Great Looking Limit Pushing NES Games (That No One Ever Talks About)

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  • Опубліковано 28 гру 2024

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  • @boogiemanspud
    @boogiemanspud 5 років тому +179

    Is there a way we could get a text list of these games? I have no idea how to spell the japanese ones, kind of hard to look a game up.

    • @Sharopolis
      @Sharopolis  5 років тому +111

      Good Point! Here they are:
      1. Track and Field II
      2. Uchuu Keibitai SDF
      3. Tetrastar: The fighter
      4. Mitsume ga Tooru
      5. Elite

    • @tomkrawec
      @tomkrawec 5 років тому +11

      Track and Tetra Star Elite: Uchuu Mitsume ga SDF

    • @boogiemanspud
      @boogiemanspud 5 років тому +9

      @@Sharopolis thanks!

    • @Vospi
      @Vospi 4 роки тому +1

      @@Sharopolis Just fantastic work. How did you source info for this video, just by playing? :)

    • @honoredshadow1975
      @honoredshadow1975 4 роки тому +1

      @@ALTDOK667 No. What's wrong with you?

  • @SpaceLordLono
    @SpaceLordLono 5 років тому +149

    The coolest obscure game I've played on NES has been Shatterhand. I'd recommend everyone try it, it feels like a modern indie title.

    • @duffman18
      @duffman18 5 років тому +7

      I second this. It's great

    • @Sharopolis
      @Sharopolis  5 років тому +15

      Yeah it's a great game!

    • @ggary04
      @ggary04 5 років тому +7

      Funny the relation of shatterhand to Mitsume Ga Tooru is Hiroyuki Iwatsuki, he has done a ton of composing and sound effects on these and other great games such as Choujin Sentai Jetman and Pocky and Rocky. His work is unmistakable.

    • @ESEJESEJ
      @ESEJESEJ 5 років тому +1

      Shatterhand came to mind for me too. It's really a good game. The last boss is hard but not unfair.

    • @DoomRater
      @DoomRater 5 років тому +2

      Shatterhand's premise spoke to me as someone who loved punching things and getting help from robot helpers. I only ever rented the game however and the difficulty was never something I was able to overcome.

  • @timmydirtyrat6015
    @timmydirtyrat6015 5 років тому +163

    Damn, Track and Field 2 could pass for an early SNES game.

    • @DragonAurora
      @DragonAurora 5 років тому +5

      Loved that friggin game!

    • @edwarddore7617
      @edwarddore7617 5 років тому +7

      Or at least PCE

    • @ertuncdelikaya8237
      @ertuncdelikaya8237 4 роки тому +3

      I say the same about Mr. Gimmick.

    • @FaxanaduJohn
      @FaxanaduJohn 4 роки тому +7

      One of the best games on the NES. The variety involved made it the Wii Sports of its day.

  • @stevezpj
    @stevezpj 5 років тому +40

    I never realised just how difficult wireframe 3D was on the NES. Thanks for the video

    • @Stratelier
      @Stratelier 4 роки тому +8

      The inverse problem -- tiled graphics on PC -- was equally difficult.
      Earlier PCs typically only had one tile-based graphics mode (mode 0 text) where:
      * You generally could NOT provide your own tile set
      * Everything was positioned on whole-tile boundaries (no access to per-pixel positioning or information)
      Whereas pixel graphics modes:
      * Significant tradeoffs between pixel resolution and color depth (palette size)
      * NO tile-based information whatsoever (text could be positioned/rendered in a tile-like manner but the VRAM only stored the output pixels, not the original text)
      * No scrolling support (i.e. if you wanted to scroll the entire screen you needed to manually update ALL VRAM across the screen area accordingly)
      A landmark title in this latter category was "Commander Keen" by id (yes, the same guys who later made DOOM) where they figured out some technical tricks to achieve console-quality screen scrolling and sprite rendering.

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 Рік тому

      Damn the NES can barely draw a straight line let alone do it in 3d

    • @j0nnyism
      @j0nnyism Рік тому +1

      Not real vector though. Some very clever bitmap work

  • @bitwize
    @bitwize 5 років тому +46

    Thank you for including so much technical detail in this video. I've seen "games that push the limits of the NES' vids before, but all the interlocutor really had to say was stuff like "the sprites are nice and big, the graphics are colorful" and handwavy references to "Mode 7", so this is refreshing.
    Speaking of Mode 7, the (actually!) Mode 7-like effects in TetraStar the Warrior were probably done with the palette technique. This technique was explained in one of GameHut's videos. Basically you set up a static image that consists of a repeating pattern of stripes, one of each color in a single palette. Then on each scanline you reprogram that palette register such that the palette entry corresponding to the X coordinate of the texture image holds the color of the texel at that location on that scanline. (This is where the MMC3's scanline counter comes in handy.) On the NES this could be used to set up a repeating texture four texels wide -- eight if two palettes are used -- with only a few bytes written per scanline.

    • @Sharopolis
      @Sharopolis  5 років тому +1

      Thanks for the info! I wanted to talk more about the ground effect in the video, but I couldn't work out what was going on well enough to explain it properly. I should have known GameHut would have got there first!

