LSV has taken that one time he didnt pick Tendrils to prove a point to the extreme and he now only takes 1/2 of every combo he sees and then mashes 2-4 incomplete combos into a pile glued together by the lands he took instead 😂 P.s. just some friendly banter, love the drafts LSV!
the one draft where he did this and his win con was looping siege gang commander with corpse dance off infi mana and pallancron was the perfect example of this.
Nice draft! I had it on while working on my own cube, it's very nice to get some inspiration for what synergies to include. I'd love more thoughts on cube design, for example a video talking about that would be a fantastic addition to the channel. It could be how the changes in the vintage cube have affected gameplay in positive and negative ways, how you as a game designer would differ with some of the choices made, or just thoughts on making cubes in general. I've been around the block watching a few different channels thoughts on cube design, as well as game design in general, but I'd love your take as you have so much cube content.
you play horror, then play chalice bounce mox, then mow bounce chalice => infinite mana, bounce everything and have horror into play + potential top find and stuff
@@ericvancaulaert6747 Yeah but that doesn't bounce LSVs lands and just because the opponent had infinite mana and could draw most/all of his deck does not mean he also had a win condition THAT turn. Also, given what we saw there was no guarantee he had access to infinite blue either so he still could have been mana constrained. And if the opponent digs through most of his deck but is unable to win that turn that only helps LSV win with brain freeze the next turn. He still had Ancestral and could start digging for his win condition. The opponents attempt to go off might have legitimately made it easier for LSV to just win the next turn.
I like to imagine LSV rubbing his hands together as he crafts the perfect video titles. How bizarre. Okay, enough with the parasocial feels (and yes, I'm sure he has an editor). 1:59 oh, he does actually title the videos! 59:08 for anyone who wants to see the Bazaar insaneo hand (second round was awesome too, game two especially) 1:07:35 last game was a tense Mind Slaver combo v combo deck stand off 25min to get through it, time to get outside, have a great weekend everyone (it wasn't the end of the parasociality!)
He can bounce his own mox or sol ring with hullbreaker, then keep playing one and bouncing the other (netting one mana each time). I suppose the on-board infinite loop is doing that and then bouncing the fable of the mirror breaker instead of one of them whenever he has the mana to play it - which will generate infinite 2/2 tokens. I think the top just gets the first bounce trigger, I don't think it necessarily forms part of the infinite loop afterwards. Edit - actually I've realised he doesn't get red mana that way so he can't make infinite tokens but he can make a lot with bouncing talisman and paying one life for each of them. Plus he can bounce everything LSV has by copying the hullbreaker.
probably a dumb question but: if putting an uro into play to get a 6/6 blocker and put you to 9 life wasn't going to be enough (you wouldn't be dob but they could bring you to 2 life I think), how would flashing back echo have got you there? What combination of cards in hand plus your 3 untapped lands could have gotten you out of trouble?
I did get a kick out of the title of the Otharri video the other day. So much so that I had to go test it myself. I did get to cast it and I'll say, yeah I approve
@@ygojudge3129LSV loses his zombie tokens but he can still replay everything and had ancestral.. I still don't see how he was dead on board and the concession seems premature
With the metamorph as a horror and infinite mana, he can activate top to draw, then bounce it with the original flash horror, then bounce the horror by replaying the top etc. drawing his whole deck
@@louisverrier4722ok? So he draws his whole deck, then what? It's game 1, we haven't seen if the opponent has a win condition that can win immediately. If the opponent draws most of their deck that also makes it easier for LSV to potentially win with brain freeze. I'm still not convinced the concession wasn't premature. Was it very likely his opponent was going to win? Sure. Was it certain? Doesn't seem like it with the information we had game 1. LSV was still drawing to his outs.
I know I'm late to the party, but after seeing LSV click to access the Snip Tool, I feel obliged to share the shortcut: Windows key + Shift + S, instant snip tool.
Opening 2 is not breaking even, it’s a kick in the pants because the person your passing it to get to take 2 pick 1s while you get 1 pick 1 and a just a pick 2.
I’m with you the take the hull breaker horror the opponent had 9 mana not ten and hope they don’t hit land or mana positive artifact and you at least get another turn to possibly
if LSV take the kraken then the opponent can mindslaver him and kill him with his own fastbond/crucible/fetchland combo, if LSV takes the mindslaver then the opponent can make infinite mana and bounces with kraken.
