dont have constant pyro app or cant reach your weakspots because the enemy is too big, obstructions, etc.
You're making a good point, however the loss of motion value from loop shots makes it less worth it to consider in terms of raw numbers. It's certainly an option if all you care about is 5 cannon shots though, thank you for the info.
Great showcase, youre cooking hatd with the builds btw💀
Thank you, though I'm not sure about "cooking hard" part.
Understandable. Still 4 shots good and fun enough for me
2-3 shots and I am already slaying everyone in the Abyss. He is really great in single target
Yeah 4 shots is enough, but it's a nice min-maxing thing for Kinich mains to do.
If you combined the burst tech with hold E tech for the 1st shot, then 1NE from 3rd to 5th shot while going for blind spots (no need to hold E bcs I find it clunky with 1NE), you get a fair amount of time left for the 5th shots, making a 5 shots rotation feel smoother and more relax imo.
Also his A1 passive has something to do with multi mobs, it stacks nightsoul faster. So in multi mobs situation kinich dont even need burst, just 2NE 1st shot and 1NE the rest.
Great observations! Thank you for taking the time to write them down.
I shot 5, no burst, with 4 cancels on el capytano.
Good job.
Good video .
Thanks, I appreciate it.
@@t3trix75 Thanks for the guide too.
yo is this ping reliant because for the 5th shot my bar is full but as soon as i press e the bar deplets/disappears and also when i press e for the 5th shot i have around 0.5 to 0.1 e duration remaining for the skill
nvm, instead of left clicking only twice/once i was spamming it
Yeah so basically the advice is to not spamming na ye?
@@Fielith That's what it boils down to, yeah.
@@t3trix75 Yeah
What is Chevreuse position in team? other than to avoid circle impact
That's pretty much it, she fulfills exactly the same role as Bennett would. Her buff is teamwide however, so if you use characters like Emilie/Yae that doesn't snapshot, they can take advantage of Chevreuse's buff.
Edit: Any Pyro/Electro characters that don't snapshot, sadly Chevreuse's attack buff doesn't work on characters outside these elements.
@@t3trix75isn't chevreuse buff supposed to work in teams that only have Pyro a'and electro in them?
@@wailch7984 That part is only for 40% resistance reduction on enemies.
Edit: The attack buff indeed doesn't apply to Kinich, so I guess he was performing with fewer buffs than I anticipated. Here's hoping Mavuika fills in that role.
use fps unlocker and you can fire 6 shots
I don't think my Genshin could run a high enough fps for this, but if true this is another option.
@@t3trix75 its also aoe locked to get enough a1 procs tbf
whats that
@merydex7717 Still sounds like fun, even if it's inconsistent.
@water2048 I am unable to answer that as I'm unfamiliar with FPS unlocking.
W transition 2:04
I'm glad someone likes it.