Thief: Deadly Shadows Review

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 3,1 тис.

  • @MandaloreGaming
    @MandaloreGaming  3 роки тому +701

    Deadly Shadows on GOG - gog.la/ShaggyThisIsntThief
    Sneaky Upgrade - www.moddb.com/mods/thief-3-sneaky-upgrade
    Creative ALchemy for EAX - community.pcgamingwiki.com/files/file/28-creative-alchemy-universal/
    THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
    Might do the Dark Mod sometime later.

  • @thethingoid
    @thethingoid 3 роки тому +2322

    My memory of this game was of my dad reading that the fish people were very intelligent and then turning a corner and seeing one of them walking into a wall.

    • @Lucifronz
      @Lucifronz 2 роки тому +220

      Next page on the book: "Well, most of them are, anyway."

    • @dronespace
      @dronespace Рік тому +18

      😂😂😂

    • @timgimmy609
      @timgimmy609 Рік тому +23

      I love video games

    • @victorbukhaltsev9010
      @victorbukhaltsev9010 Рік тому +37

      Very intelligent but not very good eyesight

    • @zyriantel9601
      @zyriantel9601 Рік тому +60

      @@victorbukhaltsev9010 I’d probably walk into walls too, if my eyeballs had a perpetual fisheye lens filter on them

  • @DJVevyVevs
    @DJVevyVevs 3 роки тому +4371

    "You turned the light out when I still need it. Truly, these are dark times."
    That is such a good execution of this damn joke

    • @Yusuke_Denton
      @Yusuke_Denton 3 роки тому +396

      Who turned out the lights?! Don't they know these are Deadly Shadows?

    • @planescaped
      @planescaped 3 роки тому +289

      A dark chill has descended upon these halls....
      _closes window_

    • @Janfon1
      @Janfon1 3 роки тому +68

      I just can' stop thinking about End Times and 40k in general when hearing that line, it's too perfect

    • @Lucifronz
      @Lucifronz 2 роки тому +31

      Really is. He sounds so dejected, yet sarcastic.

    • @notinspectorgadget
      @notinspectorgadget Рік тому +29

      go go gadget 15:10

  • @LordSkunk707
    @LordSkunk707 3 роки тому +1276

    One of my favorite parts of this game was when the Hammers asked me to help get rid of their undead problem, because they couldn't do it themselves. I just picked the lock, aggroed the zombies, brought them to the Hammers and they just made short work of them. They really didn't need me.

    • @revstalker7334
      @revstalker7334 2 роки тому +305

      They lost the key. They needed someone to pick the lock for them.

    • @mantra1229
      @mantra1229 2 роки тому +160

      Tldr the hammers got locked out and needed a locksmith

    • @Earthstar_Review
      @Earthstar_Review 2 роки тому +104

      Garrett is cheaper than a locksmith. Adventurers are great for that.

    • @jananilcolonoscopu4034
      @jananilcolonoscopu4034 2 роки тому +31

      The treasure was inside them all along

    • @zeetwei
      @zeetwei Рік тому +8

      @@jananilcolonoscopu4034 the real loot was the friends we ma

  • @CriticalNobody
    @CriticalNobody 3 роки тому +5841

    I wonder if he’s going to cover the rebo-
    “No...the answer is no and I don’t know what you’re talking about”

    • @D00000T
      @D00000T 3 роки тому +336

      cover the dark mod over the reboot to make up for a missed game

    • @Transgender-ProphetMohammed
      @Transgender-ProphetMohammed 3 роки тому +96

      That hurt our little gamer hearts😓

    • @sms1655
      @sms1655 3 роки тому +229

      there is no reboot the reboot is a lie

    • @thecandlemaker1329
      @thecandlemaker1329 3 роки тому +392

      I hate this attitude so much. At least make a short video that is mostly negative. Not acknowledging a game in such an explicit way is a spit in the face of all the people who actually loved it, as few as they might be.

    • @BrenTenkage
      @BrenTenkage 3 роки тому +167

      @@sms1655 to be honest I did enjoy it...but i think mostly because I never played the original and didn't have the context for its history...that and I think I got it from a humble bundle so I didn't pay too much for it

  • @-Raylight
    @-Raylight 3 роки тому +1891

    I love that Thief and their glorious fan patches got more and more recognitions
    *"Who turns the lights off when I still need them? Truly these are... **_dark_** times"*
    What a joke, he made Mandy laughed. First time hearing him laughs like that xD

    • @DakotaofRaptors
      @DakotaofRaptors 3 роки тому +1

      Yo

    • @RenaissanceHeavy
      @RenaissanceHeavy 3 роки тому +63

      You should find the streams he did of Mystery of the Druids with ShammyTV, he laughs a LOT in those videos

    • @gaychampagnesocialist7213
      @gaychampagnesocialist7213 3 роки тому +18

      The only other time I know where he looses his shit is the Bladerunner game. :P

    • @felipea.8680
      @felipea.8680 3 роки тому +28

      And another one on the Stronghold Crusader video, after seeing the size and location of a pride of lions.

    • @overlord165
      @overlord165 3 роки тому +7

      @@gaychampagnesocialist7213 That was my absolute favorite, throwing California under the buss in that way *chief's kiss*

  • @MyHallis
    @MyHallis 3 роки тому +3992

    my favorite guard line when they spot you and yell "garret, it's you! you're the thief deadly shadow!"

    • @MandaloreGaming
      @MandaloreGaming  3 роки тому +1706

      Wait

    • @coolumbus1947
      @coolumbus1947 3 роки тому +309

      He didn´t say that

    • @jet100a
      @jet100a 3 роки тому +40

      @@MandaloreGaming hey man! Love your videos! I was wondering what music was playing at 15:34? Also hope to see your videos for many years to come!

    • @Ezio999Auditore
      @Ezio999Auditore 3 роки тому +341

      “You’re The Thief Deadly Shadows TM 2 GB torrent Thanks YiFi!

    • @trashboye1235
      @trashboye1235 3 роки тому +336

      "What are we? Some kind of Theif: Deadly shadows?"

  • @mattshuey1
    @mattshuey1 3 роки тому +297

    The hammers killing the assassin badasses was giving me big Oblivion sewer opening flashbacks...

  • @heresey
    @heresey 3 роки тому +1088

    "If a wizard said he was taking away your memories of it, would you be sad?"
    I will be using this in therapy.

    • @HeyFox101
      @HeyFox101 3 роки тому +27

      In self-therapy, you mean? xD

    • @Albus_Rex
      @Albus_Rex 3 роки тому +5

      Patient: "No! I'd do anything to forget!"
      What do?

    • @ootdega
      @ootdega 3 роки тому +12

      @@Albus_Rex blunt force trauma
      they did say "anything"

    • @VeryPeeved
      @VeryPeeved 2 місяці тому +1

      I'd be sad, because then I might be fool enough to play it again.

  • @buglepong
    @buglepong 2 роки тому +532

    40:29 the ending is how garrett became a keeper himself, he noticed a keeper when he was a child. its a "pass the torch" moment and actually a very satisfying narrative ending, even if thief 3 itself wasnt as good as the first 2

    • @hannibalburgers477
      @hannibalburgers477 Рік тому +4

      Lol
      Lmao even
      It is creepy and awkward

    • @TaliZVasTyria
      @TaliZVasTyria Рік тому +54

      The child looks like the reincarnated kid that the hag killed too
      Kinda make me wish a true sequel of thief 4. Instead we got...a total whack job of a reboot

    • @sideways5153
      @sideways5153 Рік тому +16

      It doesn’t work because the game has nothing to do with passing the torch, the next generation of keepers, or Garret’s relationship with mentors or father figures.
      The ending is like if at the end of Tremors there was a scene about Kevin Bacon teaching the annoying teenager how to empty a septic tank. It’s just not what THIS story should be closing on

    • @buglepong
      @buglepong Рік тому +3

      @@sideways5153 is there a thief 4? didnt think so

    • @ArcturusOTE
      @ArcturusOTE Рік тому +2

      @@TaliZVasTyria As a consolation Thief DS to Thief 4 is probably better than CNC3 to CNC4

  • @DrunkenPirate01
    @DrunkenPirate01 3 роки тому +730

    You'd use oil flasks to temporarily slip up guards to make an escape, but using them on a slope or stairs would result in NPCs slipping and breaking their necks. This also works on the last boss.
    To be clear- you could easily cheese the last boss, this ancient, mystical monster who's lived for hundreds of years, by making her comically slip down a mild ramp.
    You could also make her slip into the ocean, but because she constantly regenerated health she'd just sit there on the sea bed making pain noises.
    For some reason the slip mechanic was just an instant kill trigger or something.