@@silentsnake96Ah, ok, I get it now. (1) Opponent has tolarian academy, so they have 8 mana. Once they play chalice for 0 and breeding pool untapped, they would have guaranteeed 10 mana, so enough to cast and activate mindslaver. (2) I finally understand what hullbreaker horror does. Cast it and sensei's top, keep bouncing and replaying mox pearl to get infinite white mana. However, I still don't see how OP would win. If LSV took horror, OP is guaranteed to mind-control you for 1 turn, but can't really make good use of it. If LSV took mindslaver, then OP has infinite mana and 2 draw steps (1 with land cycling, 1 with sensei's top) and 3 scryes with the top, so they would need to find a win condition among those cards.
@@chrisescamilla5885 Oh wow I totally missed that! Wow LSV is so good to see all of this and judge on the spot. Still, I'm not sure that infinite bounces wins the game. Opp can only infinitely bounce his own things. If he starts bouncing zombies, he will run out of things to cast
Nevermind! Fastbond+crucible is a kill. Why not take hullbreaker there? Slavery might be bad but it's not an auto win. Am I missing something? You cast ancestral on yourself on his turn so he can't ancestral himself and you've got a game still to play.
How big is the MTGO vintage cube? If there are 8 players you would open 360 cards, but with 6 you only see 270. I'm curious if there are more than 360 cards that can be opened.
I'm surprised you didn't take the dream halls considering how excited you were about it being in the cube a little while back. Has it not been working as well as hoped?
It's been great every time he's drafted it but he generally is looking to pick up like 6th pick or or so or after he's already got cards that are good with it.
I don't see how the opponent actually wins (I don't think he does, the concession seemed premature). The opponent can bounce all LSVs non-lands.. so maybe LSV thought he lost because he was going to lose his zombies and he forgot that he still had brain freeze.. I dunno. Anyway, opponent can cast hullbreacher then start bouncing the chalice and Mox back and forth. Generate infinite white with Mox. Now with infinite white he can bounce and play the talismans to add "infinite" Red and Black. Notably though he can't necessarily generate infinite blue. Opponent plays metamorph and copies hullbreacher. He then has a few options. When breacher copy comes into play he can bounce a mana rock. Play the rock, get 2 breacher triggers. Return another rock and bounce one of LSVs non-land permanents. Repeat. When LSVs zombies are killed and his non-land is all back in hand, opponent can play top and bounce a hullbreacher to hand. Tap top to draw a card. While the top trigger is on the stack flash cast hullbreacher and return the top. This allows you to draw a card and put top bank in your hand. Repeat until you draw as many cards as you like. Again though.. we did not see any way for opponent to generate infinite blue mana. Sure he had Academy and likely more artifacts in deck but there was no guarantee the opponent couldn't simply stall and get blue deprived in the midst of this. Also even if opponent managed to draw their deck and bounce all of LSVs non-lands we had no reason to believe he had a win condition that turn. In fact, if opponent goes off and digs through most of their deck it just makes it easier for LSV to win the next turn with brain freeze..
And with that being said I think I just realized how opponent could win that turn.. Metamorph > Vendilion Clique Cycle that back and forth and Force LSV to draw his deck. HOWEVER, the opponent would still need enough blue to do this otherwise they end up paying too much life for metamorph. Again, no guarantee the opponent wins here without knowing their whole deck.. Also no guarantee the opponent even sees this line.. it's possible they could bounce clique back to LSVs hand before realizing that could have been a win condition.. All that being said.. LSV still shouldn't have conceded
@@dawgma You do realise Clique puts Mindslaver on the bottom of his deck right? If he can draw his entire deck he can get back to Mindslaver using 0 coloured mana after Hullbreaker resolves. The only way to attempt to stop this is to Ancestral as he's drawing Mindslaver from his last 3 cards to make him overdraw, but he has March in his hand to bounce that using Hullbreaker Horror, and that costs one of his infinite white mana. This entire line is using only the cards he has on board and in his hand before you even consider anything else that might be in his deck.
Couldn't you just have taken Chalice at 1:02:29? That way he would only have 9 mana for Slaver, and Hullbreaker wouldn't be infinite mana unless he topdecked a 0-cost artifact
No, he still has ten mana for Mind Slaver. Play land, don't tap Academy, tap all other mana sources to cast Mind Slaver, tap Academy for four mana to take over LSV's turn. Then kill LSV with Fastbond and Crucible of Worlds.
You should invite @calebgannon to draft with you guys he’s a great player as well. Watching him led me to this channel. The two of you have really made me a monster drafting this cube! Thanks duder🎉
Love that match 1 was basically the combination of all the cards that LSV said "Don't feel good about passing that" mashed into one deck.
