The ULTIMATE F-16 Landing Guide | DCS: World
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- Опубліковано 27 тра 2024
- Find yourself struggling to land the mighty F-16 in DCS: World?
No worries, I'm here to help!
This video shows you all the tools and tricks I use to make my F-16 landings precise and smooth.
If you found this helpful be sure to like and subscribe for more future DCS tutorials and guides ;)
If you need any further help I'm always available on my Discord server, I'd love to see you there!
Link to my Discord:
/ discord
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Time stamps:
00:00 Opening and Intro
00:32 Important Things to Understand
01:31 Controls Set-Up
04:28 Landing Demonstration and Explanation
13:18 Touchdown and Rollout
13:49 Taxi to Parking
15:53 No Waypoint? No Problem!
20:13 2nd Touchdown and Rollout
21:08 Outro - Ігри
A quick tip for landing. Once your gear is down hit the "Uncage" button and it will declutter your HUD and make it easier to see the runway etcetera. Great Video Mambo, very helpful.
That's really cool! Actually didn't know about that! Seems to work before you touch the ground though :P
Thank you and thank you for watching!
😮
I dont get. You mean button "Uncage" on Throtle for AIM-9x ? Please describe more.
That's the one
Very, very nice explanation. I mostly land very softly, but still need too much of the runway to stop my plane. Now you've taught me why. I'll follow your instructions to improve. Thanks a lot!
I'm glad I was able to help :)
I'd rather use TACAN than F-10 for heading and range.
It's far easier and keeps you in the cockpit.
That's the only thing I'd add or do differently.
A good job on this video tutorial for a straight in approach to full stop.
Thank you! And I agree :)
I showed this method as a starter and in the future there will be a video specifically on TACAN which will explain how to use it instead.
But even with TACAN, unless you wrote it down before the flight, you'd kinda need to check the F10 map for the runway heading to put into the course.
Also many airfields don't have TACAN, especially not for every runway.
But either way, TACAN is a great tool and I'll definitely go over it in the future!
I hate using tacan on f16. F18 is digital and it's easier to look at the mfcd. F16 u gotta look at that analog device at the bottom.
Stunning series. So glad I found you! 👍
Thank you! Glad you found me :)
Your vids are great, thank you so much!
Looking forward to your video with TACAN and ILS landing with low visibility, how to find airport and how to read corse and using HSI.
P.S. great video, thank you!
Noted! I'll definitely add it to my todo list :)
Thank you so much for watching!
Excellent! Thanks Mambo.
My pleasure! Thanks for watching!
Lol I legit learnt a few things, like speed brake indicator, seat adjustment..
That's awesome! I'm glad I could help!
Thanks for watching!
That was great! Thank you!
Glad it was helpful!
Greate lesson! In further videos please activate Ctrl+Enter controls indicator in left bottom corner in order to see movement of Stick and Throtle.
That's a great idea! Noted :)
I am kind of prideful in my ability to land. I practiced this over and over,and over ,and.... again with only keyboard and mouse many years ago in BMS. I got to the point I was landing without ever looking out of the cockpit.
That's crazy haha, nice!
Thanks, great tutorial. My first landing looked too much like the 18 and I'm sure you know how that went lol. My issue is I'm trying pattern approach with like a 2 mile final and that's not nearly enough time for me to get the jet setup and remember everything. I need to practice some straight in 10 mile finals first.
For sure ;)
Just remember it's all about practice and not getting discouraged! Keep it going!
If you need any help let me know :)
Thank you so much for watching!
Very good brother!!!!
Thank you and thanks so much for watching!
Awesome videos!!! Were you flying the real thing? Which HOTAS do you use?
Never flew the real thing, I wish I could haha!
I use the Winwing Orion 1 (now only the 2 is available) :)
Thanks!
Thank you so much!!
Thank you for the great video. Do you have to constantly adjust the roll as the F16 drifts left and right when close to the runway? Is there someway to keep it straight without having to constantly adjust for the drift?
