RANKING ALL SUPPORT TOWERS (WORST TO BEST) -Tower Defense Simulator
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- Опубліковано 15 лип 2024
- There are a lot of Support Towers in Tower Defense Simulator, But which one is the Best?
In this video, I rank all of the support towers from worst to best, going into detail about their values and how helpful their support is.
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#tower #roblox #tds #towerdefensesimulator #towerdefense #comparison #blueheadmafia
#ranking #tierlist #comparison #worst #best #support #commander #freezer #sledger #toxicgunner #djbooth #dj #buffed #buff
WHERES GOLDEN FREEZER THO????
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the dj allows you to max out your towers earlier which could be the difference between killing an amalgamation and leaking it, after you max out every tower you can place, the range buff is still amazing
Yeah but if you use call to arms chain it is an infinite 55 percent dps buff
just use both?
@@nobalz-rkrizz even if you have commander and dont have enough dps it is not as good as the dj because the dj gives more range so that might just be enough to kill a boss and upgrade towers, commander gives firerate buff but dj is better because it is cheaper (im pretty sure) because of that it is more useful.
@@Nixtro- yeah but at the end of the day you won't need the discount if you do a mode that gives money
@@nobalz-rkrizzthat is correct but commander doesn’t really buff engineers dps and only slightly buffs accels.
Another thing to add for Eshocker.
He has auto lead detection at lvl 0, His shock time is not dependent on the enemy size therefore bigger enemies dont get slowed less and instead are slowed the same as small enemies(I.E a max electroshocker will both stun an abnormal, a small enemy, and the Amalgamation, a big enemy for 0.5 seconds.)
while he cant fully stop, he can however slow down bosses and enemies with energy immunity.
Quote from the Wiki: " For bosses and enemies with energy immunity, the enemy is not stunned and is rather slowed down by 25%."
I have a loadout for him too, DJ, Electro, Farm, Accel, Turret,
This is for polluted. If you need to defend on early waves; just replace turret with golden soldier, golden scout, or militant.
wait lead detection??? isnt that called lead penatration?
@@OOFERenjoy why does everyone call it lead detection?
@@littlemac9494because thats that tds calls it for some reason
@@DesniggableMeprobably from bloons
2:43 nice to see you giving a very good information that even JustHarrison could't give
Also, for anyone who didnt know, the sledger can still hit hiddens if it is in the swing radius, it just cant target hiddens.
The discount on dj is nice but I feel like the range buff is more useful, especially on harder gamemodes where you get tons of cash
In pw2 especially, the range buff is way more useful than the discount.
@ryeetbanana3505 that is a reason not to use dj on pw2 unless you want to buff towers with a very short range like electro.
@ryeetbanana3505 that is a reason not to use dj on pw2 unless you want to buff towers with a very short range like electro.
@ryeetbanana3505 that is a reason not to use dj on pw2 unless you want to buff towers with a very short range like electro.
@ryeetbanana3505 that is a reason not to use dj on pw2 unless you want to buff towers with a very short range like electro.
Man your videos are absolute fire my dude i think you should do videos on other tower defense games too especially tower blitz because your informational video format would fit that perfectly
Gfreezer S tier fr
NOO HOW COULD I HAVE FORGOTTEN TO ADD GOLDEN FREEZER
@@CORSOBLOX ut would be unfair to compare any tower to gfreezer, so i can't blame you
i can confirm
the tds community is so brainless
@@dumbvillage9253 yeah it would be too op
I would be shocked if you aren’t the fastest growing tds UA-camr. Amazing vids and honestly I don’t see why you don’t have thousands of subscribers. You really deserve it
Thank you! Glad you like the videos
Yeah corso is best TDs youtuber
the editing at the end is soo good
Farm left the chat
Bro forgot about farm
it’s economic tower not support
Mmm it's not a support tower
i agree that commander is better than DJ but the thing is that the DJ in polluted wastelands isn't about the money at the end game it's the 35% range buff because the nuclear monster has an attack the reduces range. (i just wanted to say that no hate or anything)
True
Farm is better
@@o_0880 farm isn't a support tower in my opinion, but you do you man
And in pizza party
its a literal support so idk what ur on, support u by giving u cash@@funtimegoldenfreddy6740
ah another great video only thing is I actually say the range boost ab it more powerful then the money one especially late game
One can argue that the attack range is just as good as the discount as towers with higher range gets a chance for more dps overall since it allows you to attack 35% more of the time. Obviously commander chaining is far superior, i just think its also important to outline the niches the dj also have. I am aware some, if not most towers already have a large range and most of the time dont need to extra range like mini and ranger.