    • @bitwize
      @bitwize 5 років тому +1

      @@Sharopolis He talked about it in the context of a different game. I was just hazarding a guess as to the technique used by TetraStar the Fighter. I could be totally wrong!

    • @RT55J
      @RT55J 5 років тому +4

      Tetrastar is most likely switching *tilesets* on a per scanline basis, not the palette. Otherwise, your explanation is correct in principle (that the effect is basically a pattern of stripes whose appearance is modified on a per-scanline basis).
      Doing mid-screen palette changes on the NES requires *hideously* precise timing to avoid color artifacts, and even then you could only change a couple colors per scanline at most. Barely any games in the entire NES library do so. On the other hand, using the MMC3 to switch CHR-ROM banks mid screen is relatively quick and trivial, and is something that dozens upon dozens of games do with minimal issue.

  • @tommylakindasorta3068
    @tommylakindasorta3068 5 років тому +16

    I'm just blown away by some of the late-generation NES games. It's really impressive what they managed to do with the hardware. I got a Sega Genesis in 1989 and never looked back, so I missed out on all of them. Thanks for the video.

    • @yellowblanka6058
      @yellowblanka6058 5 років тому

      To be fair that had far more to do with the mapper chips/CPUs publishers added into the cartridges than the base NES hardware.

    • @KuraIthys
      @KuraIthys 4 роки тому +2

      @@yellowblanka6058 True enough. But accommodating such mapper chips is an intentional part of the design.
      That's why the video bus is on the cartridge port.
      And why audio In was present.
      It's also why the SNES has 16 additional pins on cartridges with expansion chips.
      Plus it's not a new concept at all.
      The only reason Pitfall is possible on an Atari 2600 is due to a memory mapper chip that let it use 16k instead of 4k.
      For that matter, several Atari 2600 games contain a POKEY chip. (the sound chip later used in atari's 8 bit computers and the 5200) which let them have better sound than normal atari games.
      This concept goes back almost as far as cartridge based games.
      And it's hardly fair calling a cartridge based system out for this when computers had all kinds of similar stuff going on.
      From the expansion slots on a PC, to the memory upgrade system on an Amiga.
      Even just going from a tape drive to a disk drive would let you do much more complicated things.
      Might not sound like much, but having 130 kilobytes to work with instead of 64 can do a lot.
      (and you can use multiple floppy disks, so you can get much, much bigger games that way using multiple disks)
      While expanded capabilities were certainly a thing, the main thing that NES mapper chips do is provide more storage space over time as memory chips got cheaper.
      This is no different from providing your computer with something like a floppy disk drive later in life.
      (indeed the first upgrade later in life to the NES hardware's japanese counterpart - the famicom. Was a disk drive - the famicom disk system. And the first mapper chips were simply trying to provide a way to play FDS games using only a cartridge.)

  • @azforu29
    @azforu29 5 років тому +8

    I still remember getting The Guardian Legend and Super Mario 3 for Christmas of 91. Christmas of 92 was Little Nemo The Dream Master and Operation: Wolf. Never forget that feeling of looking under tree on Christmas Eve.

  • @0morgulis
    @0morgulis 5 років тому +22

    SMB 3: Let's put the MMC3 scanline counter on the status bar at the bottom.
    Tetrastar: Let's use the scanline counter EVERYWHERE

  • @junkdata6242
    @junkdata6242 5 років тому +34

    Summer Carnival '92 Recca by Naxatsoft is another game I can scarcely believe actually runs on a Famicom. Not only is it super fast and throws an insane amounts of sprites on screen, it also has weird twisty turny scanline effects going on in the background while maintaining the gameplay speed.

    • @maxwelsh6121
      @maxwelsh6121 5 років тому

      Absolutely Gradius 2 impressed the hell out of me as well. Over Horizon -may- be the best looking of the 3...if not necessarily best technology utilization of them...

    • @Sharopolis
      @Sharopolis  5 років тому +4

      I love Gradius 2! I nearly put that in but I cut it to keep the running time down. I'm sure I'll feature Recca in a future video at some point.

    • @TheLastLineLive
      @TheLastLineLive 5 років тому +2

      Yep that game is one I would probably have to say is the most impressive use of the NES. Well Elite probably is for obvious reasons, but the low framerate does make it a slog to play by modern standards, while Recca plays just as good as the top notch shmups on the system.

    • @FeelingShred
      @FeelingShred 5 років тому

      Looked the game up, it can be a technical marvel or whatever, but I find that it looks ugly and goes too fast for actual enjoyment, but I also like missionary sex, so in the end who gives a fuck ua-cam.com/video/nfY79-3AdGY/v-deo.html

    • @pkkingcrimsonrequiem1332
      @pkkingcrimsonrequiem1332 5 років тому +4

      @@FeelingShred
      I mean, the game caters to hardcore shmup fans who want a challenge, so I enjoy the fast gameplay, but i'd understand why it wouln't appeal to everybody. I don't think it looks ugly, but I believe that the development of the game was rather short, as it was made for the 1992 Summer Carnival event, so further refinments weren't possible.
      On another note, Zanki Attack mode could actually be the first bulllet hell game ever, since it predates Batsugun by about a year.

  • @GameHammerCG
    @GameHammerCG 5 років тому +24

    Oh my goodness, Elite looks amazing on the NES!