Thank you for watching!
You have to keep flying it in the right direction, there is no autoland in the F-16 :)
lol you should use Shift and Enter so that the left side thing that shows your controls are visible.
Yup, I should've 😅
Lesson learned for next time that's for sure :)
This is a decent tutorial, BUT the landing speeds and throttle are dependent on remaining fuel and external stores. I noticed you were coming in pretty hot here, so heavy with fuel? Anyone interested the F-16 approach speed is 136kts, you must add 4kts per 1000lb of fuel and same weight in external stores, if any. Watch your AoA like an absolute hawk. Anyone who says the F-16 is easy to land is full of.... But with plenty of practice, you can get good.
I hope you mentioned more about aerodynamic braking. F16 manual said you maintain 13 degree nose up until a plane reduce its own speed to 100 knots. I have no idea how to determine 13 degree nose up. When I saw this video, there was no13 degree nose up indication .
Thanks your feedback! I definitely want to revisit this video and make a better F-16 landing video soon enough where I'll definitely keep this in mind. To tell where 13 degrees is you want to have the green "donut" show on the AOA indexer that's on the left of the HUD. There's also an AOA indicator around the center of the center console, 13 degrees is within the green area. I hope this helps :)
top of the bracket is 11, bottom of bracket is 15, middle is 13 degrees
The great video is of great help to me, because Viper landing is easy to rush out of the runway or roll over. And can i forward your video to the video playback platform in the mainland China ?
Glad you liked it!
And what do you mean by that other part?
@@MamboDCS I want to download your video and make Chinese subtitles and share it on Chinese social networking sites, because I think your video is very good. There is no such detailed video teaching as you on our domestic video sites.
I'm sorry, but I can't allow my videos to be distributed and/or published by anyone other than me...
@@MamboDCS Ok
Great as usual :D
But to be a pain in the behind, is it really the ULTIMATE guide if it doesn't cover TACAN and ILS? :P
That'll be in the ultimate TACAN and ILS guides ;)
Looking forward to it, you should probably also touch on landings with a side wind :)
Definitely! We'll get there, don't worry! ;)
@@MamboDCS 1 year has passed and you still haven't created that TACAN and ILS guide :D
My control page does not show a throttle page to assign buttons too. Can anyone tell what to do .I have a x52 Pro Hotas. Thank you.
I’m the second one every time this video helped a ton
Hahaha I'm glad I was able to help!
do you know if nvidia gsync helps with fps stutter for dcs
Well for me I have an AMD GPU and so I use AMD Freesync which is their version of a variable refresh rate technology and I can't tell you 100% that it's thanks to that but I've never experienced such smoothness even at low FPS before. It can help but it won't absolutely eliminate it, it depends on a lot of stuff.
Feel free to join my Discord at
discord.com/invite/Wbe4RbN4V4
And we can talk about it and dive deeper into it ;)
You put your seat adj on the stick?
On the throttle, actually.
So I have an F/A-18 replica (Winwing Orion) and I use the pinky switch which is a three way fwd-center-aft switch.
Fwd goes up, aft goes down.
I'm so used to it and it makes landings much easier, highly recommended!
@@MamboDCS Got it. Thanks
Wait, dont you not need to trim because of the whole flcs thing?
I've heard some people don't but I know some people do and that's how I learned it. I don't know what the proper irl procedure is but this video was just about sharing my way of doing it :)
F16 does not need trimming for landing unless aircraft is damaged. Some uses trim but that's not the case IRL.
@@silvera- So I've heard :)
That's rather interesting. But I'm quite used to it in DCS so for now I'll keep doing it that way :P
Top secret air force
I can land the plane now but not as nicely. I found that you either crash or land and there is no in between eg damaged gear.
Well, yeah hahaha
But there are some better and some worse landings 😅
It's all about practice and repetition and you'll be great at it ;)
3,000 feet for 10 nautical mile is legit. A real commercial pilot captain told me 😆. So then 300 feet for each mile is correct.
