@@cvcvdfetghgbbhg The way I see it. FNAF 4 is just Micheal Afton in a coma in a hospital bed after the FNAF 3 fire reliving his childhood trauma of killing his little brother through the perspective of his little brother's nightmares. The FNAF 1 night guard is having nightmares about being the Crying Child. Basically, the opposite of Dream Theory (theory where the Crying Child is having nightmares about being the FNAF 1 night guard). (I don't know anything about the books and don't consider them necessary) FNAF 4 would have the saddest story in the series and have the most conclusive ending where both the Crying Child and the FNAF 1 night guard supposedly die at the end. This would change in FNAF 5, where Mike Shmidt survives his nightmares in the hospital and decides to visit the Sister Location, where he is renamed to Micheal Afton in a Star Wars-esque storyline.
One aspect that i think people always confuse is narrative and lore. Not all lore is relevent and directly affects the narrative. Especialy in summarizing the narrative to a newcomer its important to ignore the lore and just summurize the narrative. Example: "the first part of Fnaf follows the results of a man killing children and those children spirits haunting the suits of this pizzaria" this summerizes the majority of fnaf and gives said newcomer to question instead of being forcefed info by us explaining remnant or whatever for no reason. TLDR: The story of fnaf is extremely shallow but why people love it is because of the small details, but its important to always summerize the story of fnaf in broad stroaks.
The issue I have with the lore's presentation is how so many details are left vague enough that it becomes easy to have completely different conclusions on the story and characters depending on how you choose to read them. That is one of the main reasons for why it's so difficult for anyone to reach a consensus when discussing it.
Another thing's the books, we as a community can't even agree if they are cannon to the games or not, and all Scott said to answer this is yes. Some people think he's trolling while others think he confirmed the books being cannon.
Also, people sometimes make the lore more complicated then it already is (not saying the lore isn't complicated, just that people look way too into it sometimes.)
I think we can all agree that the books help solve things in the games. Without the books we wouldn’t have known about the AI system in the pizza plex. Mimic is from the books and now it’s actually in the games. We found out William aftons name BECAUSE of the books. Denying the books is willfull ignorance now
Didn't Scott at one point say that the books weren't canon when the silver eyes came out? Wasn't that the reason why it didn't do too well? Because people were hoping it would solve some things in the timeline?
@@ki11aqueen5all of that could've been answered in the actual games themselves. I didn't even know the books confirmed William Afton's name. I learned of his name when Sister Location came out.
10:20 Kinda funny as Sonic fans gives a similar naming scheme to different versions of Sonic characters. Super Sonic is the same as Sonic. But Archie Sonic is a different character from Sonic. But it works better there since when we refer to a different series’ continuity of a character in Sonic, we just use the series or company who worked/produced the series for the character’s name. Sonic Boom’s Sonic is Boom Sonic, Archie’s Sonic is Archie Sonic, etc. And most of the time, it’s not as confusing as most people knows that the side media are mostly non-canon and non-important to the games. While FNaF has Freddies that some are the same and others aren’t the same in one timeline.
17:29 Except for all of the callbacks you mentioned. There isn't a no ghost version of this new story, otherwise there wouldn't be the Blob, and there wouldn't be a dead William in the Burntrap suit. The reboot kept too much of the old lore to actually discard it, making the new lore more complicated as well. You can't actually seperate part two from part one.
it rhymes, but they're different characters, there's still an evil rabbit and missing kids possessing stuff, but they are not the same, Glamrock even says "SHE brought us here" meaning that Vanny was busy killing just like Afton in the games but everyone ignore that key dialogue in order to connect it with the old games
@@artist0154to be fair, a lot of people assume that line meant that vanny used the animatronics (or even just their endo’s potentially) to excavate under the pizza plex. Which does makes sense given it’s all buried deep underground
FNAF's lore is like KH's lore to me Its not necessarily "complex", but its insanely convoluted and retconned to the point where you need someone to theorize and hold your hand for certain points if you wanna GET-get it Does that make sense? Also let me just say i really enjoyed this video of yours. I really like how you didnt just dunk on the theorists like _some_ people do, and actually explored why the Fnaf lore can be pretty insane Cuz Fnaf isn't perfect; it's VERY messy due to the fact that Scott just doesn't plan stuff out and is very much a troll lol But it's the messy lore that still had us coming back to and talking about the series Its addicting no?
As a fan of both as well, I might have to disagree that they are similar in lore, KH as much as it is complicated, new things and concepts almost never contradict what was already established, for example: People like to complain that Nobodies being able to regrow hearts is a retcon, when in reality, ever since Nobodies introduction in KH2 we've seen them have and show actual emotion, such as Roxas crying through Sora in the beginning of the game, Axel crying when saying goodbye to Roxas, hell, he even asks Roxas is in truth, everyone has hearts, even them. DDD only fully confirmed what was already heavily hinted at. FNaF on the other hand seems to always add new information that doesn't sit quite right with the rest of what we have, we even spent a decade almost discussing what was FNaF 4 lore and story, because it was never fully revealed. I think this is where they differ most, Kingdom Hearts has A LOT of information, it's story is very dense and long, but everything is given to you, sometimes even spoonfed to you FNaF was always a "Puzzle Piece" type of game where you are given some of the pieces and you yourself have to do the work of putting them together somehow. Maybe someday you will receive all the pieces, but maybe not, and that's it
FNAF: Murdered kids haunt animatronic robots. FNAF 2: Robots with advanced AI go SILLY. FNAF 3: The guy that murdered kids haunts an animatronic robot. FNAF 4: Some kid is having a nightmare. FNAF 5: The guy that murdered kids also made robots. FNAF 6: They burn the haunted robots. Security Breach: Robots with advanced AI go SILLY. Ruin: Robots with advanced AI go EVEN SILLIER. And thus the complete lore of FNAF.
A lot of the "facts" about the lore are usually never confirmed and are just assumed to be correct that why it can commonly happen that popular theories are completely wrong like the for example the infamous Gregbot theorie that matpat pushed that ended up being completely wrong. Thats why im so hesitant to believe the dozens of Glitchtrap = mimic theories because there is a good chance they are going to be proven wrong in the next game.
That’s my main pet peeve with fnaf It almost doesn’t have a narrative because so much is dependent on speculation A lot of what’s considered part of the lore at the end of the day are just popular theories that, while probably true, have no actual confirmation of that. That’s why I feel like unless you’re actually interested in theorizing and solving what’s come before and with will come next you could just pick a timeline from the hundreds of people that have made them and have that as your narrative Just don’t try to push it onto other people that are trying to solve the more speculative part of the lore that may find contradictions to your interpretation
I feel like this "fans deciding something about the design or name of a character" thing is actually going to quite possibly hold true with Deltarune and Undertale. I mean W.D. Gaster is so often associated with that one mystery man sprite and is so often depicted as a skeleton in a black suit/robe with holes in his hands that, regardless about whatever Toby initially intended Gaster to be or whatever the mystery man sprites were intended to be, it's so well-established and almost downright iconic now that he might as well roll with it and embrace it. Elsewise what, the whole fanbase should just throw out nearly a decade's worth of fanart and creations based around the man who speaks in hands? Personally I'd never do that as a creator unless I was certain I had something _amazing_ that would absolutely show up the fan interpretation that they'd for sure love.
Rin Satsuki from Touhou is another good example of that, she’s a cute character from Touhou 6 and fans assumed Zun’s mascot for that Comiket was her, and now it just feels weird to see any other design to her name lol
I mean some of the finer details of the lore of this franchise are hard to figure out but nearly all of the complexities of it is people making things hard on themselves. To be fair part of what made things difficult is the books because some clearly are canon to the games (like the Survival Logbook) while the Silver Eyes trilogy and Fazbear Frights very obviously aren't despite fans trying desperately to make it fit somehow. Then there's the problem of fans adding complexities into the plot by ignoring obvious solutions. I almost feel like learning to edit videos and just making a "FNAF according to actual FNAF" essay which would be dedicated to parsing all what Scott actually has said about the plot vs. stuff people made up to fill plotholes and how much of that is actually needed to make [insert story beat here] easy to follow.
Can you really blame them though? We got shit like the Motorist and that fnaf 4 box It's the execution that's terrible, don't blame the fans for scott's bullshit writing
@@Elephantian-joy Oh yeah its definitely not just the fans' fault that things are a right mess with theory crafting the franchise itself makes everything way harder than it needs to be. Its not like a well written game can't have a lively theory crafting side to its fandom either (case in point: even with FNAF existing Silent Hill 2 is still the most heavily discussed horror game of all time).