Also even without electroshocker having hidden detection. It can still chain hiddens if theres another enemy for example.
Theres a speedy boss and a hidden boss. When he hits the speedy boss. The chain will hit the hidden boss and stuns it. Making it a really good stunner and a dps tower
Great list, though I’d place medic just under electroshocker
4:33 i actually tried doing an only warden run + supports, and it does have a cap, but it is a very high one as the cap is 20 wardens, which probably wont effect you run
what's good about the dj is that it helps you get defenses up much faster. it's like a farm, but it benefits everyons
And what's good about the commander is that it gives you a better winning chance
Dont forget about the fact that you can chain the commander ability if you have 3 commanders placed that are on level 2 which is now pretty easy after the keybinds update and if you have someone who knows how to chain well you can have a permanent 55% boost on the towers that are in the range of the commander
Great video! Now I can prove everyone wrong when they say that the warden is better than sledger. 👍
if you place your farms in an area that the dj can reach, (or i guess the dj is placed near the farms) it can provide a good boost of money to your teammates, that can mean life or death.
usually when your farming you are only a few hundred dollars from the upgrade, the dj can close that gap and make you upgrade your farms, and towers earlier
I feel like commander is nice to have in your loadout. However, DJ is more useful in my opinion because very helpful to be able to upgrade more expensive towers (e.g. Turret, Accelerator, Engineer, etc.) and the range buff is useful for some towers with small ranges (e.g. Warden, Gladiator, other melee towers, etc.). So I would place DJ as best support. (If my opinion is way off about some towers, please forgive me as I don't have all of the towers I listed.)
In gamemodes like hardcore, DJ and commander is a MUST HAVE for your towers but on other gamemodes like fallen and molten, you kinda don't need the comfort of the cost reduction by DJ but you really need that boost from commander. So Imo Commander is clear of DJ.
Commander solos. Dj used to never exist and we got along just fine
In normal game modes you don’t even need commander but dj is always super helpful
@@victorynovember8510 gotta love how this comment is supposed to be the other way around
What? I mean, whenever I try to solo I don't bring commander, just DJ.
Yessir
I like how the crook at the back of the sledger is like the blue head mafia
Toxic gunner was a great tower before, since it used to slow down bosses and very fast enemies
Frost blaster was op when it first came out, I remember you could solo molten, just using frost blaster with supports
Then frost blaster got nerfed so badly that its almost useless
So glad for the rework they did to toxic gunner where he is actually using the machine gun in his hand as a machine gun not a burst gun he is worth the grind that I did for it.
Sonething to point out is that sledger can actually inconsistently hit hiddens and shadow bosses if another enemy along with the shadow boss/hidden is within the range of the sledger.
I remember back in the day when i was playing the gladiator event me and my friends spam freezer because it could freeze bosses and others just spam mini the freezer was the best support unit back then but they nerf it to the bottom😢
man freezer had such a glow down 😮💨
Electro sgocker is my favourite support byt most of the time it doesnt really be require to win only be normally used for hidden mode
Yes, polluted wastelands gives you a lot of cash in general, but the dj discount will help you get max accelerators, rangers, engineer, and other good towers WAY faster, while also giving them a lot more range for them to attack. Yes, the commander buff is good, it’s just that you also stated how the dj’s 25% discount is basically like a 25% more dps you can afford, this makes it sound and be way better. In my opinion, dj is better.
