Napoli - This Secondary Build Is Great

Поділитися
Вставка
  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 68

  • @Flamuu
    @Flamuu  10 місяців тому +24

    If you're not on the ball with map awareness I recommend switching the consumable buffs for IFA or PT, as I mention at the end. Wont affect the build much, but will make it easier to play.
    Twitter: twitter.com/flamuchz
    Discord: discord.gg/Flamu
    Stream: www.twitch.tv/flamuu
    Insta: instagram.com/flamugram/

  • @asdsafasf3
    @asdsafasf3 10 місяців тому +3

    these secondaries on a ship you cant run away from are insane

  • @mertc8050
    @mertc8050 10 місяців тому +2

    Hey what about marseille, agir/siegfried, schroder, roon???
    Wanna see 12.5 hinden for the lolzz also

    • @aznfoo
      @aznfoo 10 місяців тому +1

      i thought those ships don't have any improved dispersion, also secondary roon is just a bad idea

    • @mertc8050
      @mertc8050 10 місяців тому

      ​@@aznfooamount of secondaries disagree with you

    • @shipness
      @shipness 10 місяців тому

      @@mertc8050 accuracy does not

    • @xxxthwagdrakexxx4672
      @xxxthwagdrakexxx4672 10 місяців тому

      None of them have good enough torps to get full usage out of it. Marsielle does have goodish secondaries so maybe on that and the two others but not roon you get citadeled out of nowhere

    • @aznfoo
      @aznfoo 10 місяців тому

      then by your logic, yoshino is also a good secondary ship because it has harugumo guns on the sides @@mertc8050

  • @OwenIsDaBoss
    @OwenIsDaBoss 10 місяців тому +46

    This ship was strong, now it's a meme.

    • @mertc8050
      @mertc8050 10 місяців тому +2

      They better buff cv secondaries too graf zeppelin.... immelman/richtofen that would make it enjoyable

    • @arkadikharovscabinetofcuri3465
      @arkadikharovscabinetofcuri3465 10 місяців тому

      lol blame the Russians

    • @arkadikharovscabinetofcuri3465
      @arkadikharovscabinetofcuri3465 10 місяців тому

      @@mertc8050no, that would make them op. So enjoyable to you. It won’t save you when you face me

    • @bradenhagen7977
      @bradenhagen7977 6 місяців тому

      Lol ok.​@@arkadikharovscabinetofcuri3465

  • @Kidtoucher-wg9gg
    @Kidtoucher-wg9gg 10 місяців тому +8

    Napoli is boutta get nerfed hard like the Agir because Flolo is having fun in it
    Always blame Flolo 🗿

  • @albino4160
    @albino4160 10 місяців тому +16

    Ran into this build yesterday and lost my mind on how much dmg they did

  • @729060
    @729060 10 місяців тому +23

    If it wasn't for the lack of any support abilities Napoli would be an easy S tier. Definitely my favorite ship for CBs.

    • @dominges
      @dominges 10 місяців тому +3

      Imagine a 5km Hydro and ,even , a 8% speed boost NAPOLI buff? OMFG my mouth is already watering ^^

  • @x1mmx
    @x1mmx 10 місяців тому +10

    So basically she needs to be a priority team focus target.

    • @HybridRenoII
      @HybridRenoII 10 місяців тому

      In my opinion most of the higher fast tiers need to be I've seen the Yolo Emilio take out 3 BBs the other night was funny to watch

    • @Tecnodoc32
      @Tecnodoc32 8 місяців тому

      She is when i play her. If i get spotted everyone targets me.

  • @shipness
    @shipness 10 місяців тому +5

    For those that cannot read asymmetrical battles is the 23rd

    • @shipness
      @shipness 10 місяців тому

      @@marcom2248 catch 22

  • @admiralprinceeric323
    @admiralprinceeric323 10 місяців тому +5

    This ship is very good for a Secondary Build Role since Update 12.10 is released. More than I expect about is definitely a meme but Napoli does firing SAP shells on secondaries in which cannot set on fires.

