@@retrobot2549 if your strat involved triggering a sakraz setinal it was basically dead from the start unless it's risk 18 or something. Plus not taking tier 3 setinals means you have to confensate by going ATK up on all enemies, or assclapper/swordsman risk
If you dont have surtr, an alternative is hellagur with S2M3. He is a bit slower but his survivability makes up for it so he can live long enough to get the job done
@@mirjana72mb You can use Skadi, or Hellagur that you've mentioned, or Red along with Spectre (make sure M3 her 2nd skill). Those Sarkaz Grudgebearers will be toast, one by one at a time.
@@syaondri yeah but jaye takes a while because he trades a lot of his dps for survivability. He is the safest low star pick for grudgebearer assassinations but is in turn also the slowest
It was particularly "amusing" when I forgot to retreat Suzuran in time. The enraged Grudgebearers smacked aside Surtr, Skadi, and Specter. Death was quite rapid indeed.
It would be nice if I had Surtr for that... cause maxing operators feels too far away for me now... and that 1 risk lvl from reduced number of operators could be really nice to have... or maybe its time for help from YT how to do risk 18... I even used up 4 of yellow stuff to get materials for e2 mudrock upgrade... but still ended up just letting her fight one sarkaz at time... e2 wasn't helpful enoguh...
@@D_Wito i used Mudrock S3 to deal with them. I trigger the flag guy after the 2nd sword sarcaz showed up. On the left side because on the first wave just 1 sarcaz caster that attacking them, my Eunectes and Schwarz can deal with that sarcaz caster. On the right side i had Suzuran, Silverash, Mudrock and Surtr's friend(same here i have no Surtr 😂). Surtr the one who trigger the crazy wave and as bait with Nightingale's birdcage while Suzuran and Silverash S3activated to eleminate Sarcazz swordsman. After all of them except Mudrock got killed by Sarcazz caster, Mudrock S3 can be activated to kill the sarcazz caster. On the last wave i need to put silverash(the one who trigger the flag), Suzuran and Surtr on the left side and again put in Surtr last with Nightingale's birdcage as bait for Sarcaz caster attack. After that i used ch'en to kill the lonely flag guy that waiting for nothing. Well, this strategy relly on skill activation timing. The lineup are Myrtle, Silverash, Nightingale, Mudrock, Schwarz, Blemishine, Eunectes, Suzuran, ch'en and Surtr's Friend.
@@trustalk115 Lol I got it -_- I didn't get that I can use support unit with squad limit reduced, I just had to remove one more operator from squad (your way would be hard to do with only half of operators that you used xD) eventually I've done it the same way as 16 risk left side done with Nearl, Perfurmer, Blaze, right side Mudrock with help of Blemishine M3 when more sarcaz came, Utage to reduce what she menage to... Surtr M3 from friend to kill what she manages to (as well as trigger first sarkaz swordsman when killing first mage, left longer to almost kill blue guy) and texas (or whatever dp generator) to sometimes trigger sarkaz mages to come to the left side one at time and done (everything e2 ~30) Mudrock E1 should suffice, and dp generators whatever they just need to be able to touch sarkaz mages and swordsmans
I deliberately trigger the Sentinels with Surtr, first around the time that the wandering one gets near the enemy spawn point. Should activate all the current Sarkaz in the area, though I never bothered to check. I just bomb them with Phantom to make sure. Still, this doesn’t mean that I actually can finish a round with anything higher than A Rank Risk. I keep dying otherwise.
on higher risk you need to avoid touching the sentinels until the end surtr's job in this map in most strats is to kill the caster guys one by one so that when the sentinel inevitably goes off theres nothing left for him to wake up so you dont get overwhelmed
When you think about it, that's good because that means the sentinels are probably really cool guys because his friends are will to do that for him. So if we got to know one we would have a really good friend
आप सभी का साथ इसी तरह मिलता रहेगा तो में बहुत खुश रहुंगी और आपकी आभारी रहुंगी 🌹🌹❤️❤️🔥🔥🙏🙏👍👍👉👉👏👏🙌My cennal par supar funny video दोस्तों आपका प्यार इसी तरह बनाए रखें I love you too my friend ❤️❤️❤️
@@rielynchan spot attacks, but his damage is small thats why there's a delay strategy to let the minions go first. What I'm talking about is a melee operator, where the talent is "doesn't attack" like how the caster like beeswax and mint doesn't do normal attacks
BRUH THIS IS TRUE RIGHT HERE
“Everybody gangsta until blaze accidentally hit sentinel in early game”
having to deploy Surtr in panicked desperation hits hard man
I know that feel bro
and still losing lol
You know you're helpless when even a S3M3 Lv 90 Surtr can't kill them
@@brutalityxff4995 not if an angry Specter is just behind her :D
@@Paolini_18 too bad specter can't be helidropped, her skill takes too long to go up even with M3 to do that
Blaze, eyja, ifrit, Mudrock: Oops i scratch your clothes.
Sarkaz Sentinel: Awaken my Master *AYAYAYAYA INTENSIFIED
The best part is the desperate Surtr rescue attempt
Remember guys "dont touch sentinel".