Yup, I also learned it from an airline pilot!
It completely changed my landings approaches since!
@@MamboDCS but not sure what real fighter pilot will say.
The 300 feet per mile rule of thumb is pretty universal from my experience. It simply puts you on a 3° glide slope into the runway which is optimal for most conventional fixed wing aircraft.
Maybe the USAF and other air forces don't use this exactly but for DCS it works perfectly
@@MamboDCS don't u have fighter jet friends
Not really unfortunately :P
I fly in real life and the cessna lands like the f16. I get a really hard landing if i dont bleed off all excess airspeed in ground effect. And yeah dcs helps in real life.
Yeah, it's all the same principles! Just a gentle controlled stall just before you touch the ground :P
I know this is a minor mistake, but when flaring the 16 for speed reduction, just before touchdown, is not due to the 16's airframe acting as a speedbrake. A speedbrake slows an aircraft by disrupting the flow of air molecules by adding a physical object which causes a force in the opposite direction the craft is moving. Remember the saying, "for every force, there is an opposite, equal force." In other words, by adding a 'causing factor', you are then able to slow the craft. The same concept can be imagined when considering how a row boat can be slowed by placing an oar in the water. Adding a 'causing factor' (oar), which causes a directionally opposite force, and thus a 'disruption' in the 'flow' of water gives the ability to slow the boat. However, when quickly adding flare to the F-16, what actually happens is that you are slowing the craft by taking away a 'causing factor' (air molecules). In this situation, you are not adding an opposite and equal force for speed reduction; instead, you are taking away the medium (air) which gives the craft lift. Think of what would happen if you were to roll an aircraft by 90 degrees and not pull back on the stick. With the craft in this position, you are taking away the air flow/molecules from over/under the wings, which of course, would cause the craft to instantly stop, umm, well drop. Let's go back to the row boat example. Imagine that you were able to roll the boat 90 degrees, as soon as the bottom of the boat was out of the water it would instantly stop. Not because of a 'causing factor' adding an opposite/equal force (as the oar), but rather that it no longer is in contact with the 'medium' that allows it to move. Both the F-16 and a row boat can stop/slow in two ways which are fundamentally different. Either by adding an element that gives an opposit and equal force, or by taking away the medium that allows them to have lift and float.
Please forgive me if I got this wrong, I'm not an engineer, just a tactical jet enthusiast that remembers reading something about this many years ago.
Thank you for watching and for this very detailed comment!
Personally I'm unfamiliar with the whole "taking away the medium" part, so it's awesome to learn about it!
I'll just say that I don't think I meant you flare to slow down, you flare to increase lift just before touchdown to make it softer. Works on Newton's third law that you mentioned - every force has an equal and opposite reaction.
You push more air down by increasing the angle of attack, you get pushed up a bit which reduces the rate of descent for a softer landing.
The whole airbrake part comes right after the wheels touch the ground. You keep the nose up in the air to increase angle of attack, which increases the surface area you're "showing" to the relative wind, which increases drag (creates more friction with the air) and all of that also follows Newton's third law, you push the air forward, it pushes you back (slow you down). What I know is how the 4 aerodynamic forces on aircraft (lift vs weight, thrust vs drag).
I don't think either of us are wrong, there are many different forces working here at the same time.
Thanks again for your comment!
@@MamboDCS Certainly! As you describe, when pushing air forward, with the wing, will increase drag by pushing forward on the air (as an opposite force) is certainly true. It's certainly what I was trying to describe when I wrote the following:
"Both the F-16 and a row boat can stop/slow in two ways which are fundamentally different. Either by adding an element that gives an opposite and equal force, or by taking away the medium that allows them to have lift and float".
But anyway, 'medium' is nothing technical, it's just a word used to illustrate how something is used as an element to work with. Air and water are mediums used by aircraft and boats to move through. As an example, space has no 'medium' in which to move through, thus thrusters pointed in all directions are needed. A more down to earth way to use 'medium' is to say, wood is a medium woodworkers use to work with their craft. Paper is the medium we use to write on, etc., etc.
