Jon: I fell into the lava, how embarassing. Also Jon: Water Walking is the worst enchantment. Also also Jon: *doesn't know lava counts as water and can thus be walked on safely*
@@blackchibisan8116 Lava in this game is just retextured water so yes, waterwalking works on it. Technically you can even drown in lava, if you survive the damage long enough to have your air run out while diving in it. Though, I'm not sure how exactly the damage part works, it seems pretty aggressive and hard to mitigate (which is fair, tbh).
@@Kr0noZ Dude, I’m someone who hated vanilla oblivion and only ever played KoN and SI before retiring the save until I got morroblivion and the broken Morrowind gear paired with levitate and open cities made the game a much better game. I began to understand how house telvanni survived the crisis so easily. Still, I also began to understand why those movement options were taken away. Never did I know that oblivion had different but equally broken movement options outside of acrobatics and sneak
The best part is that he doesn't even need a spell - he has 100 in acrobatics, he can literally skip across both water and lava. It comes in very handy to make short-cuts when taking down the oblivion gates.
Jon, a self identified necromancer, thief extraordinaire, and hired killer on his way to help the anti-necromancy mages guild. So anti-necromancy, it’s the entire point of the quest line.
Don't say that he's hypocritical; say rather that he's _apolitical._ Once the zombies are up, who cares where they go down? That's not my department, says Aria the Elf.
I'm sure once Aria inevitably becomes the new Archmage there will be some new policies regarding necromancy. If a few necromancer have to die in her ascension to the top, so be it.
I love the energy of Jon already having the knife's edge on a sleeping person's throat only to suddenly realize "maybe if I kill the evil thing they go away by themselves". Shows how used he is to breaking-and-entering and assassination.
35:18 Admittedly, that is precisely what you are doing Jon. ...the rabbit is just covered in scales, over 6ft tall and has claws bigger than your head.
I absolutely love that quest, the first time that dude ran straight into that trap I laughed my ass off for about 10 minutes straight. One of the funniest quests of the entire game! (Edited for Grammar)
I like how Jon's first thought when he found out they ate at Noon in a public Tavern every day was to lay around poisoned apples.... you were easily about to accidentally murder some bystanders with that plan.
Something tells me that when Raminus said the arch mage wanted to speak with you, he didn't mean to go immediately and barge into his bedroom to wake him up...
I like how when discussing the black soul gems he says their numbers are greater than they thought with that mid sentence awkward look away..... almost like he knows you've created 100's of them...
Jon.. I am soo proud of you! Not only did you do your research and managed to create a decent character in this nightmare of a leveling system.. But you just made the biggest Flex by INCREASING the difficulty on your very first play-through. If I ever get a Son, I will not name him Jon, as he is unworthy of that title.
I mean I did the same thing when I was 12 and this game first came out, without the research. Idk, Oblivion isn't that hard, I just find it weird when people make it out to be.
@@mlgswaglord6983 it can be annoying yes if you don't have the damage output, but there are ways to increase that especially with elemental damage, which Jon is figuring out. He could still enhance his Strength and Blunt skill magically as well to help out with his mace. Honestly it looks like the enemies were still going down pretty fast to Jon even after he wacked up the difficulty, not as fast but still. I'm good at games but not that great either. I usually play on medium difficulties, only going up to hard after years of owning a game. I rarely achievment hunt either or go for any completionism because of difficulty curves. I honestly use the difficulty slider in Oblivion to balance the late game cause enemies dying too quick isn't fun for me for very long, so might as well give the enemies more health. Idk, maybe it's just me and I'm wrong, I'm willing to admit that.
Jon the ghost you killed around 9 minutes was Modryn's 'Greater Power' summon, all Dark Elves can summon an 'ancestral spirit' once a day. "It's only a matter of time until I'm given a mission to eliminate all the members of the Black Hand" Oh my sweet summer Jon...
Hassildor is an example of a case where Illusion magic has some utility -- a Charm spell can bring anyone up to 100; the cheese version is to make a 1-2 second on-touch version and then immediately start the conversation
23:37 the necromancer _did_ cast a spell at you and you _did_ reflect it, you can tell because your turned purple and there were swirly bits indicating the reflection. He was clearly electrocuted by something too and your mace does fire damage, it was his shock spell. You don't actually see the spell bounce off. Also no, you do not need to hold up your shield for reflection to activate, all enchantments are in constant effect on shield and armor. You can actually have a shield "equipped" if you were using hand to hand. The thing is without a weapon in your other hand the shield will not appear in your hand _but_ since the shield is still technically equipped you would gain the benefits of its enchantments so you can punch with both fists still. Though admittedly being able to shield bash while punching would be cool. I used this exploit with a shield that reflects damage, the ring of namira, and a couple pieces of jewelry with the same enchantment, each reflecting about 30% each, with a hand to hand character and enemies would fall twice as fast because 100% of their damage was reflected back. It's funny cause you could've had that shield yourself by now because you have the quest item to get it, you just never finished the quest. Plus I doubt you'd make the right decision to get it as the reward. You'd have to not be a bastard to get it and well your track record speaks for itself.