    • @ExceedProduction
      @ExceedProduction Рік тому +44

      smart use of game mechanics ayyyy lmao

    • @E_blanknamehere
      @E_blanknamehere Рік тому +105

      You can make the final boss slip off a flight of stairs and break their neck?
      Absolutely incredible

    • @jamesrussell2936
      @jamesrussell2936 Рік тому +16

      @@E_blanknamehere And that, my friend, is the magic of video games.

    • @CollinMcLean
      @CollinMcLean Рік тому +28

      @@E_blanknamehere We need more videogames where the bosses can be killed in the most anticlimactic ways possible.

    • @0Synergy
      @0Synergy Рік тому +7

      Feels like something I would do in D&D whether I was killing the BBEG or being him

  • @deloctyte
    @deloctyte 3 роки тому +1283

    "No. The answer is no and I don't know what you're talking about."
    Oh come on, Mandalore, you already did Dark Messiah! Now with the Thief trilogy done, Dishonored is the logical way to continue the series!

    • @Kasodus
      @Kasodus 3 роки тому +212

      this is the correct response

    • @yourlocalpunkposer8107
      @yourlocalpunkposer8107 3 роки тому +44

      If we don't get a dishonored review i'll be pissed

    • @mateusz73
      @mateusz73 3 роки тому +137

      I'm pretty sure the "no" part was directed for thief 2014

    • @Shenaldrac
      @Shenaldrac 3 роки тому +221

      @@mateusz73 Yes, that's the joke that OP was making. You missed it.

    • @DouglasEdward84
      @DouglasEdward84 3 роки тому +80

      @@mateusz73 I just finished that one, what a missed opportunity, occasional moments of brilliance just dragged down by messy design decisions and not enough freedom of path.
      Thief 2014 feels like a poor man's Dishonored rather than Thief.

  • @silentsod
    @silentsod 3 роки тому +102

    I completed a runthrough of the three Thief games last month and the one hot tip I have for Deadly Shadows is that when you go into floating movement pull your bow out, draw a shot, and press spacebar to cancel. It will get you back to normal without having to quicksave/quickload. It took me hours of play until I figured out cancelling the bow shot correctly after someone casually mentioned on the GOG forums that it would unstick you.

    • @JoeTAC
      @JoeTAC Рік тому +9

      Also dropping from any altitude that causes you to make noise will also get you out of that stuck animation. (I think the height of 4 stairs)

    • @siegfriedmarx6354
      @siegfriedmarx6354 6 місяців тому

      Found that out today 😊 happened few times. One time I ended it but did not noticed how so I tried everything till my bow stopped it 😂

  • @darklydreaming6709
    @darklydreaming6709 3 роки тому +604

    Well it's nice to see Garrett safe and sound
    After all he's been around
    And in my view he should be crowned
    The King of Keepers!

    • @shaynehughes6645
      @shaynehughes6645 2 роки тому +110

      He's snuck up and he's snuck down
      He knocked out the guards when he snuck 'round town
      But I still say he should be crowned
      The King of Keepers!

    • @catinapint469
      @catinapint469 2 роки тому +18

      NOOOOOO, i just got that damn song out of my head. Now it will haunt me for months again

    • @thedamnguy2896
      @thedamnguy2896 2 роки тому +57

      What more can a poor thief do
      than stealin for the likes of me and you
      What more can a poor thief say
      I could use your club in any way

    • @enitsu-142
      @enitsu-142 2 роки тому +42

      *Cough*
      He took his craft into the street
      *Hic*
      If it was me I’d be in the brig!
      *Cough*
      That’s why I still think he should be
      *Cough cough hic*
      The King of Keepers!

    • @notinspectorgadget
      @notinspectorgadget 2 роки тому +21

      a doo bop, a doobie-doo wop!!

  • @roastbeef9619
    @roastbeef9619 3 роки тому +498

    9:25 Once again, we are reminded that Mandy is indeed the King of Limbo

    • @bobhonkhonk9843
      @bobhonkhonk9843 3 роки тому +36

      THE KING A LIMBO!

    • @StrikeWarlock
      @StrikeWarlock 3 роки тому +18

      Doobie dowap, doobie dowap

    • @Kragsword
      @Kragsword 3 роки тому +17

      At 5:27 too!

    • @MCXL1140
      @MCXL1140 3 роки тому +42

      This is how he chooses what games to play. Were they featured as a background

    • @MagpieDynamics
      @MagpieDynamics 3 роки тому +2

      J̶̮͓̹̞̲̼͔̥͍͎̭̟̣̩̇̿͌̏̀̃̈́͐̇̓͘͝ͅo̸̹̔͛͐̊͛͝ï̵̛̻͖͓̹̯͖̍̈́̅n̷͎͎͒͛͊̚ ̶̼͉̟͎͖̮͎̉̅̅̄͝Ŭ̴̧̧̯̼̥̦̰͕̙̘̥͜ş̷̢̧̮͓̟̯͖̤͔̀̍́͗͗̀̎ ̶̨̜͇̻̻̦͚̩͍̰͙̠̲̼̎͑̒͊͒̓̃̆͊̿̈́͘͠J̶̢̻̘͚̘͙̠̹̩̮̯̺́̎̾̒ͅͅͅơ̵̧̥̫̰̙̳͚͈̰̝̅̉̍̍̾̓͠i̷͔̗̩̾́̒̀̆̽͂̌͆͠͝n̴̺̅̋̈́ ̴̨̰̟͖͕͔̺̝̲̹͔̩̲̎̇̽͑̎̏͂̓̈́͆͗̊̔̀͠ͅǓ̸̧̨̨̙̘͈̬͚̭̈́̍̀̄͗̏͑̈́̚͘ş̵͔̭̘̫̟̺̼̾ ̶̛̺̮̔͐̊͆̄̎̈́̿̾̍̑͝J̷̳͔͖͍͉͔̯̺͈̰̹̰̜͂̀́́̍̾͜ó̶̧̍̓̍̕͠ì̶̛͓͈̋̌̐̈́̒̐n̷̛̹̣̮̈̈͐̋̅̋̾̀́ ̷́̋̿̓̾̓̒͜U̷̡̖̼͚̝̬͎̔̔̒̋͐̕s̸̡͙̦̳͕̟̩̮̜͖̗̳͚̫̈̿̇̉͗͝͝ ̵̛̳͈̥̘͕̬̠̦͖̭̱̲̀͗̍͊̈̏̇͛́̈́̍̔̐͒Ń̷̛̛̦̱͉̲̄͛̉̀̾̿̊͑̕͝͝ọ̴̢̲̙̻̟̟̰͘̕͜͝w̶̨̼͎̺̦̫͖̠̲̺̠͇̼͑̃̓͊̑͌!̷͓͔͙͈͌͐̋̑̐̿̈́͐͋̏̕͜

  • @matthewfisher7108
    @matthewfisher7108 3 роки тому +1138

    An assassin that has spent their entire life preparing to complete the will of the Keepers:
    A random Hammerite: LETS FUCKIIIIIIIN GOOOOOOOOO

    • @mohammadibrahim-fw6ui
      @mohammadibrahim-fw6ui 3 роки тому +80

      That part killed me

    • @Peto111222
      @Peto111222 3 роки тому +26

      "Must have been the wind playing tricks"

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 3 роки тому +159

      The entire city rising up to protect a thief/gardener and begin murdering supersoldiers is a great mechanic, all games need it.

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 3 роки тому +80

      I’m not joking btw, watchdogs would have been a 10/10 if the civilians actually helped instead of just saying you’re a good guy

    • @markhirsch6301
      @markhirsch6301 3 роки тому +30

      @@AVerySexuallyDeviantOrange I imagine a mechanic like that working would be you get tagged by an enemy/multiplayer person and a civilian takes out a gun and shoots them for you

  • @luigimaster111
    @luigimaster111 3 роки тому +662

    Ending is cheesy but fitting for Garret in a way, he is a thief after all, of course he'd steal lines.

    • @markhirsch6301
      @markhirsch6301 3 роки тому +23

      Plus having apprentices help you extend your legacy past death

    • @jprec5174
      @jprec5174 3 роки тому +15

      But the ending is exactly how thief 1 started.