    • @5ynthesizerpatel
      @5ynthesizerpatel 4 роки тому +1

      Ian Bell rated it as his favourite version and one of his biggest technical acheivements

  • @frontxxrunner
    @frontxxrunner 5 років тому +16

    I remember getting track and field 2 as a kid. Was so impressed with the graphics in Nintendo Power, and I wasn't disappointed once I got it.

    • @LoganHunter82
      @LoganHunter82 4 роки тому +1

      And it wasn't a bad game, either.

  • @santitabnavascues8673
    @santitabnavascues8673 3 роки тому +3

    The tetrastar ground used the scanline counter to swap color palettes on the ground on each line, effectively streaming in bitmaps on the ground. It actually is a neat trick that comes from Amiga computers to fake some 3D effect, that was cleverly used in megadrive/genesis Mickey Mania level of the moose chase

  • @StefaNonsense
    @StefaNonsense 5 років тому +28

    Had no idea Elite was ported to the NES, dayum!

  • @MattGreerMusic
    @MattGreerMusic 5 років тому +46

    Anything with parallax on the NES impressed me.

    • @Stratelier
      @Stratelier 4 роки тому +1

      Most NES parallax was implemented via scanline counting (e.g. Wave Man's stage in MM5), but scrolling the background tile assets _themselves_ is a genius approach that yields an almost-perfect parallax layer.

    • @ostiariusalpha
      @ostiariusalpha 4 роки тому

      @@Stratelier Animating the background to replicate the effect of parallax was still processer intensive for even the most advanced enhancement chips available at the end of the NES life cycle. That's why the patterns are simple and repetitive.

    • @Stratelier
      @Stratelier 4 роки тому

      @@ostiariusalpha Yeah, it's not like the character table had its own scrolling support. It must've been like trying to implement any kind of smooth scrolling on early PC graphics.

    • @ostiariusalpha
      @ostiariusalpha 4 роки тому

      @Denny of Den Kat Games Yes, Stratelier already mentioned scanline counting to start with. We're talking about overlapping parallax though, which the NES imitates by animation of background tiles like on Sword Master. You can claim that it's a short command, but it quickly gets more processor intensive as you make the animation longer or the scrolling mult-directional. Sword Master takes it easier on itself by making the animation non-reversible (the screen only scrolls in one direction), and on a single plane.

    • @ostiariusalpha
      @ostiariusalpha 4 роки тому

      @Denny of Den Kat Games You seem pretty unfamiliar with how much adding that "single command line" of animation taxes those primitive NES enhancement chips when they're trying to do everything else already. And yes, swapping the animation scrolling direction is an added complexity for the processor to deal with. Have you ever written any NES programs that try to coordinate multi-directional background scrolling with multi-directional tile animations? Pretty clearly you have not.

  • @joecoolmccall
    @joecoolmccall 5 років тому +2

    I was impressed by the tile list you put in the video. I habw watched ton of these "greatest" or "best of" lists and never seen anyone even bother to use those as a visual example.
    Well done.

    • @Sharopolis
      @Sharopolis  5 років тому

      Thanks a lot, I wasn't sure if it would work as a visual aid, but I'm glad you think it did!

  • @Octo4533
    @Octo4533 5 років тому +27

    11:59 Excuse me, w h a t. Wireframe models on an NES??? Nintendo, please put this on NES games for Switch.

  • @christophermoody6840
    @christophermoody6840 4 роки тому +2

    Great video. Yes Track & Field 2 was amazing looking. I remember being amazed at seeing the pictures in magazines like Nintendo Power back in the day. My favorite mode was the gymnast high bar. I think people dont remember it so much because the NES was in its last days in 1989, 16 bit was right around the corner and the Genesis was out that same year.

  • @quiet451
    @quiet451 5 років тому +2

    Great list and great video! Usually if youtube recommends a video with a similar title, I expect the same old games. Way to be unique and informative.

  • @MrSEA-ok2ll
    @MrSEA-ok2ll 5 років тому +3

    Ram used to be super expensive during console early days, but by 1990, prices started to quickly drop. This enables cartridges to increase...I think there was an Best version of Alladin with a 512kb cartridge.

  • @mazor13
    @mazor13 5 років тому +5

    Mitsume ga Tooru and Tetrastar: The fighter are really damn impressive! Stunned honestly.

  • @bryanyurcan4363
    @bryanyurcan4363 5 років тому +3

    I used to play track and field 2 at my friend Max's house....bringing back memories!

  •  5 років тому +3

    I really loved this video. Discovered some new games in it. The "that no one ever talks about part" was key because there's many videos that always mention the same hardware-pushing games. Great job.

    • @Sharopolis
      @Sharopolis  5 років тому +1

      Thanks, I tried to make it a deep dive. There's a lot more lesser known NES games I could talk about if people are interested!

  • @Kawa-oneechan
    @Kawa-oneechan 4 роки тому +5

    The scrolling floor in Tetrastar seems to work as follows: at the top, as detected by the scan counter, the game swaps in a different tileset with the basic floor pattern. Then, for each line of visible floor, it sets a different variation of the floor's palette, which helps create the illusion of it scrolling in perspective.
    This is not unlike the standard classic racing game road effect, where the lines in the center and the red-white edges are a palette effect, while the road itself is an image going straight ahead that's shifted into a curve the same way that wavy boss is made all wavy.