Patrick :" Touch"
*mission failed
I hate the sentinel with every fiber of my being
to make it worse there is a tier 3 tag that makes their buff even ridiculous, making those sarkaz grudgebearer jugganuats
It's a good thing they're not elite type those worldcursers I mean
@@syaondri To be fair, a lot of things one shot defenders. The meta in CC is either "kill them before they hit you" or "Surtr".
syaondri flashback to that one time a crossbow 2/3 hit my defenders when all 3 flag boi are triggered
@@retrobot2549 if your strat involved triggering a sakraz setinal it was basically dead from the start unless it's risk 18 or something. Plus not taking tier 3 setinals means you have to confensate by going ATK up on all enemies, or assclapper/swordsman risk
'Hit Sarkaz Sentinel' 1 second later
"Mission Failed"
When my Mudrock bonk the Sentinel, consider your ass goodbye, but if you use Surtr to kill them one by one at a time. You might make it alive
bro just save them for last
If you dont have surtr, an alternative is hellagur with S2M3. He is a bit slower but his survivability makes up for it so he can live long enough to get the job done
@@mirjana72mb You can use Skadi, or Hellagur that you've mentioned, or Red along with Spectre (make sure M3 her 2nd skill). Those Sarkaz Grudgebearers will be toast, one by one at a time.
@@JohnDoe-yv1gv yes. Just yes
@@syaondri yeah but jaye takes a while because he trades a lot of his dps for survivability. He is the safest low star pick for grudgebearer assassinations but is in turn also the slowest
It's like when you hit your little brother/sister (unintentionally or not) and they go crying to your parents, you KNOW you are screwed
So Sentinels is like the collective dearest little sister of Sarkaz... e.g. their Suzuran?
@@andhieyusuf7008 Basically yes
The editing on this is way too good, nice
Me: *touches the flagbearer dude*
*So you have chosen....... Death*
0:13 the sound of my nightmare
Imagine touching the sarkaz flag man
-this post was made by medic gang
"FOLINIC, NO! DON'T TOSS THAT GLASS OF POISON!"
Beeswax:
Sora:
Me with friend's max e1 lvl 7 s2 blaze: lmao, that was funny
If you need to, add "Lyxe", I'll change one of my supp for Blaze (lvl 54 S2 M3)
Having the same feeling when trying risk 23 with blaze :v
I hate it when mudrock just accidently trigger a single sentinel
That's how to use the flag on the battlefield
It was particularly "amusing" when I forgot to retreat Suzuran in time.
The enraged Grudgebearers smacked aside Surtr, Skadi, and Specter. Death was quite rapid indeed.
T3 caster + T3 Flag + T3 Swordman = Doktah suffering.
risk 18 with this ridiculous my own tactic and win.
feel so refreshed.
@Aomine Daiki the god of guides, also Eckogen
It would be nice if I had Surtr for that... cause maxing operators feels too far away for me now... and that 1 risk lvl from reduced number of operators could be really nice to have... or maybe its time for help from YT how to do risk 18...
I even used up 4 of yellow stuff to get materials for e2 mudrock upgrade... but still ended up just letting her fight one sarkaz at time... e2 wasn't helpful enoguh...
@Aomine Daiki i watched kyo and im still failing
@@D_Wito i used Mudrock S3 to deal with them. I trigger the flag guy after the 2nd sword sarcaz showed up. On the left side because on the first wave just 1 sarcaz caster that attacking them, my Eunectes and Schwarz can deal with that sarcaz caster. On the right side i had Suzuran, Silverash, Mudrock and Surtr's friend(same here i have no Surtr 😂). Surtr the one who trigger the crazy wave and as bait with Nightingale's birdcage while Suzuran and Silverash S3activated to eleminate Sarcazz swordsman. After all of them except Mudrock got killed by Sarcazz caster, Mudrock S3 can be activated to kill the sarcazz caster. On the last wave i need to put silverash(the one who trigger the flag), Suzuran and Surtr on the left side and again put in Surtr last with Nightingale's birdcage as bait for Sarcaz caster attack.
After that i used ch'en to kill the lonely flag guy that waiting for nothing.
Well, this strategy relly on skill activation timing.
The lineup are Myrtle, Silverash, Nightingale, Mudrock, Schwarz, Blemishine, Eunectes, Suzuran, ch'en and Surtr's Friend.
@@trustalk115 Lol I got it -_- I didn't get that I can use support unit with squad limit reduced, I just had to remove one more operator from squad (your way would be hard to do with only half of operators that you used xD) eventually I've done it the same way as 16 risk
left side done with Nearl, Perfurmer, Blaze,
right side Mudrock with help of Blemishine M3 when more sarcaz came, Utage to reduce what she menage to...
