Let's Talk Game Dev: With CodeMonkey
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- Опубліковано 30 лип 2023
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Join us for an exclusive interview with Codemonkey, a game development legend with nearly half a million UA-cam subscribers and a portfolio of almost a dozen published games on Steam.
With over 20 years of programming experience, Codemonkey shares his valuable insights, and gives us a behind the scenes peek into his life, game dev challenges, and creative process.
Discover the secrets behind his success and gain inspiration from his remarkable journey in the ever-evolving world of game development. Don't miss this captivating episode as we unveil the mind of Codemonkey and celebrate his lasting impact on the gaming industry.
CodeMonkey's Channel: / @codemonkeyunity
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If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our games, Veil of Maia & Samurado.
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#gamedev #indiegame #gamedevelopment - Ігри
Oh look, that's me!
Thanks for having me, it was fun!
you're very welcome, it was an honor and a pleasure!
Giga❤
Chad Monkey
King 👑
Legend!
Code Monkey deserves all of his success and more. He is invaluable to the game dev community.
Code Monkey comes across as a humble, and honest Dev, great role model for everyone in this field. Glad to see someone working hard towards their dreams. Glad I've found yourself here as well, subbed due to yourself having the same attributes! Keep up the awesome work! Tis a tough uphill battle!
The part around 25:00 about handling errors, debugging etc. is where experience pays off and why it is so useful to train people how to debug and think in diagnostics. Because the worst thing you can do on unstable grounds is build upon it. That then leads to this "i write these 500 lines and it does not work. Why?"-questions.
Code Monkey's channel helped me a lot in learning harder concepts about gamedev. I learnt a lot from his channel. Now I am finally publishing my own game on steam soon!
As someone still in my first year of gamedev, this video was very inspiring! Hopefully I'll be in a similar position in 10 years
Two of the most honest and humble devs, and that's not a given today (watch out for people promising you success if you just buy their curse... like some other game dev we all know...). People who enter this and bet their life or parts of it should know how hard work and what it takes to even have a small chance of success.
love these interviews dude. looking forward to more!
So cool that Code Monkey took the time to do this! Thanks Code Monkey!
Recently I'm developing my game alone. Bad side: difficult, overwhelming. Good side: when I get bored with levelbuilding, I switch to creating enemies. Then I switch to UI. Then I switch to other part. I can variate the things.
i feel like Code got the torch from brackeys dude's been unstoppable since then.
Thank you for asking and answering the big UA-cam channel question. I was wondering about doing devlogs as well. Great content ❤
I already listened to this on Spotify, great interview between you both with good advice to take away.
Thanks a lot for the great interview!
Great podcast, I love code monkey and his great tutorials. As you I highly recommend his tutorials. I did the turn based one and it was great. He also have free ones even for multiplayer. It is nice to see this type of podcasts among developers, I find it inspiring.
Thank man! Great guest and advice!
CodeMonkey is one of those channels that makes tutorials you just know will help you with the problem you are having.
Awesome man! You should publish these on some podcast platform 😁 would be great to listen to these episodes on the go
Code monkey filled the Brackeys void for me
2 of my fav gamedev are having a podcast, I love this vid 🙌
amazing podcast! love you both!
Great talk, thanks for that, keeps the motivation high
Yay
:D been waiting for this one since you mentioned it in another vid :D
Great interview
Great chat! I'm not a unity dev so don't always watch CodeMonkey but his videos are great and watching this really shows how much he cares.
Amazing guest today!
Great chat, guys :) As someone who is also a solo dev working from home, I'd like to echo Hugo's sentiment about focusing on staying fit and healthy, and giving yourselves more external goals than just the project you're eagerly working away at. You could argue we're in a particularly great place where we have creative control in our careers, and the potentially free time to look after ourselves around it-- that many stuck in offices or on site somewhere (plus those hyper fun commutes) really struggle to accommodate. Love the channel btw, Brandon and co. =)
Great interview! Code Monkey is a legend!
It looks like almost every solo Game Dev has a background in programming. Is there anyone like me who comes from art and started to learn programming to become a Game Dev? I'd love to see someone like this in a interview with you. I think as an artist, I see many things from a different perspective and therefore I'd love to hear someone talk about those perspectives.
The man. The legend.