  • @Bane_Diesel
    @Bane_Diesel 10 місяців тому +6

    How brooooooken is flamuu. - malteseknight

  • @arkadikharovscabinetofcuri3465
    @arkadikharovscabinetofcuri3465 10 місяців тому +1

    Had one you would like yesterday. Torp killed Shima for win in Minotaur, 1v1. Sadly…. The mobile game

  • @sargisshirinyan207
    @sargisshirinyan207 10 місяців тому +2

    I run almost the same build, but I traded Concealment for Survivability Expert and Turret Traverse, and it feels pretty strong. 11.5km detect with 11km secondaries works just fine. That way Top Grade Gunner is even more effective.

  • @R4ZORLIGHT
    @R4ZORLIGHT 5 місяців тому

    Napoli is a Schlieffen with SAP secondaries, disguised as a cruiser lol.
    I hope WG will introduce a proper cruiser secondary line (preferable for italians or germans) soon.

  • @sean6lam
    @sean6lam 10 місяців тому +1

    FLAMU MAKE SECONDARIES AGIR GREAT AGAIN!

  • @duragdan2000
    @duragdan2000 10 місяців тому +1

    This only wild yield to a hard nerf of Napoli. The only interesting italian cruiser. Sad.

  • @milionST
    @milionST 10 місяців тому +2

    WoWs 2025 - every ship has AI 18 km secondaries. Main guns are optional.

    • @mertc8050
      @mertc8050 10 місяців тому +2

      Maybe all secondaries should have ranges according to what gun the secoondary is for example borodino has 2 nevski turrets in the back that thing in any non stupid secondary setting is a t10 just by 2 nevski turrets and 2 soyuz turrets but nevski turrets are litteraly just props somehow their dispersion is litteraly shells going trough each other and missing ship at 2km what a joke. Such big guns should be a second main gun like torps that you can switch and with ships that have main guns used as flak should just turn off their guns to shoot flak and maybe cvs fixed too one can only imagine such good changes

  • @Tecnodoc32
    @Tecnodoc32 8 місяців тому

    5min i and Im like "how is he still alive???". I would have been first blood for sure doing exactly the same moves.

  • @pinkyandbrain123
    @pinkyandbrain123 10 місяців тому +1

    Gunther_Lutjens_1963 strikes again

  • @phillewis1749
    @phillewis1749 10 місяців тому +1

    It does make you wonder what they will do about Sicilia, if these secondaries are strong

  • @hijiriyukari
    @hijiriyukari 10 місяців тому +1

    The wrath of the spicy smoking meatball that shoots AI rounds

  • @lionellines6351
    @lionellines6351 10 місяців тому +1

    4:28: The wreck of the Minotaur just flickers and disappears. Good coding as always.

    • @mertc8050
      @mertc8050 10 місяців тому +2

      Bruh you must be new or somethin cause since subs arrived maps underwater has a wall at max depth. Ships when they hit any underwater structure dissapear. Ships that sink in open sea still dissapear due to hitting that wall before foin under and sinking phsics just dont exist so they jump out of the water and 5 sexonds after contact with the ground it despawns.

    • @bobbing19
      @bobbing19 4 місяці тому

      that's how it's supposed to go

  • @walterhill9642
    @walterhill9642 10 місяців тому

    OK guys, I have to ask this question...Did they nerf credits in Ranked this season??? I just had an epic game with win, also with blue credit booster and got...267k It was a tech tree ship, Asturias, so there's that but I had imagined I'd have gotten at least 500k. Anyone else noticing that this is off?

  • @cerneysmallengines
    @cerneysmallengines 10 місяців тому

    I've never been able to get the Napoli to work. it's obviously my gameplay, not the ship, but it just seems like it's not doing what it could be doing. I caught a broadside ship a while ago, and did negative damage to them. if I had been in a des Moines, a hindenburg, a petro, a minotaur or any other t10 cruiser, I feel I would have wrecked them. but I only got overpens and ricochets

  • @TheTBW1
    @TheTBW1 10 місяців тому

    Sadly if you like it this much. It well be nerfed to the ground next patch.

