The pyro you can achieve more stable flying holding both the right plus the left button in at the same time. The difficulty is probably a practice thing. And I would say it has useful maneuvering, being able to do useful evasion if you fly towards obstacles
As this is about the weapons the benefit of the V-65 Molotok is that has extremely good landing, if you're not a good flyer even you can land this in the smallest places.
A good pilot can land anywhere in any plane...it's just easier to do with the Molotok. With that said, the Molotok is great for hit-and-run tactics, spamming missiles against enemy aircraft or ground targets, and free-aiming non-homing missiles at ground players. With a little luck you might be able to cockpit snipe people out of enemy aircraft with the mgs, if they suck, but the Molotok typically doesn't stand a chance in a turn-battle.
with the anti aircraft trailer the person pulling the trailer can go into passive mode making it harder to stop them if they are not using armed or weaponized vehicle.
While i agree with where you placed the buzzard objectively; for sentimental reasons i must insist that the Buzzard is the GOAT. Probably still the aircraft with the most airtime for me, even after months of flying sparrow and mk2.
along this kind of thing the "armored boxville" (yes i know its not weponized) is worse than the boxville in taking damage. Vehickles like the Terrabyte cant be used in missions so the money i spent on the missles is only good in free-roam when not in mission.
I highly disagree with the Remote tank. Honestly, it should be super good or game breaking. While its slow, it doesnt show up on the radar and is probably the best thing to take out people on the ground. Yeah, it wont stand a chance against the homing missile vehicles, but if you get into a bad situation, you eject and no harm done.
Pull out an imani tech vehicle with rc functions, and drive near the person causing you trouble. Get out, and toggle between the tank, bandito, and rc vehicle. Never on the radar, and usually kills dont count against you.
I think the scramjet should at least be in good tier. If you get good at jumping in the air and raining missiles, it’s great against players on ground, and I can normally get the win against deluxos/Oppressors if I see them coming
Weaponized Tampa may be a bit underrated here. 1. It CAN be used in many (but not all) missions. I'll admit I'm somewhat confused about this criteria. Some missions don't give you a choice as you get the last car you hat spawned if eligible, and a piece of game junk if you had an ineligible car spawned. It is definitely usable (and quite useful) in the first doomsday heist setup. 2. Definitely has no business in PVP, but fighting NPCs, both running from them thanks to proximity mines, or in fairly open space, the minigun is like a lawn mower on grass. I won the gang war award with the Tampa. Using the missles just requires a bit of caution. It's also quite effective for Criminal Damage events. All that said, I wish there was more detail available about the "use on missions" criteria. For example: 1 Auto shop missions are restricted to Tuners vehicles, all of which are rolling death traps with zero defense and bullet magnets for windows. 2 I've been told there are a few missions that allow the Toreador due to the need for a submersible. 3. First and Last dose missions are in the class mentioned above. You get what you last spawned if it's eligible, or a default rolling coffin if your last used isn't allowed.
There is a major problem with the Pounder Custom in that there is one nightlub delivery that appears to be impossible to complete with it if you have the top mounted missles. There is a bridge up north that has a low clearance that the pounder with the mounted missle turret cannot pass through. And there seems to be no way around it. Would be interesting to see if anyone has a workaround to this. I ended up having to bail out and split it into two deliveries. I also discovered VERY recently that the Pounder Custom is pretty much useless in the snow. Thank goodnes the snow is gone now! FYI, the Mule does have explosive resistance when being used for the nightclub deliveries. I've had it get hit with its own missles twice now and even once backed up over my own proximity mine during nightclub deliveries and it surivied. The explosive resistance is nerfed if you try to use it in free roam, which I find to be totally idiotic. But its Rockstar so what else can you expect?
They made the nightclub delivery vehicles stronger in sell missions so that when you sell in public lobbies you have some sort of chance of survival. A $96,000 delivery van shouldn't have better explosive resistance than $millions armoured vehicles in free-roam.
