The interface is exactly what you'd want from emulation software. It harkens back to the older ways and I prefer it. The GUI is so simple and easy to use. Creating the inputs for your controller blows Retroarch's actual mess out of the water. If I can get the Retro Crisis Shaders to work on here then I'm most certainly switching from Retroarch for good.
@@the1ucidone key remapping is my bane on retroarch, their solution is actually OK if you mess with it every day, which no one should, so it just is extra confusing
I agree, This is much like those great times when you could just open the program, have a simple black screen, use the "Open" menu control or drag and drop your rom file into the window, and you'd be playing that game right away.
Agreed. RetroArch has one of the most nonsensical GUI's I've ever used, and it's especially bad for trying to setup controllers and remap anything. ARES looks like it's setup to be simple just like emulators in the past used to be, but with all of the added bells and whistles you'd expect in a modern emulator and with added uniformity across systems. Looks like a great project.
Thanks for showing this off. I had no idea that Ares was like this. I now know it's basically the same quick window interface that I'd have if I were running a standalone emulator like Snes9x, but with the great emulator selection I could expect from RA.
The Debug/GDB-Server menu is for folks developing homebrew. It allows someone to attach a debugger to the running instance of ares. Unless you are doing game development, you can ignore it. It's currently only available for the N64 at the moment. The framework is there but the other cores need to be updated to take advantage of attaching a debugger.
Very cool. I'm getting ready to build another Batocera box, on a old old PC. but may give this a shot, and see how i Like it. Thanks for the Review. Good on ya, mate
The only thing that this is missing for me is custom settings on a game by game basis. That's the thing I love most about Retroarch: once you have it all set up, it's basically a plug and play.
I'll give this a shot on my opensuse linux workstation. I'm a sucker for software built with the GTK toolkit. Only downside is that it only supports OpenGL/Direct3D API for now. Thanks @retrocrisis !
It's an awesome emulator, unfortunately shaders aren't working on the flatpak build as of yet so I'm stuck with Retroarch's nightmare interface for now
@@RetroCrisisOh wow that's amazing already. Speaking of presets did you see guest.r's latest shader update? He added a new setting for ntsc that can help clean up pixel edges and boost up color fidelity for composite presets. That setting got my composite presets looking so damn clean now. I almost want you to do another video on my presets just for that lol. Definitely check his newest update out sometime.
I've wanted to switch over to ares instead of using RetroArch. Unfortunately, ares doesn't have realtime rewinding (it's state based) like RetroArch does.
Freesync doesn't work (at least in my rx570). You must enable synchronize. Shaders work only with opengl. I use it only for Sega-32x and N64 along with simple64. Retroarch for me together with many standalone emus.
Configuration > Debug That will activate a "gdb" (debugging tool) server. One can check "use ipv4" and "enabled" on that page, install the "gdb" tool and then connect to the debugging server that ares starts, e.g. run "gdb" then do: (gdb) target remote localhost:9123 Remote debugging using localhost:9123
RetroArch literally just needs to re-do the interface a bit. Library front and center. Do that, and make game-specific settings accessible without starting the game itself, and they're golden.
It's interesting but It is kinda redundant with Retroarch doing most things better. Which makes sense as it's been around for longer and has more contributers. From the comments the appeal seems to be from it's simplicity. Being able to play by just dragging and dropping. But idk I feel the basic window dropdowns is a bit too simplistic for me. On RA you can use a controller to set up everything which made it very appealing to me as I didn't have to get up and grab my mouse and keyboard to change a setting quickly. Retroarch said they were making a simpler version as well which makes this project's future look uncertain. It doesn't really have anything to stand itself out from the rest of the Multi-System Emulators. RA has the tinkering, Bizhawk has TAS tools, Finalburn Neo has amazing arcade emulation. I wish the project well but it just feels like reinventing the wheel.
I'll stick to RetroArch as it does everything better + i only use the menu for shaders and stuff as retroarch auto configs my controllers, works with launchbox really well.
Noté que los shaders no funcionan bien en consolas de 16bit y eso me decepciono bastante... de todos modos tus shaders son todo lo que necesito para retroarch
By far the BEST Snes/NES/Sega emulator i have ever had. Combine with an OLED LG c1 with VRR, you get 1:1 console lag free experience. This emulator is almost perfect.