    • @michaelandreipalon359
      @michaelandreipalon359 2 роки тому +14

      That, and the bookends trope never ceases to amaze.

  • @chasescott1745
    @chasescott1745 3 роки тому +659

    “They explode like theyre in aqua teen hunger force” holy fuck thats accurate

    • @jonathansotelo4877
      @jonathansotelo4877 3 роки тому +49

      *Carl explodes*
      "Why did he do that?"
      "Why wouldn't he?"

    • @JimKandol
      @JimKandol 3 роки тому +20

      "And cause mass panic" put me in mind of the "2007 Boston Mooninite panic" holy shit there's a wiki article about it

    • @jonathansotelo4877
      @jonathansotelo4877 3 роки тому +18

      @@JimKandol Here on *the Moon* we have no worries about things exploding, primarily because Err would be the one exploding things and that's just a Tuesday. Which is every day. On *the Moon.*

    • @junioraltamontent.7582
      @junioraltamontent.7582 3 роки тому +9

      @@jonathansotelo4877 "You guys sure like talking about the Moon."
      "Yes, Cup."

    • @Kyharra
      @Kyharra 3 роки тому +1

      I like your pfp :3

  • @Tolwrath
    @Tolwrath 2 роки тому +218

    Fun fact about the Cradle. The first time through the first loading area, there are no enemies. But I never once stopped sneaking, because the game's use of sound and ambience to instill fear is amazing.

    • @patjustpat9892
      @patjustpat9892 2 роки тому +3

      Word!

    • @VeganCossack
      @VeganCossack Рік тому +3

      I just replayed the first Dishonored and only now noticed how underwhelming its sound design is compared to the thief trilogy. You can't hear the footsteps and the overall ambience is kind of scarce. I'll get to the second game soon but my expectations in that regard are not high.

    • @trompell0
      @trompell0 Місяць тому

      I did this in my first escape from tarkov game. The lobby was empty it was right when it came out in alpha. But I was so full of dread I spent 40 minutes in an empty map crawling around :p

    • @trompell0
      @trompell0 Місяць тому

      ​@@VeganCossackI also noticed dishonored doesn't hold up. I loved it when I was younger. I think the second game is better mechanically but I found the story so bad I quit in ten minutes lol

  • @SoFarSoGoodSoWhat14
    @SoFarSoGoodSoWhat14 3 роки тому +833

    "Got a tip last night from my fence, Heartless Perry" is burned into my brain forever, loved this game back in the day

    • @marciturani6416
      @marciturani6416 3 роки тому +7

      same

    • @ourDreamcatcher
      @ourDreamcatcher 3 роки тому +38

      Same here! To this day if I encounter somebody who insists on referring to themselves with a title, (like Doctor or Professor) I always hear in my head, "It wouldn't do to have anyone think he was just 'Julian'."

    • @XxDruidmancerxX
      @XxDruidmancerxX 3 роки тому +19

      LORD... Julian

    • @SoFarSoGoodSoWhat14
      @SoFarSoGoodSoWhat14 3 роки тому +14

      @@ourDreamcatcher Steven Russell is the man 😎

    • @ThisBirdHasFlown
      @ThisBirdHasFlown 2 роки тому

      Lol me too

  • @solidonion8426
    @solidonion8426 3 роки тому +586

    "This game feels like listening to the song I love through an apartment wall. I can still make out beats and I'm not trying to sleep so I'm having a good time.But I can't deny that fine detail are being filtered out, sometimes it's so muffled that I wonder if that's actually the song I like."
    I really liked this for some reason

    • @AntonAdelson
      @AntonAdelson 3 роки тому +34

      Yeah, that's a very beautiful and original metaphor

    • @MidnightMedium
      @MidnightMedium 3 роки тому +1

      @@bigwinz you get it

    • @GmodPlusWoW
      @GmodPlusWoW 2 роки тому

      Considering how the music is in Deadly Shadows, it's very apt.

  • @offontangent
    @offontangent 3 роки тому +381

    In regards to Shalebridge Cradle, looking back I think overstretching that level was not such a bad thing, since from the start I really wanted to get out of there, and more than few times it was like "just that and I'm done" but it wasn't done, and the dreadful desperation and fear that it will never end really amplified the horror feeling.

    • @landotucker
      @landotucker 3 роки тому +47

      That level was one of the first times I've genuinely been scared in a videogame.

    • @Klaaism
      @Klaaism 2 роки тому +12

      That level was awesome, lighting and general ambience. The first portion as I explored I kept getting more and more creeped out from the lack of anything moving. Jumped out of my skin the moment the ghost girl's voice kicked in. I was actually happy to finally see an undead as it was a predictable threat to monitor and outfox.

    • @jamesrussell2936
      @jamesrussell2936 Рік тому +2

      I think that having an unpleasant experience is kind of the point, yeah. Having a level in any game that is maze-like and tedious makes you feel something, which is the point of a story. So feeling tedium and such in an asylum makes complete sense.

    • @polaris6933
      @polaris6933 Рік тому +2

      I've never been really scared by horror movies but I feel totally different about video games. Going into the Cradle not knowing what to expect was truly horrifying. It took me a month to get through the level, mostly because I just avoided playing.

    • @apollomacgregor6534
      @apollomacgregor6534 10 місяців тому +1

      Agreed. It was a long level yes, but it ...fit. The idea that you couldn't leave the Cradle scared the crap out of me. Knowing that it somehow had a hold of me, like a prison, was horrifying.

  • @The_Kentuckian
    @The_Kentuckian 3 роки тому +535

    "Papyrus: the thinking man's Comic Sans".

  • @SerPinkKnight
    @SerPinkKnight 3 роки тому +1483

    "We're friendly and don't know how to fight"

    • @nooneinparticular3370
      @nooneinparticular3370 3 роки тому +139

      I'm glad someone else found that funny lmao.

    • @milesmurphree2364
      @milesmurphree2364 3 роки тому +179

      The guard banter in these games are always so good

    • @blackout295
      @blackout295 3 роки тому +2

      Okei Poriphiron

    • @majormajorasic
      @majormajorasic 3 роки тому +19

      Stimpee being employed as a guard for a while.

    • @gworfish
      @gworfish 2 роки тому +3

      I'm the same way, that's why I would make a terrible guard.

  • @nofear6046
    @nofear6046 3 роки тому +275

    Just a bit of trivia: when picking locks, and it starts to wiggle in the "sweet spot", clicking left mouse will instantly solve that part of the lock, you don't need to wait.

    • @silentsod
      @silentsod 3 роки тому +15

      This would have been useful for my paythrough a couple weeks ago.
      Womp womp. There're a few things not explained such as how to cancel your bow shot, or apparently, how to insta-pick a lock.

    • @thebansheesheriff9029
      @thebansheesheriff9029 3 роки тому +17

      You can also use WASD to aim the lockpick instantly, making it even quicker by a lot.

    • @myballsgetlikt1313
      @myballsgetlikt1313 3 роки тому +15

      @@silentsod press escape when drawing bow. Also that solves the floating issue.

    • @ThisBirdHasFlown
      @ThisBirdHasFlown 2 роки тому +2

      Most locks can be completed in mere seconds. I don't know how people miss this. Doesn't the tutorial tell you?

    • @0Synergy
      @0Synergy Рік тому

      @@ThisBirdHasFlown Might be one of those things you just kinda miss. Reading comprehension can be a bitch even more so when your trying to read it all.

  • @celebalert5616
    @celebalert5616 3 роки тому +192

    But Mr Mandalore then what font do I use if I'm making promotional materials for the Avatar sequels then?

  • @mickethegoblin7167
    @mickethegoblin7167 3 роки тому +1007

    "Elite, highly trained assassins"
    Gets beat up by guards and random guys with hammers

    • @ViktoriousDead
      @ViktoriousDead 3 роки тому +68

      It’s funny how people think single people are capably of beating crowds. Video games and movies always teach us that the “special forces” dudes, rangers SEALS or “elite” ancient units are worth at least ten “normal” troops.

    • @mickethegoblin7167
      @mickethegoblin7167 3 роки тому +142

      @@ViktoriousDead except that in this video they are getting beaten 1 on 1

    • @mickethegoblin7167
      @mickethegoblin7167 3 роки тому +101

      @@ViktoriousDead also, while elite individuals can maybe take on several inferior fighters at once (2-3 at the very most), the main effectiveness of elite soldiers is how they work as a team. So an elite squad of SF or formation of elite warriors could, with sufficient preparation, theoretically take on many times their own.

