Only priest has consistently gotten epic cards that are purposefully garbage. Stars align and shapeless constellation, Posse possession, chalk artist, twilight medium and sensory depravation. And now it’s To’cha and gravity lapse. When does it fucking end?
@@robertlupa8273sensory deprivation and twilight medium are the only ones that could be considered “playable” if they were substantial support for the nonexistent “pain” priest or top deck stuff. The rest are irremediably meme pack filler junk that can never be good ever.
Overall, the effect is actually okay. Double damage is really critical for Rogue to actually remove stuff. The general problem with Talgath was being a 4 mana card compared to Tar Slick being 1 mana with the idea being "How do you justify putting it into your deck?" On another note though, Talgath's existence is great. Since it gives you a decent option to grab from randomly generated Shoppers where for the longest time you've been stuck with the rather anaemic options of Tough Crowd, Observer of Mysteries, One-Amalgam Band and recently Adaptive Amalgam...
I feel that Dwarf Planet could actually see some play. There's that 5 mana Draenei card that sets the cost of a spell in hand to its cost, which could make Dwarf Planet a 5 mana spell. Given that Warrior doesn't always have a ton of spells in hand (Especially something like Draenei Warrior which will have synergies with playing the Draenei card to boot) it might actually be playable.
imo this expansion seems very strong, but in a more "healthy" way than Perils in paradise was strong. (except Quasar 🤮) and im actually excited for this expansion!
I agree, but i dont think quasar is that Strong. I mean its a scam you either win on turn 6 or not draw your stupid card or after you play it you dont draw the carddraw cards and instant lose. You should check out clark hellscream's video where he couldn't go 45% with quasar. And its not like he is a bad player he just like zeddy got to legend 1 multiple times. The rogue deck also has maximum of 40 dmg from asteroids that dont always go face. Im not saying the card is ok to exist like that, but people think its much more op than it is.
@@majnarnimrod71the theory crafting lists were bad due to having to run 10 new cards though. If you just filled your deck completely with draw and a wincon or two, I could see quasar being playable. It doesn’t seem overpowered but I can see how it feels bad watching your opponent play 15 cards a turn on turn 5, just like how everyone hated miracle rogue/priest
Perils in paradise was a strong set? I remember it looking like an absolutely clown show where nothing new was being played until they buffed a bunch of cards (and that didn’t work except for shaman and death knight). Then it took the miniset for big spell mage to finally do something relevant.
@@vinnythewebsurfer tidepool naga was extremely strong. Also lamplighter rogue, zilliax warrior, and concierge druid were all way too strong from the start. Not to mention pirate dh was strong enough to take over wild
I feel like Perplexing Anomaly can be a bit of a sleeper card, with the elemental tag and the potential of buffing it in multiple different ways on a perma-stealth minion that also has the flexibility of being a Rush Taunter if needed is a bit undervalued.
ill never get to see all the signatures but doing a personal taste "best" art signature card list would be cool for this expac....some you skimmed through look great.
There was a boss in a witch forest, that had a 4 mana spell "summon 7 gnomes" that costed around 2 mana. If he played this spell turn 3-5 you had insane high chance to just lose the game, and this card is similar to that. And do you remember the treasure LOCUST! from Kazakusan? That card was nerfed so fast, bc it was the strongest treasure that just was winning games when you cast it. They don't want to make the same mistakes.
The only way i see dwarf planet working to some extent is if they add an additional effect where if any of your minions die, resummon a new minion that costs one more that attacks a random enemy
@@shrekkek9396they do still change some cards' tribes retroactively. For example, most animal-shaped robots were originally only mechs but were given the beast tribe afterwards.
@@RawDealCo He triggers the battlecries and deathrattles as they exist on the original card, he doesn't gain them himself. Adapative Amalgam's deathrattle when set off by him just shuffles the Amalgam into your deck, not Velen.