I was pretty tired after writing all the mumbo-jumbo in my post that I forgot to say “thanks” for the video. I'm just now getting into the Viper (hehe, no pun intended), after learning much of the Hornet, and your video helped in pointing out some factors that are a little different from the Hornet. But man, I really enjoy landing aircraft, which, i guess, is the reason i'm starting with your video.
It's great to share knowledge and I really appreciate your comment!
Thank you for watching my video and if you take a look through my channel I'm sure you'll find more helpful DCS F-16 videos to help you learn this FANTASTIC machine!
One thing I don't get is how you aerobrake with the proper AOA if you can't see the boresight cross on the HUD? You have no way of knowing if you're too shallow or about to strike your tail, something to keep in mind. It's also helpful for getting a smooth touchdown at the proper AOA. Your glideslope was solid at the -2.5 degrees, so if you put the boresight cross at around 7-8 degrees and then flare to put the cross at around 11 degrees while idle on the throttle, you should get a consistent landing everytime with no guesswork. Of course, the aircraft weight is something to consider too. If you're a little heavier (tanks, jammer, pods, etc) then dropping the throttle too fast will make you drop like a rock. I kinda pull the throttle to idle nice and slow as I'm flaring if I know I'm a little heavier.
I feel like everyone has some sort of tactic to make their landings smooth and precise. It's really cool to hear your own!
This video was about my way of doing it, sharing some of my tips and tricks.
As for your question, use the AOA indicator that's off the left of the HUD. Aim for that green donut and you're on proper AOA :)
Just make sure that you don't go into the red arrow and you shouldn't tail strike.
I hope this helps!
„E” bracket next to the left on the HUD to the velocity vector gives you an AOA. It is 11 degrees on the top and 15 on the bottom (13 in the middle). Therefore you do not need the to see boresight cross.
@@michaelgolos I mean, if you wanna fluctuate between 11 and 15 while aerobraking be my guest. Just seems odd to not use the cross.
Most people don't use the cross as far as I know. AOA indicator off of the left of the HUD and the bracket are the way to go tbh :)
@@MamboDCS I guess you gotta be really careful then, because the indexer will give you the circle even if you're tail is dragging along the pavement. Same with the bracket, 14 degrees nose up (which is a tail strike) will put the FPM right in the middle. If it works for you then keep doing it, but I think the cross is just a safer and more accurate method of judging your nose position.
why no one includes their stick indicators in their videos
You're right, I should've done that 😅
Edit: Ignore me, I was in a bad mood and being an ass.
-Sure... if you want to land like an airliner watch this video... If you want to learn to do it how a fighter should do it, go somewhere else. You shouldn't be using trim to adjust your AOA, as the FCS will handle it with proper throttle usage and not require you to keep back pressure on the stick. A 20 mile final is also ridiculous in a fighter...-
I appreciate your feedback and this video definitely needs some improvements that I've learned since making it :)
You're right about the F-16 not needing trim to get the correct AOA out of it, and it's definitely a mistake on my end that I'll correct in a future video.
About the 20 mile final, I only suggest that to new players who might need more time to get the aircraft stabalized and ready for landing.
I hope that clarifies things a bit and I'll make sure to keep your feedback in my mind for when I remake this video.
Thanks again!
@@MamboDCS The tone of my original comment wasn't cool, and I appreciate you taking the high road there. And you definitely accomplished your objectives of teaching new players how to land the Viper. Keep the videos coming! I'll take a minute to think and not be an ass before responding in the future.
No worries at all! I didn't take it personally or to my heart at all, it's all just constructive criticism which I 100% appreciate and welcome!
Thanks for coming back to respond to my response hahaha :)
I'll always aim to bring the most accurate information and when I fail I'll try to fix it in the future!
Don't feel bad, you're only helping me improve my future content!