    • @WereScrib
      @WereScrib 3 роки тому +24

      I think the PC version was technically inferior in this respect. Because the XBOX version.. (Probably to actually save space) despawned most of the guards/NPCS and almost everything became Keepers and statues.

    • @ViktoriousDead
      @ViktoriousDead 3 роки тому +16

      @@mickethegoblin7167 I was in 2nd ranger battalion. That’s not really how modern combat works but I get your point. Typically when you hit a target you want numerical superiority which you usually have on a point raid

  • @raresmacovei8382
    @raresmacovei8382 2 роки тому +83

    Given Mandy didn't mention it and it's not in the comments either: in the port part of the City hub, if you die killed by the guards, you don't actually die. You get sent to prison. So now you have to escape the prison. It's a short section within one of the buildings in the City that was previously unaccessible. But it's such a cool detail.

    • @W4iteFlame
      @W4iteFlame 2 роки тому +11

      Well...actually I think it works in any part of town, but just once in game

    • @raresmacovei8382
      @raresmacovei8382 11 місяців тому

      ​@@W4iteFlameUntil the port, I think if you die, you just die.

  • @Incxndescent
    @Incxndescent 3 роки тому +429

    After all these Thief videos I'm quite looking forward to Gloomwood

    • @KaneDesign
      @KaneDesign 3 роки тому +8

      Is there an expected release date for the final version of the game?

    • @Jesion-kv9tu
      @Jesion-kv9tu 3 роки тому +51

      @@KaneDesign When it's done™

    • @StrikeWarlock
      @StrikeWarlock 3 роки тому +18

      @@Jesion-kv9tu it's by New Blood, I can forgive it.

    • @MandaloreGaming
      @MandaloreGaming  3 роки тому +187

      I'm so excited to see where it goes

    • @CarrotConsumer
      @CarrotConsumer 3 роки тому +2

      I tried the demo but it didn't really feel like Thief.

  • @TAAF619
    @TAAF619 3 роки тому +228

    Limbo of the lost will haunt Mandalore to the end of his days, isn't it?

  • @electricbayonet2
    @electricbayonet2 3 роки тому +597

    The Cradle reminded me a lot of the Ocean House hotel in Vampire The Masquerade. It was a really memorable and scary use of the established world where it stood out despite there already being supernatural things to be scared of, and it was also used sparingly compared to the larger body of the game. I’m not big into horror games, but I’ve got a soft spot for memorable singular levels that add a level of spookiness that the game previously didn’t really have.

    • @Kyharra
      @Kyharra 3 роки тому +9

      Gosh I remember getting a good jump out of that level..

    • @dupeken
      @dupeken 3 роки тому +7

      Hotel level in Vampire was extremely boring. I don't understand why people get a raging boner over it

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 3 роки тому +20

      All of the Metro spider levels. All of em.
      I dont wanna be in australia pls

    • @jimjimmy8900
      @jimjimmy8900 3 роки тому +14

      @@dupeken I thought it was pretty cool for the first time but it got extremely boring on replays, Grout's Mansion is peak game design tho

    • @wanamingo4961
      @wanamingo4961 3 роки тому +4

      I just played that recently and nearly shit my fucking pants

  • @Geroaergaroe
    @Geroaergaroe 3 роки тому +499

    Two words : The Cradle.
    The most nightmare inducing level since that fucking Hotel. You know the one.

    • @Killerbot23
      @Killerbot23 3 роки тому +8

      not really, just bring the flash bombs that you had no reason to use in previous levels and the cradle becomes a joke

    • @lucasZr113
      @lucasZr113 3 роки тому +27

      Ah shit, gonna have to install again lol

    • @lvsoad22
      @lvsoad22 3 роки тому +42

      This game is worth playing just for that level. Also this blows the vtm hotel out of the water 200x.

    • @JohnDoe-vm5rb
      @JohnDoe-vm5rb 3 роки тому +10

      That hotel stopped being scary when I realised the portraits would never stop plinking me; then I was too busy being annoyed, the kid going "Quit it!" when someone kept poking them.

    • @lucasZr113
      @lucasZr113 3 роки тому +4

      @@lvsoad22 wait, what hotel we're talking about?

  • @ChimeraMK
    @ChimeraMK 3 роки тому +295

    33:35 "There was a loading screen here. It's gone now."
    I love this reference.

    • @JT-nd6qp
      @JT-nd6qp 3 роки тому

      same

    • @GlitchToph
      @GlitchToph 3 роки тому +3

      Thank god someone else noticed. It was a really sneaky one

    • @kingdomkey2262
      @kingdomkey2262 3 роки тому +19

      Silent hill 2 review in the future?

    • @jackstack2136
      @jackstack2136 2 роки тому +2

      I don't get it

    • @kajl222
      @kajl222 2 роки тому +40

      @@jackstack2136 it's a reference to Silent Hill 2, where some cryptic graffiti on a wall tells you "There was a Hole here. It's gone now"

  • @davidrgrech0
    @davidrgrech0 3 роки тому +211

    29:53 Tbf, Keeper Orland appeared in a cutseen in Thief II and in that cutscene it was established that Garrett didn't like him. Overall the continuity of the story of the third game is spot on. Ion Storm basically kept the same story plots the original creators in LGS had in mind and even tried to get as many LGS employees as possible for this game

    • @bobbwc7011
      @bobbwc7011 2 роки тому +2

      There is absolutely no continuity. Game 2 ended on the premise that Garrett returns to the Keepers and that a weird story unfolds. Fast forward to Thief 3: Nah, it'll be fine!
      Thief 3 is a SIGNIFICANT step down and the story is neither in continuity nor on par with The Dark Project or The Metal Age. The plot is rushed, makes no sense at several points and the references back to Thief 1 and Thief 2 are poor to non-existant. It's just a fuck up on so many levels and it was a mistake to make this game with a skeleton crew.

    • @tomaszsotysik9438
      @tomaszsotysik9438 2 роки тому +32

      @@bobbwc7011 You were a mistake

    • @SyndicateOperative
      @SyndicateOperative Рік тому +36

      @@bobbwc7011 Thief 3 follows the ending of thief 2; he's waiting on the keepers to finally let him read their books and hear their prophecies. Then they give him a couple of additional hoops to jump through. Thus the story begins.
      The plot is definitely not rushed; it's complex, and most of the characters are paranoid to the point they're obscuring even basic information from everyone. Unlike the previous two stories, it's a mystery - the behaviour of the pagans and hammers are red herrings, meant to make the player think that either party are a growing threat, as some characters do.
      But that's the point; they're actually just keeping each other in check. The keepers, on the other hand, have become lax, and have a serial killer in their midst - they're corrupted to the point that when they hear there's a brethren and betrayer, characters suspecting that it's referring to *their selves*.

    • @lolrus5555
      @lolrus5555 10 місяців тому

      ​@bobbwc7011 ...Your opinion is bad, wrong, and you should feel bad.

    • @kingcharlesparody
      @kingcharlesparody 5 місяців тому +1

      @davidrgrech0 I’m your 200th like

  • @dcc105
    @dcc105 3 роки тому +803

    I've never been so terrified of a female voice more then hearing "I can hear you breathing, nobody hear does that anymore" in this level.

    • @NEEDbacon
      @NEEDbacon 3 роки тому +51

      I've actually heard it before outside of the game. It's used in a song called "Boogie Man" by The Hellfreaks. Honestly it's kind of fitting and was surprised to hear it came from this.

    • @StummerVogel
      @StummerVogel 3 роки тому +82

      For me, the most terrifying thing to hear in a female voice would be "A new hand touches the beacon".

    • @supremacistdawn
      @supremacistdawn 3 роки тому +7

      @@StummerVogel Meridia is best girl though

    • @purplewine7362
      @purplewine7362 3 роки тому +29

      @@supremacistdawn I would like Meridia to touch my beacon

    • @TyuErt
      @TyuErt 3 роки тому +2

      @NEEDbacon same, I suddenly got some memory whiplash to the song. Wild how small things get connected like that.

  • @ArroyoPl
    @ArroyoPl 3 роки тому +193

    The thing that seems strange to me with the faction system, is that you can be ally with both groups. Previous two games had that underlying theme of keeping balance, so you'd think you need to be careful to not tip the scale in either direction. But the favors for those two groups are not contradicting each other, so there's nothing to worry about.

