Fun fact... If you kill a soldier and let a vulture eat him before killing and eating it yourself, he walks past you in the sorrow section saying "you ate me!"
I remember this question, yea the limitation has been found ages ago. (btw I do love this video) if you stealth the whole game but kill every guard that is hand placed in each level you'll have the max amount of guards during the sorrow fight. the limitation is reinforcement guards don't actually have any presence technically so killing them, while adding to the end game counter, doesn't actually register as a "named guard killed" so they won't appear in the sorrow fight.
Zero: Snake this is supposed to a stealth mission, No one's supposed to know! Snake: No one will know about it if there's no one living to tell Zero: I- You need SERIOUS therapy
The guys singing Snake Eater at the live stream Shia LaBeouf set up is something I never knew I needed until now and it's glorious. Great work on the video my man, it's truly awesome.
@@scottypittman1his name was Mansoor, he was apart of the recent cuts when TKO became a thing, he was in Maximum Male Models at the time, he’s hilarious
I just did this yesterday. I spend all my time tranqing enemies, but I did an "Everyone Must Die" playthrough, mainly to see the Sorrow bit. I turned Snake into the Predator with the Stealth camo, Infinity Face Camo, and Patriot. Also, if you shoot the ropes that are holding up the bridge in Dolinovodno right beside the soldiers crossing, they'll fall into the water below.
Fun fact, if you called Sigint after you encounter flame soldiers, he will comment that the people there are pissed you killed so many of their comrades. If you’re stealthing it though, he comments that Volgin is the one who is big mad that you unalived three of his Cobra Units.
You're probably right about how the fight's length is capped. In fact, I may even go as far as to say you probably hit the limit well before you actually reached The Sorrow. And the difference of a second is most definitely within a margin of error. If you had the patience to do the fight multiple times, you'd probably find that the length varies from attempt to attempt.
Yep that is generally what it seemed like to me. 1st playthrough was 300+ kills. The backup was 500+ at the very most. So there definitely is some sort of cap. I do wonder if its the same for Snake Eater/Substance. I will eventually one day, dust off the PS2 to take a look. Thanks for watching !
My guess (based on the fact that you could still see old and new kills on both the original and backup save) is that it probably only counts 4 or 5 kills per area, or maybe even 10-20 kills per enemy type and/or type of kill.
@@Dorraj my guess was similar. I assume at some point the "backup" character that come during the alert phase don't count toward the fight. The question is, is that only after the kill threshold has been hit or do none of the fodder count.
From my own experience, it's a very long fight. It's actually what taught me that I should play stealth games like stealth games. Kojima changed how I play games.
I remember being stuck on the sorrow bossfight because my first play through in the game I didn’t use fake death pill at all so I didn’t know about revival pill. I can’t tell you how many times I walked through the mangrove just to die at his buddy and hit continue 😢. But I will always remember that boss fight above any other lol
I remember watching my dad while we racked our brains to the point of us going online with dial up internet hopping for an answer. After learning the what to do we felt dumb and angry hahaha We were also the two idiots that kept turning off the PS2 during arsenal Gear when the codec said to do it.
@@DavidSRJR That sounds very stupid to me. I think i only got trolled ONCE at the sorrow by hitting continue, after that i tried every button and alas, L2 and the revival pill just seemed to make sense, even as a 12yr old back then.
@@CODA96Its not stupid because videogames often dont use real world logic whrn solutions are obvious. You do puzzles to get over objects a character can climb over. As far as some people are concerned, the game may be telling the players they are doing something wrong. As there are many, many games where its unclear what the game wants. But carry on Mr Keyboard warrior
@@ling8956It can also be a long fight. Alot of people may be just tired or stressed out at that point. Considering how different people react to all that
Good way to make this long segment easier is to get as many nutshots as possible throughout the game to kill the enemies. Slows them down a bit since they clutch their bleeding nuts as they walk up to you instead of just trying to grab you
In my most recent playthrough of MGS3 i had a gaurd that i killed land on an electric fence and everytime it would shock him and throw his body it kept landing back on the fence over and over, i never had that happen before lol
There's an interesting mechanic I learned recently watching SirRando's no camo run, if you knock out the guards outside Sokolov's room in Grozyj Grad they send new sentries to take their place. I don't know how many times they do this before something else happens (if at all, might go on forever XD) but it would've funny if you wiped out an entire group of sentries until they just gave up
my favorite part of this vid was where you literally sang the whole snake eater song just like any mgs bro has drunkenly sang with their boys. that sh9t was real as f8ck and i felt that, shed a tear almost. anyways, i subbed gg thanks for this vid. ur great
Actually did this on the switch version on last playthrough, legit, it felt like that damn river was rolling for at least 20 minutes, possibly close to 30.