Jon you just raised the difficulty in a game that makes the level scaling of Point Lookout look fair. Hope you like damage sponges because every enemy will take forever to beat. Also Jon you can just talk to the vampire hunters and get them to leave.
Trust no one he says, but he only reads the quest prompt of the dead drops. How much can we trust the vampire count, asks the vampire. Good stuff Jon, I love it when you contradict yourself. If I'm not mistaken, that mission with the fake vampire hunter in Bruma is the only one with an actual time limit. And speaking of Bruma, you should go there to buy a rare spell from Volanaro before you continue the Mages Guild questline. The Fortify Speed spell is a good call to make NPCs walk faster. Remember to make it and then cast it on your horse. Don't question it, just do it.
@@kennedyshotfirst2534 It's much, much faster to use a stronger spell. It's hilarious that he's created restoration spells to make himself super fast and bouncy but still uses baby's first healing spell.
@@UltimaPowers One thing i always do is create a practice spell that only heals 1 point of health to level up the skill constantly. Whenever i need a strong healing spell during combat i switch over to a more powerful spell.
Jon, the Classicist, list reasons why Janus Hassildor might not be trustworthy: completely ignores fact that his first name is Janus. Oh Jon, please never change! Wishing everyone Many a True Christmas, and especially Jon, Claire, and Teddy!
@@AlanGresov Janus was a Roman God who had two faces, one to look back to the past one to look forward to the future, it is after him that the month of January is named. So when a character is named after, or otherwise associated with Janus, it's suggestive that said character is two-faced, or untrustworthy, a little word-play trick that goes back at least to Shakespeare, (I would imagine to antiquity). Best wishes of the season, and thanks for letting me ramble!
@@katbairwell Then I think that either Hassildor being named Janus is either a misnomer or an accident, because as far as I know isn't Hassildor the ultimate bro? He's just a cool guy through and through isn't he?
@@AlanGresov I have no idea honestly! I've never played Oblivion (only really know Skyrim from Jon & Spiffing Brit both playing it!), so have no clue where the story is going! It might be a double-bluff, much like making him a vampire, you're being set-up to mistrust him. I'm still not convinced he was unaware of the prisoners having their blood forcibly decanted in his basement though (episode 26/27 ish?)
Jon, since it's your fault I'm playing Oblivion again: You could have told Eridor about Bloodcrust Cavern and he and his gang go off on an adventure there. You could then follow them and "mop up" if the vampires win or say farewell if the hunters win. If people seem nostalgic over Oblivion (vs. Skyrim) it's because of flexibility like this. Looking forward to you picking up the Black Hand quests!!!
Now that the series is over, I think I can mention how amusingly ironic I find it how he talks about the inevitability of being sent to kill members of the Black Hand at the end of this video.
Jon, as a master acrobat you can skip across water. I recommend practicing it because it also allows you to skip across lava. If you do fall under water, you can simply point your cursor towards the sky and keep pressing "jump". Eventually you'll spring back out of the water and can continue skipping. Never had success springing back out of lava, fwiw. edit - the farthest right tab in the Magic heading shows you all your active buffs/debuffs, so you can easily see how much chameleon, spell reflection, etc. you've got going.
spell reflection is great. watching goblin shamans just fall down after paralyzing themselves is hillarious. also if it hasnt been said, unlike reflect damage which reflects a % of MELEE damage based on score, reflect spell is a chance to reflect the spell in its entirity it either works or doesnt but it affects all spells not just damaging ones (like silence/paralyze)
You don't need to block for a shield enchantment to work, the effect is constant based on you wearing it, so equipping a shield is all that is needed to "wear it". Spell reflection is noticed by the dazzly purple-blue sparkles on your screen after a spell hits you, you actually reflected the ghost's frost attack but ghosts are resistant to frost so it did nothing when it was reflected.