18:24 while this short metal gear clip has absolutely nothing to do with fnaf I do want to give the fun fact that a “shape memory alloy” does actually exist! It’s a nickel titanium alloy and no matter how deformed it gets you can apply heat via hair dryer or warm water and it will bend back into its original shape. If memory servers it’s quite flimsy though
Yes, kinda... I mean scott didn't really planned a 6 game series, so he would made the lore along the way, most of his designs comes from scott saying, "oh that toy chica without the beak looks scary & cool", and then he just decided to put that as part of the lore only because of it was cool by more complexing the lore itself and you can see that in every fnaf 2 and above
I think the issue with game theory is when they do theorys they don't say "this could be the case or maybe this" they say "THE REASON THIS HAPPENED" AND "THIS PERSON DID THAT" like they discovered something
FNAF isn't complicated. It's convoluted, unnecessarily and excessively convoluted with retcons and redesigns and plotholes. Once you put the story together it's quite understandable, but the work it takes to put that story together is frustrating because the games want you to think that the wrong answers are obviously right. It's obvious that FNAF 2 is a sequel to FNAF 1, until phone guy's messages make it a prequel. It's obvious that the FNAF 4 cutscene is the bite of 87, until it includes a random TV that says its actually 1983. It's obvious that the FNAF:PS burned down and was abandoned, leaving Afton's physical body behind, until Security Breach reveals that the entire Pizzaplex was built on top of the Pizzera Simulator location and Afton is still alive, except that's obvious until it's revealed that burntrap wasn't Afton and was just the Mimic. At some point, the plot twists stop being interesting. They're just annoying, and each game ensures a headache in trying to figure out what the fuck is actually going out.
Not helping is stuff like the Fnaf theories that are various combinations of inconsistent, incorrect, and incomplete. Plus with the already mentioned high amount of people who look at game theory as gospel and Scott’s writing being done by the seat of his pants and you end up with continuity that means nothing
Security Breach is an even more egregious case since Scott revealed that he didnt explain what his story was to the devs and they just had to put pieces together Like his example with Burntrap where he was supposed to just be like a golden freddy like figure appearing in places and disappearing. So for all we know Burntrap was supposed to more clearly resemble the mimic but Steel Wool believed that it was literally Afton because of how vague Scott was. I am really glad Scott started actually telling them stuff after Security breach Edit: Check out Sire Squawks, Solving Security Breach without Security Breach video its good
@@Castersvarog and who's to blame for that? the theorists? or the person who made the lore with the most "unnecessarily and excessively convoluted with retcons and redesigns and plotholes." the theorists only work with what they have. it's not their fault Scott is the type of person who absolutely refuses to make things easy, not one bit. so much so that I'm starting to think that even Scott doesn't know what the lore is. that's how bad it is.
It's mostly because Scott is too scared to actually kill his darlings and end his characters despite them dying in the previous game. Springtrap is Scott cawthon's Darth Vader He just can't let him go. Can't let him ever die because He's worried he could never make something as interesting so he keeps dredging up the stinky corpse of the purple man and his other iconic characters for "one last hurrah" But it's never the last one just like the famous aubergine man said "I always come back"
I lowkey love the original series lore because now I can just take 30 minutes on a random night over a campfire and explain the entire fnaf lore to my friends lmao
Honestly, I can now fully understand why my Family was so confused when I tried explaining my Version of the Timeline... Dear god, my poor Grandma and Grandma, if you see this comment! I am so sorry!
As an individual who is wrapping up a whole fnaf timeline up to ucn, I really enjoyed this video. Theory videos, I agree, aren't the best way to learn the lore of the game, I mean, if you watch game theory's ultimate timeline, matpat even admits that it's not perfect and has plenty of holes but going if you go in with the desire to take notes and come to your own conclusion you can tie some things together and the simple fact is, it's complicated beyond most other things and the reason for that is because it's always changing the canon fnaf 2 suggests another set of murders but they go name less and aren't referred to ever again afterwards, fnaf 4 suggests dream theory but Scott retconned it meaning details like the fnaf 1 phone call being heard in the bedroom irrelevant to the story as a result, the complexity is more than it being written as it goes it ties to several pieces of lore being thrown out and then explained in a new way that fits the new narrative and while there are a few theories as to all the events and how they happened there isn't a clean answer that makes everything make sense and that's what I'm working on right now a theory that ties every loose thread together in a way that makes sense for the story while dropping the few minor ones that don't fit in any narrative that can't be fought with another like back to the fnaf 1 phone call in fnaf 4 some explain that away saying it takes place after fnaf 1 in Mike's room but in the survival logbook cassidy asks the crying child if it's his favorite childhood toy confirming that it's the crying child's room and thus creating a contradictory detail and if Mike's holding on to it because of the crying child why would he choose it over say the fredbear plush? Point is, there is no possible way to include EVERY detail and get a cohesive story which is why they are called theories and why often creators will tell you to do your own research and come to your own conclusion
Imagine how much easier it will be now that Dave Afton has been found in the logbook. How many years of confusion can they have skipped? How much of the FNAF iceberg is just "Crying Child is Evan/Mike/Cassidy/other kid - to now: Dave Afton"
@@WeebyKyokiEvan never worked as a name for the Crying Child. The source everyone is using to try and get the name for the Crying Child is the Survival Logbook, which is where we also got Golden Freddy name (Cassidy). The method people used in the logbook to get “Evan” for the name was inconsistent and doesn’t work under even a little bit of scrutiny. Earlier this week, UA-camr HyperDroid released a video where he went over the logbook and showed his evidence for the name Dave, which has an actually consistent and plausible methodology. I highly recommend you watch his video.
@@WeebyKyoki Hyper Droid earlier this week, proving that EVA was correct, but that the answer gave a last letter; D And by following mirroring it; EVAD = DAVE
The early lore wasn’t completely improvised. Scott would start working on the next game before finishing the current one, allowing the first four games to be released within months of each other.
Did you know the first 4 games were released within the span of 11 months? Crazy, right? edit: why are yall so mad at me? this was well known information a few years ago. please leave me alone
2:41 And even then, the TV is really dumb. That’s like saying the year is 1998 because I’m playing Sonic Adventure 1 and the copyright date said 1998. If it was on a calendar or was better placed in general, I wouldn’t care. But how it was here is very dumb. Actually, now thinking about it, you mostly see a copyright on a title screen of a game even back then. While many shows to my knowledge wouldn’t have a date if I recall correctly? But idk.
DUDE. The tv date thing was so stupid that even when the game first came out and I was - like - a dumbass 12 year old, I went “wait, why the fuck would they be putting the current year on screen?? That’s obviously a ‘we were established in this year’ thing” 😂😂
I just wanted to point out that the first Game theory FNAF theory came out at a time when that real life set of m*rders was the only lore we had. It was what we assumed the games were based on and the story we assumed they were telling. It is a lore video, it’s just that the lore has changed so much it is no longer the correct lore. Also its a really interesting video that is definitely worth a watch.
@@Luzeru362 The games may not, but the game is based on the real life occurrences. So it’s an important framework to view the story through. It’s how we originally figured out what the story of FNAF 1 was. Without it, no one would be as interested in the lore as we are. So even though it isn’t cannon it’s an important framing device.
@@potatopotayto8332 people say to skip it because of a few reasons. obviously because its not lore related, also because it is disrespectful (to a degree) to link real murders to fun indie horror game and therefor devalue the actual loss of life in some way. but also because it can give people a wrong impression, like the people claiming that such a theory was "accurate" at the time when it wasnt, it was, and still is, a theory. the game was not based on real murders
@@Sopsy_Hallow yes, i am aware the game didn't do that and it's a theory i just mean that the theory is disrespectful because of the reasons mentioned, though i prob should've been clearer about that
I kinda get what you're saying, but at the same time, how the *_hell_* do we determine what's "too simple" and "too complex" for newcomers or casual observers?
Really I think the problem is that not enough people make timeline breakdowns WITHOUT needless inclusions of theories without evidence that only make it more confusing. And that's only a problem because the game refuse to actually tell a coherent story in the first place.
2:46 Not to the rhythm/beat of the background music! You are *foul* for that. 😭☠️ "It's upside down now." 🤣☠️ This was a really amusing, well-edited video. And good to see more Markiplier moments outside of the obligatory "Was that the Bite of '87?!" 🤌
FNAF is not complicted just convoluted. Fnaf 1-3 had lore but not a actual story to be told. The first game to even have a narrative was fnaf 4 and that was dream theory. Then fnaf 5-6 changed everything by retconning stuff and finaly actually creating a narrative that could be followed albiet loosely at best. And then all came along fnaf VR...which basicaly uproots everything as "in game games" putting to question what is and isnt real. Then their was AR and secruity breach, the latter now causing a cascade of damage control though the books, because scott somehow had the great idea of being vauge to the people making the game about everything. What doenst help is how we barely get any conformation on anything and the entire community loves to over think everything untill its meaningless...midnight motorist for example is extremely straight forward but everyone twists the smallest of details into red herrings and wild scenarios for apparently no reason.