Not gonna lie, ever since I found out about this mechanic around 2018 or so I always wondered this as well....thanks for saving me the trouble, amigo. Seriously, thank you.
Nice playthrough, and I agree, 19 years old and its probably still on my top ten games . I like to blow up food, and once they say "So hungry", I throw poisoned dart frogs i killed before. Nice way to Stamina kill the Fear . Also, remember Single Action Army bullets can bounce when you face shield guards, just aim at Wall or ground nearest them.
as MGS 3 Veteran I've been played almost 33 times since PS2 era until Master Collection PC , its really annoying if you kill everyone in MGS3 such as killing a Soldier , it will be making your walk pretty slowly when you fight sorrow,
@@youtubedj9298 Well, I don't know, I'm still searching about that guy who running on the river, But I can assume, He died from Slippery or something, But I do see him
I feel like the length is just tied to the different types of enemies you kill and how you did it, one game I completely with my only kills being throat cuts up to that point and I got like 4 soldiers with throats cut between each boss spirit
There's definitely a limit on the ps2 version of how many people show up in the river. I took out absolutely everybody (300+) including Ocelots and Pilots, but there were no Ocelots or Pilots during the sorrow sequence. It remembered all the burning scientists and interior guards though.
It has forever disappointed me that, even if you kill nobody, you still can't duck down in the river and swim during the Sorrow fight because a ghost grabs your foot. Like, wouldn't that have been a great new game bonus thing? If you got that far and didn't kill anyone, I think you earned skipping the boring walk forwards though the river. If you want to challenge the hardest stealth section in that game, try not removing the tracking beacon before the Sorrow fight. The Ocelot unit is patrolling the river where Snake wakes up, it's extremely difficult to leave the area without an alert.
> What happens if you kill everybody on your way to THE SORROW? You get my first playthrough. I had to restart. My save didn't have full life, or enough life aids. I never did figure out if the infinitely respawning enemies counted multiple times.
my buddy had this game. he played it like a 12 y/o would. thenhe watched me play it stealthy. he ruined the experience for me by throwing a fit about how easy the dream sequence was and how short ov a walk it was for me... fuck you Drew!
Beginning: calm music I don’t care 1:00 exactly: the only thing I know for real 3:02: intermission for Baki reference 3:18 intermission over, more jamming with jetstream Sam 3:36 soon afterwards sam’s theme ends 4:16 persona 5 café music comes on which doesn’t really fit the situation at all 6:16: persona 5 music ends when he makes boop with funny explosive 6:32: western? Music comes on, I guess it fits better than chill café vibes 12:49: Mario odyssey sounding music ends, snake fucking eater starts 15:30: 🫡 🫡 🫡 15:30: also, another goofy soundtrack comes on, is it also persona 5? And probably the western too, we get it, you like the soundtrack 18:38 no! Don’t do that! 20:31: I thought it would have ended, but it didn’t I decided to skip to 29:45 No music changes in all that time!
I actually tried this a long time ago before the UA-cam era so in the original PS2 copy it had the same limitation. "Btw u missed a couple of dudes and a few gunships at the Groznyj Grad overlook in the mountains after meeting Eva"
The trickiest boss fight. I remember being so mad that I "die" at the end. after HOURS of trying, I accidentally dropped my controller, then the items menu popped. Got curious, then was able to revive. smh. ...now, we also know that you just need to merc yourself asap on this fight so it would end instantly. LUL
7:48 If you're still struggling about it, go to First Person view and hold the attack button to extend your throwing range and let go to see how long you hold the button
Fun fact... If you kill a soldier and let a vulture eat him before killing and eating it yourself, he walks past you in the sorrow section saying "you ate me!"
Wtf lol. Didnt even know that game had vultures
@@toucan6109Bruh what did you think the birds on the mountain were?
That fucked me up the first time I heard that.
@@ORIGINALFBI dinosaurs
it makes for some interesting radio calls with Paramedic.