@jon If you want to see TRUE speed in Oblivion. Cast a "Boost speed" spell on your HORSE. Then ride the horse. Just....don't start with a STRONG boost speed spell. The horses are OP.
@@AaronCorr it's been a distressingly long time since I was a kid, but yeah, I think I did. Turns out gap jumping is just an odd default setting on humans. Shrugs.
36:20 I would add that his name is Janus. The Roman god Janus was the god of doorways and had two faces. That's also suspicious. Of course he's also the god of transitions and other stuff. But still a little sus.
Steal stuff? Yeah, go ahead. Murder people? No problem. Become vampire? Hah, enjoy! Sitting on someone else's furniture? Don't you even dare, that would be crossing the line!
@@acrefray He hasn’t showed or commented on it since he premiered the series, and it’s such an amazing line he would definitely comment on it once he came across it.
"Fun" fact about getting to the Count of Skingrad: there's a possibility that the Orc steward - seemingly the only person with the authority to get you an audience with Hassildor - just randomly falls off a Skingrad bridge and dies because he's not marked as essential. In that case there's no way to legally get in contact with the count to buy a house or do certain quest. You have to respawn him using his character ID.
The town has trouble with a new group of vampires and there's a group of vampire hunters in town. How the hell do you not see the obvious resolution? Tell the hunters where the vampires are and stand back. Either the vampires lose and the hunters leave, or the hunters are killed and the vampires weakened. It's an obvious win win scenario.
Is that an actual solution, though? Sometimes the obvious way won't be available in Bethesda games for... reasons, they tend to like contrived convoluted mission objectives too much.
@@Kr0noZ it actually is. I've done it. It's a little awkward, because the hunters won't attack the vampires until you enter the cave and start the fight, but you can do it.
"How much do we definitely trust this guy? […] One: he is a vampire" Jon, being a vampire doesn't make you untrustworthy! I mean, *you* are a vampire! You, the necromancer, the woman who steals just about everything, uses soul gems, and wanted to lure men so you could rob them. Wait, never mind, I see your point... 😂
How does the paralyzing staff work? Can it be resisted? Seems like even bosses are trivialized by it. Does it need charges, and is it difficult to charge up?
@@UltimaPowers thank you, seems very typical if these slightly older games :D if you have the self discipline to only use it for fun, it's great, but easy to abuse.
@@lasse6435 That's kinda why I prefer Oblivion over Skyrim, the magic system feels more powerful as you level and melee combat has more weight to it. There's a ton of skills that once levelled become OP as shit.
I think that's only a Skyrim thing. Master of sneak in Oblivion lets you ignore the targets armor rating on a sneak attack. Which considering the game gives random bandits Daedric armor, that's a pretty nice bonus
jon i think one of the main reasons you arent gaining much restoration experiences is because you are still using heal light wounds, with your restoration level being what its at, heal light wounds will give next to no experience, you might want to consider using a stronger heal spell, or even one that heals over time, or even both
@@jordanj809 ah ok, its been a good minute since i played oblivion so i made a silly assumption that the spell exp mechanics were similar.............. just how does that work in oblivion anyways now that i think about it?
@@ARCEUS493ZELDA every spell does the same xp no matter the magnitude. Jon is technically cheesing the game my spamming a lower level spell at high levels but I doubt he knows it
Jon spell resist, reflect, and absorb are a little odd in Oblivion. They don't resist/reflect/absorb a percent of the spell damage, but rather the percent represents the chance that the entire spell will be resisted/reflected/absorbed, that's why you weren't clear on what spells were doing and whether reflect was working. "It is only a matter of time until I'm given a mission that is blatantly to kill other members of the black hand" Oh goodness me, Jon do you really suspect Lucien Lachance's loyalties that badly? He seemed pretty on the level to me.
@@GoneFishingAmalgam No, it does not. It also doesn't work in Morrowind. I mistake levitate icon with water walking and end up dying in lava more than a decade ago. I don't remember the dungeon...
@@mara_jade021 Actually, in Oblivion it does let you walk on lava. Admittedly, you still take damage when walking on lava, but you walk much faster than you swim, and can jump to minimise damage even further.
@@AGENTX506 Oh, then it is like Morrowind. But I never considered that counts like lava walking. Because you still got damage and you suffer from burning. Firewalking exists in the real world, and it doesn't cause burning. So for me that is a failure
Day 915 of requesting Zoo Tycoon. It's odd that something called "The Fighter's Guild" is so organized as to investigate their opposition instead of just blowing up their hideout. Then again, the very fact that they're an organized guild in the first place is bizarre for the same reason.