My understanding of FNaF lore comes from three Game Theory videos. The FNaF, the Final Theory two parter from seven years ago that Scott commented on about how close Matt got (which to me, makes the videos themselves the closest we get to a canonical timeline) and the FNaF timeline video since then. There is probably things that are severely outdated in these videos but I don’t care, it’s the solid FNaF 1 - UCN timeline to me
Nah, it's complicated. Anyone can make a quick summary. But then you have to ask..well why did this happen or that happen? And that just opens the whole can of everything and I don't even know myself what the heck is going on in this series. Just as an example, as someone who is not a super fan closely following this series. I didn't even know until way later that Pizzeria Simulator was the 6th game. It sounds like a spinoff for goodness sake. Is Fnaf world part of the lore? I could go on. But I won't. Cause it's unnecessarily complicated to the point where even the "Box" thing was completely done away with because whatever Scott originally intended for that wouldn't work with every new change that kept happening.
Something that people don't acknowledge enough is that literally every FNAF game has a plot twist. Scott Cawthon loves his plot twists: FNAF 1 - The animatronics are possessed by innocent kids. FNAF 2 - Actually a prequel pretending to be a sequel. FNAF 3 - There's a human inside the bunny suit. FNAF 4 - The FNAF 1 night guard is having the nightmares, not the crying child. FNAF 5 - Mainline game pretending to be an unrelated spinoff. Micheal Afton becomes a purple guy to represent his transformation into an animatronic opposite to Springtrap: a dead man possessing his own dead body, with metal on the inside instead of outside. FNAF 6 - Mainline game pretending to be a shitty mobile game. UCN - The player is actually the killer.
Before FNAF 6: The box represents the crying child (the very first tragedy) possessing the marionette, who famously pops out of a gift box in FNAF 2. After FNAF 6: The box is a metaphor for the plot of FNAF 6 ("all the pieces put together"). All the animatronics representing the Afton family are pulled into a single box-shaped structure by Henry Emily before being burned to death and laid to rest.
I'm writing this comment before watching the video, so uh, kinda unrelated to what the video says but just my thoughts going in; FNAF's lore isn't complicated, but figuring out how it comes together is. Like, once it's all laid out it's pretty simple (kinda), but the way any normal person is supposed to figure it out is ludicrous. Most obvious example I can think of is how you would get the true ending in FNAF 3.
The fandom has an issue of ignoring that FNAF is a multimedia franchise for 9 out of the 10 years its been around. They don't like that Frights and Tales and the Interactive Novels are part of the games' stories. There's also a big issue of not letting go of old theories that have become part of the fandom. stuff like GoldenDuo and CassidyTOYSHK have been proven to not be canon but since the fandom wants a different story they pretend it's not the case.
I feel people telling newcomers to "skip the first game theory video" has kess to do with it being inaccurate and more to do with how tasteless the whole thing is.
The community made it more complicated than it should've been. I really do think the over-emphasis on irrelevant details (like the design changes you mentioned) from just about everybody in the theorist space gaslit the rest into thinking there was more going on than there actually was. Made even worse by Scott buying into the hype and letting that facet of the community inspire his decisions in the sequels. Also, it isn't discussed enough how big of a problem it is for these games that people feel the need to turn to outside resources to understand them instead of just, you know, playing them.
I don't care what anyone else says, the Fredbear Bite is the Bite of 87 for me because that was the original intention, and the TV ADVERTISEMENT was showing that Fredbear & Friends had been around since 1983. This is how I go about this. The Bite took place early in 1987, and if we're taking the possibility of Freddy Fazbear's being a separate establishment to Fredbear's, then the FNAF 2 setting still works. So for me personally, this is the case.
I believe the story really got confusing after 4 but the story was only supposed to go -FNAF 1 and that was it but it got popular so Scott made -FNAF1-3 the end but then he made the Final Chapter 1-4 then adding FNAF World then sister location and then finally the end was supposed to be 1-6 but then UCN cam along etc
Finally someone who gets me This is how I've always felt about the story and theories always annoyed me with how much they focus on insignificant things and avoiding the simple fact that it doesn't matter that much. The story still to me feels pretty simple, especially after playing every Zelda game ever
Basically Scott had an idea of the story he wanted to tell in the first 3 games and since then has been making things up as he went along. Don’t overthink it just enjoy the silliness.
Fnaf lore is like religious texts Way to many books, its unknown which information is even true, its all about interpretation, and its massively used to produce profit for somepeople xD Which is extremely funny because of scotts background
The fact that Glamrock Chica, Shattered Chica, and Ruined Chica are all the same animatronic and none of them are the same as any other Chica is absolutely abominable
I think my favourite thing about FNAF lore is that you could ask six diehard fans for an explanation of the lore, and everyone could give you a different interpretation of the same story. People can generally agree that William Afton killed kids, trapped their bodies in animatronic suits, got their spirits trapped in there, was later killed by these spirits, and in the process became springtrap. Most people also tend to agree on things like Elizabeth existing and being accidentally killed by Baby, Michael, Henry etc, and I think that's where the agreement ends. People have VERY different theories about crying child, Cassidy, the funtimes, the scraps, how Elizabeth's spirit works, whether we love or hate the concept of remnant, where the FUCK security breach fits into all of this, who golden freddy is, etc etc etc. Keeps things fun I think! Not to mention the Three Story theory which is one of the funniest things the fanbase has ever had to come up with.
The point about the withered just being a loreless redesign did not age well lmao. They explicitly comment on the redesign to their "classic look" as canon in The Week Before
@@nathanstruble2177 well its a little different, saying that the redesign is purely a gameplay element and not a "lore" element. i wouldnt say he's fully incorrect on "meaningless redesigns" especially when it comes to golden freddy, but putting it out there that all design differences are "just cause" is kinda poisoning the well, when there are designs that change for important reasons
My two cents on this is: The FNAF Lore is complicated, but it's also just ridiculously unfair some times, you could tie up every loose end and then, there's more missing pieces to put together apparently. I remember thinking that FNAF VR was gonna be nothing else than a nice bonus game to have fun, and that damned rabbit man appeared.
I feel like its rather simple when laid out simply but also that's because I've followed along since the start. You can probably catch someone up to speed in about an hour if you just talk them through it but as a lot of people have pointed out- there's a lot of depth there which results in theories. The details aren't known but the vague outline is. The only bit I would genuinely call 'confusing' is 'When does SL take place.' Not really having any idea when a game takes place is kinda confusing lol
The first game was fine. Basic idea was animatronics come to life... they they threw in yhe idea that they're possessed by murdered children. , and the sequels that are prequels, with details left out in the wrong order.....
The funny thing is that I always thought the 'rogue AI/Digital haunting' idea was intentional since FNAF 2. Those death minigames were most often from the perspective of the animatronics... animatronics bound by their programming to protect children, but unable to act on it... until one day the code 'SNAPPED' and the infamous 'bite' occurred... EDIT: Hells, one of the details of AGONY is that it motivates and empowers, especially for beings given a directive.
At the start of the video my brain exploded. The words: Matpat The Voice: KazooCat The Visuals: Dawko my brain exploded and couldn't tell which one i was watching.
I've been out of the fnaf loop for a bit but what if the 1983 thing on the tv was just a copyright or something like that and it really did take place in 1987
The problem with theorists in the FNAF community is that they are biased. They show only proof of their theory being right and not show the contradicting proof
The real problem as far as I have seen, and I was there and have seen most of it. Is that Matt was too right and too close more than once, and that Scott liked a few of Matt's theories better than what he had planned.
like, best way i can summarize story 1 william starts company with henry, william has kids. one kid fucking dies, his company goes under, henry takes the ip and keeps it running, william doesnt like that, tampers with animatronics, employee dies, company goes under, henry makes new pizzeria, employee dies, it goes under. in the background william snuck into one of those restaurants with his first restaurants suit to act as an animatronic, luring kids into the backroom and killing them. also killed his partners kid for shits and giggles, learns in some way that shes still alive through an animatronic. and at some point he made his own restaurant, to kill kids, and accidentally kills his daughter. he leaves the animatronics as rentals for parties due to the bad rep, and decides to go to the now defunct freddys to kill the kids again as he assumed they would be alive in the suits and thats a no-no cause they hate his ass, and it works, then they now are not possessing suits, so hes totally fucked and trys to go into his mecha-fursuit to save himself, uh oh pipe leak, mecha-fursuit kills him. 30 years later, fnaf haunted attraction, his son starts working there, sets the shit ablaze, then WOOAHH SHIT NEW RESTAURANT BY HENRY? AND HIS SON IS WORKING THERE? you know hes burning that shit down again, then william dies, gets sent to hell, and you get to play as him in hell. and thats leaving out like whatever golden freddy is, sister location for the most part, fnaf 1 for the most part, fnaf 4 for the most part, fnaf 6 for the most part, basically all the games and the deeper parts of them.