@@MinoriGaming Except Amalgam's deathrattle isn't "Shuffle an Amalgam into the deck" it's "Shuffle THIS minion" which is why it works when you give its Deathrattle to other cards that those other cards shuffle themselves into the deck. Meaning that Velen triggering it will shuffle himself into the deck (And keep any enhancements he had when he died)
Thing that people seem to forget often is that some cards are not designed to be good in costructed ranked play perse. Some cards are just made to be good (or sometimes even very bad) to get randomly. Also, some cards that are useless in ranked are actually great in arena. Lot of cards in this video are actually pretty good arena cards
This for the video Zeddy. Now I know which cards to look out for that I'm guaranteed to get when opening packs for the pre-release TB coz I'm always that unlucky
Does Paladin Celestial Aura give the minion Immune though if its Attack and Health always remain as 10/10 as being the only friendly minion in the field?
I truly admire Zeddy's ability to always choose the wrong way of pronouncing words. Somehow no matter what, even if it's a 50/50 in his head he always gets it wrong.
For druid is clearly uluu simply because it doesnt start with a choose one effect. So far up to hunter im agreeing with you. Im pretty sure the 12/12, is the worst. Arcwing pilot i think is the wrong choice for mage. I'm pretty sure Arcwing pilot will be annoying. Paladin - i think they just got great cards and yeah celestial aura forces you to have 1 minion and it already has handbuff. Priest - im not sure lightspeed is as bad as you think but yeah might be too much at 2 mana. I think its for Kure though to spam a bunch of rushing 3 drops with buffs. Rouge - talgath gets you a backstab its not that great. Its also the card i really really dont want to pull. Shaman im not sure whats the worst but cosmonaut is slow. I think you might be wrong about hearthstone. I don't think it's abduction ray which is meant to be used. Warrior - dwarf planet seems terrible but who knows but yeah doomsayer I love the card art but the effect is terrible. Neutral - I think its lightfused manasaber.
What are you talking about. You know there are cards that do things when you cast a spell and cards that return minions to your hand? I don't get how this game has been out for so long for people to not understand what a good card is.
Oh, I thought Uluu gets a new set of choices every turn he's in your hand. So if you wait you can get like 4/5 sets of choices. So... Yeah that one is bad alright.
i honestly think uluu would be decent if it immediately got its choose 1 effects when drawn. i'd be suprised if they didn't change it because as is its unplayable
@@robertlupa8273 , I missed the actual rager of the expansion. I'll check it out. But honest, I'm waiting one day we get a legendary rager with a battlecry that allows it to gain stats and keywords of X number of ragers from any timeline (past or present). It would be dope for three mana, but most unplayable indeed.
To me priest and warrior really seem to be getting the shaft this expansions. Such boring looking archetypes with the Draenei. Even if they're good i doubt they'll have high play rates. Unfortunate tbh
Nah, that's just the theorycrafting account. Streamers get access to an account for the theorycraft event that has every single card in all variants, every card back and portrait and has 1 million gold and 1 million dust. Zeddy's actual account "only" has 320k dust (Which he has because he accidentally clicked the "Disenchant all duplicates" button)
It's probably a top number their servers can handle. When Kripp did his massive dust collection devs actually had to prepare their infrastructure for it otherwise it could be catastrophic. At least that's what they say.
they really could have printed some kind of "poisonous healing" or some kind of card for rogue where you "heal 3 life from all enemy minions, give 4 damage to all enemy minions" or something like that so you should at least have an mid board clear with talgath obs: the celestial aura with unkilliax maybe its something, when he revives he still is 10/10 so its should be really really hard for the opponent to kill it (sorry for the bad english, not my first language)
Only priest has consistently gotten epic cards that are purposefully garbage. Stars align and shapeless constellation, Posse possession, chalk artist, twilight medium and sensory depravation. And now it’s To’cha and gravity lapse.
When does it fucking end?
At least two of those are "meme cards", so I don't mind it. The rest though...
@@robertlupa8273sensory deprivation and twilight medium are the only ones that could be considered “playable” if they were substantial support for the nonexistent “pain” priest or top deck stuff. The rest are irremediably meme pack filler junk that can never be good ever.
They don't need good cards. They just steal yours
They are playable..
priest as usual gets nothing...no excavate , no starships , no removals
And that's just as Zeddy wants it.
They got highlander support in badlands 😂😂
Good
Priest as usual gets everything. Excavate, Starships, Removals... Since they just steal it all from everyone else.
@@tarille1043 yeah coz priest don't have any good cards of their own... U proved my point.