They are organized legal mercenaries, the empire allow them to operate and take contract from civillians as long as said contracts aren't breaking the law. This is why they can't simply march into a imperial city and attack another guild just because they felt like it.
Jon, I humbly request that you please retire the Fo4 Frost outro. That series came out over 4 years ago and I’ve heard that outro countless times after watching your videos. At this point it is becoming unbearable.
Jon: I fell into the lava, how embarassing.
Also Jon: Water Walking is the worst enchantment.
Also also Jon: *doesn't know lava counts as water and can thus be walked on safely*
I didn’t know this either….. that is amazing…. I’m totally gonna use that next oblivion run
@@blackchibisan8116 Lava in this game is just retextured water so yes, waterwalking works on it.
Technically you can even drown in lava, if you survive the damage long enough to have your air run out while diving in it.
Though, I'm not sure how exactly the damage part works, it seems pretty aggressive and hard to mitigate (which is fair, tbh).
@@Kr0noZ
Dude, I’m someone who hated vanilla oblivion and only ever played KoN and SI before retiring the save until I got morroblivion and the broken Morrowind gear paired with levitate and open cities made the game a much better game. I began to understand how house telvanni survived the crisis so easily. Still, I also began to understand why those movement options were taken away.
Never did I know that oblivion had different but equally broken movement options outside of acrobatics and sneak
The best part is that he doesn't even need a spell - he has 100 in acrobatics, he can literally skip across both water and lava. It comes in very handy to make short-cuts when taking down the oblivion gates.
Every quest brings Jon's character closer to being Jesus christ.
Jon, a self identified necromancer, thief extraordinaire, and hired killer on his way to help the anti-necromancy mages guild. So anti-necromancy, it’s the entire point of the quest line.
Killing all the other necromancers does make you the most powerful necromancer in the world
@@5Amigos32 an excellent point🤔
Don't say that he's hypocritical; say rather that he's _apolitical._
Once the zombies are up, who cares where they go down?
That's not my department, says Aria the Elf.
I'm sure once Aria inevitably becomes the new Archmage there will be some new policies regarding necromancy. If a few necromancer have to die in her ascension to the top, so be it.
Aria founded the College of Winterhold.
I love the energy of Jon already having the knife's edge on a sleeping person's throat only to suddenly realize "maybe if I kill the evil thing they go away by themselves". Shows how used he is to breaking-and-entering and assassination.
"if this place had been recently occupied, rats wouldn't be here"
New York would like a word
Those aren't rats though, them are residents!
Yes, well, I would hardly call New York occupied by civilized peoples.
And every field, garden, sewer, and city. Look this is the rats world, we just live in it.
43:33 “he did say don’t kill them in the streets” Jon you missed a prime opportunity to follow that up with a “kill them in the sheets” joke. 😅
35:18
Admittedly, that is precisely what you are doing Jon.
...the rabbit is just covered in scales, over 6ft tall and has claws bigger than your head.
The ghost had cast a cold base spell at you .The spells were reflected , but the ghost is immune to cold damage .
"For this moment, trust no one."
Jon. You NEVER trust anyone...
Unless that person is about to betray him. Or is blatantly the baddie.
@@stiltywilton Yes. Jon has a preternatural ability to only, and immediately, trust only the characters that are actually dangerous to him.
I absolutely love that quest, the first time that dude ran straight into that trap I laughed my ass off for about 10 minutes straight. One of the funniest quests of the entire game!
(Edited for Grammar)
I forgot about it and laughed my ass of when it happened in this video
The quest actually won't progress if you use wonky Bethesda physics to keep him alive- the numpty MUST die lol.
I like how Jon's first thought when he found out they ate at Noon in a public Tavern every day was to lay around poisoned apples.... you were easily about to accidentally murder some bystanders with that plan.
33:40 It's been said before, but you really should read the actual notes and not just the quest summaries, it's more fun that way.
Something tells me that when Raminus said the arch mage wanted to speak with you, he didn't mean to go immediately and barge into his bedroom to wake him up...
Jon “Get the blunt moving in the right direction” A True Nerd
I like how when discussing the black soul gems he says their numbers are greater than they thought with that mid sentence awkward look away..... almost like he knows you've created 100's of them...
Jon.. I am soo proud of you!
Not only did you do your research and managed to create a decent character in this nightmare of a leveling system..
But you just made the biggest Flex by INCREASING the difficulty on your very first play-through.
If I ever get a Son, I will not name him Jon, as he is unworthy of that title.