I slightly disagree on the RC tank. Off radar. If you are good at driving it players have difficulty of hitting rocket at you. Ok to dodge aircraft griefers buying you some time to plan an escape. With job teleport you can use it to walk away unscathed. The RC car with sticky bomb is way way faster and can handle uphill driving way better. Aiming the RC tank in hills isn't easy if you sit above in the terrain
Depends on what you want it for: If its free roam probably either a toreador or an Imani tech car which as weaponised vehicle it's not great but survivability much better. For missions there's the Vigilante as only mission missile car, Weaponised Tampa for fire power (but has no armour so watch out on this) also needs Bunker research for some unlocks Insurgent Pickup Custom because you have team members as gunners. also needs Bunker research for some unlocks
Niteshark r GR8 4 survivability. They can take 30 MK2 Missiles n it has a front mounted machine gun. U can also buy armour platin 4 da doors n windows.
Niteshark r GR8 4 survivability. They can take 30 MK2 Missiles n it has a front mounted machine gun. U can also buy armour platin 4 da doors n windows.
I'd have liked if you included a bunch of lesser known weaponized cars too. Let's say: Viseris, Savestra, Revolter, Ardent, JB700, or my personal favourite in this short list, the Pfister Comet Safari In terms of weaponry, they might be terrible, with just a pair of peashooters, but they're quite interesting vehicles, as not many knows about 4 of them being weaponized.
You missed the greatest vehicle in the entire game. Nightshark without side armor. Reach out and throw C4. Hit the button and watch the area explosion destroy every oppressor mk2 you see. Obviously you missed it because its S+ tier. I play regularly and when I see one and they see the c4 fly....they run like cowards. Lol Nightshark is GOAT. In fact strap 2 c4 front and back to nightshark and your a berserker build. Takes 37 homing missles to destroy.
@@hankscorpion True but let's be realistic here yo, the deluxo takes no skill and has the 2nd most aggressive missiles in the game. (As a Scramjet main)
@@danza_estetico i personally think the scramjet and deluxo both require skill. locking onto vehicles with the deluxo is very easy, but killing on-foot targets does take skill, even if you're not dropping down on them and you're just shooting at them like you would with a mk2, the rockets are pretty hard to aim and you actually need to be pretty high in the air to accurately kill on-foot players with it. the scramjet requires skill too ofc, similar to how you would need to drop down on targets to kill them effectively. locking onto vehicles take a bit of skill as you have to time when you're gonna jump and boost in the air to lock on to special vehicles (oppressor mk1 and mk2, deluxos etc) and aircrafts, but if you're on ground locking onto regular cars or even mk2s and helis it's still pretty easy. the "saucing" takes skill on both deluxo and scramjet
47:38 bro used the image of the Hydra when ranking the Raiju.
I needed this one video thanks
Great video!
The pyro you can achieve more stable flying holding both the right plus the left button in at the same time. The difficulty is probably a practice thing. And I would say it has useful maneuvering, being able to do useful evasion if you fly towards obstacles
As this is about the weapons the benefit of the V-65 Molotok is that has extremely good landing, if you're not a good flyer even you can land this in the smallest places.
A good pilot can land anywhere in any plane...it's just easier to do with the Molotok. With that said, the Molotok is great for hit-and-run tactics, spamming missiles against enemy aircraft or ground targets, and free-aiming non-homing missiles at ground players. With a little luck you might be able to cockpit snipe people out of enemy aircraft with the mgs, if they suck, but the Molotok typically doesn't stand a chance in a turn-battle.
@@commandervile394so ur telling me a good pilot can land a cargo plane in a alley??
If there is enough clearance for the wings, Hell you could land a cargo plane on the rooftop of a building like Maze Bank Tower. @@Dre-_-420
Love the video but wish you'd time stamp or like put a description with all their names and tiers lol
I’m not sure, but last time I checked, I think you can go into any Weaponized mini gun simply by standing to the passenger back door
with the anti aircraft trailer the person pulling the trailer can go into passive mode making it harder to stop them if they are not using armed or weaponized vehicle.
cant you still lock onto the trailer?
