ULTRAKILL's Cold Winds in the Style of UNDERTALE
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- Опубліковано 8 вер 2024
- ...specifically in that of Another Medium, thought it was time to reverse the concept!
also, yes, i know, the gameplay tastes a lot like something you would find underneath of your mayonnaise, no need to hire any mercs
SOUNDCLOUD: / coldmedia
#ultrakill #undertale #undertaleost #music
-main character with no canonical gender
-falls into the underworld and encounters various types of monsters
-pixel art and simplistic graphics
-you fight an angel
yep, that checks out
There's more similarities than I thought
Only difference is that both of them wouldn’t last long in the other’s universe
@@Jack-mt3fw V1 wouldn't last long because he will speedrun every single undertale monster in under 5 seconds only using coins
@@AKAYoot-le5vg I just imagined V1 parrying Sans gaster blaster
@@AKAYoot-le5vg I meant the fact that monsters don’t bleed so their battery would probably die before they got to hotland
I like how you’re doing a pacifist run for the background footage.
What's concerning is before he disables his weapons, he had it set to the alternate marksman revolver.
(I'm joking of course, there is nothing wrong with having the alternate marksman revolver. I personally don't prefer it, but everyone should be free to play the game how they want to )
@@Xephoriah I won't tell anyone to go fuck themselves if they have the marksman revolver. But it's objectively wrong to have it equipped.
And how it’s super pixelated
ULTRAKILL
The FPS game where you don't have to destroy anyone [in 1-1, 2-1, and 4-1]
ULTRAKILL - The FPS where everyone has to get hurt
@@poisonshroom64 me slidejumping towards Ferryman at mach speed with spare change:
In 6-2 you can use the P door to end the level before the gabe fight, and if 2-2, if you get lucky thay the enemies don't kill each other, you can finish the level with 0 kills too.
And now, 7-2
*Right before you, an onminiscent obelisc mark the entrance to the purple deamscapes of the lust layer
*The unnerving presence of the undead lust layer king at the distance fills you with DETERMINATION
*V1
*he’s silently standing there covered in a suspicious red liquid
FIGHT ACT ITEM MERCY
**Dies instantly by getting their face obliterated by a coin explosion**
@@Mr.Knightman912 **Retries the fight as they try to learn the patterns every time**
@@everyone8531 however V1 in canon constantly calculates the best possible actions to take during combat, instantly, having P-ranked every level first try. it's like already having infinite practice from the start
suspicious? red? [death]
@@uncroppedsoop However Frisk is a strange variable as they are capable of coming back to life, V1 might try a move that shoul've killed Frisk, but it doesn't because Frisk knew where not to go, it would take alot of trys, but if people don't give up on impossible sans fangames Frisk will fight V1 for a long time, IF we don't consider Frisk is capable of breaking the rules of their own world, by attacking on enemies turns and refusing to die or creting healing items for themselfs.
I just realize the beginning sounds like gaster theme and now i cant get it out of my head
4-4 the corpse of dr. gaster lmao
*V1 enters the ruins*
*this starts playing instead of the usual ruins music*
oh my god i should've tried recreating ruins rather than another medium god damn it
@@lanternalmusic do that now maybe
@@lanternalmusic sir, your community tab's open.
god damn new undertale dlc looking 🔥
new celeste track dropped
right? This track would fit the game really well
@@alexellik2939 fr
was not prepared for how well this matches toby fox’s style oh my god
This was better than I thought it would be! Great choice of instrumentation, definitely nailed the feel of both games' OSTs!
I have a few ideas for tracks like this that might work well, but I don't want to pressure you to make them, so if you're looking for more ideas and you need inspiration, here's a few:
- Disgrace, humiliation in the style of Home or His Theme
- Death Odyssey in the style of Pandora Palace or It's Pronounced Rules
- Order in the style of Hopes and Dreams or Megalovania
- Chaos in the style of Amalgam or Your Best Nightmare
Also you should definitely consider submitting this to Siivagunner, this rip is very high quality 😎
taking a peek at a couple of those!
also how do you even make siIvagunner submissions
death odyssey in style of pandora palace would band hard ngl
@@lanternalmusic I believe you submit them via email. Idk if they have submissions open 24/7 though, but if it is I believe a submission guide is somewhere on the internet, not quite sure where though
versus already has the same bpm as megalovania so h&d is really the only choice for order
order in the style of bergentrucking/asgore
Frisk when they realize they can beat the shit out of any Monsters as much as they want as long as they don’t kill them.
man it feels like a completly different song honestly
i am not a musician but man i thnik that remixing songs is harder than just making your own songs so props to you
love how the gameplay is a bridgeburner pacifist run
Really good that drums in the middle nailed the undertale vibe. Im waiting for more ; )
I have a slight feeling that this will get picked up by the algorithm, if so then hell yea brother!
Also, I love that ngl, it sounds sick.
So this is basically if undertale was 3d and a shooter
i prefer to think of it as the soundtrack for ULTRAKILL with UNDERTALE's gameplay actually
This reminds of Another Medium (hotland's theme). Good work!
This makes me realize how much I've been sleeping on cold winds
btw the sync with the background gameplay is super cool, banger video all around
now we just need a mashup of this and the hotlands or core theme
Hey, congrats on getting your channel back up! I was worried when I couldn't find this in one of my playlists, then I saw your Twitter post while searching for it on other websites. I'm glad you're back and I hope the false copyright strike didn't hurt you too badly.
thanks for sticking around man, it didn't hurt but it motivated me to fundamentally change the content i'll be posting up here, more oon that soon
EDIT: i'm still making that hopes and dreams cover though lol
Honestly feels a lot closer to Toby's style during his Homestuck era, but either way this works insanely well.