MGS3 if it was written by Hollywood writers in the 80s
The Army: did you leave anything for us?
Snake: yea, bodies
Snake Pliskin.
yes when snake gets destroyed during the virtuous mission so they decide to send in chuck norris
It’s basically like watching Rambo 2
Rambo is 🔥🔥🔥
“Snake try to remember the basics of cqc”
Snake: Hahaha patriot gun go brrrrrrrrrrr
Doesn’t get much more close quarters combat then a very very short fully automatic rifle
I remember this question, yea the limitation has been found ages ago. (btw I do love this video) if you stealth the whole game but kill every guard that is hand placed in each level you'll have the max amount of guards during the sorrow fight. the limitation is reinforcement guards don't actually have any presence technically so killing them, while adding to the end game counter, doesn't actually register as a "named guard killed" so they won't appear in the sorrow fight.
So it's like the dog tags in MGS2, you only get them from the patrol guards
@@migueeeelet yes, exactly!
When a Metal Gear Rising player plays Metal Gear Solid:
Zero: Snake this is supposed to a stealth mission, No one's supposed to know!
Snake: No one will know about it if there's no one living to tell
Zero: I- You need SERIOUS therapy
Coming from zero that’s rich irony there…although that would explain a lot about him after the fact.
Snake is a master of Russian stealth no one can notice if there's no one to notice
*Major Iam . . . burning up*
Zero: . . .
Zero turned out the way he did BECAUSE of Big Boss 😂
@@seanbrown6834
But things become troublesome for enemy side if no one was killed
It means everyone is SUS
The cringe no-spotted pacifistcel run vs the turbochad guns-blazing rampage run
LMAO
Average Chad mindset
I literally just did the pacifist ending for the trophy but man it boring af I prefer going guns blazing
Genuinely the most fun way to play this game
Probably the easiest way to play especially once you've got an MG and a sawn-off
Skull Face and XOF cleaning up the mess Naked Snake made: wtf is wrong with this dude?
Someone's lucky enough to hear Skull Face call Naked Snake a Dumb Ass
@@217adaptiveperspectivewhat?
The guys singing Snake Eater at the live stream Shia LaBeouf set up is something I never knew I needed until now and it's glorious. Great work on the video my man, it's truly awesome.
What’s funny is the guy actually ended up doing stuff with the WWE I think
@@snaketanker Do you know what specifically? I'm a huge fan of the WWE and would love to see his work.
@@scottypittman1his name was Mansoor, he was apart of the recent cuts when TKO became a thing, he was in Maximum Male Models at the time, he’s hilarious
@attackingelectron Wait, no kidding. That guy was Mansoor? That's awesome, dude. I loved his stuff in pro wrestling.
I just did this yesterday. I spend all my time tranqing enemies, but I did an "Everyone Must Die" playthrough, mainly to see the Sorrow bit. I turned Snake into the Predator with the Stealth camo, Infinity Face Camo, and Patriot. Also, if you shoot the ropes that are holding up the bridge in Dolinovodno right beside the soldiers crossing, they'll fall into the water below.
Nice. Didn’t know you could shoot the bridge
Does that make it dependent on your grip gauge to cross?
@@2yoyoyo1Unplugged You can walk down the middle of the bridge and you'll be fine, just don't full sprint.
People falling or blowing from barrels and such or trip after being tranqed don't count as kills honey. It follows very Bronze Age Batman logic.
@@FirstnameLastname-my7bz Hahaha that I can accept. Guess I have to redo my "Everyone Must Die" playthroughs for each game.
Fun fact, if you called Sigint after you encounter flame soldiers, he will comment that the people there are pissed you killed so many of their comrades. If you’re stealthing it though, he comments that Volgin is the one who is big mad that you unalived three of his Cobra Units.
“people there are pissed you KILLED”
“big mad that you UNALIVED”
🤔🤔🤔
@@Podzhagitelterminally online brainrot
He's still pissed if you just drain their stamina even though they kill themselves
@@Podzhagitelunalive has to be the most retarded thing I’ve ever heard
I know, it's the point of the video to get as many kills as possible... but... how dare you kill Johnny? :(
Ti trovo anche qui ormai 😅
Johnny dies eitherway by Volgin
@@ChildishAndy Johnny survived, mgs3 Johnny was also originally supposed to appear at his grandson's wedding in mgs4
@@Racren He gets executed according to a codec call by EVA
@@ChildishAndy this codec call doesn't exist lol, he is never mentioned in codec calls in mgs3
13:00 A true mgs fan reaction when they see a big ladder
You're probably right about how the fight's length is capped.