Should I change my Mame to ARES ? I would like a better Arcade emulator, the reason for some of the annoying messages that you would get as (missing files, rom not working 100% , music or graphics has some problems) I mean dang ! xD also PC engine games and Nes ? that's sounds sweet ~
I connected the SEGA NOMAD via a single SCART EXT1 RGB input to a 2011 SAMSUNG plasma, 7 series PS50A756, directly to the TV, bought the cable on Aliexpress, the picture is simply amazing, without a scan line, without any mixed pixels there. There are cells on the plasma, but they are so small at 1080p resolution that they are not visible from afar, and there are few in the approximation, and if you get closer, then the plasma cells are barely noticeable. You connect SCART EXT1 AVI to the second input - pixels are mixed, it does not support RGB! Poor quality.
Ares is great. Way better than RA imo just because its simple to use. Only downside is not all shaders work due to how they rely on RA behavior. HDR shaders will NOT work in Ares because they rely on RA Behavior. Some CRT shaders also dont like native res snes games and expects a 4k output. Saturn emulation is planned but is held off for more important things.
This is great. Fuck Retroarch and it's endless menu diving. Reminds me of Visual Boy Advance / Project64, the better days, amirite boys? (until you try to play N64 games again under those setups and realize how much plugins you had to use lol)
The interface is exactly what you'd want from emulation software. It harkens back to the older ways and I prefer it. The GUI is so simple and easy to use. Creating the inputs for your controller blows Retroarch's actual mess out of the water. If I can get the Retro Crisis Shaders to work on here then I'm most certainly switching from Retroarch for good.
@@the1ucidone key remapping is my bane on retroarch, their solution is actually OK if you mess with it every day, which no one should, so it just is extra confusing
I agree, This is much like those great times when you could just open the program, have a simple black screen, use the "Open" menu control or drag and drop your rom file into the window, and you'd be playing that game right away.
Agreed. RetroArch has one of the most nonsensical GUI's I've ever used, and it's especially bad for trying to setup controllers and remap anything. ARES looks like it's setup to be simple just like emulators in the past used to be, but with all of the added bells and whistles you'd expect in a modern emulator and with added uniformity across systems. Looks like a great project.
Thanks for showing this off. I had no idea that Ares was like this. I now know it's basically the same quick window interface that I'd have if I were running a standalone emulator like Snes9x, but with the great emulator selection I could expect from RA.
The Debug/GDB-Server menu is for folks developing homebrew. It allows someone to attach a debugger to the running instance of ares. Unless you are doing game development, you can ignore it. It's currently only available for the N64 at the moment. The framework is there but the other cores need to be updated to take advantage of attaching a debugger.
Correct!
Pretty cool for you to be showing this off great stuff mate😊
Very cool. I'm getting ready to build another Batocera box, on a old old PC. but may give this a shot, and see how i Like it. Thanks for the Review. Good on ya, mate
The only thing that this is missing for me is custom settings on a game by game basis. That's the thing I love most about Retroarch: once you have it all set up, it's basically a plug and play.
awesome that we have more options, specially with run-ahead feature.
*especially (different meaning)
Brooo I started a lil bit of distro hopping and will try arch linux, thx to your tutorial here on your channel :D
I'll give this a shot on my opensuse linux workstation. I'm a sucker for software built with the GTK toolkit. Only downside is that it only supports OpenGL/Direct3D API for now. Thanks @retrocrisis !
Looks great, fair play for sharing Retro Crisis, good man.🕹🖖🎮🍀
It's an awesome emulator, unfortunately shaders aren't working on the flatpak build as of yet so I'm stuck with Retroarch's nightmare interface for now
First time hearing of this. So it's like an up and coming RetroArch, it even uses slang shaders from Libretro.
I even tested your presets on it and they worked too. Would be great to see more apps use Libretro shader library
@@RetroCrisisOh wow that's amazing already. Speaking of presets did you see guest.r's latest shader update? He added a new setting for ntsc that can help clean up pixel edges and boost up color fidelity for composite presets. That setting got my composite presets looking so damn clean now. I almost want you to do another video on my presets just for that lol. Definitely check his newest update out sometime.
Why does the emulator close when I try to load shaders? Thanks!