    • @singletona082
      @singletona082 3 роки тому +36

      In fact it would be better to do both sets of tasks as opposed to just one set as that keeps each on an even footing this keeping the balance.

    • @Yusuke_Denton
      @Yusuke_Denton 2 роки тому +9

      In past games, you were enemies to both groups. The balance has been restored! :)

  • @DatCameraMON
    @DatCameraMON 3 роки тому +129

    The panic in Mandelore's movement as the guard's voice rises in volume at the beginning is hilarious to me.

  • @anothga
    @anothga 3 роки тому +466

    Mandalore: "My brain always wants me to call this Thief: Invisible War."
    me: "Oh, no."

    • @kevinjay4731
      @kevinjay4731 3 роки тому +8

      When he said that I felt lucky to have played Deadly Shadows before Invisible War... I'm pretty sure I wouldn't have tried DS otherwise, and it surely helped me finish IW without completly loosing my sanity xD
      ...not to mention, today with mods and an ssd playing those two games is almost "fine", but at the time I discovered them they were just plagued with awfull loading times and compatibility issues...quite the nightmare, especially IW, the only good thing was how badly it was discouraging me from save scumming.

    • @jafaral-z1090
      @jafaral-z1090 3 роки тому +13

      @@kevinjay4731 as much as DS is the black sheep of the trilogy, I refuse to call it a bad game, sure it’s got major issues but damn it’s great fun

    • @kevinjay4731
      @kevinjay4731 3 роки тому +5

      ​@@jafaral-z1090 Absolutly, I actually love that damn thing.
      I love the art style, the ambient, the story, the settings, the dialogues, the goofy ragdolls...I even love things that I think are bad.
      The only things I really dislike are the downgrades regarding some gameplay mechanics. But being able to get over it all and still enjoy this game is saying how good it is.
      But I surely can't say the same regarding Invisible War... oof that game was a piece of work to go through... That's why I said I would have never played DS had I played IW first...

    • @guypierson5754
      @guypierson5754 3 роки тому +1

      Yeah, remember that Mandalore isn't infalible, I very much doubt he found 100% of the content in Dark Shadows if he thinks it in any way compares to Invisible War. I think, tbh, he kinda missed a LOT with this game. It's FAR better than Thief 1 and Thief 2, if only because it doesn't look so fucking horrible and run so horrible.

    • @MrValBar2
      @MrValBar2 3 роки тому +1

      @@guypierson5754 it's just like... your opinion, dude..........

  • @int3r4ct
    @int3r4ct 3 роки тому +93

    Papyrus font is the Pandora’s Box of the graphic design world. Once you know about it, you see it everywhere and it always makes you want to die. Makes me wish I could forget everything I learned about type setting and fonts and go back to a more innocent time.

    • @planescaped
      @planescaped 3 роки тому +9

      Fonts have always been a ridiculous non-issue to me... >__>

    • @RegularCody
      @RegularCody 3 роки тому +2

      Hold on, your the Dead by Daylight and Isaac watching man.

    • @commisaryarreck3974
      @commisaryarreck3974 3 роки тому

      I feel shameful for my ignorance...Open that box for me

    • @adenowirus
      @adenowirus 3 роки тому +14

      @@planescaped It's a bit like stock sound effects. Some people don't even notice them and some can't help but be bothered by them.

    • @solhamer3502
      @solhamer3502 3 роки тому

      I used to think of it as "Thief 3 font".

  • @2Bit_2
    @2Bit_2 3 роки тому +72

    19:16. Actually you don't need to reload a save, you just need to ready your bow and cancel it by pressing the space button. Note: this works for every arrow

    • @yusukeelric
      @yusukeelric 2 роки тому +3

      this. this happened to me, only that i didn't know i could cancel my shot.

  • @onezerotwo
    @onezerotwo 3 роки тому +76

    "... like listening to a song I love through an apartment wall." Might be one of the best descriptors I have heard in a long time.

    • @Yusuke_Denton
      @Yusuke_Denton 3 роки тому

      Sounds like how Ross Scott described the music in Invisible War.

  • @Shenaldrac
    @Shenaldrac 3 роки тому +298

    "Oh no, they're getting dumb." Me, whenever video game writing starts to become typical video game writing.

    • @erichzannbusoumuzan
      @erichzannbusoumuzan 3 роки тому +14

      They're evolving... Just backwards...

    • @hannibalburgers477
      @hannibalburgers477 3 роки тому +6

      I am ok with standart, the "experimental" trash is the thing that makes a game unplayable cringefest.
      It's a risky for writer too. Most game stories written after the gameplay and maps designed so anything that can be "too creative" made look pretentious non-sensetical amateurish stories.
      Of course this is not the case in this game. I have no idea what any of the people who worked on this game actually thought.

    • @adenowirus
      @adenowirus 3 роки тому +11

      @@erichzannbusoumuzan This reminds me of this long discredited theory about the evolution and extinction of ammonites. It seemed that throughout their history on earth the shells of shelled cephalopods looked mostly the same with little variation until the late mesozoic, when there was an explosion of unusually shaped ammonites followed by a sudden extinction. This led some to speculate, that the shells were too odd to be practical and that all shelled cephalopods except some nautiluses died off because they looked too stupid.
      Apparently at the time many scientists believed that, if a lineage of organisms survives too long, they start to degenerate and go extinct.

    • @ianhall6614
      @ianhall6614 3 роки тому +1

      Everyone's reaction to playing Mass Effect 3

    • @NGMK
      @NGMK 3 роки тому +29

      @@hannibalburgers477
      In reminded of Mandalore's comment in F.E.A.R. review: "The genius behind F.E.A.R. is that the level designer and the AI designer were probably holding hands the whole time they were making it"
      And I think that's what story writers should be doing: work with designers so that story isn't stupid.

  • @Plutonia001
    @Plutonia001 3 роки тому +26

    5:35 Official sources back in 2004 stated that it's only been two weeks between Thief 2 and Deadly Shadows. (It was 18 months between Thief 1 and Thief 2) Sure, you find a lot less mechanist stuff than you'd expect, but that can be explained by the fact that Garrett explores the oldest parts of The City in this game. In the end of Thief 2, Garrett asks Artemus to tell him about the Keeper prophecies. The next two weeks Artemus is petitioning the council to allow Garrett to visit.

  • @kopperhed4472
    @kopperhed4472 3 роки тому +1667

    "If you have precursor aliens in a series, the longer it goes on the higher the chance that some writer will say they created humans or were humans."
    As a Halo fan, I felt this like a swift kick to the nads.

    • @darthgiorgi4990
      @darthgiorgi4990 3 роки тому +85

      Technically Halo didn't do that? They just chose humans as successors. Or were forced to chose... Or others chose...

    • @j-network1214
      @j-network1214 3 роки тому +96

      @@darthgiorgi4990 the first three games set them up to be humans. I think I prefer what their relationship with humanity currently is, but that seems to be a rare opinion

    • @nothere1578
      @nothere1578 3 роки тому +134

      @@darthgiorgi4990 The first 3 games hinted at humans being the forerunners but then Halo 4 put a giant knife through the stomach of all that. Personally, I think that was for the better.

    • @darthgiorgi4990
      @darthgiorgi4990 3 роки тому +72

      @@nothere1578 Kinda. Even then it was more about Humans being the ones that would inherit the mantle, but I think the games didn't clarify it as much.

    • @nothere1578
      @nothere1578 3 роки тому +33

      @@darthgiorgi4990 Agreed. Regardless, the forerunners being non-human is all but set in stone for Halo now.

  • @Evochio
    @Evochio 3 роки тому +88

    The premise of a wizard coming to steal your thief 3 memories and making you sad made me chuckle for an indecently long time

  • @NotOnLand
    @NotOnLand 2 роки тому +56

    The Enforcers thing is so funny, especially to consider in other settings. Imagine if the NCR Veteran Rangers came after you, but you're friends with the Khans so they beat the shit out of them for you like nothing happened. "Seeing as you haven't pissed yourself, I'll assume-OH GOD AHH STOP"

  • @phantomspaceman
    @phantomspaceman 3 роки тому +204

    The developer answered the rope arrow question in an interview. No, they could not get them to work in that engine. The claws were an idea that they were messing with and they fully implemented them near the end of development. I'm inclined to believe that Thief 3 is the reason that System Shock 3 never happened. People kept trying and it always morphed into some other kind of fps.