IVE BEEN LISTENING TO THIS CONSTANTLY AND OH MY GOSH 5.9K VIEWS??? Seriously, amazing work!
underrated af
incredible! makes me wonder how would requiem sound..
absolute banger
Nice P(acifist) Rank gameplay
This sounds almost like hyper light drifter music
I would like to +1 another commenter saying you should make Order in the style of Hopes and Dreams, that just sounds amazing
seen that! really good idea!
This would fit so well in deltarune is actually scary
wow this is really good
UltraTale
Act I - part 4 - hot winds
Very, very interesting.
Sounds more like portal 2 music
now do Another Medium in the style of ultrakill
Mixing my two favorite games like that? Thank you!
Ah yes, ULTRATALE.
Bro just shot weapon changer with a railgun instead if using his arm💀
it was "worth a shot"
Bro just called the terminal a weapon changer💀
@@ZackNathan41 terminate deez nuts
this should be the menu song if yor save file has your love up to 15-20
Portal 2 vibes
The start of the song reminded me of a different song
This is so amazing
cold winds always reminded me of here we are
UNDERKILL
sounds amazing
Nice! Glad you got your channel back up!
underkill
Ultratale
Overkill
This is very cool
A couple of ideas for an ultrakill/deltarune crossover fangame thing (I'll probably update this comment later when i put more ideas in my noggin and actually get some sleep, but this is what i spitballed after seeing this video)
-instead of a specific battle song, level themes shift to their combat versions during fights
-your soul has a constant "graze outline" around it (albeit in a smaller radius) that shows the range for your parry attack
-any white attack can be parried, orange or blue stuff hurdling towards you? Tough shit, dodge.
-parrying absorbs 10 tp per parry, which is used for the gun special abilities
-abilities can be "synergised" if used on the same turnas each other (you have to manually end your turn btw) so like you can do the core nuke by using malcannon and core on the same turn
-idoled enemies will participate in battle, but will immediately run away once you survive one attack/ all non-idoled enemies are dead, idoled enemies also always participate jn fights with their idol
-knuckleblaster has a wider "graze radius" than the feedbacker, but only knocks projectiles back for damage, giving no points
-whiplash can be used to pull an enemy towards you (and vice versa) to give certain weapons a "point blank" damage bonus (also any explosives blow up in your face too lol)
-the marksman skill can be used to give the revolver and railcannon q damage bonus up yo four times (10 tp per coin), alternatively, they can be used as a shield, which automatically chargebacks a maurice/sentry beam for HUGE damage
-instead of all attacking at the same time, enemies have separate "attack timers" that are based on the simplicity/complexity of their attack, for example, filths and strays have only one simple attack, so they attack once every turn, mindflayers, however, have a complex attack that an entire turn is devoted to every 2-3 turns and a simple attack they do every other turn
-attacks with a "point blank" damage bonus also heal you! Whiplash spends some tp to do it, but you can also just spend a turn walking up to an enemy,
-alternatively, you can release the "tension" (that's why its still called tp lol) created by parrying to heal yourself
-some attacks (such as magnets and nails stuck on an enemy or the screwdriver) linger for a couple turns, acting like passive effects (making sawblades AOE, conductor style bonus, and passive healing and damage respectively)
-rocket riding is basically just the run mechanic, letting you skip over enemies if you dont want to deal with them
-this time, the prime sanctums are unlocked by doing certain challenges
(P-1- beat every slab revolver sidequest related boss, beat the secret stages, P-2- beat druid knight and owl, beat the secret stages, beat the double insurrectuonists, beat P-1)
Fire cover by the way!
I think castle vein x Pandora place should be the next one.
bro i whish i knew how to code and animate and i would make ultrakill into a 2d platformer
Crash mode from 4-S
They should patch the wall storage long jump.
AND JUST MAKE IT A MECHANIC ALREADY!
It is, the developer literally knows it exists, and since they deliberately chose not to patch it it must be a feature. That’s what happened with projectile boosts.
@@Dibdab9303
Yes, but that truly became a feature. The WSLJ still looks like a glitch. Perhaps the ground slam particles and the wind sound effect should removed when a WSLJ is started and then brought back when flying into the air. If Hakita does that with the next update, I’d be quite pleased.
Idk why but gives me cave story vibes
Howdy, I'm *Gabby* ! *Gabby* the *angel* !
It's me, your best friend:
*GABRIEL DREEMUUR*
What settings did you use to make your game look like that? I kinda love the vibe
Gamebot color pallete
Box game resolution
360/180 downscaling
@@HoneyHatty Also 4:3 resolution.
ultratale leaked gameplay
considering the lower tone of the song it feels more like a cave story track than undertale
Has anyone mentioned that they were using the alt marksman
yes
oh fuck yeah
gaster..?
It's look like a darker version of another medium.
yeah that's what i intened it to be
Idk why its like Celeste OST
whgen the swag
Underlust Hotland?
Cold Media
sounds more like celeste
Sound like masterpiece
But why heavy marksman?
i like the feel of it
Bro there is no Asriel why are you doing the pacifist run
can i use this for an undertale mod im making?
lol sure, let me know if you need a .wav
i dont even know what to say, but im first anyways