Honestly, i really wanted the “AI Era” be a FRESH RESTART to the franchise, honestly the Glamrock Animatronics era works so well as a reboot, it’s sad they aren’t.
I disagree with a few things but only really the opinionated stuff. You've got yourself a new sub. I hope your channel is able to pick up the "Send this UA-camr to space" energy.
The first 4 FNAF games were each developed and released 3 months apart from each other. I don't think Scott Cawthon had enough time to fully consider fan theories for each game in his process of development. On the other hand, Scott Cawthon took inspiration from a few theories from FNAF 1 while developing FNAF 5, which was released 1 year after FNAF 4. My theory is that Scott Cawthon went into each game developing the art style, tone, and gameplay loop first before thinking out the story. He went in his own direction and gave each game it's own aesthetic and focus. I don't really think Scott Cawthon relies on fan theories as much as people think he does. Young fans just love to overcomplicate the story and prioritize small details rather than the overall narrative direction of the games. When it comes to FNAF lore, the community knows more things than they don't. Each FNAF game is only like 1 hour long with like 5 minutes worth of cutscenes per game. The specific details and order of events don't matter as much as the general vibe, style, and tone that each game presents. The theory that is true is probably the one that is most narratively satisfying. All that matters is that the actions of 1 man many years ago caused decades worth of tragedy, trauma, and nightmares, before all coming together and being resolved in FNAF 6. Based on theories, Micheal Afton bullies and accidentally kills his little brother in a prank gone wrong, and goes on to spend the rest of his life trying to redeem himself by freeing the MCI, discovering his lost sister, and undoing his father's sins. My personal FNAF timeline: (80s-90s) - FNAF 4 Daytime Sections (Micheal Afton bullies and accidentally kills the crying child, bad omen for what's to come) - FNAF 2 (MCI, 5 kids get killed on their birthday, 4 kids killed and stuffed, 1 kid killed outside, 1 kid gets springlocked, all witnesses are murdered and go on to possess the toy animatronics, withered animatronics get redesigned into smaller and cleaner FNAF 1 animatronics) - FNAF 1 (Micheal Afton investigates past events at abandoned pizzeria location, memory of Fredbear haunts him "It's Me") - FNAF 3 Cutscenes (William Afton revisits the FNAF 1 location to find something and destroys all the FNAF 1 animatronics before being springlocked by the vengeful spirit of Cassidy who was previously springlocked by him) (2000s) - FNAF 3 Nighttime Sections (Micheal Afton as an old man gets PTSD of the MCI as ghosts that haunt him, frees the MCI spirits, attempts to burn Springtrap) - FNAF 4 Nighttime Sections (Micheal Afton in a coma has nightmares reliving his childhood trauma before almost dying in his hospital bed) (Nightmarionne and Nightmare are the same entity, similarly to how Lefty and the Marionette are the same entity) - FNAF 5 (Micheal Afton survives, discovers long lost sister he never knew he had, gets scooped and possesses his own dead body to become the opposite of Springtrap) (Micheal Afton himself basically turns into an animatronic) - FNAF 6 (Micheal and Henry successfully manage a modern pizzeria that produces good memories for new generations of kids on their birthdays, Henry lures every remaining animatronic from the previous games into a single rectangular box-shaped space and burns them all to death including himself) - FNAF UCN (after the physical Golden Freddy suit stays lost, abandoned, unacknowledged, and forgotten, in the middle of no where unable to move for multiple decades on end, Cassidy finally gets his chance torture William Afton for eternity, Old Man Consequences attempts to lecture Cassidy) - Every game after FNAF UCN not made by Scott Cawthon doesn't count (FNAF fans are allowed to pretend they don't exist)
is it ever even implied that William Afton is a founder or CEO of Fazbear at all in the games? That is purely taken from the books and that is a seperate continuity. To me all that is implied in the games is that he used to be an employee at a Freddies Pizza and then went on to found Afton Robotics. I feel like that angle doesnt needlessly complicate the beginning of the story with speculation
6:50 input on this topic from a doors fan; we hate game theory because they purposefully brushed away the fact that the developers said doors isn't going a religious direction because there's "too many" (it's just like 3) "christianity references" despite the developers saying that religion only serves to be inspiration for the story, and that those 3 references are *very easily* moldable into Not being directly connected to a religion, in the context of what we've seen in doors. they straight up acknowledged what the devs said and were like "nah we don't believe you" and proceeded to make a theory about how one of the entities is Satan from Hell , and how we're playing as like dante in dante's inferno
Us fans have all been called here, into a labyrinth of sounds and smells, misdirection and misfortune. A labirynth with no exit, a maze with no prize. It's been 10yrs we've started the second part of the story aka security breach/ruin yet we don't even understand the 1st story. Scott is so vage because it's gets people on UA-cam talking which is great publicity but it's starting to feel like a maze with no prize just the odd breadcrumb to keep stringing everyone along
Matpat once said something along the lines of “We know pretty much all the events it’s just the order that’s confusing”
Setting for each FNAF game:
FNAF 1 - abandoned building
FNAF 2 - active crime scene
FNAF 3 - ghostly haunted house
FNAF 4 - bedroom nightmare
FNAF 5 - circus theme park
FNAF 6 - dusty basement
FNAF UCN - hell/eisoptrophobia
The FNAF 4 and UCN are more like:
-a gas chamber (fnaf 4)
- a endless nightmare (UCN)
(For the history's of B7-2 and the man in the room 1280)
See the fact that gas chamber is even a highly likely option that's somehow more plausible than it was all a dream is why fnaf lore is so insane
@@cvcvdfetghgbbhg The way I see it. FNAF 4 is just Micheal Afton in a coma in a hospital bed after the FNAF 3 fire reliving his childhood trauma of killing his little brother through the perspective of his little brother's nightmares. The FNAF 1 night guard is having nightmares about being the Crying Child. Basically, the opposite of Dream Theory (theory where the Crying Child is having nightmares about being the FNAF 1 night guard).
(I don't know anything about the books and don't consider them necessary)
FNAF 4 would have the saddest story in the series and have the most conclusive ending where both the Crying Child and the FNAF 1 night guard supposedly die at the end. This would change in FNAF 5, where Mike Shmidt survives his nightmares in the hospital and decides to visit the Sister Location, where he is renamed to Micheal Afton in a Star Wars-esque storyline.
@@johnes2337 Bro Who fnaf 4 is a Michael Afton coma after FNAF 3 ? 💀
@@Cayden833 Can you rephrase that??
Imagine Plushtrap is William Afton. All of Willy's body corroded away until only his teeth and eyes remain. And someone shoves that into a teddy bear.
One aspect that i think people always confuse is narrative and lore. Not all lore is relevent and directly affects the narrative. Especialy in summarizing the narrative to a newcomer its important to ignore the lore and just summurize the narrative. Example: "the first part of Fnaf follows the results of a man killing children and those children spirits haunting the suits of this pizzaria" this summerizes the majority of fnaf and gives said newcomer to question instead of being forcefed info by us explaining remnant or whatever for no reason.
TLDR: The story of fnaf is extremely shallow but why people love it is because of the small details, but its important to always summerize the story of fnaf in broad stroaks.
The issue I have with the lore's presentation is how so many details are left vague enough that it becomes easy to have completely different conclusions on the story and characters depending on how you choose to read them. That is one of the main reasons for why it's so difficult for anyone to reach a consensus when discussing it.
I always think back to something Bumbles McFumbles said about FNAF and the story.
"If we all just agreed one person is correct, we'd all be happier."
Bumbles Mcfumbles mention!
McFumbles mentioned! *shows springtrap elbow dropping a child*
Another thing's the books, we as a community can't even agree if they are cannon to the games or not, and all Scott said to answer this is yes. Some people think he's trolling while others think he confirmed the books being cannon.
Also, people sometimes make the lore more complicated then it already is (not saying the lore isn't complicated, just that people look way too into it sometimes.)