In fact, I may even go as far as to say you probably hit the limit well before you actually reached The Sorrow.
And the difference of a second is most definitely within a margin of error. If you had the patience to do the fight multiple times, you'd probably find that the length varies from attempt to attempt.
Yep that is generally what it seemed like to me. 1st playthrough was 300+ kills. The backup was 500+ at the very most. So there definitely is some sort of cap. I do wonder if its the same for Snake Eater/Substance. I will eventually one day, dust off the PS2 to take a look. Thanks for watching !
My guess (based on the fact that you could still see old and new kills on both the original and backup save) is that it probably only counts 4 or 5 kills per area, or maybe even 10-20 kills per enemy type and/or type of kill.
@withinuk look forward to that video!
@@Dorraj my guess was similar. I assume at some point the "backup" character that come during the alert phase don't count toward the fight. The question is, is that only after the kill threshold has been hit or do none of the fodder count.
19:55 "It was also at this point where I realized the SAA wasn't that good, and I needed serious farted- firepower."
From my own experience, it's a very long fight. It's actually what taught me that I should play stealth games like stealth games. Kojima changed how I play games.
Im doing a stealth walkthrough rn to get the stealth camo but damn it's boring, going rampage in this game is The Way
Stealth games give you 20 different guns and then expect you to not kill anyone. Like, ok, whatever smart guy 😂
@@chainsawplayinStealth game also gives you unique camos for getting non-lethal kills. The idea is that you have options
Major Zero: “snake this is a stealth mission”
Naked Snake: “I’m going to pretend like I didn’t hear that”
this video deserves more recognition
Thank you haha, it took 4 days to record and make so im glad to finally deliver it
Average DSP playthrough
lmao dont forget the suppressor
''How did he see me?? COOOH MOOON MAAEN DIS GAEM IS STOOOPID! WHAT A POORLY PROGRAMMED PART OF THE GAME! AGAGAGAGA!''
2:53 "It's like that scene from Baki."
3:00 "It is that scene from Baki!"
This was literally my first playthrough as I used to suck at stealth in this game
I remember being stuck on the sorrow bossfight because my first play through in the game I didn’t use fake death pill at all so I didn’t know about revival pill. I can’t tell you how many times I walked through the mangrove just to die at his buddy and hit continue 😢. But I will always remember that boss fight above any other lol
I hate to admit it, but I had the exact same experience.
I remember watching my dad while we racked our brains to the point of us going online with dial up internet hopping for an answer. After learning the what to do we felt dumb and angry hahaha We were also the two idiots that kept turning off the PS2 during arsenal Gear when the codec said to do it.
@@DavidSRJR That sounds very stupid to me. I think i only got trolled ONCE at the sorrow by hitting continue, after that i tried every button and alas, L2 and the revival pill just seemed to make sense, even as a 12yr old back then.
@@CODA96Its not stupid because videogames often dont use real world logic whrn solutions are obvious. You do puzzles to get over objects a character can climb over.
As far as some people are concerned, the game may be telling the players they are doing something wrong. As there are many, many games where its unclear what the game wants.
But carry on Mr Keyboard warrior
@@ling8956It can also be a long fight. Alot of people may be just tired or stressed out at that point. Considering how different people react to all that
"Snake....how many have you killed....I...Jesus christ there's not even any room to move in here. What the actual fuck is wrong with you?"
Great video, loved the ladder sequence.
I love that you can kill the End early, and that wheel. Great video!!
Good way to make this long segment easier is to get as many nutshots as possible throughout the game to kill the enemies. Slows them down a bit since they clutch their bleeding nuts as they walk up to you instead of just trying to grab you
Naked snake? More like The Nutcracker
@@Dovah_Slayer i'm still in a dream nuuuuut craaaaacker
To everyone new to MGS3
Naked Snake is NOT a hired un-aliver
Think of him has Agent 47, he only takes out on whats on the contract no collaterals
Just say the word "killer"
@@dylanzlol7293fr why are people so afraid to say the word kill
@@hylianro Because sometimes youtube remove the comments with that word
@@KazzKobb ah that's weird
Well that's not the agent 47 I know, "mine" also seems to enjoy killing everything 🤣
The Sorrow is here to annoy players who are like "stealth is optional in this mission" in a stealth game.