  • @wohdinhel
    @wohdinhel 5 років тому +3

    Tetrastar is mindblowing. It looks more like a prototype of Star Fox than Elite does.

  • @JohnDRobinsonelectronicdrums
    @JohnDRobinsonelectronicdrums 5 років тому +7

    always entertaining! another superb documentary, Sharopolis!

  • @Larry
    @Larry 5 років тому +93

    I know it doesn't count for your list, but someone recently managed to get DOOM running on a NES. Is closer to the PC version and runs a lot faster than the SNES and 32X versions too!

    • @Sharopolis
      @Sharopolis  5 років тому +25

      Oh yeah! I just found that video, makes the SuperFX look pretty weak!

    • @edwarddore7617
      @edwarddore7617 5 років тому +2

      I need to see that, I've seen 16 bit Doom

    • @MakotoIchinose
      @MakotoIchinose 5 років тому +7

      Ah yes, that Pi NES cartridge.
      It's impressive how the maker basically turns Raspberry Pi into an "expansion chip", without any outsourced power input.

    • @Sinn0100
      @Sinn0100 4 роки тому +1

      What?! Larry man, we need a link like stat! ;)

    • @jfwfreo
      @jfwfreo 4 роки тому +21

      Doom isn't actually running on the NES, its running on a separate CPU in the cart with the NES being used to output video & sound and input controller inputs.

  • @Hologhoul
    @Hologhoul 10 місяців тому

    Fascinating as usual. I love how these game devs were so enthusiastic and creative.

  • @paulunga
    @paulunga 5 років тому +18

    I really expected "Gimmick!" on this list. But I guess people talked about that one.
    Also, I actually had that game with the three-eyed baldheaded guy back in the day. Got it on a bootleg cartridge in Poland. :D

    • @Sharopolis
      @Sharopolis  5 років тому +3

      I left Gimmick out because it seems to be so well known now, but it's an amazing game.

  • @Asterra2
    @Asterra2 5 років тому +8

    Seeing a proper 3d game on the NES, let alone the very first 3d vector game I ever saw in the home (Elite on Apple IIe) is... the most unexpected thing of this month.

    • @j0nnyism
      @j0nnyism Рік тому

      Except it’s not vector graphics at all. It’s very clever

  • @dan_loup
    @dan_loup 5 років тому +6

    One game i think deserves some mention on the technical side is battletoads.
    The mapper this game use absolutely primitive as hell.
    No line counters, the tile memory is dealt by just sticking 8KB of memory there (which means the tiles must be updated manually with the CPU), and to rub salt in the injury, the mapper switch the whole 32KB of ROM memory at once, which means you have to repeat "bank changing code" on ALL the banks.
    On MMC1 and other sane mappers, there's generally a portion of the memory that stays stuck at the first 8-16KB, but not on battletoads.
    All the effects you see on this game are made with very careful timing and somehow still having CPU time for the rest of the thing.
    You can tell the NES to tell you once per frame where the TV is with the sprite 0 hit trick, but after that, you're on your own.
    I bet the game is hard as it is because the developers had to vent the frustration somewhere.

  • @roachdoggjr4626
    @roachdoggjr4626 4 роки тому +15

    Vinny vinesauce recommended this vid on his stream tonight. Great recommendation

  • @Helloyousilverdevil
    @Helloyousilverdevil 4 роки тому

    Dude, these are QUALITY videos. Can't believe you've only got 6k followers- I hope you blow up soon. I only discovered you yesterday, so hopefully the algorithm starts showing you to more people like me.

  • @DarkPuIse
    @DarkPuIse 5 років тому +8

    I'd put Vice: Project Doom up there. Really good animation in its background tiles, stages rarely resemble any other level in the game, even some parallax scrolling effects (most noticeable with the clouds as seen in some cutscenes and fights).
    Helps the game is also really damn good, with three types of stages (platforming, top-down driving, first-person shooting). Basically a good way to think of it is "Adventures of Bayou Billy" without bullshit ramped-up US difficulty (it's tough, but fair, with unlimited continues), cutscenes quite reminescent of Ninja Gaiden, and a pretty damn good soundtrack to boot.
    Hidden gem for sure!

    • @FeelingShred
      @FeelingShred 5 років тому

      wow good recommendation, that one was actually worth looking up ua-cam.com/video/nfY79-3AdGY/v-deo.html

  • @Gfors85
    @Gfors85 5 років тому +5

    Thanks for a great video! Im currently remaking the sprites of Zelda 2 and its nice to get some more knowledge about how things work back there in the gfx department. Zelda 2 really is badly planned and seem to has wasted great oppertunities to a variety of great stuff. :(

  • @markpfeffer7487
    @markpfeffer7487 5 років тому +2

    Some of these look like genesis games! Thanks for showing and telling! Really interesting stuff. Your narrative style reminds me of getindiegaming a lot

  • @FromTheRoomOfLittleEase
    @FromTheRoomOfLittleEase 4 роки тому

    Great video, these are very interesting, nice to run into some rare games I don't know that are actually interesting.
    I remember Elite but I guess being in the U.S. I missed that port.
    This is the best kind of UA-cam video, in that it provides a service as well as being entertaining.