Remake this video after some of these towers have been reworked and cryo is now in the game
Commander cta at max does 10 damage per shot so extra DPS compared to disc jockeys circle spinning
range buff is pretty amazing for gamemodes because fear is a thing and if you don't have a dj when your tower's ranges are reduced to nothing there is nothing to do even more firerate can't help you because your towers can't fire range is to underrated
4:55 that elf was moonwalkin🗿
I choose dj as the best support tower because I can play any song I like. That moral boost is sometimes all you need
im so glad frost blaster is better now. my only event tower is useful now
Both are solid its just depending on what tower you will use if its an high damage tower then its DJ and if its a low damage tower its ofc commander
Recently toxic gunner got full fixied, he now is giving the real 10% slow per hit stacking to 50% but no longer have permanent poison, also poison doest work at lv 1-2 (this was a glich that mades hin deal poison at level 0-2)
The permanent slow down on toxic gunner was fixed so the slow caps at 50% again while not permanent
5:32 the elf tho 😂😂
The Situation is Important, beacause when you have Expensive Towers, you have to place a DJ but if you have money and bring farms the Commander is Better bc the Tower Shoot double fast. So i will Agree with you. :D
I'm pretty sure 99% of tds players always bring farm, and commander doesn't buff the towers to 2x firerate. It's 55% buff, 1.55x. 2x firerate buff is 100%, 2.00x
He should do a video on the warden buff
Frost blaster casually passing from the second worst to one of the best support towers
i think it depends on which gammode u do, dj is really helpful on hardcore because since hardcore has price inflation, dj can help solve that problem by lowering the price, and even though the prices despite with dj discount is higher, dj really comes into play in hardcore
na bro commander still better in hardcore you dont need dj to solo hardcore but you need commander
both@@STORlS
Commander is so much better for hardcore when you solo, not even comparable. You should always early game, electro or ranger, dps, eco and buff which is commander.
@@laisksjjsjs566 yeah
Well electro sledger mortar and splash towers can technically see hiddens since the splash the can hit the hiddens
Id place warden 3rd cuz yes warden spam with better boss dps aka single target plus the fact it can be used for baiting stuns paired with the fact u can place 20 instantly makes it better for pizza badland and polluted cuz it can prevent the bad rng from getting into ur base with stuns(and yes I wrote a whole essay for wardern being 3rd)
Hey Corso.....are you gonna make a new Hardcore Strat script? The script is ruined with the win screen update. The gold grinding strat is also ruined....
I personally think that both DJ and Commander are equal because the range is also very useful for things like the Tank, who can outrun your towers.
same with commander, the firerate buff helps with fast enimies such as the tank, although i still think theyre equal and i use both of them all the time
Freezer's freeze is terrible even when spammed, like it feels less like a freeze and more like i am lagging, because bugger enemies unfreeze faster(i also noticed that Sledger freezes enemies differently, because agaunst bigger enemies they still get frozen.
I also agree strongly with electro being underrated, he is so fun to use
Sledger solos
@@Berlinh2 warden solos
@@ninowoo594 electroshocker solos both
@@ninowoo594warden sucks
yea electro is so underrated, even tho its trash against bosses, its really good against fast enemies and crowds
i'm gonna throw an argument here, bosses like the nuclear monster or wox the fox, have an ability which reduces tower range by 50% and the best way to "counter" this is to have a max dj changing from a -50% debuff to a less drastic -20% debuff.
I feel the Djs range buff was really overlooked
The freezer got a slight buff and it also got reworked
At the end of the day the goal is to get as much dps as possible. As commander said: battles are won with brains, not just brawn.