While i agree with where you placed the buzzard objectively; for sentimental reasons i must insist that the Buzzard is the GOAT. Probably still the aircraft with the most airtime for me, even after months of flying sparrow and mk2.
along this kind of thing the "armored boxville" (yes i know its not weponized) is worse than the boxville in taking damage. Vehickles like the Terrabyte cant be used in missions so the money i spent on the missles is only good in free-roam when not in mission.
The Kosatka and the yacht are gamebreaking but it cost so much you got to use both at same time though with yacht defense on
I highly disagree with the Remote tank. Honestly, it should be super good or game breaking. While its slow, it doesnt show up on the radar and is probably the best thing to take out people on the ground. Yeah, it wont stand a chance against the homing missile vehicles, but if you get into a bad situation, you eject and no harm done.
i camp with rc tank during business battles and dont let players pick up any crates 😂
It's great for baiting/dodging orb cannon and or hiding from Ghosted players until their ghost runs out, not to mention RC teleport.
Pull out an imani tech vehicle with rc functions, and drive near the person causing you trouble. Get out, and toggle between the tank, bandito, and rc vehicle. Never on the radar, and usually kills dont count against you.
@@commandervile394Xactly my point
@@MisterSoujiwhat's a bandito? I've never even tried the remote function I'll have to now that does sound hilarious
The molotok is one of the best air craft in the game
I think the scramjet should at least be in good tier. If you get good at jumping in the air and raining missiles, it’s great against players on ground, and I can normally get the win against deluxos/Oppressors if I see them coming
Weaponized Tampa may be a bit underrated here.
1. It CAN be used in many (but not all) missions. I'll admit I'm somewhat confused about this criteria. Some missions don't give you a choice as you get the last car you hat spawned if eligible, and a piece of game junk if you had an ineligible car spawned. It is definitely usable (and quite useful) in the first doomsday heist setup.
2. Definitely has no business in PVP, but fighting NPCs, both running from them thanks to proximity mines, or in fairly open space, the minigun is like a lawn mower on grass. I won the gang war award with the Tampa. Using the missles just requires a bit of caution. It's also quite effective for Criminal Damage events.
All that said, I wish there was more detail available about the "use on missions" criteria. For example:
1 Auto shop missions are restricted to Tuners vehicles, all of which are rolling death traps with zero defense and bullet magnets for windows.
2 I've been told there are a few missions that allow the Toreador due to the need for a submersible.
3. First and Last dose missions are in the class mentioned above. You get what you last spawned if it's eligible, or a default rolling coffin if your last used isn't allowed.
There is a major problem with the Pounder Custom in that there is one nightlub delivery that appears to be impossible to complete with it if you have the top mounted missles. There is a bridge up north that has a low clearance that the pounder with the mounted missle turret cannot pass through. And there seems to be no way around it. Would be interesting to see if anyone has a workaround to this. I ended up having to bail out and split it into two deliveries.
I also discovered VERY recently that the Pounder Custom is pretty much useless in the snow. Thank goodnes the snow is gone now!
FYI, the Mule does have explosive resistance when being used for the nightclub deliveries. I've had it get hit with its own missles twice now and even once backed up over my own proximity mine during nightclub deliveries and it surivied. The explosive resistance is nerfed if you try to use it in free roam, which I find to be totally idiotic. But its Rockstar so what else can you expect?
They made the nightclub delivery vehicles stronger in sell missions so that when you sell in public lobbies you have some sort of chance of survival. A $96,000 delivery van shouldn't have better explosive resistance than $millions armoured vehicles in free-roam.
saber is US plane looks similar though I think the molotok is based off some older mikoyan jet like mig-15
Can you explain how the F1 Hunter's missle go again? Thay was funny😂 blurlurlurlur😂
30:42 Actually, the P-45 Nokota does have flares. I owned one at my hanger. 😂
Pyro is good because of missile spam good handling speed very nice looking shape
The pounder custom and the nightclub sell vehicles need to be in a sell mission for the armor to work
The nightclub sale vehicles only have explosive resistance when used in sale missions.
Oh really I got upgrade mine
Ignus above khanjali is crazy
looking fine brother
Ghillie on the ultra light. I think it is worth some respect
This Video Will Make You Want To Buy An Ultralight in GTA Online...