  • @darksiders2138
    @darksiders2138 10 місяців тому

    How did he get manual secondaries on napoli isnt that a BB skill that allows you to do so? Because i cant find manual secondaries for cruisers

  • @jbatina
    @jbatina 10 місяців тому

    Got ran down by by a nose in Napoli in a Monty and barely seemed to do any damage to him and got chewed up

  • @Aragornele
    @Aragornele 10 місяців тому

    nice i had to pay 400 doubloon to reset mine -_-

  • @Sk-bn1jt
    @Sk-bn1jt 10 місяців тому

    Don’t show them that you have fun . Otherwise they will need the shit out of it

  • @JACKnJESUS
    @JACKnJESUS 10 місяців тому

    So...new commander skills set up...but no more free commander rebuild time period. I guess that's gone for good.

    • @guohongli5727
      @guohongli5727 10 місяців тому +6

      There’s a button on the news, it gives 1 wk of free cmdr respec

  • @GreggFellows
    @GreggFellows 10 місяців тому

    great fun now.... wait for that nerf

  • @NickHey
    @NickHey 10 місяців тому

    Pretty sure fire % for setting and receiving is team wide and set before the game starts, hence lots of 1 shot fires and not setting more than 1 fire even after 100 shots fired in a conq or something

    • @spam_with_ham
      @spam_with_ham 10 місяців тому

      If you have 18% fire chance, and you're firing at a t10 (which has 50% fire chance reduction), you will set a fire on your first shell 9% of the time. If start firing at 6 different ships during the game, you have about a 50% chance of setting a fire on the first shell.
      Taking another example, if you are using harugumo and firing at a ship without dcp, there is a 10% chance you will not set him on fire with the first 90 shells. Which again, if you do this with 6 different ships during a game will happen 50% of the time.
      It's not rigged, it's just rng and confirmation bias.

  • @romanzzz01
    @romanzzz01 10 місяців тому

    Isn’t the better Ap grenades a good skill on the Napoli?

    • @stefanocrosazzo3262
      @stefanocrosazzo3262 10 місяців тому +2

      You have to trade either SI, AR or extra secondary range for it, not worth

    • @romanzzz01
      @romanzzz01 10 місяців тому

      @@stefanocrosazzo3262 so heavy Ap doesn’t automatically cause more citadels?

    • @stefanocrosazzo3262
      @stefanocrosazzo3262 10 місяців тому +2

      @@romanzzz01 nope, it only increases flat damage, it doesn't affect penetration

  • @slip6699
    @slip6699 10 місяців тому +1

    This is broken. It's already a pain to fight with the rudder, smoke and citadel protection. This just makes it stupid. You can Yolo with much lower risk than many many other ships.

    • @RasmusDyhrFrederiksen
      @RasmusDyhrFrederiksen 10 місяців тому +3

      Well, better that than more back line sniping.

    • @redeclipse4ever409
      @redeclipse4ever409 10 місяців тому +1

      Complaining, because you shouldnt camp and snipe with Napoli? Wtf is wrong with people

  • @mayankshekhar9297
    @mayankshekhar9297 10 місяців тому

    What is this video quality?

  • @Skerra-kk6sm
    @Skerra-kk6sm 10 місяців тому

    Please stop and ask all the other streamers to stop. You're just gonna get Napoli nerfed

    • @yomammasaurusrex9571
      @yomammasaurusrex9571 10 місяців тому +1

      To be fair it's a little OP and probably needs nerfs.

    • @Skerra-kk6sm
      @Skerra-kk6sm 10 місяців тому +1

      @@yomammasaurusrex9571 no. We finally have a legit secondary cruiser that is dependent on teammates to be effective.

    • @Skerra-kk6sm
      @Skerra-kk6sm 10 місяців тому

      And it doesn't rely on fires

  • @jasonh8753
    @jasonh8753 10 місяців тому

    He would have been very disappointed if he had popped his "Spotter" plane for that last battle, since he forgot to change it from the fighter consumable instead of the spotter plane. That is why he couldn't see the Repub in the smoke.... GG though.

    • @Bruhnaccia
      @Bruhnaccia 10 місяців тому +4

      What are you talking about? Napoli only has fighter available

    • @Flamuu
      @Flamuu  10 місяців тому +6

      Napoli can only use fighter, it doesn't have spotter. I just misspoke since I run spotter on 99% of ships.

  • @rtyhhas
    @rtyhhas 10 місяців тому

    i love it been only playing secondary ships.