I definitely loved this conversation and look forward for such useful and wonderful contents from creators like you, while I was watching this podcast here, I noticed something that bothered me plus kept me distracted most of the times is that the video clip of the gameplay of the game is larger and easily distracts the listeners from actually listen to the podcast, it distracted me a lot of times though I tried to avoid and it's a request and a suggestion to keep it small yet visible (or don't show it all the time) and enlarge the conversation screen which probably helps us pay more attention and focus on the actual content.
You’re a good interviewer Sasquatch B!
im a huge fan and follower of u two. you 2 especially and some other yt game dev inspired me to quit my job and make my own indie game. I don't know how the result would be but I'm happy that I finally managed to escape my comfort zone and starting it. today is my first they and hope it will continue for a very long time :) btw I was already a game developer in a game company
Lets go, now I have something to watch this saturday morning! Thank you Brandon!
It's not Saturday
@@sowianskizonierz2693 he might have a busy week, and he will wait till saturday to watch this video?
Lets go Brandon, I agree!
Thanks for this informative podcast.
This is the best what I could see on youtube 😍😍 You guys are inspiring 🙌🙌
Very nice,Great talk. Code monkey, ofcourse legendary advice.
Codemonkey is the goat! Please consider making timestamps for interviews!
Awesome let's game dev you give me the light et motivation to keep going thanks guys
I actually enjoy video editing. But it does take a lot of time.
He's my go to guy when I don't know how to approach a problem.
This was amazing
How about Brackey's inerview next?
Great interview. You did a really good job with this @sasquatchbgames. I'm looking forward to seeing more of these. This seems like a really good format for you. You seem like a natural at these interviews.
This inspires me.. I'll start to build many small games too 😇
What was said about early access is interesting
A lot of the reviews from the game can come from it
so if the game isn't at least solid to a certain point it could end up being negative to varying degrees for it
The guy found a way to make the dream come true, for anyone who is not Toby Fox.
You could invite Pixel Pete
Awesome chat! CodeMonkey always down to earth guy
Really enjoyed watching this. 2 dev gods in 1 stream.
I want to also say that in order to nurture creative endeavors, you need to give yourself time to be bored. If you don't, you will still burnout. Having a variety of things to do may not stop burnout for everyone. I'm one of those people, and I suspect that many people are. I've always been more productive when I give myself time to be bored.
when i was in the depths of dispair, CodeMonkey appeared as a God of saver... I can thanks him enough
What a nice video, man knowing your journey this is a great highlight for your channel, I appreciate the questions you asked CM and also gotta love CM's honesty and his advice is the best you can get, I have figured out that when I'm procrastrinating and feeling like I don't want to work on my games, excersise is key to overcome all that. Thanks both of you for such refreshing words and motivation. In terms of who should you interview next I think that @StayAtHomeDev or @ThomasBrush, also maybe someone like @Splattercatgaming could be an interesting interview on his view of indie games and what hooks he appreciates in games???? Man keep up the good work!
🔥🔥🔥 my mentor
Code Monkey looks good without his AI Eyes 😅 You both are great
He is the man!
I'm really considering leaving the US. The cost of living makes being an indie developer full-time more difficult.
Just a reminder: CodeMonkey is not actually a monkey.
Kickstarter sucks. Be cautious of it. You have to send the traffic to your game/product. The site itself helps very little. IMHO You would be better off finishing your games and buying ads or sponsorships for it.
I haven't done one, and please correct me if I'm wrong, but it seems like a Kickstarter is basically a loan when you get down to it.
@@troyharris8773 What happens is that you have to do most of the work marketing your product and sending traffic to Kickstarter. So, it’s more of a preorder platform than a marketing platform. Kickstarter does very little to promote your product and you end up spending a lot of time and money promoting their platform. Even the president of the marketing company we worked with agreed when I referred to it as a scam. However, if you have low expectations and only think of it as a preorder platform, then you’re good.
Ads are worth it?
@@undeadpresident unless you have a platform to promote yourself ads are a necessity. If you have enough profit the cost of ads can be worth it. You just have to have a high enough conversion rate.
wow code monkey doesnt look anything like i imagined lol.
Code Monkey = sigma male
I always thought that his voice was some kind of filter. It doesn't really match his face, lol
The comment about "players expecting more out of early access" is a bit one sided. Players have been burned by games that stay in alpha for years as well, for a while it seemed like devs were not finishing their games because they had already made their money.
First