I think we can all agree that the books help solve things in the games. Without the books we wouldn’t have known about the AI system in the pizza plex.
Mimic is from the books and now it’s actually in the games.
We found out William aftons name BECAUSE of the books.
Denying the books is willfull ignorance now
@@ki11aqueen5 I mean tbf William's name could have come from anywhere else. But I agree on the other 2
Didn't Scott at one point say that the books weren't canon when the silver eyes came out? Wasn't that the reason why it didn't do too well? Because people were hoping it would solve some things in the timeline?
@@ki11aqueen5all of that could've been answered in the actual games themselves.
I didn't even know the books confirmed William Afton's name. I learned of his name when Sister Location came out.
10:20
Kinda funny as Sonic fans gives a similar naming scheme to different versions of Sonic characters.
Super Sonic is the same as Sonic. But Archie Sonic is a different character from Sonic. But it works better there since when we refer to a different series’ continuity of a character in Sonic, we just use the series or company who worked/produced the series for the character’s name.
Sonic Boom’s Sonic is Boom Sonic, Archie’s Sonic is Archie Sonic, etc. And most of the time, it’s not as confusing as most people knows that the side media are mostly non-canon and non-important to the games.
While FNaF has Freddies that some are the same and others aren’t the same in one timeline.
17:29 Except for all of the callbacks you mentioned. There isn't a no ghost version of this new story, otherwise there wouldn't be the Blob, and there wouldn't be a dead William in the Burntrap suit. The reboot kept too much of the old lore to actually discard it, making the new lore more complicated as well. You can't actually seperate part two from part one.
it rhymes, but they're different characters, there's still an evil rabbit and missing kids possessing stuff, but they are not the same, Glamrock even says "SHE brought us here" meaning that Vanny was busy killing just like Afton in the games but everyone ignore that key dialogue in order to connect it with the old games
@@artist0154to be fair, a lot of people assume that line meant that vanny used the animatronics (or even just their endo’s potentially) to excavate under the pizza plex. Which does makes sense given it’s all buried deep underground
FNAF's lore is like KH's lore to me
Its not necessarily "complex", but its insanely convoluted and retconned to the point where you need someone to theorize and hold your hand for certain points if you wanna GET-get it
Does that make sense?
Also let me just say i really enjoyed this video of yours. I really like how you didnt just dunk on the theorists like _some_ people do, and actually explored why the Fnaf lore can be pretty insane
Cuz Fnaf isn't perfect; it's VERY messy due to the fact that Scott just doesn't plan stuff out and is very much a troll lol
But it's the messy lore that still had us coming back to and talking about the series
Its addicting no?
As a fan of both as well, I might have to disagree that they are similar in lore, KH as much as it is complicated, new things and concepts almost never contradict what was already established, for example:
People like to complain that Nobodies being able to regrow hearts is a retcon, when in reality, ever since Nobodies introduction in KH2 we've seen them have and show actual emotion, such as Roxas crying through Sora in the beginning of the game, Axel crying when saying goodbye to Roxas, hell, he even asks Roxas is in truth, everyone has hearts, even them. DDD only fully confirmed what was already heavily hinted at.
FNaF on the other hand seems to always add new information that doesn't sit quite right with the rest of what we have, we even spent a decade almost discussing what was FNaF 4 lore and story, because it was never fully revealed.
I think this is where they differ most, Kingdom Hearts has A LOT of information, it's story is very dense and long, but everything is given to you, sometimes even spoonfed to you
FNaF was always a "Puzzle Piece" type of game where you are given some of the pieces and you yourself have to do the work of putting them together somehow. Maybe someday you will receive all the pieces, but maybe not, and that's it
@@FreyRosfield As a KH and Fnaf fan myself, I agree.
FNAF: Murdered kids haunt animatronic robots.
FNAF 2: Robots with advanced AI go SILLY.
FNAF 3: The guy that murdered kids haunts an animatronic robot.
FNAF 4: Some kid is having a nightmare.
FNAF 5: The guy that murdered kids also made robots.
FNAF 6: They burn the haunted robots.
Security Breach: Robots with advanced AI go SILLY.
Ruin: Robots with advanced AI go EVEN SILLIER.
And thus the complete lore of FNAF.
We forgot about:
Help Wanted: Rabbit go in
Help Wanted 2 (PQ ending): Rabbit go out
A lot of the "facts" about the lore are usually never confirmed and are just assumed to be correct that why it can commonly happen that popular theories are completely wrong like the for example the infamous Gregbot theorie that matpat pushed that ended up being completely wrong.
Thats why im so hesitant to believe the dozens of Glitchtrap = mimic theories because there is a good chance they are going to be proven wrong in the next game.
That’s my main pet peeve with fnaf
It almost doesn’t have a narrative because so much is dependent on speculation
A lot of what’s considered part of the lore at the end of the day are just popular theories that, while probably true, have no actual confirmation of that.
That’s why I feel like unless you’re actually interested in theorizing and solving what’s come before and with will come next you could just pick a timeline from the hundreds of people that have made them and have that as your narrative
Just don’t try to push it onto other people that are trying to solve the more speculative part of the lore that may find contradictions to your interpretation
I feel like this "fans deciding something about the design or name of a character" thing is actually going to quite possibly hold true with Deltarune and Undertale. I mean W.D. Gaster is so often associated with that one mystery man sprite and is so often depicted as a skeleton in a black suit/robe with holes in his hands that, regardless about whatever Toby initially intended Gaster to be or whatever the mystery man sprites were intended to be, it's so well-established and almost downright iconic now that he might as well roll with it and embrace it.
Elsewise what, the whole fanbase should just throw out nearly a decade's worth of fanart and creations based around the man who speaks in hands? Personally I'd never do that as a creator unless I was certain I had something _amazing_ that would absolutely show up the fan interpretation that they'd for sure love.
Rin Satsuki from Touhou is another good example of that, she’s a cute character from Touhou 6 and fans assumed Zun’s mascot for that Comiket was her, and now it just feels weird to see any other design to her name lol
I mean some of the finer details of the lore of this franchise are hard to figure out but nearly all of the complexities of it is people making things hard on themselves. To be fair part of what made things difficult is the books because some clearly are canon to the games (like the Survival Logbook) while the Silver Eyes trilogy and Fazbear Frights very obviously aren't despite fans trying desperately to make it fit somehow. Then there's the problem of fans adding complexities into the plot by ignoring obvious solutions.
I almost feel like learning to edit videos and just making a "FNAF according to actual FNAF" essay which would be dedicated to parsing all what Scott actually has said about the plot vs. stuff people made up to fill plotholes and how much of that is actually needed to make [insert story beat here] easy to follow.
Can you really blame them though? We got shit like the Motorist and that fnaf 4 box
It's the execution that's terrible, don't blame the fans for scott's bullshit writing
@@Elephantian-joy Oh yeah its definitely not just the fans' fault that things are a right mess with theory crafting the franchise itself makes everything way harder than it needs to be. Its not like a well written game can't have a lively theory crafting side to its fandom either (case in point: even with FNAF existing Silent Hill 2 is still the most heavily discussed horror game of all time).
@@spacealien3073 scott literally confirms that he made up stuff along the way lmao
FNAF simplified:
Night Guard at pizzaria's + Ghostbusters + Knight Rider
3:33
Not to mention some people even argues the orange man and his family are completely separate characters from the Antons.
Antons. lmao
My understanding of the FNaF lore is a loose amalgamation of every theory I’ve heard + Silver Eyes Trilogy + Games.
18:24 while this short metal gear clip has absolutely nothing to do with fnaf I do want to give the fun fact that a “shape memory alloy” does actually exist! It’s a nickel titanium alloy and no matter how deformed it gets you can apply heat via hair dryer or warm water and it will bend back into its original shape. If memory servers it’s quite flimsy though
I love that you made Michael look like Rick Astley at 16:28
Yes, kinda... I mean scott didn't really planned a 6 game series, so he would made the lore along the way, most of his designs comes from scott saying, "oh that toy chica without the beak looks scary & cool", and then he just decided to put that as part of the lore only because of it was cool by more complexing the lore itself and you can see that in every fnaf 2 and above
0:53
FNaF 3 does have a hidden SpringTrap still alive in that Newspaper to be fair.