Surtr M3 from friend to kill what she manages to (as well as trigger first sarkaz swordsman when killing first mage, left longer to almost kill blue guy) and texas (or whatever dp generator) to sometimes trigger sarkaz mages to come to the left side one at time
and done (everything e2 ~30) Mudrock E1 should suffice, and dp generators whatever they just need to be able to touch sarkaz mages and swordsmans
I've never seen such accurate in my whole life
Sentinels are like Twitter, they get triggered with the slightest microaggression
I love the little detail of surtr lasting exactly 4 seconds before she goes silent 😂
At least 10 runs ha been ruined by accidentally hitting em
I won't be surprised if the sentinel trips the sarkaz will destroy the floor
i hate it,it makes me laughs uncontrolable and i can't stop
Game accurate, looool.
I deliberately trigger the Sentinels with Surtr, first around the time that the wandering one gets near the enemy spawn point.
Should activate all the current Sarkaz in the area, though I never bothered to check. I just bomb them with Phantom to make sure.
Still, this doesn’t mean that I actually can finish a round with anything higher than A Rank Risk. I keep dying otherwise.
on higher risk you need to avoid touching the sentinels until the end
surtr's job in this map in most strats is to kill the caster guys one by one so that when the sentinel inevitably goes off theres nothing left for him to wake up so you dont get overwhelmed
Man I hate those simps.
Kang cepu come to action
At this point "bzzt Mission Failed" can be my theme music because I've been hearing that shit non-stop
Me: hunting started
THIS IS SO TRUE
When Mudrock accidentally hit the flagbearer because the mf is on Mudrock S2 range
NOW THIS IS TRUE
I dont know why but this made my sanity decrease from 130 to -130 instantly
gotta hit the feels dont you also if ifriti could stop doing the same that would be great aswell
OMG I'm laughing so hard cuz same thing happened with My BLaze and Sutur
everyone can relate
Grudgebearers after sential is hit: "my time has come"
I'm Japanese, but I found your video very interesting. HAHA(^^)
3 dislikes? Well... 3 guys were enough to destroy us.
Jokes on you, I don't have Blaze hu hu hu hu T_T
BROOO MY BLAZE LITERALLY ACCIDENTALLY HITS IT , AND WOW HERE IS BLAZE TOO
elite 1 skill of blaze is a problematic ones you accidentally aimed the character to the sentinel and the skill gets activated fk hahahhaa 🤣🤣
It happens in Arknights sometimes that sarkazs is really piss me off
Why da fuk is this so true bruh, i be using blaze to defend middle lane pointing her down
I cant even get 3 ccs done together
When you think about it, that's good because that means the sentinels are probably really cool guys because his friends are will to do that for him. So if we got to know one we would have a really good friend
Exactly
it's so accurated
............ I love my blemishine 🌞
Remember guys
Never make Pak Tarno mad
Sarkaz Grudgebearers and Swordsmen when a Sentinel gets hit: HEY HEY
Except it is me who got ass beaten
いやダメねw
They are so damn annoying
Just use Surtr, easy fix
I hate so much this level cc
Exactlyy wat happen
Where can I get the character small version animations?
Like the ones used in this clip?
Aceship github
holy shiet thats some quality shitpost
Trauma Alert.
Got 18 without Ice cream goddess, Murdock, Ejya or Silverdaddy... God bless Angie & Silence...
Thorns too Dx
Ah yes who would win a bunch of sleepy boy or a single flag man that doesnt attck
Toddifons : "by the power of racism..."
🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿
Wtf
WAW
Omg I understand how painful this feel
Best Snitch 10/10
Sarkaz problems requires Sarkaz solutions
I was on the last wave of sentinels when amiya fking tapped those thing and....Yea
Accurate
I have e2l75 blaze and i used specter. You knows the reason.
Shitpost enough to give me a lot of PTSD.
आप सभी का साथ इसी तरह मिलता रहेगा तो में बहुत खुश रहुंगी और आपकी आभारी रहुंगी
🌹🌹❤️❤️🔥🔥🙏🙏👍👍👉👉👏👏🙌My cennal par supar funny video
दोस्तों आपका प्यार इसी तरह बनाए रखें
I love you too my friend ❤️❤️❤️
Once they are activated get ready to get hit by it
*Drop Sutyr skill 3 and pray*
I need Blaze to solo lane hiks*
This is good but could be better
Replace Blaze with Eyja
And Chainsaw Extension Module with Ignite
lol i can felt that pain
SA schwing wrong sarkaz
True
GOD DAMN IT, BLAZE!!!
SARKAZ SIMPS
Nice can relate
classic
where do you get the moving sarkaz bladeweavers with transparent background?
Obb files i think
From aceship github, change the background to green with inspect element then record it
@@Remonium Thank you!
i swear it made me think why didn't hypergryph make a melee operator that doesnt attacl
What about cuora
Umm spot
Nearl?
@@rielynchan spot attacks, but his damage is small thats why there's a delay strategy to let the minions go first. What I'm talking about is a melee operator, where the talent is "doesn't attack" like how the caster like beeswax and mint doesn't do normal attacks
@@KarurosuSoaresu what i mean is not doing normal attack
i can relate to this
Laevatin!
Males gue sama kang cepu
I don't wanna know what those Sarkaz did to Blaze
bonk
looks like surtr was in the mix as well
*Clap*
SO TRUE! >_