They should make it so you can only have 1 commander, but it will call in the convoy from level 1 for free and automatically every 45 seconds not having the missle one adding it at level 2 than level 3 nakes it spawn every 30 seconds than level 4 doubles ho than level 5 adds damage
For me the main reason why its better sledger than warden is that literally there a lot of enemies with stun inmunity and there much less with freeze protection
I think the dj is better for mid game, because you would have 5,000 dollars at least. if you wanted to get an accelerator at lv 4, that is a good investment.
In my opinion dj and commander are at the same level. Since there are towers who can’t attack but still need the discount of the dj. Farm for example. Also, the range boost on the dj tower is very useful in a lot of strategies like Luccile. Also, dj is very good with engineer.
At number 0 we have: The Farm!
dj vs commander broken down (my opinion)
dj gives you a less money upgrade and commander just gives you a fire rate boost, now alone, commander is pretty good, such as in badlands and in pizza party where the biggest reason for you to win is commander ability spam, but you’ll have to chain it, causing you to spend a lot more cash, and take up more space. for dj, you get to spend a certain amount of money, to cheapen your farms, and other troops. for example, it costs you 1 thousand dollars to get tree farm, and they give you 500$ per wave. meaning 2 waves can make up for the loss of your cash, with dj, it would make it 800$ meaning you’ll have an extra 200$, this may not sound very useful but when you are solo grinding for golden crate it is very helpful to know. another thing, dj gives you a range boost, so in the matter of let’s say accel spam, that can be very useful, since max level accel will go down from 34k cash to 27k cash, which is a 6k reduction on price. plus the range buff will make accel have up to 2-3 charges per wave, instead of the usual 1. lastly, commander won’t do much good at higher levels, since if you are using commander on an accelerator it barely works, it still works, but not so well. i remember trying this out and my accelerator fire rate went from 0.08 to 0.06 for charge speed on max, now i’m not saying it’s bad but it’s also not so good. commander ability does not work on engineers’ turrets nor on helicopters (i think). so in my opinion dj > commander. plus, 1 dj in a quad game is all you need to save the day.
I Reccomend Using dj and commander For the rest of the loadout ur thinking today
You forgot pyro.. pyro is a great support tower, having the best and cheapest defense melting capabilities in the game. It also has some of the highest dps in the game, and a golden skin which amplifies this all even further.
If you use turrets, DJ is a blessing
I think that warden is fairly placed sorta, but it’s not really meant to be a support tower while it’s support has multiple times saved me from a tank killing me, i had placed 2 wardens close to each other and pretty much stun locked the tank, aswell as dealing good dps. Bu I’m biased as a warden user so take this with a grain of salt
Commander mixed with dj is op
Hi Corso I love your videos I joined your discord and bought the Corso pal and I don't know how to go the role can I have help?
you gotta link your roblox account in the #roles channel 👍
I don't wanna brag but, what about swarmer and farm? I understand that swarmer might be a damage dependant enemy or something, making it more of a dps tower but farm would be better to be on this list. Anyways great video
Farm is exclusive to "eco" like Cowboy. Swarmer I have no idea since I don't have the tower.
6:17 perfect transition doesn't ex...
Yeah I think the warden should be used for dps not support, in fact I actually use it as early def in tds bc it is one of the best towers I have in my inventory, the only downside is it’s small range
I consider the pyro/g pyro as a support too bc defense melting
electro can semi see hiddens if it attacks an something and hidden are close it can attack them
I think you're microphone is S tear
i want to add that warden has 20 placement limit
Dj is needed for polluted 100% because its the only tower that gives range it allows accels to see the entire map or most of it without it you will have to costanly micro your towers which is stressful and reduces the time of you doing damage
And commander is needed because the boost gives all towers in range a 1.55x boost, which can be op
+1 point to dj for lighting the mood with music (even though you are leaking a ton)
I wonder where the jester would be on this list
the thing about tier list video is that splash damage support towers are mega overrated, basically splash damage is irrelevant after early game if your dps tower isnt ranger
5:24 why dont you bring up all of frost blasters capabilities just like you did here with eletroshocker?
