I would love to see a team of guys working around a mothership where the vultures do a salvage mission, offload to a cargo carrier and scuttle off again
I can't wait to get a step in between that loop: a mobile refinery like the Expanse! I have thoughts about small group mining and using my own fleet: when by myself = Prospector, 2 = Prospector + Expanse, 3 = Prospector + Expanse + Zeus CL, 4 = Arrastra, 5 = still Arrastra xD
I like the design. No space wasted in the interior. Minimal living space but has everything you need. The external booster capable of VTOL is great. Feels like a working man's ship.
Great video as always! Mining is such a relaxing loop and I hope to see it have a little comeback (profit wise) when more systems are here, where you'll be rewarded to venturing beyond the "safer" areas/systems
I only have one word for this video: Neat! I really like how after watching your videos (even once) I would be able to enter and actually navigate inside the ship you have just reviewed. I get lost in a heartbeat on most ships. 🙂
Nice review of the MOLE, Farrister. Although I haven't used mine yet, I've owned one for a little while. When I get back into playing SC, I will definately put it to work. Thanks for your videos. Keep up the great work, my friend. Fly safe, and I'll see you in the verse.
@@megaweasel706 Makes sense, it's a lot of money to invest on a pledge if you're not sure. You could grab the MOLE in game and check it out, preferably with a friend or two. I don't solo it much anymore, I'd rather just take out a Prospector. That's probably worth checking out too.
I love all my Argo ships, they never really need a livery change.. 😊 The MOLE is my solo as well as my multiplayer mining ship. Only improvement would be not being exposed to atmosphere/space when mining. I might upgrade to an Arrastra but we will see how the mining gameplay pans out on that ship. Thanks Farrister for another great video, always appreciated! 🙏🏾
I've never once seen a video posted 19 seconds ago, but here I am! The Mole has always been so interesting to me, kind of as this unattainable thing that even if I did get I wouldn't have the crew to run efficiently.
@@Farrister I respect the black paint, but personally prefer the original industrial orange look. It's honestly so close between the two that I might go either way!
The cargolift is - just like the RAFT - too small to get in more than 1 SCU container plus yourself. This means the floors onboard are barely usable for random item storage. But this ship could easily host a 2 x 2 SCU lift internally. The ladders have detaching issues/bugs, making solo mining more tedious to get around in your ship. Personally i am willing to give up a mining turret for a MPUV Cargo or RAFT docking port on the side or on top of the ship. The aesthetics of the MOLE and RAFT are one of the best in game. Making the presence on any mining outpost you arrive creates the feeling: now it is a real in use mining outpost.
Excellent review, Farrister! I've always been interested in trying out being a crew member in a Mole mining operation. But now a days with Salvage being all the rage, that opportunity hasn't come up. Perhaps after the Salvage changes take place, folks will turn back to mining? Thank you for the insightful and soothing video!
That is a major downside to many ships in SC, very poor ''window/views'', ships like the Corsair/Redeemer to name a couple, are like riding in a trash can. My Phoenix trumps them all in the ''visual aesthetics" dept, no ship comes close, none they're windows are either to high, or completely missing in the seating area, or just dont exist.
I think the mining ship will come into their own when base building is in and the need for different types of ore is required . there is a big need to be able to mine different ore other than Quantum. But I do prefer the scraping of salvage its easier going relaxing too , I do thing the price per SCU of RMC will drop. I am happy with that.
Been playing MOLE mining with 1 friend this last week or so. It's enjoyable as a multicrew for sure. I wish the side turrets had more vertical visibility though, it can be very time consuming trying to get the pilot to raise the nose of the ship regularly so you can see more than 50m in front of the MOLE. Also, I think a small cargo bay would be an ace choice to carry a ROC miner in, it would help profits for multicrew mining.
It is such a cool looking industrial ship. I think MModes in 3.23 will help the MOLE with flight as its so sluggish and takes forever to stop from speed. Using MModes to swap from NAV mode to SCM will drop speed very quickly, and then further to this, lowering landing gear brings you to a crawl speed quickly. These i can see being very helpful for the MOLE.
I would love to have an Argo Ship Team that does combine gameplay loops. For example one ship is mining/salvaging, a small one transports the boxes on to a transport ship that is flying off to sell/refine stuff while the rest of the orange greycat team in their orange Argo ships continue mining/preparing stuff for the transporter when it sold its load and joins the crew again to pick up the next load. Meeting up in the sweet RAFT Interior after work or for launch break until everyone puts their orange greycat helmets on again to go out continue working. You could have little rp with it and since you would have like 3 different game loops players could change which part of the job they want to do today.
