@@onepunchmanPaul they sure do, he was One off the weakest and after 1.05 nothing really changed while characters like Kazuya got buffed to the top... Not 1 Paul in the big tournaments, only knee used it at Evo as a side pick and got his ass beat... Btw what would you like to see buffed on Paul, better poking? Better frames? More damage 🥵?
@@GrandeJavardo just want two things give deathfist after f1+4 back and make demoman better like if d4 connects all other 2 hits should be confirmed then can deal with mashers easily
i set jab punish for "action after a hit" and this trap doesn't work after that, u get counter hit from opponent in real match no one will stand and do nothing in such a situation, they will try press something fast from BT
you did perfect backsway cancel he cannot jab in video i shown that but i forget to mension that how many plus frames you get adter hitting first 3,2 b and i shown 2 match examples too
@@onepunchmanPauldon’t bother with the moves. This is super advanced stuff, if they don’t know the moves they’re seeing, this isn’t the tech for them. I think command history is enough.
Love your content as always!🎉
Pretty low damage for Paul. He should be able to KO with one combo
One of the most honest character in T8 💯
@@MrGigglesGalorePaul needs that damage as he has to work harder than any other character to get a hit.
That's some good tech right there
Holy moly, please keep us updated, this is great tech if it can be done reliably, lets hope that those bamco bots dont ruin our fun 🥵
they will they hate paul
@@onepunchmanPaul they sure do, he was One off the weakest and after 1.05 nothing really changed while characters like Kazuya got buffed to the top... Not 1 Paul in the big tournaments, only knee used it at Evo as a side pick and got his ass beat... Btw what would you like to see buffed on Paul, better poking? Better frames? More damage 🥵?
@@GrandeJavardo just want two things give deathfist after f1+4 back and make demoman better like if d4 connects all other 2 hits should be confirmed then can deal with mashers easily
@@onepunchmanPaul I think that that alone could make Paul competitive, but it seems that there won't be big changes for a while 😢
@@GrandeJavardo if they earn some money on that then it can happen like paul update in 0.99 $ 😂😂
i set jab punish for "action after a hit" and this trap doesn't work after that, u get counter hit from opponent
in real match no one will stand and do nothing in such a situation, they will try press something fast from BT
you did perfect backsway cancel he cannot jab in video i shown that but i forget to mension that how many plus frames you get adter hitting first 3,2 b and i shown 2 match examples too
Violent POW!
Is it escapable? Is there a gap to escape the hits?
if opponent press 1 jab then he will get straight bit still get the second 3,2 and then he can blok
Can u so it without sway or you have to cancel and do it ?
have to backsway cancel otherwise too slow
Can raven escape it?
raven can escape even after first and yoshimitsu and sometimes lars too
jesus christ, that's a full 115 damage launcher~ imagine before the nerf on wr2 on a floor break/blast, that'd just be too much damage
in tekken 7 it was better
That’s brutal. Can’t it be counter played?
Homing move I guess or if he mess up can block and duck launch the 2 in 3,2 chain
do it fast then cannot
Love ur tech but can u also display the moves on screen. It will help many of us.
i will try but i keep my command history open so people can see that
@@onepunchmanPauldon’t bother with the moves. This is super advanced stuff, if they don’t know the moves they’re seeing, this isn’t the tech for them.
I think command history is enough.