I've wanted to switch over to ares instead of using RetroArch. Unfortunately, ares doesn't have realtime rewinding (it's state based) like RetroArch does.
Freesync doesn't work (at least in my rx570). You must enable synchronize. Shaders work only with opengl. I use it only for Sega-32x and N64 along with simple64. Retroarch for me together with many standalone emus.
it looks nice, but i can't get the shaders to work no matter what i do :((
Configuration > Debug
That will activate a "gdb" (debugging tool) server. One can check "use ipv4" and "enabled" on that page, install the "gdb" tool and then connect to the debugging server that ares starts, e.g. run "gdb" then do:
(gdb) target remote localhost:9123
Remote debugging using localhost:9123
RetroArch Has A Competitor Now.
RetroArch literally just needs to re-do the interface a bit. Library front and center. Do that, and make game-specific settings accessible without starting the game itself, and they're golden.
It's interesting but It is kinda redundant with Retroarch doing most things better. Which makes sense as it's been around for longer and has more contributers. From the comments the appeal seems to be from it's simplicity. Being able to play by just dragging and dropping. But idk I feel the basic window dropdowns is a bit too simplistic for me. On RA you can use a controller to set up everything which made it very appealing to me as I didn't have to get up and grab my mouse and keyboard to change a setting quickly.
Retroarch said they were making a simpler version as well which makes this project's future look uncertain. It doesn't really have anything to stand itself out from the rest of the Multi-System Emulators. RA has the tinkering, Bizhawk has TAS tools, Finalburn Neo has amazing arcade emulation. I wish the project well but it just feels like reinventing the wheel.
*its simplicity (possessive pronoun)
it's = contraction of "it is" or "it has"
All contractions have apostrophes. Possessive pronouns never do.
Damn, I've been pronouncing it wrong all this time. Cheers Mr Crisis
I always call it Aries
@@RetroCrisis I call it a-rez
Looks great but no Amiga. No Atari ST. and no Sega Saturn. ☹️
I'll stick to RetroArch as it does everything better + i only use the menu for shaders and stuff as retroarch auto configs my controllers, works with launchbox really well.
Noté que los shaders no funcionan bien en consolas de 16bit y eso me decepciono bastante... de todos modos tus shaders son todo lo que necesito para retroarch
By far the BEST Snes/NES/Sega emulator i have ever had. Combine with an OLED LG c1 with VRR, you get 1:1 console lag free experience. This emulator is almost perfect.
Should I change my Mame to ARES ? I would like a better Arcade emulator, the reason for some of the annoying messages that you would get as (missing files, rom not working 100% , music or graphics has some problems) I mean dang ! xD
also PC engine games and Nes ? that's sounds sweet ~
no
I connected the SEGA NOMAD via a single SCART EXT1 RGB input to a 2011 SAMSUNG plasma, 7 series PS50A756, directly to the TV, bought the cable on Aliexpress, the picture is simply amazing, without a scan line, without any mixed pixels there. There are cells on the plasma, but they are so small at 1080p resolution that they are not visible from afar, and there are few in the approximation, and if you get closer, then the plasma cells are barely noticeable.
You connect SCART EXT1 AVI to the second input - pixels are mixed, it does not support RGB! Poor quality.
Retroarch is not an emulator
Ares is great. Way better than RA imo just because its simple to use. Only downside is not all shaders work due to how they rely on RA behavior. HDR shaders will NOT work in Ares because they rely on RA Behavior. Some CRT shaders also dont like native res snes games and expects a 4k output. Saturn emulation is planned but is held off for more important things.
Shit is amazing but I can't use yours or Sonkun shaders😢😢😢
Retroarch is not a emu, its a gui..
I haven’t used this one but one of my Rom hack collaborators does for analysing/testing 😊
Wonder if they are using RetroArch source code.
Sorry but ARES can only be great with YOUR shaders Retro Crisis !
This is great. Fuck Retroarch and it's endless menu diving.
Reminds me of Visual Boy Advance / Project64, the better days, amirite boys?
(until you try to play N64 games again under those setups and realize how much plugins you had to use lol)
@@samuelbanya I love retroarch but the menus do need to be reorganized!
Yes, the menu system is horrible, especially controller mapping.
ares sux
Retroarch is better