I mean I did the same thing when I was 12 and this game first came out, without the research. Idk, Oblivion isn't that hard, I just find it weird when people make it out to be.
@@donovanfaust3227 The higher difficulty isn't really hard, you're correct. More so annoying.
@@mlgswaglord6983 it can be annoying yes if you don't have the damage output, but there are ways to increase that especially with elemental damage, which Jon is figuring out. He could still enhance his Strength and Blunt skill magically as well to help out with his mace. Honestly it looks like the enemies were still going down pretty fast to Jon even after he wacked up the difficulty, not as fast but still.
I'm good at games but not that great either. I usually play on medium difficulties, only going up to hard after years of owning a game. I rarely achievment hunt either or go for any completionism because of difficulty curves. I honestly use the difficulty slider in Oblivion to balance the late game cause enemies dying too quick isn't fun for me for very long, so might as well give the enemies more health. Idk, maybe it's just me and I'm wrong, I'm willing to admit that.
@@donovanfaust3227 I agree, he'll most likely have to increase the difficulty again soon. Enemies were indeed still going down quite fast.
Jon the ghost you killed around 9 minutes was Modryn's 'Greater Power' summon, all Dark Elves can summon an 'ancestral spirit' once a day.
"It's only a matter of time until I'm given a mission to eliminate all the members of the Black Hand"
Oh my sweet summer Jon...
4:20 I get chuckle from seeing Jon discovering travel and escort mission 101 spells backwards in the series.
Damn, DD:DA really scratches that Mark-and-Recall-logistics spot.
Hassildor is an example of a case where Illusion magic has some utility -- a Charm spell can bring anyone up to 100; the cheese version is to make a 1-2 second on-touch version and then immediately start the conversation
23:37 the necromancer _did_ cast a spell at you and you _did_ reflect it, you can tell because your turned purple and there were swirly bits indicating the reflection. He was clearly electrocuted by something too and your mace does fire damage, it was his shock spell. You don't actually see the spell bounce off.
Also no, you do not need to hold up your shield for reflection to activate, all enchantments are in constant effect on shield and armor. You can actually have a shield "equipped" if you were using hand to hand. The thing is without a weapon in your other hand the shield will not appear in your hand _but_ since the shield is still technically equipped you would gain the benefits of its enchantments so you can punch with both fists still. Though admittedly being able to shield bash while punching would be cool.
I used this exploit with a shield that reflects damage, the ring of namira, and a couple pieces of jewelry with the same enchantment, each reflecting about 30% each, with a hand to hand character and enemies would fall twice as fast because 100% of their damage was reflected back. It's funny cause you could've had that shield yourself by now because you have the quest item to get it, you just never finished the quest. Plus I doubt you'd make the right decision to get it as the reward. You'd have to not be a bastard to get it and well your track record speaks for itself.
The ‘Good news fellow vampire hunters’ quote was golden! Good Jon mate!
Jon you just raised the difficulty in a game that makes the level scaling of Point Lookout look fair. Hope you like damage sponges because every enemy will take forever to beat. Also Jon you can just talk to the vampire hunters and get them to leave.
I don't know, they're still going down pretty fast.
Max difficulty u take 6x and do 1/6
Trust no one he says, but he only reads the quest prompt of the dead drops. How much can we trust the vampire count, asks the vampire. Good stuff Jon, I love it when you contradict yourself.
If I'm not mistaken, that mission with the fake vampire hunter in Bruma is the only one with an actual time limit. And speaking of Bruma, you should go there to buy a rare spell from Volanaro before you continue the Mages Guild questline.
The Fortify Speed spell is a good call to make NPCs walk faster. Remember to make it and then cast it on your horse. Don't question it, just do it.
You've got to love the commentary "This could be a trap trust no one." A few moments later "Modren are you dead? Oh good You're just unconscious." 🤣
Jon, dont rats tend to turn up seemingly out of nowhere?
You know, when there is easily accessible food to be had, preferably in dark, damp places?
I love how that one trap just keeps going off.
Jon still using "heal minor wounds" is just hilarious. how many hours have been wasted healijng tiny bit by tiny bit? XD
Well, atleast he's leveling up restoration a lot that way.
@@kennedyshotfirst2534 It's much, much faster to use a stronger spell. It's hilarious that he's created restoration spells to make himself super fast and bouncy but still uses baby's first healing spell.
@@UltimaPowers One thing i always do is create a practice spell that only heals 1 point of health to level up the skill constantly. Whenever i need a strong healing spell during combat i switch over to a more powerful spell.