In my most recent playthrough of MGS3 i had a gaurd that i killed land on an electric fence and everytime it would shock him and throw his body it kept landing back on the fence over and over, i never had that happen before lol
I killed everyone I saw in my first playthrough and thought the sorrow boss fight was bugged.
There's an interesting mechanic I learned recently watching SirRando's no camo run, if you knock out the guards outside Sokolov's room in Grozyj Grad they send new sentries to take their place. I don't know how many times they do this before something else happens (if at all, might go on forever XD) but it would've funny if you wiped out an entire group of sentries until they just gave up
my favorite part of this vid was where you literally sang the whole snake eater song just like any mgs bro has drunkenly sang with their boys. that sh9t was real as f8ck and i felt that, shed a tear almost. anyways, i subbed gg thanks for this vid. ur great
Question I've never asked, but am very curious about. Great idea!
Thank you for making my mgs3 intrusive thoughts video 😂 you definitely deserve more subscribers man
As a kid, this is the version of the fight I always encountered.
Actually did this on the switch version on last playthrough, legit, it felt like that damn river was rolling for at least 20 minutes, possibly close to 30.
Not gonna lie, ever since I found out about this mechanic around 2018 or so I always wondered this as well....thanks for saving me the trouble, amigo. Seriously, thank you.
4:34 - Actually... shouldn't you wait until they call for backup in each area so that you can also kill the backup, upping your body count even more?
10 years later i finally know why this fight took my brother so damn lang he killed every single person he could without the alarm being raised
25:28 It feels like Metal Gear Rambo at this point.
Maybe reference if pick up it 😂
EVA set Snake up to destroy everything while the Boss had control of the philosophers legacy and retrieved everything!
12:49 I wasn't expecting Jihadi Jesus yet there he is.
Fantastic edit, lmfao.
Now that’s the true Call of Duty way
JOHNNY WAS OFF LIMITS
NOOOOO
Pretty sure I did that as a teenager just out of my sheer ignorance at the time. But this is the content I've been looking for
I've done this before. Great video haha
Especially the ladder part
Great video!, like someone else said, this video neds more views.
Happy to see a challenge run!
The only thing I love more than the word “Shenanigans,”
Is the Shenanigans themselves.
My first playthrough I left a trail of bodies that could have lined the border of a continent.
My walk down that river took quite a while.
Nice playthrough, and I agree, 19 years old and its probably still on my top ten games . I like to blow up food, and once they say "So hungry", I throw poisoned dart frogs i killed before. Nice way to Stamina kill the Fear . Also, remember Single Action Army bullets can bounce when you face shield guards, just aim at Wall or ground nearest them.
“A 20 minute shoot out” this game truly does create the legend that is, Big Boss.
must've been one hell of a grind
Fun Fact: Stabbing will Insta Kill Downed enemies ONLY if you are Standing or Sitting.
21:03 YES! THATS IT!
This is the kind of content I want to see
GOATED channel❤
Man, Big Boss got educated on the Zero Mortal Plan i see.
Damn i expected the ladder to be on the sorrows walk since you killed it hard.
Reminder that deaths from indirect method, like explosive barrels, wont count towards the kill count.
The "Stealth is Optional" Run
Skull Face: Ugh... Un-fucking-believable, look at this mess.
as MGS 3 Veteran I've been played almost 33 times since PS2 era until Master Collection PC ,
its really annoying if you kill everyone in MGS3 such as killing a Soldier , it will be making your walk pretty slowly when you fight sorrow,
Ever see the guy running by in the river?
I wonder how that guy dies to make him run past or if it even matters?
@@youtubedj9298 Well, I don't know, I'm still searching about that guy who running on the river, But I can assume, He died from Slippery or something,
But I do see him
u can skip the fight by drowning urself then using the revive pill u just don't get the sorrow camo at the end of the fight
Mgs3 was such a good game.
I just find it really funny that The End floats face down at like 14 mph, just zooms past.