    • @yusukeelric
      @yusukeelric 2 роки тому +29

      Prey is the closest to a new System shock we will get without feeling like a rip off.

    • @luisfuentes3846
      @luisfuentes3846 2 роки тому +13

      When you are such an influential developer that just 1 idea from your games spawns whole franchises.

    • @ThisBirdHasFlown
      @ThisBirdHasFlown 2 роки тому +1

      Sorry, what? What's the relation to SS3?

  • @risev10
    @risev10 3 роки тому +177

    'Mom turns off the lights'
    Me: "Truly these are dark times"

  • @judeironheart7252
    @judeironheart7252 3 роки тому +50

    Theres a faction involved in each of the games: pagans in the dark project, hammers in metal age and keepers in this one. It's kinda cool, because it gives depth to them.
    I am kinda disappointed mandalore didn't give thoughts to the last level, the museum, because you get some quality chats with The Eye, and it seems to think att the other magical objects are stupid, and that he's the best ever.

    • @VeganCossack
      @VeganCossack Рік тому +3

      in metal age there are the mechanists, not hammerites, a totally different fraction I believe.

    • @DisorientedWanderer
      @DisorientedWanderer 11 місяців тому +6

      ​@@VeganCossack more of a sect that broke off from the hammerites which was caused by garrets multiple break ins and theft of holy artifacts.

    • @miguelbranquinho7235
      @miguelbranquinho7235 11 місяців тому +2

      Hammerites are already a part of Thief 1, the Mechanists are more of a focus in the second one, with the Pagans becoming your allies much like the Hammerites in the first.

  • @TheAsylumCat
    @TheAsylumCat 3 роки тому +232

    41:40 wait, does he know?
    "No. I don't know what your talking about."
    Ah OK. I get it, fair enough.

  • @Piratfabbe
    @Piratfabbe 3 роки тому +42

    One of my favorite moments is when you have to escape from The Hag from within the Keepers' sanctuary. There's a mini-twist where she brings to life the many statues you've already seen many times walking/sneaking around the place. It really brings home how she is both beyond and at the foundation of that institution. I personally always preferred her over the trickster myself for that reason, she always seemed to act more like a trickster in that the namesake, anyways.

    • @yusukeelric
      @yusukeelric 2 роки тому +9

      yeah , i feel like the trickster loses his trickster trait once he deceives Garret. For a trickster he didn't have more tricks under his sleeve. Even Karras was more aware of your presence and trhrew some curve balls at you by releasing more bots to places you were before in the last mission. But the trickster seems to ignore you are still alive and forgets about you even if you decimate half his monsters and destroy his portal. the dude is never aware of you even when he dies. wich deflates his previous build up.

  • @ZeroHxC07
    @ZeroHxC07 3 роки тому +83

    I always liked the lock picking mini game, I don’t know why. Maybe is because you see your hands doing it, like you have a presence in the game world. That’s one of the things I would like to see in the elder scrolls 6, that and being able to see your body in first person.

    • @katatonikbliss
      @katatonikbliss 2 роки тому +9

      elder scrolls 6? you mean skyrim 2030 edition?

    • @ZeroHxC07
      @ZeroHxC07 2 роки тому

      @@katatonikbliss sadly yes

    • @imjustsomeguy5048
      @imjustsomeguy5048 2 роки тому +6

      @@katatonikbliss Skyrim 2030? You mean Skyrim 20th year anniversary super special legendary Howard's cut edition?

    • @liccasinocomfreespins7337
      @liccasinocomfreespins7337 Рік тому +2

      ​@@imjustsomeguy5048 16x the detail

    • @AJPDing
      @AJPDing Рік тому +1

      ​@@liccasinocomfreespins7337and a canvas bag?

  • @StrikeWarlock
    @StrikeWarlock 3 роки тому +413

    Mandy ends the trilogy with a fucking bang
    Well done, friend.

    • @aryabratsahoo7474
      @aryabratsahoo7474 3 роки тому +7

      There's also the disaster reboot.

    • @MG-wx9ib
      @MG-wx9ib 3 роки тому +28

      @@aryabratsahoo7474 No there isn't.

    • @SpecShadow
      @SpecShadow 3 роки тому +26

      @@aryabratsahoo7474 what reboot?
      There is no Thi4f or anything.
      Unless you're talking about The Dark Mod but that's different (but still good) project.

    • @MyH3ntaiGirl
      @MyH3ntaiGirl 3 роки тому +3

      @@aryabratsahoo7474 hmm you are wrong, it doesn't exist

    • @qee4617
      @qee4617 3 роки тому

      He sent it out with a bang

  • @MrValandas
    @MrValandas 3 роки тому +27

    God damn it, I can't believe you put Limbo of the Lost at the end that weird flash cut around 5:27.

    • @adenowirus
      @adenowirus 3 роки тому

      I'm glad I'm not the only one who noticed the woodgator.

  • @craftyyoungster4528
    @craftyyoungster4528 3 роки тому +30

    The chaos on the streets that can happen and WILL happen in the game is one of its highlights for me. The Market district or whatever it was called was the best due to how cramped it was, ensuring that at one point, I saw a bunch of Hammerites fighting Pagans, with some magic explosions and civilians running around in utter panic while the City Watch tried to unsuccessfully pacify the rioters with their double-edged stun battons. Maybe the statues or enforcers were there too. And what's cool is that those clusterfucks will emerge even without the player's assistance.
    Fun fact: the statues can actually be killed by Pagan or Hammerite magic.
    Quick question: does the fan patch or some official patch fix the fishmen and statues not being able to hit Garrett when he crouches? With the fishmen swinging those massive two handers of theirs. It was funny but also immersion-shattering to see.

  • @NorroTaku
    @NorroTaku 3 роки тому +162

    "a song through an apartment wall"
    Is beautifully ominous

    • @anglerfish4161
      @anglerfish4161 3 роки тому +9

      Mandalore is a poet when he feels like it

    • @NorroTaku
      @NorroTaku 3 роки тому

      @@anglerfish4161 I like your comment ^^
      cuz I'm a poet too

    • @uncledandy5593
      @uncledandy5593 3 роки тому

      Sound like you don’t know what ominous means.

  • @k96man
    @k96man 3 роки тому +145

    Garrett being able to hear enforcer telepathy gives me "wait, I'm on speakerphone?!" vibes.
    And I love it.
    Edit: fucking speech to text recognition

  • @riv4lm4n
    @riv4lm4n 3 роки тому +24

    My biggest memory of this game was playing the demo after getting a GPU that could run it and being blown away by the lighting or small stuff like the dust flying around in the light.

  • @gorkadon2414
    @gorkadon2414 3 роки тому +70

    This was the second video game I every played when I was about 6 years old.
    Things did not go well.

    • @mikenusser8444
      @mikenusser8444 3 роки тому +6

      Ohmy. I got it for my 16th birthday and it wasn't easy lol

    • @GmbH2088
      @GmbH2088 3 роки тому +8

      When Mandy started talking about the sound with this horrifying wailing of the ship zombies, so many nightmares came back to me in an instant

    • @planescaped
      @planescaped 3 роки тому +2

      Second game I ever played was Chrono trigger.
      I'd mostly just load my older brothers game and fiddle around, before getting stuck in menus and inevitably accidentally deleting his game because I had no clue what buttons did. XD

    • @marialuke2116
      @marialuke2116 3 роки тому

      Man, that sounds rough.
      Question though, did that make sneaking around the house at night more relaxing or scarier?

    • @junioraltamontent.7582
      @junioraltamontent.7582 3 роки тому +1

      This was me with a burned Russian copy of Half Life my older brother got for me at school. When I'd get tired of waiting for him to play it for me I'd have to inch myself along the walls with the shotgun. Made me really good at Counter Strike. Can't imagine being that young with a game like this where your direct defense is so handicapped.

  • @Zysku23456
    @Zysku23456 3 роки тому +22

    19:25 you can draw the bow and that will fix the floating glitch

  • @Ridnarhtim
    @Ridnarhtim 3 роки тому +64

    Keeper Orland was part of the group that dragged Garrett to listen to the prophecy on the metal age, so you've definitely seen and heard of him before.

    • @bobbwc7011
      @bobbwc7011 2 роки тому +5

      It was nothing but a cheap callback. Thief 3's story and plot overall sucks.