Jon, the Classicist, list reasons why Janus Hassildor might not be trustworthy: completely ignores fact that his first name is Janus. Oh Jon, please never change! Wishing everyone Many a True Christmas, and especially Jon, Claire, and Teddy!
Wait what am I missing with Janus? I'm not a classicist.
@@AlanGresov Janus was a Roman God who had two faces, one to look back to the past one to look forward to the future, it is after him that the month of January is named. So when a character is named after, or otherwise associated with Janus, it's suggestive that said character is two-faced, or untrustworthy, a little word-play trick that goes back at least to Shakespeare, (I would imagine to antiquity). Best wishes of the season, and thanks for letting me ramble!
@@katbairwell Then I think that either Hassildor being named Janus is either a misnomer or an accident, because as far as I know isn't Hassildor the ultimate bro? He's just a cool guy through and through isn't he?
@@AlanGresov I have no idea honestly! I've never played Oblivion (only really know Skyrim from Jon & Spiffing Brit both playing it!), so have no clue where the story is going! It might be a double-bluff, much like making him a vampire, you're being set-up to mistrust him. I'm still not convinced he was unaware of the prisoners having their blood forcibly decanted in his basement though (episode 26/27 ish?)
@@katbairwell oh shoot, sorry to spoil things for you then, well I won't tell you anything else about the game that Jon hasn't been through lol
Lol "My scouting magic is pretty bloody powerful" *runs down hallway staring at human shaped silhouette without spotting it*
42:45 Racism or not, Mog gra-Mogakh has got to be the most shockingly ugly NPC in the whole series.
Keep the series comin' Jon! I'll def keep watching 'em! 😁
"I'm the only one left!"
immediately dies
Jon's nemesis, Malir, continues to live another day....
11:16 Azani didn't betray the guild, Jon. How can one betray a faction they were never associated with? 😅
Oh boy, Jon cranked the difficulty up from 52% to 60%
"Get the blunt moving in the right direction"
Jon, since it's your fault I'm playing Oblivion again: You could have told Eridor about Bloodcrust Cavern and he and his gang go off on an adventure there. You could then follow them and "mop up" if the vampires win or say farewell if the hunters win. If people seem nostalgic over Oblivion (vs. Skyrim) it's because of flexibility like this. Looking forward to you picking up the Black Hand quests!!!
Jon's failure to feed on three sleeping vampire hunters was infuriating.
Now that the series is over, I think I can mention how amusingly ironic I find it how he talks about the inevitability of being sent to kill members of the Black Hand at the end of this video.
I would love to see you do this exact series with Skyrim one day. So great.
he has a full skyrim playthrough
Jon, as a master acrobat you can skip across water. I recommend practicing it because it also allows you to skip across lava. If you do fall under water, you can simply point your cursor towards the sky and keep pressing "jump". Eventually you'll spring back out of the water and can continue skipping. Never had success springing back out of lava, fwiw.
edit - the farthest right tab in the Magic heading shows you all your active buffs/debuffs, so you can easily see how much chameleon, spell reflection, etc. you've got going.
Mannimarco, the King of Worms, is the antagonist of ESO
Mannimarco was also a significant part of Daggerfall,
6:56 "Remember, get the blunt moving in the right direction." To the left, then?
"Get the blunt moving in the right direction."
No, no, no! The *left* direction!
spell reflection is great. watching goblin shamans just fall down after paralyzing themselves is hillarious. also if it hasnt been said, unlike reflect damage which reflects a % of MELEE damage based on score, reflect spell is a chance to reflect the spell in its entirity it either works or doesnt but it affects all spells not just damaging ones (like silence/paralyze)
You don't need to block for a shield enchantment to work, the effect is constant based on you wearing it, so equipping a shield is all that is needed to "wear it". Spell reflection is noticed by the dazzly purple-blue sparkles on your screen after a spell hits you, you actually reflected the ghost's frost attack but ghosts are resistant to frost so it did nothing when it was reflected.
"I feel like this has all went a bit to hell." - Jon 2022
@jon
If you want to see TRUE speed in Oblivion. Cast a "Boost speed" spell on your HORSE. Then ride the horse.
Just....don't start with a STRONG boost speed spell. The horses are OP.
Pro tip, try fortify speed on touch on shadowmere. it's caculated differently for horses in Oblvion.
7:18 That name varia is also given to one of Samus's suits from Metroid series.
Jumping over the gaps between those walls outside the arcane university - I'd wager every Oblivion player does it, but none of us could say why.