I feel like the length is just tied to the different types of enemies you kill and how you did it, one game I completely with my only kills being throat cuts up to that point and I got like 4 soldiers with throats cut between each boss spirit
"This is a solo sneak mission Snake"..."Patriot go brrrrrrrrrrrr"
Singing during the ladder sequence is top tier 🤌🤌🤌
I've done that with CQC interrogations and knife in all soldiers on my way to the sorrow on my first playthrough lol... that took FOREVER.
I literally was going to do an all kill run, but once I got past the electric fence, I remembered the sorrow exists.
Bro single-handedly turned the Cold War hot
YOU CREATED A TIME PARADOX 19:40
2:13 flashback to the knife kill upstairs in the movie "Saving Private Ryan". 😅
There's definitely a limit on the ps2 version of how many people show up in the river.
I took out absolutely everybody (300+) including Ocelots and Pilots, but there were no Ocelots or Pilots during the sorrow sequence.
It remembered all the burning scientists and interior guards though.
It has forever disappointed me that, even if you kill nobody, you still can't duck down in the river and swim during the Sorrow fight because a ghost grabs your foot. Like, wouldn't that have been a great new game bonus thing? If you got that far and didn't kill anyone, I think you earned skipping the boring walk forwards though the river.
If you want to challenge the hardest stealth section in that game, try not removing the tracking beacon before the Sorrow fight. The Ocelot unit is patrolling the river where Snake wakes up, it's extremely difficult to leave the area without an alert.
The singing was great
9:36 Guard: DUCK!
Snake: CROC!
That ladder montage was fantastic 😂
DSP if he had a brain
Rambo: Snake Eater
> What happens if you kill everybody on your way to THE SORROW?
You get my first playthrough. I had to restart. My save didn't have full life, or enough life aids.
I never did figure out if the infinitely respawning enemies counted multiple times.
i didn't expect much different result but there was a comical amount of fish in that river for sure LMAO
THIS is the kind of of stealth mission i can get behind, not enough guards to notice the bodies
Lore accurate big boss
🤣I am watching at your bridge and already laughing my head off.
The nicest Canadian during wartime...
This also how i try complete stealth game IGI as kid.
powered by: fortunate son - creedence clearwater revival
Doesn't change how I approach the boss fight.
Drown myself & revival pill at the start.
Thats what i said. After i learned about that trick, i didnt care about killing people anymore.
if i do a genocide run, i always just drown myself immediately when the sorrow fight starts. it ends the fight in a few seconds
my buddy had this game. he played it like a 12 y/o would. thenhe watched me play it stealthy. he ruined the experience for me by throwing a fit about how easy the dream sequence was and how short ov a walk it was for me... fuck you Drew!
Snake but he learned Russian stealth: you cant get caught if there’s no one alive
Beginning: calm music I don’t care
1:00 exactly: the only thing I know for real
3:02: intermission for Baki reference
3:18 intermission over, more jamming with jetstream Sam
3:36 soon afterwards sam’s theme ends
4:16 persona 5 café music comes on which doesn’t really fit the situation at all
6:16: persona 5 music ends when he makes boop with funny explosive
6:32: western? Music comes on, I guess it fits better than chill café vibes
12:49: Mario odyssey sounding music ends, snake fucking eater starts
15:30: 🫡 🫡 🫡
15:30: also, another goofy soundtrack comes on, is it also persona 5? And probably the western too, we get it, you like the soundtrack
18:38 no! Don’t do that!
20:31: I thought it would have ended, but it didn’t
I decided to skip to 29:45
No music changes in all that time!
I liked this video purely for the beauty of the ladder scene edit
THE BAKI REFERENCE! 🤣🤣🤣AUTOMATIC SUB! 👏🏾
I actually can not wait for this boss fight in the MGS3 remaster
7:22 just use blankets and thumbtacks, it usually works
this is how all stealth games must be played
I actually tried this a long time ago before the UA-cam era so in the original PS2 copy it had the same limitation.
"Btw u missed a couple of dudes and a few gunships at the Groznyj Grad overlook in the mountains after meeting Eva"
The trickiest boss fight.
I remember being so mad that I "die" at the end. after HOURS of trying, I accidentally dropped my controller, then the items menu popped. Got curious, then was able to revive.
smh.
...now, we also know that you just need to merc yourself asap on this fight so it would end instantly. LUL
7:48 If you're still struggling about it, go to First Person view and hold the attack button to extend your throwing range and let go to see how long you hold the button