"Mystical tutor, though we're not even getting anything too exciting, I guess I'll get ancestral recall." -LSV
the problem with these during cube season is that every time i start one i want to play cube so i stop watching to draft. too much of a good thing
2 monitors is your solution
27:30 5+7=14, this is the LSV content i subscribed for
it does do 14 over two turns, 5 the first turn then 9 the second turn.
The part i loved the most was remanding the brainfreeze, and with both on the stack, cracking the LED. That was beautiful
LSV has taken that one time he didnt pick Tendrils to prove a point to the extreme and he now only takes 1/2 of every combo he sees and then mashes 2-4 incomplete combos into a pile glued together by the lands he took instead 😂
P.s. just some friendly banter, love the drafts LSV!
the one draft where he did this and his win con was looping siege gang commander with corpse dance off infi mana and pallancron was the perfect example of this.
@@davidhickey8613 if I remember that was with gabby and they didn’t have a win con at all and lsv was like wellll we do have this lol
Nice draft! I had it on while working on my own cube, it's very nice to get some inspiration for what synergies to include. I'd love more thoughts on cube design, for example a video talking about that would be a fantastic addition to the channel. It could be how the changes in the vintage cube have affected gameplay in positive and negative ways, how you as a game designer would differ with some of the choices made, or just thoughts on making cubes in general. I've been around the block watching a few different channels thoughts on cube design, as well as game design in general, but I'd love your take as you have so much cube content.
Certified A1 Title
having an ACTIVE field of the dead on turn 3 (after a wheel) is pretty sick! another great one.
and I posted that comment *immediately* before seeing what you wheeled them into, ha!
Loved that round 3. Also Fastbond is going back into my cube.
Nothing like seeing Fastbond and Upheaval get the final word! Awesome draft today👍🏻
LSV 2 videos ago: I don't think field of the dead is very playable.
Field of the dead:
Finally, Fastbond getting the love it deserves. Thank you LSV!
4c omnath is another way to cast the ultimatums in the cube
Your logo always reminds me of the JAVA (programming language) logo. Is there any connection? I thought your degree was in business
Why was Round 3 Game 1 hopeless? What does the opponent do if LSV removes the Mindslaver?
I didn't even think mindslave was that bad...
@@eduardofilippi7698slaver is a kill with fastbond out, not sure what OP could have done with infinite mana though
you play horror, then play chalice bounce mox, then mow bounce chalice => infinite mana, bounce everything and have horror into play + potential top find and stuff
@@ericvancaulaert6747 Yeah but that doesn't bounce LSVs lands and just because the opponent had infinite mana and could draw most/all of his deck does not mean he also had a win condition THAT turn. Also, given what we saw there was no guarantee he had access to infinite blue either so he still could have been mana constrained.
And if the opponent digs through most of his deck but is unable to win that turn that only helps LSV win with brain freeze the next turn. He still had Ancestral and could start digging for his win condition. The opponents attempt to go off might have legitimately made it easier for LSV to just win the next turn.
@@eduardofilippi7698 mindslaver is lethal, your opponent kills you with your own fastbond by replaying fetches infinitely.
Every time I think they couldn't possibly come up with another Magic pun...
I like to imagine LSV rubbing his hands together as he crafts the perfect video titles. How bizarre. Okay, enough with the parasocial feels (and yes, I'm sure he has an editor).
1:59 oh, he does actually title the videos!
59:08 for anyone who wants to see the Bazaar insaneo hand (second round was awesome too, game two especially)
1:07:35 last game was a tense Mind Slaver combo v combo deck stand off
25min to get through it, time to get outside, have a great weekend everyone (it wasn't the end of the parasociality!)
Patiently waiting for the video where Luis doesn't have a good squad
Love to see some cube as always.
Can somebody explains to me how hullbreaker horror + top is infinite stuff in match 3 i fail to see the interraction.
He can bounce his own mox or sol ring with hullbreaker, then keep playing one and bouncing the other (netting one mana each time). I suppose the on-board infinite loop is doing that and then bouncing the fable of the mirror breaker instead of one of them whenever he has the mana to play it - which will generate infinite 2/2 tokens. I think the top just gets the first bounce trigger, I don't think it necessarily forms part of the infinite loop afterwards. Edit - actually I've realised he doesn't get red mana that way so he can't make infinite tokens but he can make a lot with bouncing talisman and paying one life for each of them. Plus he can bounce everything LSV has by copying the hullbreaker.
It's hullbreaker+mox+chalice. Tap mox for mana, cast 0 mana chalice, bounce mox, replay mox, bounce chalice, repeat for another white mana
probably a dumb question but: if putting an uro into play to get a 6/6 blocker and put you to 9 life wasn't going to be enough (you wouldn't be dob but they could bring you to 2 life I think), how would flashing back echo have got you there? What combination of cards in hand plus your 3 untapped lands could have gotten you out of trouble?