I love how EVERYONE thought talgath was going to be horrendous, and he was """""""""okay"""""""""
I think this card is trash
Overall, the effect is actually okay. Double damage is really critical for Rogue to actually remove stuff.
The general problem with Talgath was being a 4 mana card compared to Tar Slick being 1 mana with the idea being "How do you justify putting it into your deck?"
On another note though, Talgath's existence is great. Since it gives you a decent option to grab from randomly generated Shoppers where for the longest time you've been stuck with the rather anaemic options of Tough Crowd, Observer of Mysteries, One-Amalgam Band and recently Adaptive Amalgam...
He suffers from Shadowstep Tax Syndrome, where cards are overcosted due to Shadowstep.
@@robertlupa8273 why would you want to shadowstep it? To get another backstab?
@@impkiller5932 idk but maybe Blizzard thinks so
I feel that Dwarf Planet could actually see some play.
There's that 5 mana Draenei card that sets the cost of a spell in hand to its cost, which could make Dwarf Planet a 5 mana spell.
Given that Warrior doesn't always have a ton of spells in hand (Especially something like Draenei Warrior which will have synergies with playing the Draenei card to boot) it might actually be playable.
imo this expansion seems very strong, but in a more "healthy" way than Perils in paradise was strong. (except Quasar 🤮) and im actually excited for this expansion!
I agree, but i dont think quasar is that Strong. I mean its a scam you either win on turn 6 or not draw your stupid card or after you play it you dont draw the carddraw cards and instant lose. You should check out clark hellscream's video where he couldn't go 45% with quasar.
And its not like he is a bad player he just like zeddy got to legend 1 multiple times.
The rogue deck also has maximum of 40 dmg from asteroids that dont always go face. Im not saying the card is ok to exist like that, but people think its much more op than it is.
@@majnarnimrod71 no matter how good or bad the card is, it definetily not healthy 🤢
@@majnarnimrod71the theory crafting lists were bad due to having to run 10 new cards though. If you just filled your deck completely with draw and a wincon or two, I could see quasar being playable. It doesn’t seem overpowered but I can see how it feels bad watching your opponent play 15 cards a turn on turn 5, just like how everyone hated miracle rogue/priest
Perils in paradise was a strong set? I remember it looking like an absolutely clown show where nothing new was being played until they buffed a bunch of cards (and that didn’t work except for shaman and death knight).
Then it took the miniset for big spell mage to finally do something relevant.
@@vinnythewebsurfer tidepool naga was extremely strong. Also lamplighter rogue, zilliax warrior, and concierge druid were all way too strong from the start. Not to mention pirate dh was strong enough to take over wild
I feel like Perplexing Anomaly can be a bit of a sleeper card, with the elemental tag and the potential of buffing it in multiple different ways on a perma-stealth minion that also has the flexibility of being a Rush Taunter if needed is a bit undervalued.
Same. Elemental decks could use more Elementals, Perplexing is kinda bad but some of the Elementals they're pretty much forced to run are worse.
The other friendly deathrattle minion for Wakener could be Reska. Which would allow multiple
Reska outside of excavate package
Ah yes, more ways to copy Reska. Just what the game needs.
ill never get to see all the signatures but doing a personal taste "best" art signature card list would be cool for this expac....some you skimmed through look great.
why is dwarf planet not 7 mana?
do the devs not even play their own game?
why does it have a signature version?!
There was a boss in a witch forest, that had a 4 mana spell "summon 7 gnomes" that costed around 2 mana. If he played this spell turn 3-5 you had insane high chance to just lose the game, and this card is similar to that. And do you remember the treasure LOCUST! from Kazakusan? That card was nerfed so fast, bc it was the strongest treasure that just was winning games when you cast it. They don't want to make the same mistakes.
@impkiller5932 its 6 fucking mana more tha the gnome card.
The only way i see dwarf planet working to some extent is if they add an additional effect where if any of your minions die, resummon a new minion that costs one more that attacks a random enemy
I wonder if they have forgotten to give the minion type to any Draenei that should have it.
They’re most likely gonna change it when the expansion releases
They give tribes to cards as they print them, they'll just make them actually be seen and intractable. All orks, elves and so on already have tribes.
