World Eaters Vs Astra Militarum Warhammer 40k 2000 Point Battle Report

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 35

  • @matthewstrong1114
    @matthewstrong1114 19 днів тому +6

    Wow, what a great game! It was close to the very end! Was definitely rooting for the imperial guard as always, love your battle reports!

  • @Booker8991
    @Booker8991 21 день тому +5

    Desperately needed more screening, especially against WE. I had a similar army build to this and went up against WE, with only 40 Guardsmen and 2 units of 3 Bullgryns - Got absolutely shredded as they obliterated my single line of screening and then promptly tagged and destroyed all 4 of my Russes by their T3. The Bullgryns lasted the longest, but only because I kept rolling 4s on their 4++.
    Seems like a really tough matchup for Guard; your positioning needs to be precise. Once you get tagged into combat, it's over. Maybe some Scions/Aquilons or putting a vehicle into reserves may have helped? WE, like most elite armies, struggle with screening.

    • @imp3ri3x93
      @imp3ri3x93 21 день тому

      Yeah screening is a thing 😅. I'll definitely need to re think the list when facing a army like WE.

  • @OFFCODEV2
    @OFFCODEV2 20 днів тому +3

    I like bush near some wood too lmaoo

  • @jorzolek01
    @jorzolek01 22 дні тому +5

    Go guard! I am hoping this is a good one.

    • @HereticDave40k
      @HereticDave40k  22 дні тому

      Blood for the Blood God!

    • @jorzolek01
      @jorzolek01 22 дні тому +2

      Cadia stands!

    • @HereticDave40k
      @HereticDave40k  22 дні тому +1

      @@jorzolek01 No, no it doesn't, sorry

    • @jorzolek01
      @jorzolek01 22 дні тому +1

      Unfortunately you’re probably right. What do you feel the guard player could have done better? It felt like his screening was a little lacking to me.

    • @HereticDave40k
      @HereticDave40k  22 дні тому +2

      @@jorzolek01 yes, nothing in front of the tanks to block charges, that in combo with me getting some good charge rolls...

  • @zark1969-gy1oy
    @zark1969-gy1oy 22 дні тому +2

    seems the guard needed ratlings or ghosts to infiltrate and block movement a bit. Maybe a catachan chimera to scout and block would help too. Not that he has the models but replacing the Fobs and a techrpiest with a basi would help to slowdown the zerks a bit too. Otherwise an impressive and deadly guard list.

    • @HereticDave40k
      @HereticDave40k  21 день тому

      yes, needed something to act as a speed bump, thanks for watching

    • @alanrickett2537
      @alanrickett2537 21 день тому +2

      Or we can have a 6 foot by 18 foot table the long side deployment is rigged for assault armies 3 turns of shooting before they are in charge range would make this a very different game.

    • @HereticDave40k
      @HereticDave40k  21 день тому

      @alanrickett2537 aren't most deployments the same distance apart these days..?
      An apocalypse size board would have helped though yes. Haha

    • @imp3ri3x93
      @imp3ri3x93 21 день тому +2

      Yeah Gaunts and rattlings are next on my list. I've got two Basilisk but left them at home for this game. Only started playing guard this year so lots to learn. Slowing down the zerkers would have helped lots.

  • @MrWizzyfizzy
    @MrWizzyfizzy 20 днів тому +1

    Magic report 🤙

  • @SteveArnold43
    @SteveArnold43 20 днів тому +1

    Deathwatch is back!! Please do a index review, I would love to here your thoughts!!

    • @HereticDave40k
      @HereticDave40k  20 днів тому

      Yes they are, I can try and do one soon yes

    • @HereticDave40k
      @HereticDave40k  18 днів тому +1

      I just went 3-0 with the new Deathwatch Index yesterday, they're good again.

    • @SteveArnold43
      @SteveArnold43 18 днів тому +1

      @@HereticDave40k That's awesome! But there is no way they are going to let those point cost stand, they will go up in the next Field Manual. Spectrus Kill Team costs the same as an infiltrator squad, but is 100x better, better guns, better unit rules. No way that stays the same.

    • @HereticDave40k
      @HereticDave40k  18 днів тому

      @SteveArnold43 o, don't know, infiltrators have a better ability deep strike denial is awesome

    • @SteveArnold43
      @SteveArnold43 18 днів тому +1

      @@HereticDave40k I hope your right!! I'm all for leaving the points the same. I'm just not going to get to excited until I see the next Field Manual.

  • @mervintan1996
    @mervintan1996 11 днів тому +1

    what a shame the surge rules changed to being unable to surge into engagement 😢 and only once per phase/turn

    • @HereticDave40k
      @HereticDave40k  11 днів тому

      Yea, I think for Berzerkers nothing changed though, on their datasheet it always said once per phase, and it says they can surge into combat...

    • @mervintan1996
      @mervintan1996 10 днів тому +1

      @ oh my mistake, they cannot surge WHILE in combat… i misread the rules… im gonna play berzerkers again HAHA

  • @MitchinMalta
    @MitchinMalta 8 днів тому +1

    Awesome game gents.

  • @BethanySpiders
    @BethanySpiders День тому +2

    This guy ALWAYS wins. 100% cheater

    • @HereticDave40k
      @HereticDave40k  День тому

      Haha, not always, I lose occasionally. Lost a couple of the more recent batreps actually

  • @y2j1490yahoo
    @y2j1490yahoo 10 днів тому +1

    one of the worst world eaters lists I have ever seen

    • @HereticDave40k
      @HereticDave40k  10 днів тому

      Well, it's all I have, as I have Black Legion, not World Eaters, in my collection. It's a battle report, not a tournament game. But thanks for watching and for the comment.