I think the issue with game theory is when they do theorys they don't say "this could be the case or maybe this" they say "THE REASON THIS HAPPENED" AND "THIS PERSON DID THAT" like they discovered something
They literally say in every video "but that's just a theory"
FNAF isn't complicated. It's convoluted, unnecessarily and excessively convoluted with retcons and redesigns and plotholes. Once you put the story together it's quite understandable, but the work it takes to put that story together is frustrating because the games want you to think that the wrong answers are obviously right. It's obvious that FNAF 2 is a sequel to FNAF 1, until phone guy's messages make it a prequel. It's obvious that the FNAF 4 cutscene is the bite of 87, until it includes a random TV that says its actually 1983. It's obvious that the FNAF:PS burned down and was abandoned, leaving Afton's physical body behind, until Security Breach reveals that the entire Pizzaplex was built on top of the Pizzera Simulator location and Afton is still alive, except that's obvious until it's revealed that burntrap wasn't Afton and was just the Mimic. At some point, the plot twists stop being interesting. They're just annoying, and each game ensures a headache in trying to figure out what the fuck is actually going out.
Not helping is stuff like the Fnaf theories that are various combinations of inconsistent, incorrect, and incomplete.
Plus with the already mentioned high amount of people who look at game theory as gospel and Scott’s writing being done by the seat of his pants and you end up with continuity that means nothing
Security Breach is an even more egregious case since Scott revealed that he didnt explain what his story was to the devs and they just had to put pieces together
Like his example with Burntrap where he was supposed to just be like a golden freddy like figure appearing in places and disappearing. So for all we know Burntrap was supposed to more clearly resemble the mimic but Steel Wool believed that it was literally Afton because of how vague Scott was.
I am really glad Scott started actually telling them stuff after Security breach
Edit: Check out Sire Squawks, Solving Security Breach without Security Breach video its good
@@Castersvarog and who's to blame for that? the theorists? or the person who made the lore with the most "unnecessarily and excessively convoluted with retcons and redesigns and plotholes." the theorists only work with what they have. it's not their fault Scott is the type of person who absolutely refuses to make things easy, not one bit. so much so that I'm starting to think that even Scott doesn't know what the lore is. that's how bad it is.
So it’s complicated….
It's mostly because Scott is too scared to actually kill his darlings and end his characters despite them dying in the previous game. Springtrap is Scott cawthon's Darth Vader He just can't let him go. Can't let him ever die because He's worried he could never make something as interesting so he keeps dredging up the stinky corpse of the purple man and his other iconic characters for "one last hurrah" But it's never the last one just like the famous aubergine man said "I always come back"
I lowkey love the original series lore because now I can just take 30 minutes on a random night over a campfire and explain the entire fnaf lore to my friends lmao
Honestly, I can now fully understand why my Family was so confused when I tried explaining my Version of the Timeline... Dear god, my poor Grandma and Grandma, if you see this comment! I am so sorry!
i like your little commentary dude :3
also wanted to say, you credit your music in your videos and god i appreciate that SO much
As an individual who is wrapping up a whole fnaf timeline up to ucn, I really enjoyed this video. Theory videos, I agree, aren't the best way to learn the lore of the game, I mean, if you watch game theory's ultimate timeline, matpat even admits that it's not perfect and has plenty of holes but going if you go in with the desire to take notes and come to your own conclusion you can tie some things together and the simple fact is, it's complicated beyond most other things and the reason for that is because it's always changing the canon fnaf 2 suggests another set of murders but they go name less and aren't referred to ever again afterwards, fnaf 4 suggests dream theory but Scott retconned it meaning details like the fnaf 1 phone call being heard in the bedroom irrelevant to the story as a result, the complexity is more than it being written as it goes it ties to several pieces of lore being thrown out and then explained in a new way that fits the new narrative and while there are a few theories as to all the events and how they happened there isn't a clean answer that makes everything make sense and that's what I'm working on right now a theory that ties every loose thread together in a way that makes sense for the story while dropping the few minor ones that don't fit in any narrative that can't be fought with another like back to the fnaf 1 phone call in fnaf 4 some explain that away saying it takes place after fnaf 1 in Mike's room but in the survival logbook cassidy asks the crying child if it's his favorite childhood toy confirming that it's the crying child's room and thus creating a contradictory detail and if Mike's holding on to it because of the crying child why would he choose it over say the fredbear plush? Point is, there is no possible way to include EVERY detail and get a cohesive story which is why they are called theories and why often creators will tell you to do your own research and come to your own conclusion
Wait this isn't deltarune or pokemon what a scam
WAIT HOLD UP
Deltarune has Ice-E
Pokemon has Bloodmoon Ursaluna
Those two are basically FNAF characters, right? 🤷♂️
Yes, Ice-E eats kids according to Kris@@halfmoon4163
me fr
@@halfmoon4163deltarune actually does have a purple guy. Dude refused to die so hard he changed franchises
@@halfmoon4163Teddiursa is basically a Freddle, right?
19:23 Does that imply a part two, or is it just a bit?
Imagine how much easier it will be now that Dave Afton has been found in the logbook.
How many years of confusion can they have skipped?
How much of the FNAF iceberg is just "Crying Child is Evan/Mike/Cassidy/other kid - to now: Dave Afton"
wait what
last time I was hip with the fnaf lore we JUST found out his name is Evan
where did Dave come from
@@WeebyKyokiEvan never worked as a name for the Crying Child. The source everyone is using to try and get the name for the Crying Child is the Survival Logbook, which is where we also got Golden Freddy name (Cassidy). The method people used in the logbook to get “Evan” for the name was inconsistent and doesn’t work under even a little bit of scrutiny. Earlier this week, UA-camr HyperDroid released a video where he went over the logbook and showed his evidence for the name Dave, which has an actually consistent and plausible methodology. I highly recommend you watch his video.
@@WeebyKyoki Hyper Droid earlier this week, proving that EVA was correct, but that the answer gave a last letter; D
And by following mirroring it; EVAD = DAVE
ok thank you both for explaining
I mean thats great and all, if we weren't years and years past any relevance that name had.
Scott Cawthon scrapping a FNAF game idea because the story makes too much sense.
kazoo you dont understand how much i love your content
The early lore wasn’t completely improvised. Scott would start working on the next game before finishing the current one, allowing the first four games to be released within months of each other.
Did you know the first 4 games were released within the span of 11 months? Crazy, right?
edit: why are yall so mad at me? this was well known information a few years ago. please leave me alone
@@HeyJinx First four UNDER A YEAR.
This is false. This could at best only apply to fnaf 3 being developed alongside fnaf 2 s and no other of the 4 games. 1/10 dude.
Considering that FNaF 4 was made in reaction to people being disappointed by the Springtrap jumpscares, I doubt that
@slysamuel5902 it isn't misinformation. it's just a fact i found interesting.
2:41
And even then, the TV is really dumb. That’s like saying the year is 1998 because I’m playing Sonic Adventure 1 and the copyright date said 1998.
If it was on a calendar or was better placed in general, I wouldn’t care. But how it was here is very dumb.
Actually, now thinking about it, you mostly see a copyright on a title screen of a game even back then. While many shows to my knowledge wouldn’t have a date if I recall correctly? But idk.
DUDE. The tv date thing was so stupid that even when the game first came out and I was - like - a dumbass 12 year old, I went “wait, why the fuck would they be putting the current year on screen?? That’s obviously a ‘we were established in this year’ thing” 😂😂
That last bit is a 10/10, good job learning from the best!!
I just wanted to point out that the first Game theory FNAF theory came out at a time when that real life set of m*rders was the only lore we had. It was what we assumed the games were based on and the story we assumed they were telling. It is a lore video, it’s just that the lore has changed so much it is no longer the correct lore. Also its a really interesting video that is definitely worth a watch.
Well not really, its still a theory video because nothing in game that tells you its based on a real life murder that makes it a theory not lore
@@Luzeru362 The games may not, but the game is based on the real life occurrences. So it’s an important framework to view the story through. It’s how we originally figured out what the story of FNAF 1 was. Without it, no one would be as interested in the lore as we are. So even though it isn’t cannon it’s an important framing device.
i thought people advised skipping it because it's. pretty disrespectful to make things directly based on real life murders? like in life is strange
@@potatopotayto8332 people say to skip it because of a few reasons. obviously because its not lore related, also because it is disrespectful (to a degree) to link real murders to fun indie horror game and therefor devalue the actual loss of life in some way. but also because it can give people a wrong impression, like the people claiming that such a theory was "accurate" at the time when it wasnt, it was, and still is, a theory. the game was not based on real murders
@@Sopsy_Hallow yes, i am aware the game didn't do that and it's a theory
i just mean that the theory is disrespectful because of the reasons mentioned, though i prob should've been clearer about that
I kinda get what you're saying, but at the same time, how the *_hell_* do we determine what's "too simple" and "too complex" for newcomers or casual observers?
Really I think the problem is that not enough people make timeline breakdowns WITHOUT needless inclusions of theories without evidence that only make it more confusing. And that's only a problem because the game refuse to actually tell a coherent story in the first place.