    • @ghgtare
      @ghgtare 2 роки тому

      @@bobbwc7011 Why every time someone in this comment section mentions that Keeper Orland was in Thief 2 you respond with a pot shot against Deadly Shadows? Fuck off, will you?

    • @bobbwc7011
      @bobbwc7011 2 роки тому

      @@ghgtare Thief 3 sucks ass. Deal with it.

    • @JoeTAC
      @JoeTAC Рік тому +10

      @@bobbwc7011 I disagree. Thief 3 is the natural conclusion to the thief games as a complete allegory of human nature.
      Thief 1: The forces of raw, primal nature. The villain is an exaggeration of what Garret is, just like Mandy said. He wants to bring darkness and take away everything man has made.
      Thief 2: The forces of creation, structure, technology. The villain is an antithesis of Garret - Manipulative, vindictive, genocidal, vicious. He wants to create a world of emotionless machine slaves.
      Thief 3: The forces of balance, the arcane, the mysterious. The villain contains both elements of the Trickster and Karras. She is greedy, manipulative, vindictive and murderous, but she is also hungry for knowledge and immortality, with an army of stone minions.
      The plot of thief 3 is all about balance and how balance is a natural process in nature. It does not need the Keepers, it will find a way to restore itself. There was never any influence on the prophecies, no god, ancient magic or mechanical or stone army can stop the equilibrium.

    • @asddw4998
      @asddw4998 Рік тому +7

      @@bobbwc7011 Please point to me on this doll where Thief 3 hurt you.

  • @SpecShadow
    @SpecShadow 3 роки тому +60

    11:15 "wet or dry - zombies don't care"
    Myth - The Fallen Lords foreshadowing?

    • @philipcreamer4
      @philipcreamer4 3 роки тому +8

      I hope so, I emailed him about last year and he said he was quite interested and put it on the list.

    • @rosskwolfe
      @rosskwolfe 3 роки тому +3

      It's so nice to see others who remember that game. Makes me wonder if we ever fought on bungie.net back in the day.

    • @cc1093
      @cc1093 3 роки тому +1

      "OH! " :O

    • @Pellagrah
      @Pellagrah 3 роки тому +2

      Thief and Myth were basically half my childhood. Sad that neither of those games have had worthy successors (I love Dishonored, but it's not Thief. Myth was one-of-a-kind.)

    • @SpecShadow
      @SpecShadow 3 роки тому

      @@Pellagrah well, there is The Dark Mod and Nordic Warriors, both decent but surely not as great as games made by legendary devs with vision (Bungie and Looking Glass/Origin).

  • @headhunter21711
    @headhunter21711 3 роки тому +191

    "Biblical divorce court didn't have this much stone."
    I'm fucking dead.

    • @TioPatacas
      @TioPatacas 3 роки тому +21

      And so is the woman

    • @corwincori861
      @corwincori861 3 роки тому +5

      @@TioPatacas Oy vey.

    • @EGOS42
      @EGOS42 3 роки тому

      How much Stone did Biblical Night Court have?

    • @EcclesiastesLiker-py5ts
      @EcclesiastesLiker-py5ts 3 роки тому

      @@EGOS42 Some, not as much. Plenty of leeks though.

  • @denizs.9619
    @denizs.9619 4 місяці тому +3

    15:11 God I love this joke! the brief stop of voice actor killed me

  • @bryinabrt
    @bryinabrt 3 роки тому +15

    3:09
    "Hey taffer, I think you got the wrong gate, the thiefs guild is two blocks down"

  • @Jimbo55151
    @Jimbo55151 3 роки тому +95

    “Sees Isis”
    WHEN IS THAT AGE OF MYTHOLOGY VIDEO COMING MANDY?

    • @evinbraley
      @evinbraley 3 роки тому +21

      Beware the salad, it's poisoned. With what I wont say

    • @user-wq3dd1mw5j
      @user-wq3dd1mw5j 3 роки тому +8

      All i know is that its very potent

  • @avoidinhabitant5414
    @avoidinhabitant5414 3 роки тому +64

    The virgin Enforcer VS the chad guardsman

  • @alvintollah
    @alvintollah 3 роки тому +34

    This was my first entry to the series, and It'll always hold a special place.

    • @ChronicNOTAG
      @ChronicNOTAG 3 роки тому +5

      Oh thank god, I'm not alone in this. I'd give you a high five, but this is the internet.

    • @henriklarssen1331
      @henriklarssen1331 3 роки тому +5

      @@ChronicNOTAG Yeah lets kiss insted!
      Na i love all 3 Thief Games the same, i can see why some People werent 100% happy with Thief 3, you can realy see the Console influence, but overall i realy enjoyed it alot.
      Damn i wish we still had Games like that nowdays, i realy need Games with such good atmosphere.

    • @unbindingfloyd
      @unbindingfloyd 3 роки тому +3

      Me too. I played 3 on xbox and loved it. went back and played 1 and 2.
      We can all agree that 4 was just....no.

    • @alvintollah
      @alvintollah 3 роки тому +2

      @@henriklarssen1331 it does make the first two games look waaay better once I finally played it. 3 is good, but like Mandy said, in Thief's standard, it's pretty lacking. And oh, the Rope arrow. It's not until something is taken that one would appreciate it.

    • @henriklarssen1331
      @henriklarssen1331 3 роки тому +1

      @@alvintollah I played them at release and several times after, i like Thief 3 more and more to be honest and nowdays i put all 3 together.
      They all have things which i liked about them and things which i dont like about them.
      And sometimes these things can change depending on my mood.
      I must say that i realy enjoy the atmosphere, sound and A.I in Thief 3.
      Sure it could be much better without all the werid stuff like thrid person and loading screens and limited level size, but thats mostly because of the console limitations and that was forced on the team by the publisher i think.

  • @cheer90099
    @cheer90099 3 роки тому +86

    I'm at the asylum
    I'm at the orphanage
    I'm at the combination asylum and orphanage

    • @madjack1748
      @madjack1748 3 роки тому +8

      College?

    • @Morec0
      @Morec0 3 роки тому

      @@madjack1748 now if only we could keep them in there.

  • @SS-vs4lo
    @SS-vs4lo 3 роки тому +12

    First keeper Orland from this game was in thief 2. I totally understand why you didn't notice him. His appearance was extremely brief. I wouldn't even know who is Orland if Artemus didn't say "yes keeper Orland, he has heard. Let me go after him, not to persuade, but to keep the door open between us" Something like that.
    Despite having a lot of problems I live this game. Actually, after sneaky upgrade mod, the weird feeling of the controls is the only thing that got in the way of my enjoyment.

  • @zenithquasar9623
    @zenithquasar9623 3 роки тому +27

    The lighting of this game seems to still holds up btw. It looks amazing imo.

    • @ApexCreditor583
      @ApexCreditor583 3 роки тому +5

      I agree, hard dynamic shadows amazed me then and amaze me now

  • @tomtcom
    @tomtcom 3 роки тому +18

    4:30 was bracing myself to see a "mystery of the druids" screen cap to suddenly appear

  • @pootispencer9765
    @pootispencer9765 3 роки тому +34

    Your GOG partnership was ingenious on both your and their parts. They get big boosts to sales of classics, even if they aren't good, and you get those delicious affiliate pennies. Good on ya bro

  • @thebestnarcissist5464
    @thebestnarcissist5464 3 роки тому +18

    I’m glad captain Briggs is still haunting you to this day

  • @mauzilus
    @mauzilus 3 роки тому +38

    20 minutes before this went live I was genuinely thinking "Man, I'd love to see Mandalore conclude this trilogy thing he has been doing recently". I guess my prayer has been answered.

  • @Oh_oh_its_Magic
    @Oh_oh_its_Magic 3 роки тому +32

    *you wouldn't steal a cathedral?*
    *Intense PSA ad music plays*

  • @daemonofdecay
    @daemonofdecay 3 роки тому +32

    This was my first Thief game. I still love it - and the Cradle still terrifies me.

  • @SpecterGamingNet
    @SpecterGamingNet 3 роки тому +13

    3 vids in one month? A surprise but a welcome one to be sure. Keep up the good work

  • @dennissinned6299
    @dennissinned6299 3 роки тому +25

    19:19 When this happens, DO NOT load last save/quicksave. Instead, equip your bow, click for a second, just enough to draw back the bowstring halfway or so, then hit SPACE or ESC. Voila, you can move normally again :)

  • @demoral3030
    @demoral3030 3 роки тому +134

    "3rd person was a mistake."
    YES IT WAS.