I am now officially a fan of the dad jokes in the titles.
I did get a kick out of the title of the Otharri video the other day. So much so that I had to go test it myself. I did get to cast it and I'll say, yeah I approve
Match 3 Game 1 I don't get how the Hullbreaker Horror was lethal (i get the infinite mana part though)
Yeah I don't understand either. He could get infinite mana but what was he doing with it?
Probably just copy the horror, bounce all of LSV's stuff is good enough to win
@@ygojudge3129LSV loses his zombie tokens but he can still replay everything and had ancestral.. I still don't see how he was dead on board and the concession seems premature
With the metamorph as a horror and infinite mana, he can activate top to draw, then bounce it with the original flash horror, then bounce the horror by replaying the top etc. drawing his whole deck
@@louisverrier4722ok? So he draws his whole deck, then what? It's game 1, we haven't seen if the opponent has a win condition that can win immediately. If the opponent draws most of their deck that also makes it easier for LSV to potentially win with brain freeze.
I'm still not convinced the concession wasn't premature. Was it very likely his opponent was going to win? Sure. Was it certain? Doesn't seem like it with the information we had game 1. LSV was still drawing to his outs.
"Okay our team is down 1-4, we have to win all our matches" *15 minutes left in the video* hmmmmm
lol, i missed you picking othari in that draft and had absolutely no idea what the title was about.
I know I'm late to the party, but after seeing LSV click to access the Snip Tool, I feel obliged to share the shortcut: Windows key + Shift + S, instant snip tool.
Opening 2 is not breaking even, it’s a kick in the pants because the person your passing it to get to take 2 pick 1s while you get 1 pick 1 and a just a pick 2.
Calculating the storm mana while he has 7 2/2s in play while they’re at 9 life
Op had 5 blockers, parallex wave out and zombies were summoning sick
Can somebody explain what happened in 1:02:38? I don't understand how his opponent would win with that hand, given 6 (maybe 7) mana availabe
I’m with you the take the hull breaker horror the opponent had 9 mana not ten and hope they don’t hit land or mana positive artifact and you at least get another turn to possibly
well : chalice 0 => academy ruins = 4, + 3 stones, +2 lands = 9, + land drop
if LSV take the kraken then the opponent can mindslaver him and kill him with his own fastbond/crucible/fetchland combo, if LSV takes the mindslaver then the opponent can make infinite mana and bounces with kraken.
@@silentsnake96Ah, ok, I get it now. (1) Opponent has tolarian academy, so they have 8 mana. Once they play chalice for 0 and breeding pool untapped, they would have guaranteeed 10 mana, so enough to cast and activate mindslaver. (2) I finally understand what hullbreaker horror does. Cast it and sensei's top, keep bouncing and replaying mox pearl to get infinite white mana.
However, I still don't see how OP would win. If LSV took horror, OP is guaranteed to mind-control you for 1 turn, but can't really make good use of it. If LSV took mindslaver, then OP has infinite mana and 2 draw steps (1 with land cycling, 1 with sensei's top) and 3 scryes with the top, so they would need to find a win condition among those cards.
@@chrisescamilla5885 Oh wow I totally missed that! Wow LSV is so good to see all of this and judge on the spot. Still, I'm not sure that infinite bounces wins the game. Opp can only infinitely bounce his own things. If he starts bouncing zombies, he will run out of things to cast
It's a shame they don't add Squandered Resources to the cube, since so many drafts are desperate for a Zuran Orb effect.
Match 3 game 1 getting Mindslavered may not actually lose the game right? Take Hullbreaker Horror with Clique and maybe get another turn after slaver?
Crucible + Polluted Delta + Fastbond is lethal
Got it. Thanks!
are you not allowed to use snowbasic in draft? They help field of the dead.
No you can only use snow lands if you actually draft them and there's no snow basics in vintage cube
Nevermind! Fastbond+crucible is a kill. Why not take hullbreaker there? Slavery might be bad but it's not an auto win. Am I missing something? You cast ancestral on yourself on his turn so he can't ancestral himself and you've got a game still to play.
Does Luis hate T2 Drain? He has the opportunity several times and doesn’t take it, usually to his detriment
How big is the MTGO vintage cube? If there are 8 players you would open 360 cards, but with 6 you only see 270. I'm curious if there are more than 360 cards that can be opened.
It's a 540-card cube
I'm surprised you didn't take the dream halls considering how excited you were about it being in the cube a little while back.
Has it not been working as well as hoped?