2:46 Not to the rhythm/beat of the background music! You are *foul* for that. 😭☠️
"It's upside down now." 🤣☠️
This was a really amusing, well-edited video. And good to see more Markiplier moments outside of the obligatory "Was that the Bite of '87?!" 🤌
I loved this video, it's so good to see actual healthy discussion that actually treats the problem as it is.
FNAF is not complicted just convoluted. Fnaf 1-3 had lore but not a actual story to be told. The first game to even have a narrative was fnaf 4 and that was dream theory. Then fnaf 5-6 changed everything by retconning stuff and finaly actually creating a narrative that could be followed albiet loosely at best. And then all came along fnaf VR...which basicaly uproots everything as "in game games" putting to question what is and isnt real. Then their was AR and secruity breach, the latter now causing a cascade of damage control though the books, because scott somehow had the great idea of being vauge to the people making the game about everything.
What doenst help is how we barely get any conformation on anything and the entire community loves to over think everything untill its meaningless...midnight motorist for example is extremely straight forward but everyone twists the smallest of details into red herrings and wild scenarios for apparently no reason.
I just found your channel, and I always love it.
We're approaching Kingdom Hearts levels of convolutedness,
"Let me put my Freddies where my bears are and explain.." - Ad break - "Ninja Turtles in Hero Wars"
Another day another Banger. good work bro
I find it very funny that you used Metal Gear as an example of "normal" and "simple" lore
My understanding of FNaF lore comes from three Game Theory videos. The FNaF, the Final Theory two parter from seven years ago that Scott commented on about how close Matt got (which to me, makes the videos themselves the closest we get to a canonical timeline) and the FNaF timeline video since then. There is probably things that are severely outdated in these videos but I don’t care, it’s the solid FNaF 1 - UCN timeline to me
9:45 is the hardest ive laughed at something fnaf related since the fnaf 6 fakeout
Nah, it's complicated. Anyone can make a quick summary. But then you have to ask..well why did this happen or that happen? And that just opens the whole can of everything and I don't even know myself what the heck is going on in this series.
Just as an example, as someone who is not a super fan closely following this series. I didn't even know until way later that Pizzeria Simulator was the 6th game. It sounds like a spinoff for goodness sake. Is Fnaf world part of the lore? I could go on. But I won't. Cause it's unnecessarily complicated to the point where even the "Box" thing was completely done away with because whatever Scott originally intended for that wouldn't work with every new change that kept happening.
Something that people don't acknowledge enough is that literally every FNAF game has a plot twist. Scott Cawthon loves his plot twists:
FNAF 1 - The animatronics are possessed by innocent kids.
FNAF 2 - Actually a prequel pretending to be a sequel.
FNAF 3 - There's a human inside the bunny suit.
FNAF 4 - The FNAF 1 night guard is having the nightmares, not the crying child.
FNAF 5 - Mainline game pretending to be an unrelated spinoff. Micheal Afton becomes a purple guy to represent his transformation into an animatronic opposite to Springtrap: a dead man possessing his own dead body, with metal on the inside instead of outside.
FNAF 6 - Mainline game pretending to be a shitty mobile game.
UCN - The player is actually the killer.
Before FNAF 6: The box represents the crying child (the very first tragedy) possessing the marionette, who famously pops out of a gift box in FNAF 2.
After FNAF 6: The box is a metaphor for the plot of FNAF 6 ("all the pieces put together"). All the animatronics representing the Afton family are pulled into a single box-shaped structure by Henry Emily before being burned to death and laid to rest.
i love phone guy he's so silly
I'm writing this comment before watching the video, so uh, kinda unrelated to what the video says but just my thoughts going in; FNAF's lore isn't complicated, but figuring out how it comes together is. Like, once it's all laid out it's pretty simple (kinda), but the way any normal person is supposed to figure it out is ludicrous. Most obvious example I can think of is how you would get the true ending in FNAF 3.
The fandom has an issue of ignoring that FNAF is a multimedia franchise for 9 out of the 10 years its been around. They don't like that Frights and Tales and the Interactive Novels are part of the games' stories. There's also a big issue of not letting go of old theories that have become part of the fandom. stuff like GoldenDuo and CassidyTOYSHK have been proven to not be canon but since the fandom wants a different story they pretend it's not the case.
actually GoldenDuo is canon by The Week Before,however CassidyTOYSNHK isn't canon,i agree
Got that seto kaiba energy at the end there. Yknow, something like: " you fool, you just activated my trap card yugi"
I feel people telling newcomers to "skip the first game theory video" has kess to do with it being inaccurate and more to do with how tasteless the whole thing is.
The community made it more complicated than it should've been. I really do think the over-emphasis on irrelevant details (like the design changes you mentioned) from just about everybody in the theorist space gaslit the rest into thinking there was more going on than there actually was. Made even worse by Scott buying into the hype and letting that facet of the community inspire his decisions in the sequels.
Also, it isn't discussed enough how big of a problem it is for these games that people feel the need to turn to outside resources to understand them instead of just, you know, playing them.
Love the Celeste background music
I don't care what anyone else says, the Fredbear Bite is the Bite of 87 for me because that was the original intention, and the TV ADVERTISEMENT was showing that Fredbear & Friends had been around since 1983. This is how I go about this. The Bite took place early in 1987, and if we're taking the possibility of Freddy Fazbear's being a separate establishment to Fredbear's, then the FNAF 2 setting still works. So for me personally, this is the case.
The only thing I can said about FNAF lore are it's Kingdom Hearts lore but it's for a mascot horror game. Love both of the franchise's though.
I believe the story really got confusing after 4
but the story was only supposed to go
-FNAF 1 and that was it but it got popular so Scott made
-FNAF1-3 the end but then he made the Final Chapter
1-4 then adding FNAF World then sister location and then finally the end was supposed to be 1-6 but then UCN cam along etc
Finally someone who gets me
This is how I've always felt about the story and theories always annoyed me with how much they focus on insignificant things and avoiding the simple fact that it doesn't matter that much. The story still to me feels pretty simple, especially after playing every Zelda game ever
I thought I was going crazy when i started hearing the risk of rain 2 soundtrack
Basically Scott had an idea of the story he wanted to tell in the first 3 games and since then has been making things up as he went along. Don’t overthink it just enjoy the silliness.
Fnaf lore is like religious texts
Way to many books, its unknown which information is even true, its all about interpretation, and its massively used to produce profit for somepeople xD
Which is extremely funny because of scotts background
The fact that Glamrock Chica, Shattered Chica, and Ruined Chica are all the same animatronic and none of them are the same as any other Chica is absolutely abominable
I think my favourite thing about FNAF lore is that you could ask six diehard fans for an explanation of the lore, and everyone could give you a different interpretation of the same story. People can generally agree that William Afton killed kids, trapped their bodies in animatronic suits, got their spirits trapped in there, was later killed by these spirits, and in the process became springtrap. Most people also tend to agree on things like Elizabeth existing and being accidentally killed by Baby, Michael, Henry etc, and I think that's where the agreement ends. People have VERY different theories about crying child, Cassidy, the funtimes, the scraps, how Elizabeth's spirit works, whether we love or hate the concept of remnant, where the FUCK security breach fits into all of this, who golden freddy is, etc etc etc. Keeps things fun I think! Not to mention the Three Story theory which is one of the funniest things the fanbase has ever had to come up with.
You forgot to mention the time ringworm but good theory.
/j
Best explanation I've seen! I'll make my future THEORETICAL wife watch it before the wedding.
Great job! (in Andy Field voice)
The point about the withered just being a loreless redesign did not age well lmao. They explicitly comment on the redesign to their "classic look" as canon in The Week Before
How is that not exactly what he said? They aren't separate entities, as you highlighted and he said
@@nathanstruble2177 well its a little different, saying that the redesign is purely a gameplay element and not a "lore" element. i wouldnt say he's fully incorrect on "meaningless redesigns" especially when it comes to golden freddy, but putting it out there that all design differences are "just cause" is kinda poisoning the well, when there are designs that change for important reasons
My two cents on this is:
The FNAF Lore is complicated, but it's also just ridiculously unfair some times, you could tie up every loose end and then, there's more missing pieces to put together apparently. I remember thinking that FNAF VR was gonna be nothing else than a nice bonus game to have fun, and that damned rabbit man appeared.
