Steamboat Willie Secrets

Поділитися
Вставка
  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 17

  • @lektormedia
    @lektormedia 10 місяців тому +5

    My 13-year-old son is working on an animation based on Iwerks's style and methods, and these videos of yours are invaluable to him. The references to the physical aspects of old film production are also great prompts for me to explore the evolution of animation and the film medium at large with him. Excellent work and excellent communication, thank you so much.

  • @Neidrocas
    @Neidrocas 10 місяців тому +3

    Thanks for the video, I read recently the book Crash Course by Eric Goldberg, and he talks about that "foot/16 frames", but seeing you talking about it and showing the example helped me a lot to understand what Eric was teaching.
    There's the time charts, the absence of archs and eases, I didn't expect I would learn so much from your video, really appreciate all the work you did here.
    I would love to see a more technical explanation, especially about how they worked with the layers (like Miney's arm rotating while she stays still).
    Thanks one more time õ/

    • @animatewithdermot
      @animatewithdermot  10 місяців тому +3

      Thanks! Eric's book is a treasure. I first encountered it as a xerox copy of his notes when he ran his own studio in London - late 80s or thereabout, pre Aladdin. They taught me so much, it was clear from them that the Disney book Illusion of Life had left a LOT of material on the floor! Eric's a great guy also BTW, really helped a friend of mine when she move to LA first, which can be a very terrifying experience.
      Definitely will do more on the tech stuff. I think a breakdown of my process on this scene might be useful, as anyone I think, with a little effort, could do the same.

  • @rickevertsz
    @rickevertsz 8 місяців тому

    I've spent countless hours watching animation tutorials. Dermot O'Connor is far and away the best teacher of them all (no disrespect to the others). His LinkedIn tutorials are gems. I'm so glad I found this UA-cam channel. So good to have a master animator who can communicate so clearly. Thanks for continuing to pass on your animation wisdom, Dermot!

  • @johnjoeparrot
    @johnjoeparrot 10 місяців тому +1

    I'm studying limited animation right now (1980's Mighty Mouse, Yogi Bear & Tiny Toons) and this is such a cool insight to limited animation before it was called that. I've watched the 'Animating in Historical Styles' on Linkedin many times. Thanks for sharing more examples of the theories applied to the raw footage. Great stuff!

  • @thespaceageparty9577
    @thespaceageparty9577 10 місяців тому +1

    It's really interesting to see all the techniques and tricks in their early stages of animation history

    • @animatewithdermot
      @animatewithdermot  10 місяців тому +1

      Tip of the iceberg this one! Check out 'Plane Crazy', it's so far ahead of Willie in terms of animation!

  • @jamesmerritt3961
    @jamesmerritt3961 10 місяців тому +1

    This was really interesting to see and hear you describe. Thanks for this!

  • @Hydrart
    @Hydrart 10 місяців тому +1

    I suddenly have “turkey in the straw” stuck in my head.

  • @garymankey6186
    @garymankey6186 9 місяців тому

    You are a great Artist/Animator.

  • @Sant_WasHere
    @Sant_WasHere 9 місяців тому +1

    Are you planning on doing something like a rig of it?

    • @animatewithdermot
      @animatewithdermot  9 місяців тому +2

      Hm. Well, I actually have mickey rigs still, my old work files for when I worked for Disney in the mid 00s. Made in Flash. Don't think I can share them, ha! But modding them for Steamboat Mouse might be an option. He's pretty well suited for it. I'll think about that, and see if it's workable.

    • @Sant_WasHere
      @Sant_WasHere 9 місяців тому +1

      Ok! tysm 👍 new sub

  • @garymankey6186
    @garymankey6186 9 місяців тому

    Did Disney pinch you, lol

    • @animatewithdermot
      @animatewithdermot  8 місяців тому

      ha! I worked for them in different departments (mostly interactive) in the 90s and mid 00s. It's a very strange company!