Shading & Lighting a Character - Blender and Substance 3D Painter Workflow

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  • Опубліковано 20 лип 2024
  • Video as a written tutorial:
    flipnm.co/ShadeLightInBlender:
    00:00 - Intro
    00:28 - Final Substance 3D Painter maps
    01:15 - Using AgX to replace Filmic
    02:45 - Organizing the scene with Collections
    04:07 - Lighting in Blender using Three Point Lighting
    09:39 - Shading the 3D Character in Cycles for Blender
    19:33 - Setting up Depth of Field (DOF) for the camera
    22:03 - Cycles Blender Settings
    26:20 - Realistic Character Portrait Masterclass
    Realistic Character Portrait Masterclass
    flipnm.co/characterMasterclass
    AgX Download:
    github.com/sobotka/AgX
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    Our episodes are also available on all major podcast services!

КОМЕНТАРІ • 34

  • @caseyforster4613
    @caseyforster4613 Рік тому +2

    Thanks guys! love how it turned out

  • @destructyo
    @destructyo Рік тому +3

    Beautiful work.

  • @MyCarllee
    @MyCarllee 9 місяців тому +1

    You know he is good when you see him guessed the accurate subsurface radius of human flesh just by eyeballing.

  • @aquaaquarius5165
    @aquaaquarius5165 Рік тому

    awesome!!!!

  • @Clases3d
    @Clases3d Рік тому

    thank you very much, I have one questios tho, probably you explained in the video but I didn´t get it, so why you plug the material in the subsureace instead of the color? thanks and I wait for your reply, sorry if you have explained that

  • @RomboutVersluijs
    @RomboutVersluijs Рік тому +3

    I read that when using AGX, you need to use the RAW for the image color space

    • @FlippedNormals
      @FlippedNormals  Рік тому +1

      I believe this should have the same effect as what we're using in the video

  • @matthewwoodhouse9739
    @matthewwoodhouse9739 Рік тому

    Great video as always! Please Please Please can you release a blender version of your free Creature Creating kit now 3.5 supports VDM brushes??

  • @TroubleShotVFX
    @TroubleShotVFX Рік тому

    Could you cover bringing a Substance project over to Vray?

  • @darkknight4353
    @darkknight4353 Рік тому

    If scale matters . So should I scale a human character below 2 meters which is a default cube size?. Average human height is 1.8 meters

  •  Рік тому

    Really nice tutorial and model,. Just one question, why not use for SSS raduis a simple color node instead of mix RGB ? Does I missed something ?

    • @FlippedNormals
      @FlippedNormals  Рік тому

      What color node would you use instead? mixRGB is nice since its a simple way of adding a solid color, but if you have a simpler way, we're all ears!

    • @bidfrust
      @bidfrust Рік тому

      @@FlippedNormals There is a RGB node, which just gives you a single color output!

    • @FlippedNormals
      @FlippedNormals  Рік тому +1

      @@bidfrust Perfect, didnt know about this. Yes, this would work well. What matters is that you have a solid color.

  • @Spartacular
    @Spartacular 11 місяців тому

    Hi. How to learn the fundamentals as a 3d artist?

  • @phantommenace7857
    @phantommenace7857 Рік тому

    Can you do a similar workflow, but bring it to Maya?

    • @FlippedNormals
      @FlippedNormals  Рік тому +2

      The workflow is really very similar, even down to the specific material :)

    • @phantommenace7857
      @phantommenace7857 Рік тому +1

      @@FlippedNormals thanks for the reply(and the incredible clicker model walkthrough)

  • @Rohan1s495
    @Rohan1s495 Рік тому +1

    When TUTORIALS SALE ???

    • @jeanclaudethedarklord6205
      @jeanclaudethedarklord6205 Рік тому

      It ended not long ago

    • @Rohan1s495
      @Rohan1s495 Рік тому

      @@jeanclaudethedarklord6205 it was 4 months back , Tutorial sales was in NOVEMBER , since then there has been sales on Resources & other things but not on Tutorials

  • @Grimstore
    @Grimstore Рік тому +1

    I beg differ about your remark on "undo" camera movement while "lock camera to view" in on. Undo does work in that case too. Great tutorial otherwise !

  • @Luka-zr4ue
    @Luka-zr4ue Рік тому

    *Promosm*

  • @Demxka
    @Demxka Рік тому

    1

  • @arunkumar-oj8lz
    @arunkumar-oj8lz Рік тому +1

    Why not Eevee ? I didn't see any cycles' specific node here.

    • @Lyco0n
      @Lyco0n Рік тому +2

      There is also nothing that would require saving time so why not go for like better render engine?

    • @destructyo
      @destructyo Рік тому +4

      Because Eevee looks worse? Strange question.

    • @Igoreshkin
      @Igoreshkin Рік тому

      Ray tracing + Subsurface?

  • @bishalhaldar7435
    @bishalhaldar7435 Рік тому

    Henning sir please reply me in Instagram i asked a doubt regarding the character texturing course i purchased earlier... Please

  • @gegi4577
    @gegi4577 Рік тому

    11:47 has never been simple to me🥲 even if I follow your instructions, shit just doesn't work in my blender