Because it's an unwritten rule. Like clicking the tongs when you pick them up.
What, you didn't jump gaps as a kid?
@@AaronCorr it's been a distressingly long time since I was a kid, but yeah, I think I did. Turns out gap jumping is just an odd default setting on humans. Shrugs.
@@MarquisSmith to be fair, I'm only getting back into the kid mindset because the little one starts climbing everything
"Because it's there" -George Leigh Mallory
36:20 I would add that his name is Janus. The Roman god Janus was the god of doorways and had two faces. That's also suspicious. Of course he's also the god of transitions and other stuff. But still a little sus.
Don't forget to read your deaddrop notes properly.
John: "Warlock that's badass"
Me: Lol, 😂 it is an insult, it means "oath breaker" in old English
"Get the blunt moving in the right direction"
That would be the left-hand side, I presume?
I'm so sad Jon didn't feed on the vampire hunters. It'd be such delicious, pun not intended, irony.
talking about guilds to keep track of - do you remember joining Arena? That was a while ago yeah
Steal stuff? Yeah, go ahead. Murder people? No problem. Become vampire? Hah, enjoy! Sitting on someone else's furniture? Don't you even dare, that would be crossing the line!
I live in one of those Barbarian nations which celebrates Christmas on the 24th. Perfect Christmas gift for a sick man like me.
Happy Holidays
Which nation? I've never heard of that before
I feel as though the "professional" vampire hunter calling you, an actual vampire, an "amateur", says more about him than it does about you.
Oh, Jon. I love you so much.
You know, we dunk on Jon and his perception pretty often, but he DOES have an eye for detail when it comes to environmental storytelling.
JON! PLEASE ASK LUCIEN LACHANCE ABOUT RUMORS!!
I believe he did the first time he met Lucien Lachance.
@@acrefray
He hasn’t showed or commented on it since he premiered the series, and it’s such an amazing line he would definitely comment on it once he came across it.
He's too far in to see him in person again. Well, until the end of the quest line anyway..
Please Jon, visit Volanaro in Bruma and browse his spells.
From far away you look like Halo 1 master chief
"Fun" fact about getting to the Count of Skingrad: there's a possibility that the Orc steward - seemingly the only person with the authority to get you an audience with Hassildor - just randomly falls off a Skingrad bridge and dies because he's not marked as essential. In that case there's no way to legally get in contact with the count to buy a house or do certain quest. You have to respawn him using his character ID.
That happened in my game on the 360 so couldn't respawn him. That house was the only one I never got to buy.
The town has trouble with a new group of vampires and there's a group of vampire hunters in town. How the hell do you not see the obvious resolution? Tell the hunters where the vampires are and stand back. Either the vampires lose and the hunters leave, or the hunters are killed and the vampires weakened. It's an obvious win win scenario.
Is that an actual solution, though?
Sometimes the obvious way won't be available in Bethesda games for... reasons, they tend to like contrived convoluted mission objectives too much.
@@Kr0noZ it actually is. I've done it. It's a little awkward, because the hunters won't attack the vampires until you enter the cave and start the fight, but you can do it.
"How much do we definitely trust this guy? […] One: he is a vampire"
Jon, being a vampire doesn't make you untrustworthy! I mean, *you* are a vampire! You, the necromancer, the woman who steals just about everything, uses soul gems, and wanted to lure men so you could rob them.
Wait, never mind, I see your point... 😂
FYI: 1 Varla Stone refills *all* your magic items to 100%
How does the paralyzing staff work? Can it be resisted? Seems like even bosses are trivialized by it. Does it need charges, and is it difficult to charge up?
No resistance and it is useable on every enemy type in the game and is super easy, barely an inconvenience to charge. Paralyze is OP as shit.
@@UltimaPowers thank you, seems very typical if these slightly older games :D if you have the self discipline to only use it for fun, it's great, but easy to abuse.
@@lasse6435 That's kinda why I prefer Oblivion over Skyrim, the magic system feels more powerful as you level and melee combat has more weight to it. There's a ton of skills that once levelled become OP as shit.
I can't believe Jon changed his difficulty to 'that'.
Does Jon know you can do power attacks by holding down the attack button? It makes enemies stagger back and breaks blocks.
Not only that but you get directional variants by holding different directions as you charge the attack.
Lydia actually saved the day.
Will your sneak allow you to do 16x dam with daggers? Would be better than 6x with usual weapons.
