Розмір відео: 1280 X 720853 X 480640 X 360
Показувати елементи керування програвачем
Автоматичне відтворення
Автоповтор
Would love to see a more detailed video on this at some point!
Coming soon, big series planned :)
You can also have blend trees in blend trees so you can blend between standing crouched and prone blend trees.
Looking forward to a video on blending for sudden stops or quick turns .
Hi can you do a Zen Fisher Update :) maybe on catching/retrieving fish?
been really wanting to, I've got a bunch of updates. I'll throw a devlog up when I'm done with current series I'm working on =)
yes I would love to see this
Ok but when?
Full tutorial please
Link! ua-cam.com/video/muAzcpAg3lg/v-deo.htmlsi=R4U1eQkCa_Ed99a-
question... how do i make it so when i move in the game the correct animetion would work
The short answer is you set the animator parameters velocityX and velocityY using ‘Animator.SetFloat(“velocityX”, yourVelocityX) in script. Then you would assign yourVelocity to your characters current velocity
Working on a full tutorial for this though!
@@spaderdabomb ye ill be waiting for the tutorial because im bad with coding/unity
@@spaderdabomb hi when making the full tutorial could you please also add like attacking animetions
Will do, I've been working on a full tutorial series, its coming along =)@@ExpertRelic
We do want the tutorial but my question is why tha faq does this video have under 1k likes?
unity sucks u good bro go with UE5 u will have more fun^^
C# is way more fun for me to program in than C++
From your perspective bro
yeah ok thats understandable love ur videos tho i watch some if i need to do stuff in unity^^@@spaderdabomb
yeah thats right i write from my perspective i just have way more fun in unreal and also c# is not doin as much gray hair as c++ :D@@projectdusan
Would love to see a more detailed video on this at some point!
Coming soon, big series planned :)
You can also have blend trees in blend trees so you can blend between standing crouched and prone blend trees.
Looking forward to a video on blending for sudden stops or quick turns .
Hi can you do a Zen Fisher Update :) maybe on catching/retrieving fish?
been really wanting to, I've got a bunch of updates. I'll throw a devlog up when I'm done with current series I'm working on =)
yes I would love to see this
Ok but when?
Full tutorial please
Link! ua-cam.com/video/muAzcpAg3lg/v-deo.htmlsi=R4U1eQkCa_Ed99a-
question... how do i make it so when i move in the game the correct animetion would work
The short answer is you set the animator parameters velocityX and velocityY using ‘Animator.SetFloat(“velocityX”, yourVelocityX) in script. Then you would assign yourVelocity to your characters current velocity
Working on a full tutorial for this though!
@@spaderdabomb ye ill be waiting for the tutorial because im bad with coding/unity
@@spaderdabomb hi when making the full tutorial could you please also add like attacking animetions
Will do, I've been working on a full tutorial series, its coming along =)@@ExpertRelic
We do want the tutorial but my question is why tha faq does this video have under 1k likes?
unity sucks u good bro go with UE5 u will have more fun^^
C# is way more fun for me to program in than C++
From your perspective bro
yeah ok thats understandable love ur videos tho i watch some if i need to do stuff in unity^^@@spaderdabomb
yeah thats right i write from my perspective i just have way more fun in unreal and also c# is not doin as much gray hair as c++ :D@@projectdusan