The hydra has spamming if u call with Pegasus
huh? The only way I heard of was by quick joining arm wrestlings
Give Tula stealth and it would be good and balanced in my opinion.
I slightly disagree on the RC tank. Off radar. If you are good at driving it players have difficulty of hitting rocket at you. Ok to dodge aircraft griefers buying you some time to plan an escape. With job teleport you can use it to walk away unscathed. The RC car with sticky bomb is way way faster and can handle uphill driving way better. Aiming the RC tank in hills isn't easy if you sit above in the terrain
Night shark?
I was thinking about buying a weaponized car
Depends on what you want it for:
If its free roam probably either a toreador or an Imani tech car which as weaponised vehicle it's not great but survivability much better.
For missions there's the Vigilante as only mission missile car,
Weaponised Tampa for fire power (but has no armour so watch out on this) also needs Bunker research for some unlocks
Insurgent Pickup Custom because you have team members as gunners. also needs Bunker research for some unlocks
Niteshark r GR8 4 survivability. They can take 30 MK2 Missiles n it has a front mounted machine gun. U can also buy armour platin 4 da doors n windows.
Niteshark r GR8 4 survivability. They can take 30 MK2 Missiles n it has a front mounted machine gun. U can also buy armour platin 4 da doors n windows.
i know this is a tier based video, but you don't buy molotok for dog fights. you buy it cuz it's a damn MIG!!! :D
if you use explosive mg with oppressor mark 2 you are based
can anyone tell me why my fully armored Imani tech vehicle was one shot by an oppressor? Is this normal?
No not really, your vehicle must have been badly damaged already before the oppressor hit you
It's ok if you can use sticky bombs 😂
@@medhatyagi8291 it wasn’t.
@@BOOM-ql5yb what?
Missed the nightshark
The Khanjali can be taken out by Sparrow
I'd have liked if you included a bunch of lesser known weaponized cars too. Let's say:
Viseris, Savestra, Revolter, Ardent, JB700, or my personal favourite in this short list, the Pfister Comet Safari
In terms of weaponry, they might be terrible, with just a pair of peashooters, but they're quite interesting vehicles, as not many knows about 4 of them being weaponized.
You called the hydra the raiju
1. Oppressor
2. Oppressor
3. Oppressor
You missed the greatest vehicle in the entire game. Nightshark without side armor. Reach out and throw C4. Hit the button and watch the area explosion destroy every oppressor mk2 you see. Obviously you missed it because its S+ tier. I play regularly and when I see one and they see the c4 fly....they run like cowards. Lol Nightshark is GOAT. In fact strap 2 c4 front and back to nightshark and your a berserker build. Takes 37 homing missles to destroy.
The deluxo is slow and not so fun to fly imho. Griefers on it used to be evil bastards. Luckily we have the railgun for defense these days
scramjet average and deluxo super good? 😂
I mean it is reasonable...the deluxo can literally fly
@@danza_esteticoumm so can the scramjet .. scramjet is crazy good in the right hands
@@hankscorpion True but let's be realistic here yo, the deluxo takes no skill and has the 2nd most aggressive missiles in the game.
(As a Scramjet main)
@@danza_estetico i personally think the scramjet and deluxo both require skill. locking onto vehicles with the deluxo is very easy, but killing on-foot targets does take skill, even if you're not dropping down on them and you're just shooting at them like you would with a mk2, the rockets are pretty hard to aim and you actually need to be pretty high in the air to accurately kill on-foot players with it. the scramjet requires skill too ofc, similar to how you would need to drop down on targets to kill them effectively. locking onto vehicles take a bit of skill as you have to time when you're gonna jump and boost in the air to lock on to special vehicles (oppressor mk1 and mk2, deluxos etc) and aircrafts, but if you're on ground locking onto regular cars or even mk2s and helis it's still pretty easy. the "saucing" takes skill on both deluxo and scramjet
Its suprr good he trippin
i feel like the tampa should b in the super good, bc you can use it on missions