  • @ryzo5764
    @ryzo5764 3 роки тому

    Track and field 2 is an outstanding visual achievement. I discovered some years ago. I was so surprised. Even the voice tracks are remarkable

  • @nikosuoa
    @nikosuoa 5 років тому +2

    Nice video, I don't think I've ever seen these before :), they look great for NES games!

  • @StevenMorris
    @StevenMorris 5 років тому +1

    Awesome informative video! Always great to learn about lesser known and impressive NES titles

  • @VBshredder
    @VBshredder 4 роки тому

    Wow, right off the bat great choice on Track and Field 2. I HAD to have that game back in the day based on screenshots alone!

  • @emmanueloverrated
    @emmanueloverrated 5 років тому +2

    wow very interresting video. Didn't know that shooter you was talking about. There're very interresting tricks they achived to pull out of the machine... very interresting. MMC3 and 5 was pretty powerfull discrete logic chips. SMB3 was truly a technical acheivement...

  • @Wyrdwad
    @Wyrdwad 4 роки тому +2

    Perhaps unsurprisingly, Uchuu Keibitai translates as Space Defense Force, which is clearly what the SDF is meant to stand for. I suspect the game was meant as a sequel to EDF (Earth Defense Force).

  • @danielespeziari5545
    @danielespeziari5545 5 років тому +1

    Impressive video! Well documented and actually talking about obscure games

  • @Thatdudewithatie
    @Thatdudewithatie 5 років тому +2

    Loved the first one! Played it for hours and years

  • @ratix98
    @ratix98 5 років тому +1

    I played all the game you showed in the video. The only exception was elite because its pal. I could not play it on my NTSC hardware.
    Battletoads double dragon the ultimate team is also graphically amazing to me excellent use of color and wonderful Sprite work.
    I also need to mention the guardian legend for its ambitious idea of blending a shooter with zelda exploration mixed into it. Lots of enemies are designed with eyes all over the place but some designs for the bosses were pretty cool.
    If you were to crack open the palette on the game you would see what I mean. they squeezed everything they could onto the mapper used. According to the guy behind rollie there was not much room to add anything

  • @jurispurins8065
    @jurispurins8065 2 роки тому

    Really great video and comment FS on other NES games - I’m seeing this video 16-May-22 love seeing some great obscure NES games - still great after all these years. We will be saying the same about Switch games too as there are so many of them already

  • @warmCabin
    @warmCabin 4 роки тому

    8:23 I think that scrolling ground effect actually uses some palette cycling shenanigans. GameHut did a video on that technique for the moose chase in Mickey Mania.

  • @alienfish8521
    @alienfish8521 3 роки тому

    I had Track & Field 2 on the NES when I was a kid. That brought back some memories seeing that.

  • @igodreamer7096
    @igodreamer7096 5 років тому +2

    Mitsume ga Tooru looks really nice! Its sad it don't have much recognition, but at least we know now about all the features it have! xD

  • @megantron_yt
    @megantron_yt 5 років тому +2

    Wow! Thank you! This is a very informative video! I enjoyed it! :)

  • @GameplayandTalk
    @GameplayandTalk 5 років тому +3

    Good video. There were quite a few in here I hadn't heard of before.

  • @DerkerBluer
    @DerkerBluer 5 років тому

    I've been looking for Mitsume ga tooru's real name for over a decade.
    I played it on an emulator for the playstation 1. I used to think it was a game about Krillin from Dragon Ball lol.
    What a neat surprise from a youtube's recommended video.

  • @cienciamarcial
    @cienciamarcial 4 роки тому

    Didnt know any of these gems! AWESOME vídeo.

  • @crowmigration8245
    @crowmigration8245 5 років тому +2

    Did not know SMB graphics fit on one unchanging page. Amazing what they did with that. I did know the bushes are reused as clouds. Edit: also my pick is the forward scrolling shooter. the third one I think. That giant building or enemy scrolling beyond the horizon, buttery smooth, clean 3d looking graphics.

  • @Typhoonbladefist
    @Typhoonbladefist 5 років тому

    That’s quite an impressive hack for 3D graphics in a old Nintendo system using tiles; it shows how programming is really an art in itself.

  • @heelturnsface
    @heelturnsface 5 років тому +2

    I had a lot of fun playing Track and Field when I was a little kid

  • @boodro2122
    @boodro2122 5 років тому +6

    Track and Field 2 was effing impossible when I was a kid! I couldn't figure out how to play it...the mechanics and such. PLUS, I was too young to know the rules to any of those Olympic sports...it haunts me!

    • @jeffdavis6657
      @jeffdavis6657 5 років тому +1

      I had a lot of trouble too, until I got a NES MAX. I discovered a glitch, on the Hammerthrow, use a 90 degree angle, the graphics will show it properly going straight up, but give you incredible distance, at least it did on mine.