@@shrekkek9396they do still change some cards' tribes retroactively. For example, most animal-shaped robots were originally only mechs but were given the beast tribe afterwards.
I wouldn't mind a video detailing the Draenei cards. I'm pretty sure there will be cards I forgot or just didn't realize they were Draenei.
I definitely want to know which cards will be getting the Draenei tag!
That's be good, if Zeddy wants to be a little spicy he could even try to pick which are the best with the new Vellen :)
@@pierrecourtois5167 Adaptive Amalgam is definitely going to be awesome with Velen, just need to find something that synergizes with infinite Velen
@@RawDealCo He triggers the battlecries and deathrattles as they exist on the original card, he doesn't gain them himself. Adapative Amalgam's deathrattle when set off by him just shuffles the Amalgam into your deck, not Velen.
@@MinoriGaming Except Amalgam's deathrattle isn't "Shuffle an Amalgam into the deck" it's "Shuffle THIS minion" which is why it works when you give its Deathrattle to other cards that those other cards shuffle themselves into the deck.
Meaning that Velen triggering it will shuffle himself into the deck (And keep any enhancements he had when he died)
@@tarille1043 EXACTLY and since it triggers the deathrattle immediately it should just constantly Velen back into the deck when played
Go for Baroque Zeddy, thanks for another vid
Honestly, im just looking to annoy people in wilds. Wakener of Souls shall fill that role
Thing that people seem to forget often is that some cards are not designed to be good in costructed ranked play perse. Some cards are just made to be good (or sometimes even very bad) to get randomly. Also, some cards that are useless in ranked are actually great in arena. Lot of cards in this video are actually pretty good arena cards
This for the video Zeddy. Now I know which cards to look out for that I'm guaranteed to get when opening packs for the pre-release TB coz I'm always that unlucky
Drenai video please.
Do it Zeddy. We watched a video with you talking about AI so we would watch anything you would post.
Good review. I think hope this expansion will bring some balance at last!
Death knights 10 cost card doesn’t deserve to be on there. It’s expensive but super annoying
I like that all the classes got a really cool concept around their class and then there’s priest….
I do want that Draenei video! I think it is a really good idea
Forgot to add ur kitty is super cute
Remember zeddy, like Leo said: Dran like brann
Love the artwork in this expansion!
Does Paladin Celestial Aura give the minion Immune though if its Attack and Health always remain as 10/10 as being the only friendly minion in the field?
Remember the druid card that let you resurrect all your 2 mana stuff for 6 or 7?
I think Celestial Aura would be great in a reborn Paladin deck. Summon a reborn and then have it die and if it’s the only one it would become a 10/10.
i REALLLLLLLLLLLLLY HOPE someone gets low rolled by dwarf planet hard enough that we actually see 7 doomsayers that would be content
I need that Dranei video
Uluu looks too cool to be crappy, very sad stuff
it would be cool to see all the draenei
I truly admire Zeddy's ability to always choose the wrong way of pronouncing words. Somehow no matter what, even if it's a 50/50 in his head he always gets it wrong.
Eldritch Being is like Dire Mole, but not sure dire moles are a thing anymore
drenai video is a cool idea
For druid is clearly uluu simply because it doesnt start with a choose one effect.
So far up to hunter im agreeing with you. Im pretty sure the 12/12, is the worst.
Arcwing pilot i think is the wrong choice for mage. I'm pretty sure Arcwing pilot will be annoying.
Paladin - i think they just got great cards and yeah celestial aura forces you to have 1 minion and it already has handbuff.
Priest - im not sure lightspeed is as bad as you think but yeah might be too much at 2 mana. I think its for Kure though to spam a bunch of rushing 3 drops with buffs.
Rouge - talgath gets you a backstab its not that great. Its also the card i really really dont want to pull.
Shaman im not sure whats the worst but cosmonaut is slow.
I think you might be wrong about hearthstone. I don't think it's abduction ray which is meant to be used.
Warrior - dwarf planet seems terrible but who knows but yeah doomsayer I love the card art but the effect is terrible.
Neutral - I think its lightfused manasaber.
Talgath could be "fill your hand with backstabs" and it would be good, not broken.