Starting to worry the SRV wont make 3.23 in game shops. I sure thought it would be due. Still only one panel in New deal, oh boy here we go. Looking foward to ship flight diverging more. Mole, msr, connie, etc. Can feel similar. Most every in game ship could have a skin option.
I think there should be a mission that you can take from the menu where you need at least two fully crewed moles, maybe even three to break a ginormous boulder. Sort of like a holy Grail or unicorn rock if you will. Make for some interesting gameplay.
Mole is a cool ship, i'll probably buy one on Live because of price increase for 3.23. If there's not a wipe i'll have a Mole and if there is one oh well. Also in 3.23 ore bags are sold at cargo and prob other kiosks but i don't know if you can put the mole bags on the prospector in 3.23.
If you’re on the cockpit, inside the ship, and someone from outside shoots you with a rifle will it go through? Or will the glass stop it? What about if you’re behind the door and it’s closed? Does shields on and off make a difference?
I am looking for a ship that I can spend real money on that will help me buy all of the other ships . In elite dangerous that was the Type 9 which helped me buy all the ships through trading , but I hear trading doesn't pay that well in Star Citizen what currently pays well in star citizen that is relatively safe?
I don’t think there is any need to cover combat performance on an industrial ship, especially to the detriment of its other more specialist role functions. Maybe there should be a section - Special Features.
I love this ship but I have some grips with it. I feel like: - the lower deck should provide access to all three turrets - the elevator should come up to the habitation deck too - all three turrets had either all a canopy or none had, just be consistent
I absolutely hate the interior of the Mole. Which is somewhat ironic since the Raft is my favourite ship in that regard. I've tried and tried but I just enjoy the Prospector more than the mole. Each to their own, I suppose 😊
I think the idea is that shields are super effective against the type of laser used for mining. Will be interesting to see the effect on armour though...
I’m so confused why there is not a section dedicated to mining for a mining ship. You touch upon it here and there, but never go into any great detail about the mining experience, which is what I actually want to know about.
the mole is to small when it comes to SCU special when it comes to provide money for 3 players also the mining site are way to small for a fleet its brick in space an a brick on the planets sadly i hope they find something alittle better for planet mining i am not taling Asstra but a faster better ship to move from site to site for the Mole is to slow to small on Cargo front. when you compair with other thing to do the mole is way behind when it comes to make money Cargo running even with the new system is faster an get more profit from it Bounty hunting also alot better paid vs you also need to refine the ore wait 8 20 hours to get something its very bad profit vs other trades in the game.
I'm a simple man. i see a new farrister video about ships, i click
I just want you to know: you're not alone
Really hope we get a full ARGO industry lineup in the future, mining, refining, salvage and cargo. we need more big beautiful Orange industrial ships.
Oh gosh yes please
a large Argo cargo vessel would be a dream
I love the idea of this ship working with a cargo ship, transporting the minerals back and forth. I love the idea of a mole and raft working together
Agree! Overall, I'd like to see more game loops which benefits from teamwork with multiple ships.
I would love to see a team of guys working around a mothership where the vultures do a salvage mission, offload to a cargo carrier and scuttle off again
I can't wait to get a step in between that loop: a mobile refinery like the Expanse!
I have thoughts about small group mining and using my own fleet: when by myself = Prospector, 2 = Prospector + Expanse, 3 = Prospector + Expanse + Zeus CL, 4 = Arrastra, 5 = still Arrastra xD
I love the look of all the Argo ships, they just nail that industrial look.
You are confusing the suit lockers with the escape pods. Usually its the sleep modules that double as escape pods in ships that size.
I like the design. No space wasted in the interior. Minimal living space but has everything you need. The external booster capable of VTOL is great.
Feels like a working man's ship.
Totally does have that vibe!
It’s a beautiful orange box! Redmonster does have the best SC mining information.
Nonsense
Great video as always! Mining is such a relaxing loop and I hope to see it have a little comeback (profit wise) when more systems are here, where you'll be rewarded to venturing beyond the "safer" areas/systems
Let's hope!
I only have one word for this video: Neat! I really like how after watching your videos (even once) I would be able to enter and actually navigate inside the ship you have just reviewed. I get lost in a heartbeat on most ships. 🙂
Some of the big ships are a bit of a maze!