  • @retrogameaudio
    @retrogameaudio 5 років тому

    Something cool I noticed in Elite- The "death animation" for the ship exploding appears to be randomized. It's been a while since I've looked at it, but as I recall, the various bits of wire frames will separate at different speeds and angles every time. It might just be simple randomization, I have no idea, but it at least gives the illusion that there's some kind of physics behind it. And it makes the 3D feel all the more legitimate. Really neat.

  • @amakyusa
    @amakyusa 5 років тому +1

    I was looking for something 'new' to play and now I got it! Thx!

  • @stepheng8061
    @stepheng8061 4 роки тому +1

    Love love love the channel dude I watched every video now so good

  • @SeekerLancer
    @SeekerLancer 4 роки тому +2

    TetraStar and its predecessor Cosmic Epsilon really blow my mind.

  • @ChaossX77
    @ChaossX77 Рік тому

    The difference between track and field to it's sequel might be the biggest jump in graphics I've even seen to this day.

  • @donmiller80
    @donmiller80 5 років тому +1

    Great video and good job unearthing some stuff you don't hear about often!!

  • @scottbreon9448
    @scottbreon9448 5 років тому +2

    I don't know if it pushes the hardware or not, but the recent homebrewed NES port of Berzerk is impressive as hell

    • @Sharopolis
      @Sharopolis  5 років тому

      That looks really good! Maybe better than the arcade original.

  • @funposting8912
    @funposting8912 5 років тому +7

    11:58
    “Everyday, I imagine a future where I can be with you”
    I can’t be the only one, right?

  • @CadillacFrank
    @CadillacFrank 8 місяців тому

    great video! All the titles were new to me and I love the detailed info provided!

  • @RightNowMan
    @RightNowMan 4 роки тому

    Excellent video. You're really good at this.

  • @Rocall
    @Rocall 5 років тому

    One of the best hard pushers vid I’ve ever seen
    Cool video!

  • @DoctorBlankenstein
    @DoctorBlankenstein 5 років тому +3

    I had Elite for C64, didn't realize it was also NES. Cool game.

  • @yakovhadash
    @yakovhadash 5 років тому +1

    Wow there are still NES gems to be uncovered

  • @Bacon420
    @Bacon420 4 роки тому

    I loved Track & Field in the arcade because you could hit the buttons super-fast with a comb or pencil! When Track & Field 2 came out, I got the dance pad thing for it...it was a nightmare! Me and my little sister running on it was always a bad idea.

  • @Darkmasta05
    @Darkmasta05 5 років тому +1

    Great limit NES looking pushing games

    • @Sharopolis
      @Sharopolis  5 років тому

      (That Ever No Talks One About)

  • @Tmidiman
    @Tmidiman 4 роки тому

    Track and Field II was one of my favorites! Loved archery and karate.

  • @mendez704
    @mendez704 2 роки тому

    Ufff. I am reminded of how much gorgeous and amazing I always thought Track and Field II was

  • @NIMPAK1
    @NIMPAK1 5 років тому

    Glad to see more people talk about Mitsume Ga Tooru. Personally I think in terms of licensed games for the NES/Famicom it was EASILY on par with the like of DuckTales and Batman (maybe even a bit better).
    If you plan on doing a sequel, one game I'd like to see talked about is Super Spy Hunter/Battle Formula. I'm not sure how many people talk about that one.

  • @targetrender9529
    @targetrender9529 5 років тому +1

    I had track and field 2. It was amazing. The graphics were as good as the best Sega Master System game, and it was quite fun.

  • @cjnf11
    @cjnf11 5 років тому +1

    Well, if you're talking about extra hardware...
    Normal Castlevania 3 is well-known to anyone, but in Japan it was released as Akumajou Densetsu, which was one of the three games on the Famicom system to use Konami's VRC6 chip for music thus allowing a VASTLY superior version of the soundtrack. Hidenori Maezawa himself took part in its creation process.
    VRC7 is even more rare, it was used only in two games, and only in one for the music - Lagrange Point. Its music capabilities are super awesome because it is an inferior version of YM2413 OPLL.

  • @michaelwalker8250
    @michaelwalker8250 4 роки тому

    Absolutely loving your videos.

  • @qtarokujo2031
    @qtarokujo2031 5 років тому +1

    Great limit looking pushing NES GAMES, My favourite type of videos

  • @Friedslick6
    @Friedslick6 5 років тому

    Nice video! I was expecting to see a some other titles like Willow and The Immortal on here too, but you definitely covered most of the best.