5:20 that speedy boss got way to close
Damn I would say 7 months later warden is PEAK
Lord biggest when he sees this guys head:
Bruh
if were willing to count warden as a support tower we might as well count rangers range buff
also yes i know the range buff was made after this video
I realy hope i didn't missunderstand the video, but if not : the sledger actualy doubles everyones damage to enemies he freezes, not only his damage wich can be usefull all the way untill boss wave, as killing the minnions 2x faster is more usefull than you would think
Dj and commander are both heavily recommended but for like solo hardcore you use commander and not dj since dj doesnt really buff dmg as much as commander
Well yeah, but when am I ever gonna solo hc?
@@ryeetbanana3505 yeah well choose between commander and dj? Both lol
Bro sledger even if can have more dps but late game enemies almost always have freeze detection, while warden can deal much dps, got much skins what is useless, stuns, stuns imunity.
Ranger is now a support tower
Well dj is the best support because it can increase the commanders range and most likely carry yo through the entire game
Warden got buffed in a recent update making it pretty op and a better tower overall.
Also warden has a placement limit of 20 but that's not a problem if you have a full party and only an issue if you are soloing a gamemode. My load out for normal mode is farm, warden, dj, accel and another support or dps tower molten mode its cowboy or warden DJ accel farm and electroshocker I agree electro is very underrated its a very good tower depending on the map as for fallen I need a good strategy to beat it I can get to wave 40 but I anyone has any ideas to beat fallen let me know. Also for fallen I use cowboy(maybe I should use warden instead) DJ accel farm and commander.
1:06 it actually only lowers defense by 10%
The best is a combo of dj and commander ❤
I think its fair to say that Sledger is better for a support tower than warden but is not as good as an offensive tower
8:26 me: *proceeds to use both*
I don't know. I just know that memory day is coming means the gladiator 😃😀😁
The best is sleg in fun like it just douse dmg like gyadam that great
imo the warden and sledger should've been next to each other due to similar function and preference for your loadout and which fits your loadout better, or the gamemode that you'll be playing. Another thing about the warden, though, is that it is able to affect enemies that are "immune" to its stun by slowing them instead of fully stunning them. The sledger can't do this, it can't slow enemies with a freeze immunity nor slow them, and it cannot hit hiddens, so its a bit more of a situational tower, as it should be, being a event tower.
That’s to contract the fact that more enemies are immune to electricity than ice and electro shocker does the same thing with a higher range and actually has splash damage but anyway you have your opinion I have mine
@@Counltdooku I wasn't talking about electroshocker though, I was talking about how warden and sledger should be next to each other because they're so similar in function and how using one might benefit one playstyle/loadout more than the other.
Sledger has much more dps, and can hit hiddens by accident if its in range and sledger tries to hit an other ennemie.
But whats realy important is that he doubles everyones damage to ennemies he freezes not only his own witch is why, in my opinion he is the best stunning tower (and the double damage is usefull even for bosses, as you can kill they'r minions way faster)
@@clementlabrit9006 no sledger has less DPS if we consider single target, plus it doesn't double everyone's damage, just it's own and other sledgers. It still can't hit hiddens consistently either, so that point is invalid as well.
@@clementlabrit9006 also warden has its stun block ability, which helps take the stomp of the boss and the stun of the fallen guards as stun bait, while sledger can't do the same as it'd get stunned by the fallen king and the fallen guards would ignore them, not being able to be used as stun bait.
Freezer needs a reworks soon. Someone go yell at the devs for me
Farm: Allow me to introduce myself.
I don't really think that warden is a support because support can't deal with enemys that well, but warden can do nearly anything with high damage
me watching both the elector shocker and sleger do their stun against hidden :/