Its nearly the same, A few things though, Changli and Yinlin look MUCH better in there reality images, Calcharo looks worse in 3d (i think its a lighting issue tbh), I personally dislike the jiyan pose in his 2d but i love his ingame model. Mover looks much better in his 2d shown, fem rover is the same. other than these nitpicks, I think they all are given good 2d -> 3d counterparts.
I'm happy, Wuthering waves makes our expectations with character design the same as reality
Its nearly the same, A few things though, Changli and Yinlin look MUCH better in there reality images, Calcharo looks worse in 3d (i think its a lighting issue tbh), I personally dislike the jiyan pose in his 2d but i love his ingame model. Mover looks much better in his 2d shown, fem rover is the same. other than these nitpicks, I think they all are given good 2d -> 3d counterparts.
And some genshit fans will say they have better design
Well,by "design" they could mean "concept",not the end quality...
@@madness..3449 nope
You gotto check their comments
@@johanliebert3609 Yes - I've checked a bunch of it...
But we would not go anywhere arguing,so better stop on that point...
@@madness..3449 then the reply you have me is pointless
You should have ignore this comment instead of replying
same details, different pose, UE4 is friendly cinematic in game and also you can create your own assets.
Just as good
This channel still alive?
Blurry as hell...
Lol you told you to watch at 144p
Wow
Turn off fsr
Now try it in 4k on max with modified graphics and reality>expectations.