  • @susanfit47
    @susanfit47 2 роки тому +1

    NES games released after the Super NES came out:
    Smash T.V.
    Bases Loaded 3
    Bases Loaded 4
    Talking Super Jeopardy!
    Captain Planet
    Gun Nac
    Rockin' Kats
    Monster Truck Rally
    Magic Darts
    Trog!
    Bo Jackson Baseball
    Wolvering
    Robin Hood: Prince of Thieves
    Roger Clemens' MVP Baseball
    American Gladiators
    Where in Time is Carmen Sandiego?
    Pirates!
    Darkman
    L'Empereur
    Eliminator Boat Duel
    Home Alone
    Home Alone 2: Lost in New York
    Sesame Street: A-B-C/1-2-3
    Sesame Street: Countdown
    Star Wars
    Star Wars: The Empire Strikes Back
    Snow Brothers
    Vice: Project Doom
    Wurm: Journey to the Center of the Earth
    Space Shuttle Project
    Uncharted Waters
    The Bard's Tale
    Adventures of Lolo 3
    Disney's TaleSpin
    Tiny Toon Adventures
    Tiny Toon Adventures Cartoon Workshop
    Tiny Toon Adventures 2: Trouble in Wackyland
    Barbie
    Tom & Jerry
    The Simpsons: Bart vs. the World
    The Simpsons: Bartman Meets Radioactive Man
    Captain America and the Avengers
    Shatterhand
    Treasure Master
    Tecmo Super Bowl
    The Flintstones: The Rescue of Dino & Hoppy
    The Flintstones: Suprise at Dinosaur Peak!
    Batman: Return of the Joker
    Batman Returns
    Golf Grand Slam
    KickMaster
    Nightshade
    Wheel of Fortune Featuring Vanna White
    Attack of the Killer Tomatoes
    Die Hard
    Rampart
    Monster in My Pocket
    Cyberball
    Bucky O'Hare
    Cowboy Kid
    Dragon Fighter
    The Addams Family
    The Addams Family: Pugsley's Scavenger Hunt
    Legends of the Diamond
    M.C. Kids
    Terminator 2: Judgment Day
    The Terminator
    Star Trek: 25th Anniversary
    Super Spy Hunter
    Mega Man 4
    Mega Man 5
    Mega Man 6
    TMNT III
    TMNT: Tournament Fighters
    Godzilla 2
    Hudson Hawk
    Sword Master
    G.I. Joe: A Real American Hero - The Atlantis Facotr
    Dragon Warrior III
    Dragon Warrior IV
    Wizards & Warriors III: Korus... Visions of Power
    Fisher-Price: Firehouse Rescue
    Ghoul School
    Thrilla's Safari: T&C Surf Designs II
    Paperboy 2
    The Mutant Virus: Crisis in a Computer World
    Hook
    F-15 Strike Eagle
    Motor City Patrol
    Toxic Crusaders
    AD&D: Pool of Radiance
    AD&D: DragonStrike
    AD&D: Hillsfar
    Ultimate Air Combat
    Race America
    Wizardry II: The Knight of Diamonds
    Hatris
    Wacky Races
    Roundball: 2-on-2 Challenge
    Gemfire
    King's Quest V
    Power Punch V
    Disney's Darkwing Duck
    Ferrai Grand Prix Challenge
    Yoshi
    Yoshi's Cookie
    Day Dreamin' Havey
    The Blue Marlin
    Baseball Stars 2
    Greg Norman's Golf Power
    Defenders of Dynatron City
    Capcom's Gold Medal Challenge '92
    Danny Sullivan's Indy Heat
    RoboCop 3
    Might & Magic: Secret of the Inner Sanctum
    Krusty's Fun House
    The Blues Brothers
    Contra Force
    Tecmo Cup Soccer Game
    Tecmo NBA Basketball
    Adventure Island III
    Felix the Cat
    Stanley: The Search for Dr. Livingston
    WWF WrestleMania: Steel Cage Challenge
    WWF King of the King
    Crash 'n the Boys: Street Challenge
    Little Samson
    Panic Restaurant
    Legend of the Ghost Lion
    Swamp Thing
    Power Blade 2
    Gargoyle's Quest II
    Goal! Two
    James Bond Jr.
    Spider-Man: Return of the Sinister Six
    Widget
    George Foreman's KO Boxing
    Prince of Persia
    Best of the Best: Championship Karate
    The Jetsons: Cogswell's Caper!
    The Great Waldo Search
    The Adventures of Rocky and Bullwinkle and Friends
    R.C. Pro-Am II
    Joe & Mac
    Caesars Palace
    F-117A Stealth Fighter
    The Young Indiana Jones Chronicles
    Lemmings
    Overlord
    Break Time: The National Pool Tour
    Ultima: Warriors of Destiny
    Bomberman II
    Fire 'n Ice
    Alien 3
    Zen, Intergalactic Ninja
    Mickey's Safari in Letterland
    Mickey's Adventures in Numberland
    Lethal Weapon
    Casino Kid II
    Rollerblade Racer
    Kid Klown in Night Major World
    Kirby's Adventure
    The Untouchables (re-release with blue label, version 2, to coincide with the TV show adaptation of The Untouchables movie
    Disney's DuckTales 2
    Cool World
    Jurassic Park
    Battletoads/Double Dragon
    Mighty Final Fight
    Color a Dinosaur!
    Bubble Bobble Part 2
    Mario is Missing!
    The Incredible Crash Dummies
    Battleship
    Bram Stoker's Dracula
    Star Trek: The Next Generation
    Tetris 2
    Nigel Mansell's World Championship Racing
    Championship Pool
    Last Action Hero
    Cliffhanger
    Jimmy Connors Tennis
    The Ren & Stimpy Show: Buckeroo$!
    Wayne's World
    Pro Sport Hockey
    Pac-Man (Namco Hometek version)
    Ms. Pac-Man (Namco Hometek version)
    Indiana Jones and the Last Crusade (UBI Soft)
    Disney's Chip 'n Dale Rescue Rangers 2
    Alfred Chicken
    Bonk's Adventure
    Zoda's Revenge: StarTropics II
    Mario's Time Machine
    Disney's The Jungle Book
    Wario's Woods

  • @olanmills64
    @olanmills64 5 років тому

    This was a great video with pretty unique content. I learned things! Maybe there are other videos with similar subject matter, but I haven't come across them.