It's been great every time he's drafted it but he generally is looking to pick up like 6th pick or or so or after he's already got cards that are good with it.
if LSV had taken stage he could''ve had 2 field of the deads :(
Entomb Worldspine Wurm sounds like a Metal band, like Time Walk, Wildspeaker or Grave Titan
LSV about to lose it with the dog 😂
I was friends with Pauly's daughter. He died way too young. Rest in peace Pauly.
reason to not wrath with omnath on 54:00?
Wayfinder is actually quite strong in a lands deck, i've been surprised by it
Is there a reason Mana Crypt isn’t in the cube?
Mana Crypt is in the cube
😊😊😊
Algorithm purposes.
Engagement
This deck really wanted Zuran Orb, fun draft, I thought you had the last one.
Seems like everything was great about this deck except it running Bazaar of Baghdad for value. I don't see many games won that way.
Get a Mox that isn’t Emerald challenge (IMPOSSIBLE)
For any of the kids that don't understand the reference: ua-cam.com/video/C2cMG33mWVY/v-deo.htmlsi=N6VBN4hpCcSqTJz0
Was Mindslaver really lethal at that point around 1:02:38? I don't see how he removes your board?
I don't see how the opponent actually wins (I don't think he does, the concession seemed premature). The opponent can bounce all LSVs non-lands.. so maybe LSV thought he lost because he was going to lose his zombies and he forgot that he still had brain freeze.. I dunno.
Anyway, opponent can cast hullbreacher then start bouncing the chalice and Mox back and forth. Generate infinite white with Mox. Now with infinite white he can bounce and play the talismans to add "infinite" Red and Black. Notably though he can't necessarily generate infinite blue.
Opponent plays metamorph and copies hullbreacher. He then has a few options. When breacher copy comes into play he can bounce a mana rock. Play the rock, get 2 breacher triggers. Return another rock and bounce one of LSVs non-land permanents. Repeat.
When LSVs zombies are killed and his non-land is all back in hand, opponent can play top and bounce a hullbreacher to hand. Tap top to draw a card. While the top trigger is on the stack flash cast hullbreacher and return the top. This allows you to draw a card and put top bank in your hand. Repeat until you draw as many cards as you like.
Again though.. we did not see any way for opponent to generate infinite blue mana. Sure he had Academy and likely more artifacts in deck but there was no guarantee the opponent couldn't simply stall and get blue deprived in the midst of this.
Also even if opponent managed to draw their deck and bounce all of LSVs non-lands we had no reason to believe he had a win condition that turn. In fact, if opponent goes off and digs through most of their deck it just makes it easier for LSV to win the next turn with brain freeze..
And with that being said I think I just realized how opponent could win that turn..
Metamorph > Vendilion Clique
Cycle that back and forth and Force LSV to draw his deck.
HOWEVER, the opponent would still need enough blue to do this otherwise they end up paying too much life for metamorph. Again, no guarantee the opponent wins here without knowing their whole deck..
Also no guarantee the opponent even sees this line.. it's possible they could bounce clique back to LSVs hand before realizing that could have been a win condition..
All that being said.. LSV still shouldn't have conceded
Crucible + Fastbond + Polluted Delta
@@dawgma I completely forgot that breacher has flash. Could not figure out how opp draws his deck. Yeah, that's a concession, then.
@@dawgma You do realise Clique puts Mindslaver on the bottom of his deck right? If he can draw his entire deck he can get back to Mindslaver using 0 coloured mana after Hullbreaker resolves.
The only way to attempt to stop this is to Ancestral as he's drawing Mindslaver from his last 3 cards to make him overdraw, but he has March in his hand to bounce that using Hullbreaker Horror, and that costs one of his infinite white mana. This entire line is using only the cards he has on board and in his hand before you even consider anything else that might be in his deck.
Couldn't you just have taken Chalice at 1:02:29? That way he would only have 9 mana for Slaver, and Hullbreaker wouldn't be infinite mana unless he topdecked a 0-cost artifact
No, he still has ten mana for Mind Slaver. Play land, don't tap Academy, tap all other mana sources to cast Mind Slaver, tap Academy for four mana to take over LSV's turn. Then kill LSV with Fastbond and Crucible of Worlds.
Ah, thanks@@motmontheinternet
Day 1 of asking LSV to force storm
LSV needs to just get on with it and draft a full land deck
16:55
Day 7 of asking for Dream Halls, Ultimatums and Mizzix Mastery to flash them all back.
You should invite @calebgannon to draft with you guys he’s a great player as well. Watching him led me to this channel. The two of you have really made me a monster drafting this cube! Thanks duder🎉
Gotta agree
I invited him weeks ago, he is in the discord