  • @JKozlovable
    @JKozlovable 3 роки тому +23

    That Cradle level single-handedly created out of thin air my irrational fear of asylums. Poor old teenage me got so scared in that level, that I never ever wanna set foot in a real asylum for as long as I live.

    • @EcclesiastesLiker-py5ts
      @EcclesiastesLiker-py5ts 3 роки тому +4

      Eh, they aren't so unsettling in real life. Mostly just white walls and bad art, looks like a corporate office complex with thicker doors and screaming.

    • @JKozlovable
      @JKozlovable 3 роки тому +1

      @@EcclesiastesLiker-py5ts Abandoned ones still make me crap my pants, even if operational ones are manageable.

    • @igorthelight
      @igorthelight Рік тому

      @@JKozlovable Maybe you are an empath? If that is true - asylums and hospitals would make you anxious.

    • @JKozlovable
      @JKozlovable Рік тому

      @@igorthelight Yeah, it is true. Hospitals and Asylums both make me anxious. And the ones on my country are just horrid.
      They weren't as terrible when I was a teenager. But nowadays they are so putrid that it has only reinforced my fear.
      Those are places where you go to die in my country. Not to recover.
      Abandoned ones feel worse for me than actual cemeteries.
      Cemeteries for me are places of peace and eternal rest.
      Abandoned hospitals and asylums instead are places of lingering pain and endless sorrow.
      Even operational ones... I can't really stand walking those halls. It feels utterly oppressive, and I can almost feel the dread leaking from each door unless I turn myself inward.

  • @markedone9778
    @markedone9778 3 роки тому +13

    Deadly Shadows was the first thief game i ever played, and I loved it. the Shalebridge Cradle was and still is the best level in a video game ever. the mods and community fixes make this game even better.

    • @yusukeelric
      @yusukeelric 2 роки тому

      it is a good game on it's own. It's just eclipsed by two masterpieces.

  • @alsenar2
    @alsenar2 3 роки тому +14

    Messing around in this game was so funny. You could mobilize the whole city against monsters and other enemies, and everybody would just freak out.

  • @ParappatheRapper
    @ParappatheRapper 3 роки тому +28

    Thank you for the Kung Pow reference. The fact that this game could have been great is Badong.

    • @flynntom8057
      @flynntom8057 3 роки тому +4

      A kung pow reference is one thing I never would expect.

    • @DansenOpWagner
      @DansenOpWagner 3 роки тому +5

      From now on I will stand for the opposite of games not being great: gnodab.

  • @thebansheesheriff9029
    @thebansheesheriff9029 3 роки тому +12

    Regarding rope arrows being cut from the game, the developers couldn't make it work in the new engine. This is why they put in the wall climbing mechanism instead.

  • @jidk6565
    @jidk6565 3 роки тому +17

    I actually got the entire trilogy after your second video on it, I was waiting to play the 3rd game after your review
    So I'm excited to finally get to it!

  • @dosboss7589
    @dosboss7589 3 роки тому +22

    I honestly can't wait for you to review the Ace Combat games, I can't imagine the things you'd have to say about them.

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 3 роки тому

      Alright so it all starts with the beginning of the universe, right? So there’s this meteor called Ulysses, and this guy with a suit of gold, and a world war with stupid biplanes with canards and Jewrmany nuking itself and a giant floating fortress, you following me still?

  • @RAPOJiN
    @RAPOJiN 3 місяці тому +2

    There are a few ways to escape this buggy animation without reloading a save at 19:18
    1st way: Equip your bow (with any arrow), click and hold the Shoot button and when Garret's animation is ready to fire the arrow, click the "Space button" to cancel the arrow firing. The buggy animation will probably disappear.
    2nd way: Fall from a medium or long height.

  • @lordwisehammer
    @lordwisehammer 3 роки тому +19

    The 90% loot requirement on expert reminds me of Bethesda ridiculous decision to tie survival mode to all the bullet spongey, insanely high damage enemy difficulty in Fallout 4. They both lump together two gameplay options that don't really have anything to do with each other.

    • @terribleivan1475
      @terribleivan1475 3 роки тому +1

      It's been a while since I played that game but I'm pretty sure survival made everyone much easier to kill

    • @lordwisehammer
      @lordwisehammer 3 роки тому +2

      @@terribleivan1475 I played it when it was first available and it turned everything into a bullet sponge, I know they overhauled it in the 1.5 patch but I never tried it after that so I don't know if this was addressed or not. New Vegas did it better as survival mode was a separate option from difficulty.

    • @terribleivan1475
      @terribleivan1475 3 роки тому

      @@lordwisehammer oh wow that is awful, I do agree new Vegas had a better idea of just adding in optional mechanics for better immersion instead of forcing a new difficulty on you

  • @CssHDmonster
    @CssHDmonster 3 роки тому +28

    43 min review? truly fitting for the end of the thief series. Also the game was designed for 3rd person or at least the publisher was pushing 3rd person cuz i remember all promo material showing it in 3rd person

    • @LordOfLemon
      @LordOfLemon 3 роки тому +1

      And yet not everything works in third person

    • @SpecShadow
      @SpecShadow 3 роки тому

      @@LordOfLemon like Splinter Cell?

  • @choi13a
    @choi13a 3 роки тому +11

    Appreciate your reviews Man. They are incredibly detailed, balanced, and funny as hell. I don’t even like half the game types you talk about and I watch all of them. Great work.

  • @dillpickle7844
    @dillpickle7844 3 роки тому +12

    I found myself wondering something at the end of the review but Mandy being like, "No. the answer is no, and I don't know what you're talking about." put all my worries to rest.

  • @SeanDahlman1
    @SeanDahlman1 3 роки тому +49

    I’m shocked you haven’t done Dragons Dogma! Seems up your ally. Love that your giving these retro games the time they deserve !

    • @kuradamax
      @kuradamax 3 роки тому +18

      WOLVES HUNT IN PACKS

    • @SpecShadow
      @SpecShadow 3 роки тому +4

      +1
      It's a messy game but quite unique, even though it's should be bland fantasy D&D nonsense

    • @The_Sharktocrab
      @The_Sharktocrab 3 роки тому +6

      @@kuradamax tis weak to fire

    • @gabrielwalton4097
      @gabrielwalton4097 3 роки тому +8

      Masterworks all, can't go wrong.

    • @shoestealer2259
      @shoestealer2259 3 роки тому +3

      seems all roads lead to gran soren

  • @spitfire4sergi
    @spitfire4sergi Рік тому +5

    Playing this at night with a good pair of headphones was the greatest gaming experience I’ve ever had. Say what you want, the feel, the sounds… Always a special place in my heart!! Hope somebody remasters it someday

    • @nothingelse1520
      @nothingelse1520 Рік тому

      Same became I had an X-Fi Elite Pro, the highest end Creative Labs soundcard so full EAX. I played thought this again recently and there is a patch to enable full EAX in software on any PC now

  • @SwaguarTV
    @SwaguarTV 3 роки тому +36

    Just casually putting out a quality 3-part retrospective on the Thief series in under a month.
    That's damn impressive, I wish I had your work ethic.

  • @SulMatul
    @SulMatul 3 роки тому +6

    Ah man I am so, so glad you covered the Shalebridge Cradle - that haunted my 13 year old nightmares for years after I played it

  • @jktwice8235
    @jktwice8235 3 роки тому +6

    The Sneaky Upgrade reminded me a lot of DX2's Visible Upgrade. The interface, options, the names themselves. It was almost like a coincidence.
    Yes they are both made by the same person. What a madman.

  • @shards-of-glass-man
    @shards-of-glass-man 3 роки тому +4

    So many polarizing memories. On one hand, the objective complete sound fills me with relief, joy, and sense of reassuring contentment to this day. On another hand, going to the Cradle gave me extremely vivid nightmares after. I used to keep separate saves for years after my first playthrough just to avoid returning there.

  • @BadKEMistry
    @BadKEMistry 3 роки тому +10

    "I'm afraid we're going to have to rip a few pages from the book of names"
    Thank you for this review trilogy. I greatly enjoyed the trip down memory lane.

  • @pureevil9496
    @pureevil9496 3 роки тому +52

    That dark times joke is amazing and makes up for any flaws the game has