Good video (again), but they're not escape pods - they're suit lockers, which you somewhat correctly mentioned in the original review.
haha yeah i was confused why the pod would be made of glass
Thanks for another ship review Farrister!
Nice review of the MOLE, Farrister. Although I haven't used mine yet, I've owned one for a little while. When I get back into playing SC, I will definately put it to work. Thanks for your videos. Keep up the great work, my friend. Fly safe, and I'll see you in the verse.
love your videos, they are clean and pristine
Thank you so much 😊and for your support!
Can't wait for a ARGO salvage ship take my money!!
Yeah! Theres a gap in the salvage ship line up just screaming for an Argo ship :)
I just watched your last mole review, kind of wanting to get the arrastra but I wasn’t sure if I wanted the mole
You do get the MOLE and Prospector as loaners for the Arrastra, which is nice. So if you like what you see and really like the Arrastra... ;)
@@JL-rj9fl yeah I was kinda waiting for it to come back around, not totally sold on the arrastra yet though
@@megaweasel706 Makes sense, it's a lot of money to invest on a pledge if you're not sure. You could grab the MOLE in game and check it out, preferably with a friend or two. I don't solo it much anymore, I'd rather just take out a Prospector. That's probably worth checking out too.
I love all my Argo ships, they never really need a livery change.. 😊 The MOLE is my solo as well as my multiplayer mining ship. Only improvement would be not being exposed to atmosphere/space when mining. I might upgrade to an Arrastra but we will see how the mining gameplay pans out on that ship. Thanks Farrister for another great video, always appreciated! 🙏🏾
I melted my MOLE for an Arrastra. You get the MOLE as a loaner, so no loss using it. IIRC MOLE, Prospector and Arrow are the loaners.
@@vik12D Cool!! thanks for the info.. time to grab an Arrastra 😉
Another great video. Thanks, man!
I've never once seen a video posted 19 seconds ago, but here I am! The Mole has always been so interesting to me, kind of as this unattainable thing that even if I did get I wouldn't have the crew to run efficiently.
You might be able to hire virtual crew to help (one day).
One of my favorite ships.
She's a great one
I absolutely love this ship. As of right now it's my favorite ship, might be tied with the 600i when that gets it's rework.
Orange, or black?
@@Farrister I respect the black paint, but personally prefer the original industrial orange look. It's honestly so close between the two that I might go either way!
The cargolift is - just like the RAFT - too small to get in more than 1 SCU container plus yourself. This means the floors onboard are barely usable for random item storage. But this ship could easily host a 2 x 2 SCU lift internally. The ladders have detaching issues/bugs, making solo mining more tedious to get around in your ship. Personally i am willing to give up a mining turret for a MPUV Cargo or RAFT docking port on the side or on top of the ship. The aesthetics of the MOLE and RAFT are one of the best in game. Making the presence on any mining outpost you arrive creates the feeling: now it is a real in use mining outpost.
Interesting idea!
Excellent review, Farrister! I've always been interested in trying out being a crew member in a Mole mining operation. But now a days with Salvage being all the rage, that opportunity hasn't come up. Perhaps after the Salvage changes take place, folks will turn back to mining? Thank you for the insightful and soothing video!
It's a fun way to pass the time :)
Solo. I tend to use at least 2 turrets, depending. Like a big breaker and a snaller bigger window on another for smaller pieces.
I wish the MOLE had a window in habitation. It's what makes the RAFT so cozy.
That is a major downside to many ships in SC, very poor ''window/views'', ships like the Corsair/Redeemer to name a couple, are like riding in a trash can. My Phoenix trumps them all in the ''visual aesthetics" dept, no ship comes close, none they're windows are either to high, or completely missing in the seating area, or just dont exist.
I think the mining ship will come into their own when base building is in and the need for different types of ore is required . there is a big need to be able to mine different ore other than Quantum.
But I do prefer the scraping of salvage its easier going relaxing too , I do thing the price per SCU of RMC will drop. I am happy with that.
Been playing MOLE mining with 1 friend this last week or so. It's enjoyable as a multicrew for sure. I wish the side turrets had more vertical visibility though, it can be very time consuming trying to get the pilot to raise the nose of the ship regularly so you can see more than 50m in front of the MOLE. Also, I think a small cargo bay would be an ace choice to carry a ROC miner in, it would help profits for multicrew mining.
I think some of those things are addressed with the Arrastra too
It is such a cool looking industrial ship. I think MModes in 3.23 will help the MOLE with flight as its so sluggish and takes forever to stop from speed. Using MModes to swap from NAV mode to SCM will drop speed very quickly, and then further to this, lowering landing gear brings you to a crawl speed quickly. These i can see being very helpful for the MOLE.