The FNAF story is just to conplex to be told in a so ambigous way. It like if the told the metal gear plot with rimes
I feel like its rather simple when laid out simply but also that's because I've followed along since the start. You can probably catch someone up to speed in about an hour if you just talk them through it but as a lot of people have pointed out- there's a lot of depth there which results in theories. The details aren't known but the vague outline is. The only bit I would genuinely call 'confusing' is 'When does SL take place.' Not really having any idea when a game takes place is kinda confusing lol
As a fan of the game ever since it came out in 2014, I genuinely believe it should've wrapped up during the third game.
The first game was fine. Basic idea was animatronics come to life... they they threw in yhe idea that they're possessed by murdered children. , and the sequels that are prequels, with details left out in the wrong order.....
The funny thing is that I always thought the 'rogue AI/Digital haunting' idea was intentional since FNAF 2. Those death minigames were most often from the perspective of the animatronics... animatronics bound by their programming to protect children, but unable to act on it... until one day the code 'SNAPPED' and the infamous 'bite' occurred...
EDIT: Hells, one of the details of AGONY is that it motivates and empowers, especially for beings given a directive.
At the start of the video my brain exploded.
The words: Matpat
The Voice: KazooCat
The Visuals: Dawko
my brain exploded and couldn't tell which one i was watching.
The Footage: Markiplier
I've been out of the fnaf loop for a bit but what if the 1983 thing on the tv was just a copyright or something like that and it really did take place in 1987
Stop saying that the gray guy from fnaf world is henry💀. ( it's so obvious that is scott)
It's an insert of scott but it literally died the exact same way as henry in the books, minus the specification that it was baby
You are now the best youtuber
The problem with theorists in the FNAF community is that they are biased. They show only proof of their theory being right and not show the contradicting proof
The real problem as far as I have seen, and I was there and have seen most of it. Is that Matt was too right and too close more than once, and that Scott liked a few of Matt's theories better than what he had planned.
The big bite
Whoa!! This guy found Foxy in Security Breach!!!
11:46 actually here is a lor explanation and scott talked about it
like, best way i can summarize story 1
william starts company with henry, william has kids. one kid fucking dies, his company goes under, henry takes the ip and keeps it running, william doesnt like that, tampers with animatronics, employee dies, company goes under, henry makes new pizzeria, employee dies, it goes under.
in the background william snuck into one of those restaurants with his first restaurants suit to act as an animatronic, luring kids into the backroom and killing them. also killed his partners kid for shits and giggles, learns in some way that shes still alive through an animatronic. and at some point he made his own restaurant, to kill kids, and accidentally kills his daughter. he leaves the animatronics as rentals for parties due to the bad rep, and decides to go to the now defunct freddys to kill the kids again as he assumed they would be alive in the suits and thats a no-no cause they hate his ass, and it works, then they now are not possessing suits, so hes totally fucked and trys to go into his mecha-fursuit to save himself, uh oh pipe leak, mecha-fursuit kills him. 30 years later, fnaf haunted attraction, his son starts working there, sets the shit ablaze, then WOOAHH SHIT NEW RESTAURANT BY HENRY? AND HIS SON IS WORKING THERE? you know hes burning that shit down again, then william dies, gets sent to hell, and you get to play as him in hell.
and thats leaving out like whatever golden freddy is, sister location for the most part, fnaf 1 for the most part, fnaf 4 for the most part, fnaf 6 for the most part, basically all the games and the deeper parts of them.
Fantastic video
The story itself? Not necessarily (though it is a bit all over the place at times)
The way it’s presented? Oooh yeah, 100%.
And the thing about it is it’s at this point intentional, and it’s great for marketing and community.
I need a video like this for kingdom hearts
Honestly, i really wanted the “AI Era” be a FRESH RESTART to the franchise, honestly the Glamrock Animatronics era works so well as a reboot, it’s sad they aren’t.
I disagree with a few things but only really the opinionated stuff. You've got yourself a new sub. I hope your channel is able to pick up the "Send this UA-camr to space" energy.
Happen to randomly think about this channel and see a new video posted. Today is a good day.
The first 4 FNAF games were each developed and released 3 months apart from each other. I don't think Scott Cawthon had enough time to fully consider fan theories for each game in his process of development. On the other hand, Scott Cawthon took inspiration from a few theories from FNAF 1 while developing FNAF 5, which was released 1 year after FNAF 4. My theory is that Scott Cawthon went into each game developing the art style, tone, and gameplay loop first before thinking out the story. He went in his own direction and gave each game it's own aesthetic and focus. I don't really think Scott Cawthon relies on fan theories as much as people think he does. Young fans just love to overcomplicate the story and prioritize small details rather than the overall narrative direction of the games.
When it comes to FNAF lore, the community knows more things than they don't. Each FNAF game is only like 1 hour long with like 5 minutes worth of cutscenes per game. The specific details and order of events don't matter as much as the general vibe, style, and tone that each game presents. The theory that is true is probably the one that is most narratively satisfying. All that matters is that the actions of 1 man many years ago caused decades worth of tragedy, trauma, and nightmares, before all coming together and being resolved in FNAF 6.
Based on theories, Micheal Afton bullies and accidentally kills his little brother in a prank gone wrong, and goes on to spend the rest of his life trying to redeem himself by freeing the MCI, discovering his lost sister, and undoing his father's sins.
My personal FNAF timeline:
(80s-90s)
- FNAF 4 Daytime Sections (Micheal Afton bullies and accidentally kills the crying child, bad omen for what's to come)
- FNAF 2 (MCI, 5 kids get killed on their birthday, 4 kids killed and stuffed, 1 kid killed outside, 1 kid gets springlocked, all witnesses are murdered and go on to possess the toy animatronics, withered animatronics get redesigned into smaller and cleaner FNAF 1 animatronics)
- FNAF 1 (Micheal Afton investigates past events at abandoned pizzeria location, memory of Fredbear haunts him "It's Me")
- FNAF 3 Cutscenes (William Afton revisits the FNAF 1 location to find something and destroys all the FNAF 1 animatronics before being springlocked by the vengeful spirit of Cassidy who was previously springlocked by him)
(2000s)
- FNAF 3 Nighttime Sections (Micheal Afton as an old man gets PTSD of the MCI as ghosts that haunt him, frees the MCI spirits, attempts to burn Springtrap)
- FNAF 4 Nighttime Sections (Micheal Afton in a coma has nightmares reliving his childhood trauma before almost dying in his hospital bed) (Nightmarionne and Nightmare are the same entity, similarly to how Lefty and the Marionette are the same entity)
- FNAF 5 (Micheal Afton survives, discovers long lost sister he never knew he had, gets scooped and possesses his own dead body to become the opposite of Springtrap) (Micheal Afton himself basically turns into an animatronic)
- FNAF 6 (Micheal and Henry successfully manage a modern pizzeria that produces good memories for new generations of kids on their birthdays, Henry lures every remaining animatronic from the previous games into a single rectangular box-shaped space and burns them all to death including himself)
- FNAF UCN (after the physical Golden Freddy suit stays lost, abandoned, unacknowledged, and forgotten, in the middle of no where unable to move for multiple decades on end, Cassidy finally gets his chance torture William Afton for eternity, Old Man Consequences attempts to lecture Cassidy)
- Every game after FNAF UCN not made by Scott Cawthon doesn't count (FNAF fans are allowed to pretend they don't exist)
is it ever even implied that William Afton is a founder or CEO of Fazbear at all in the games? That is purely taken from the books and that is a seperate continuity. To me all that is implied in the games is that he used to be an employee at a Freddies Pizza and then went on to found Afton Robotics. I feel like that angle doesnt needlessly complicate the beginning of the story with speculation
the man behind the slaughter is scott and the slaughtering he did was of the fnaf lore.
6:50 input on this topic from a doors fan; we hate game theory because they purposefully brushed away the fact that the developers said doors isn't going a religious direction because there's "too many" (it's just like 3) "christianity references" despite the developers saying that religion only serves to be inspiration for the story, and that those 3 references are *very easily* moldable into Not being directly connected to a religion, in the context of what we've seen in doors. they straight up acknowledged what the devs said and were like "nah we don't believe you" and proceeded to make a theory about how one of the entities is Satan from Hell , and how we're playing as like dante in dante's inferno
I blindly believe fnaf theory simply because I don't care about the series anymore, I just want to know what happens in my favourite TV show.
very fun video!
Us fans have all been called here, into a labyrinth of sounds and smells, misdirection and misfortune. A labirynth with no exit, a maze with no prize.
It's been 10yrs we've started the second part of the story aka security breach/ruin yet we don't even understand the 1st story.
Scott is so vage because it's gets people on UA-cam talking which is great publicity but it's starting to feel like a maze with no prize just the odd breadcrumb to keep stringing everyone along
No. What's complicated is the ways to find the lore.
dual process theorys fnaf solved video mentioned no way