What are you talking about. You know there are cards that do things when you cast a spell and cards that return minions to your hand? I don't get how this game has been out for so long for people to not understand what a good card is.
@@byrondejong9872 are you really going to bring up shadowstep infront of zeddy?
Oh, I thought Uluu gets a new set of choices every turn he's in your hand. So if you wait you can get like 4/5 sets of choices.
So... Yeah that one is bad alright.
i feel like healthstone might be good in questline warlock
Dwarf Planet is just a nerf to Tendrills to polite 10 mana cost pool
1:08 i feel like Wakener of Souls would've been good if it had elusive tbh
0:55 yap skip
Should be pinned on every video of his
Dwarf planet blows my mind, i think it would suck at 5 let alone 10 MANA!
I thought Uluu would stack the choices, which would have been super nice :(
i kinda wish overzelous healer got nerfed - only holy spells can trigger spell burst.
All of the cards are just straight up in Zeddy's collection? What the heck? Was the whole set leaked or something!?
Also 1millllllion dust
3:15 WutFace
4:26 can someone explain to me what is "play on curve"?
i honestly think uluu would be decent if it immediately got its choose 1 effects when drawn. i'd be suprised if they didn't change it because as is its unplayable
Perplexing Anomaly sould've been a Rager and make it 5/1, dude. It could've been "playable", perhaps. Just perhaps...
TWO Ragers in one set? Now we're talking. :)
@@robertlupa8273 , I missed the actual rager of the expansion. I'll check it out. But honest, I'm waiting one day we get a legendary rager with a battlecry that allows it to gain stats and keywords of X number of ragers from any timeline (past or present). It would be dope for three mana, but most unplayable indeed.
@@DonLatinoFreak for the record, the new rager has Lifesteal and Spellburst: "Attack a random enemy."
@@robertlupa8273 , that's actually... not terrible. Whoa.
It would unironically be op. Would only need 3 therazane procs for it to deal 40
Yes! Drenai video!
GORM WILL SMASH
Zeddy I think you are super wrong abt wakener of souls I’ll come back to this
The 10 worst cards this expansion is going to be the entire DH and Priest sets lol
rogue legendary is - not surprisingly - my first and so far only legendary from the packs :)))
Don't they give it for free on your reward path? If it actually was a random legendary then I got scammed.
I want the updated cards video plz
To me priest and warrior really seem to be getting the shaft this expansions. Such boring looking archetypes with the Draenei. Even if they're good i doubt they'll have high play rates. Unfortunate tbh
This set has some flavor, but weak for me to purchase them for the great wild beyond.
I just noticed you've got a million dust. Whoa
Nah, that's just the theorycrafting account. Streamers get access to an account for the theorycraft event that has every single card in all variants, every card back and portrait and has 1 million gold and 1 million dust.
Zeddy's actual account "only" has 320k dust (Which he has because he accidentally clicked the "Disenchant all duplicates" button)
Its raining
wakener of souls is op bc it can rezz Reska 2 times, there is no way to balance this
I hope to get a giveaway
Dammit of course my 1st legendary is spore queen banana
Priest is cooked bro
No way wakener of souls is worse than 8 hands
warrior dont use new cards, the old decks are too good, Odyn, Reno/ziliax maybe only Ceaseless
Dwarf planet doesn’t make any sense
Zeddy could have extended this video 30 seconds to show us which cards were Draenei, but instead is going to milk another 8 minute video smh
Exp not even out yet 💀💀
He played during the theorycraft session.
go broke Zeddy
sooooo... is 1 million the max dust you can have?
It's probably a top number their servers can handle. When Kripp did his massive dust collection devs actually had to prepare their infrastructure for it otherwise it could be catastrophic. At least that's what they say.
a lot of cards very good for arena
wakener of souls is meh i think
Comment for Giveaway.
if i dont win this is a scam!
they really could have printed some kind of "poisonous healing" or some kind of card for rogue where you "heal 3 life from all enemy minions, give 4 damage to all enemy minions" or something like that so you should at least have an mid board clear with talgath
obs: the celestial aura with unkilliax maybe its something, when he revives he still is 10/10 so its should be really really hard for the opponent to kill it
(sorry for the bad english, not my first language)
hi
I win
Cool
cool
W vid
go broke
SUCK