I would love to have an Argo Ship Team that does combine gameplay loops.
For example one ship is mining/salvaging, a small one transports the boxes on to a transport ship that is flying off to sell/refine stuff while the rest of the orange greycat team in their orange Argo ships continue mining/preparing stuff for the transporter when it sold its load and joins the crew again to pick up the next load.
Meeting up in the sweet RAFT Interior after work or for launch break until everyone puts their orange greycat helmets on again to go out continue working.
You could have little rp with it and since you would have like 3 different game loops players could change which part of the job they want to do today.
Love the idea - Team ARGO!
I wish Argo made a salvage or exploration ship. Instant buy for me.
Starting to worry the SRV wont make 3.23 in game shops. I sure thought it would be due. Still only one panel in New deal, oh boy here we go.
Looking foward to ship flight diverging more. Mole, msr, connie, etc. Can feel similar.
Most every in game ship could have a skin option.
I hope it does, I need to review that thing!
I think there should be a mission that you can take from the menu where you need at least two fully crewed moles, maybe even three to break a ginormous boulder. Sort of like a holy Grail or unicorn rock if you will. Make for some interesting gameplay.
Unobtainium
When ships become available in 3.23 to buy, will you be doing reviews of ships given the changes that come with 3.23?
Argo could make an incredible medium size 2 man salvage ship crossing the Raft and Mole
Mole is a cool ship, i'll probably buy one on Live because of price increase for 3.23. If there's not a wipe i'll have a Mole and if there is one oh well. Also in 3.23 ore bags are sold at cargo and prob other kiosks but i don't know if you can put the mole bags on the prospector in 3.23.
If you’re on the cockpit, inside the ship, and someone from outside shoots you with a rifle will it go through? Or will the glass stop it? What about if you’re behind the door and it’s closed? Does shields on and off make a difference?
I love my MOLE!!
here a mining ship the mole and heres how it does in combat.. I wanted to see it mining!
I want a mole sized salvaging ship by argo!!
Something between a Vulture and Reclaimer?
@@Farrister yeah exactly :D
Also wouldn't mind an Orion sized salvage ship either haha
Bought it and tried solo but the bottom layer kept kicking me out of the ship like 6 times in 4 hrs so I melted it
Ah yes, that can happen...
This ship urgently needs a rework. 3.23 space suits have a finite amount of O2, and the open seats on the side miners will really suck.
They could fix it by having an o2 port where you can attach your suit to in either the mining operator seat or somewhere near.
May need to revisit again in future!
I am looking for a ship that I can spend real money on that will help me buy all of the other ships . In elite dangerous that was the Type 9 which helped me buy all the ships through trading , but I hear trading doesn't pay that well in Star Citizen what currently pays well in star citizen that is relatively safe?
I don’t think there is any need to cover combat performance on an industrial ship, especially to the detriment of its other more specialist role functions. Maybe there should be a section - Special Features.
I love this ship but I have some grips with it. I feel like:
- the lower deck should provide access to all three turrets
- the elevator should come up to the habitation deck too
- all three turrets had either all a canopy or none had, just be consistent
I like all 3 points lol
Nice toilet with transparent doors directly next to the other crew members sleeping area, nothing like public pooping to bond with your fellow crew
I absolutely hate the interior of the Mole. Which is somewhat ironic since the Raft is my favourite ship in that regard. I've tried and tried but I just enjoy the Prospector more than the mole. Each to their own, I suppose 😊
Each to their own :)
the mining lasers should be able to damage a ship they need alot of power to crack some of these rocks
I think the idea is that shields are super effective against the type of laser used for mining. Will be interesting to see the effect on armour though...
I’m so confused why there is not a section dedicated to mining for a mining ship. You touch upon it here and there, but never go into any great detail about the mining experience, which is what I actually want to know about.
Yay, wet toilet paper
the mole is to small when it comes to SCU special when it comes to provide money for 3 players
also the mining site are way to small for a fleet its brick in space an a brick on the planets sadly i hope they find something alittle better for planet mining i am not taling Asstra but a faster better ship to move from site to site for the Mole is to slow to small on Cargo front.
when you compair with other thing to do the mole is way behind when it comes to make money
Cargo running even with the new system is faster an get more profit from it
Bounty hunting also alot better paid vs you also need to refine the ore wait 8 20 hours to get something its very bad profit vs other trades in the game.