  • @DoomRater
    @DoomRater 5 років тому

    I had no clue Elite was on the NES and knowing what it ran like on the C64, I'm blown away.

  • @dariusq8894
    @dariusq8894 3 роки тому

    I actually have a copy of SDF! I got it as a gift when one of my cousins was returning to Canada from Hong Kong. The cartridge itself is even larger than the standard Famicom cart.

  • @coffincolors_
    @coffincolors_ 5 років тому

    Love Track and Field 2. Back in 1994~95, probably one of the first games I ever played in my life, and a really great 2 player game. Never could get the long jump and down though. "Foul. Foul. Foul."

  • @justwatch2760
    @justwatch2760 3 роки тому

    That extra ram in the support chips also meant faster tile swapping with a reduced flicker rate. If you had seen Track and Field 2 for the first time on a home console, you would be hard pressed to believe that it was a 16 bit system game. That game really upped the bar of what I would expect out of the NES in the future of that time. Sadly, I was let down more than blown away! The NES is still one of the greatest systems ever made in my opinion! Do you realize the money that Nintendo would have saved with 3rd party developer costs if they would have just made their systems disk related rather than the early cartridge based systems.

  • @systemafunk
    @systemafunk 5 років тому +2

    Metal Storm is possibly my favorite graphics on the NES, though not as obscure as this. Great use of parallax and great animation.
    Bucky O' Hare is another one. Again, not as obscure, but definitely not mainstream like Mega Mans or Kirby or Contra/Super C.

  • @dc9662
    @dc9662 4 роки тому +1

    For as good as it looks, I hardly hear anyone mentioning Batman: Return of the Joker. I remember it being a pretty great game, though I haven't played it in a very long time!

  • @bloodypommelstudios7144
    @bloodypommelstudios7144 5 років тому

    Really impressed Elite ran on the NES. Always wondered whether it was possible to use that technique.

  • @igorperuchi2114
    @igorperuchi2114 4 роки тому

    At least one of them I've played once, the Three-Eyed Boy, or Mitsume ga Tooru. Indeed a good platformer!

  • @TheRealJPhillips
    @TheRealJPhillips 5 років тому +1

    Great video. Yes the NES developers started adding extra chips in their games as standard around the time the turbo graphics system came out. Also anther reason why games were closed to $70 and such

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 Рік тому

      They added expensive chips and the games werent that much better also those carts dont work on "knockoff" NES consoles usually

  • @H00ps
    @H00ps 4 роки тому

    Good stuff so far bro. Keep it up.

  • @Slenderquil
    @Slenderquil 5 років тому +2

    I never would've expected to see a 3d game on the nes. The things devs can pull off are insane

  • @-roejogan-
    @-roejogan- 5 років тому +2

    this video was incredible! its exactly the sort of thing I've been searching for, and I've since liked and subscribed. one thing, some of the titles are rather obtuse, is there any way we could get you to list them in the description?

    • @-roejogan-
      @-roejogan- 5 років тому

      excuse me, I saw you've posted the list on another comment. still, great video!

    • @Sharopolis
      @Sharopolis  5 років тому +1

      I've added it to the description too now. I should have done that to begin with!

    • @-roejogan-
      @-roejogan- 5 років тому

      Sharopolis
      thank you so much!

  • @samghost13
    @samghost13 5 років тому +1

    Oh oh Track&Field my thumbs oh my bloody thumbs... But there was a Gamepad a cheater pad ; )
    ELITE was and is a Wonderful game without any limits! You are free to do what ever you want. A Masterpiece!
    I feel like that Little Nemo is also a really really Beautiful game. I am recently done a playthrough with my OG cartridge.
    Well done! Great video i give it da thumbs up!

  • @AmartharDrakestone
    @AmartharDrakestone 4 роки тому +5

    "cutscenes that are atmospheric" - Shows a guy with a bucket on his head talking to a robot dog... Okay...

    • @Sharopolis
      @Sharopolis  4 роки тому

      Hmm, well since you out it like that, maybe atmospheric was not the word I should have used!

    • @Mugen_YG
      @Mugen_YG 3 роки тому

      why conveniently leave out "in an 8 bit sort of way" ?

  • @startedtech
    @startedtech 5 років тому +1

    Wow, Elite looked fantastic. Amazing that was running on an NES.

  • @OleksiiTheAngry
    @OleksiiTheAngry 2 роки тому +1

    Oh the sweet background music

  • @Di3mondDud3
    @Di3mondDud3 5 років тому

    Now i wanna look more into why Elite doesn't run on US hardware lol. Great job on the video man, nice to see a list full of different games for once.

  • @RoseTintedSpectrum
    @RoseTintedSpectrum 5 років тому +1

    Good information, well presented! Subscribed.

    • @Sharopolis
      @Sharopolis  5 років тому +1

      Thanks for watching and thanks for subscribing! I've just returned the favour!