I think that's only a Skyrim thing. Master of sneak in Oblivion lets you ignore the targets armor rating on a sneak attack. Which considering the game gives random bandits Daedric armor, that's a pretty nice bonus
jon i think one of the main reasons you arent gaining much restoration experiences is because you are still using heal light wounds, with your restoration level being what its at, heal light wounds will give next to no experience, you might want to consider using a stronger heal spell, or even one that heals over time, or even both
This ain’t Skyrim. Spell power doesn’t effect experience gain
@@jordanj809 ah ok, its been a good minute since i played oblivion so i made a silly assumption that the spell exp mechanics were similar.............. just how does that work in oblivion anyways now that i think about it?
@@ARCEUS493ZELDA every spell does the same xp no matter the magnitude. Jon is technically cheesing the game my spamming a lower level spell at high levels but I doubt he knows it
There must have been a point in one of the first episodes where Jon explains which religion prohibits the use of light-emitting spells...
Great to see the difficulty go up I felt it was getting way too easy esp when most ur enchantments only help with jumping
6:56 -"remember to get the blunt going in the right direction" -John, 2022
Jon spell resist, reflect, and absorb are a little odd in Oblivion. They don't resist/reflect/absorb a percent of the spell damage, but rather the percent represents the chance that the entire spell will be resisted/reflected/absorbed, that's why you weren't clear on what spells were doing and whether reflect was working.
"It is only a matter of time until I'm given a mission that is blatantly to kill other members of the black hand" Oh goodness me, Jon do you really suspect Lucien Lachance's loyalties that badly? He seemed pretty on the level to me.
TY
Wooo!
Sandwiches!
Sandwiches!
Sandwiches!
Did Bethesda loose some quest designers between Oblivion and Skyrim? How are these so interesting and Skyrim’s guild quests so route and boring?
Quantity over quality.
I did not find the Skyrim guild quests at all boring, so therefore they are not definitely boring.
Elkin stones recharge weapons, varla stones fully heal you.. Blue fills weapons, white fills life. ;)
Welkynd*
3:55 Jon, this is how you pronounce Ayleid.
When is Jon FINALLY going to properly use the welkynd stones and VARLA stones! so many gems wasted on recharging!!!
did I just see Jon cast Detect Life for a bunch of Undead Vampires?
Jon... How do you mispronounce Elsweyr! It's Elsewhere!
You still haven't figured out what Varla and Welkynd stones do yet, have you Jon?
Did Jon just call water walking garbage after having fallen in lava? 🙄
I fail to see the connection, or does water walking let you walk on lava in this game?
@@GoneFishingAmalgam No, it does not. It also doesn't work in Morrowind. I mistake levitate icon with water walking and end up dying in lava more than a decade ago. I don't remember the dungeon...
@@mara_jade021 Actually, in Oblivion it does let you walk on lava. Admittedly, you still take damage when walking on lava, but you walk much faster than you swim, and can jump to minimise damage even further.
@@AGENTX506 Oh, then it is like Morrowind. But I never considered that counts like lava walking. Because you still got damage and you suffer from burning.
Firewalking exists in the real world, and it doesn't cause burning. So for me that is a failure
@@mara_jade021 But real world firewalking involves running over burning coals, not pools of lava
👍👍
You can actually set the hunters and vampires on each other. Always the way I do it.
Second interaction for the algorithm.
Comment for the algorithm.
John. Perhaps you should go into your inventory and read all of the notes from the dead drops.
Brooma
Koral
Shaydenhall
Bruville
Skingrad
Kvatch
Anvil
Leyawiin
He's already got the last 4 and Bruma down ez
Oh Jon... Rah-mee-nus... After you learnt how to actually say his name... And Traven saying his name 30 seconds later...
Merry Christmas!
Day 915 of requesting Zoo Tycoon. It's odd that something called "The Fighter's Guild" is so organized as to investigate their opposition instead of just blowing up their hideout. Then again, the very fact that they're an organized guild in the first place is bizarre for the same reason.
They are organized legal mercenaries, the empire allow them to operate and take contract from civillians as long as said contracts aren't breaking the law. This is why they can't simply march into a imperial city and attack another guild just because they felt like it.
So, Day 915 of requesting something nobody cares about? That's just a little sad.
Jon, I humbly request that you please retire the Fo4 Frost outro. That series came out over 4 years ago and I’ve heard that outro countless times after watching your videos. At this point it is becoming unbearable.
You poor thing, may I offer you an egg in this trying time?
I was refreshing since 15 minutes ago
Darn it you beat me here
Festive comment.