This reminds me of playing a video game when you are a kid and there is a single level you just cannot beat so you cry the whole time while playing it.
I love that there are 8 Silver stars, I don't know if it's on purpose but it's very good since it's the same amount of stars there are per frame in the original SM64 and the same amount of red coins
I used to imagine what would be the level if all the galaxies in both games had all types of prankster comets (What if every level had a Speedy, Cosmic Clone, Fast-Foe, and Daredevil comet, and vice-versa for Galaxy 2)
constructive feedback: I dont feel like there is enough indicators for where each silver star is located. A lot of the stars are very far off camera or are at a weird camera angle that I wouldn't have found myself in a playthrough, like the ones under the map and the shell/treasure chest and the horizontal cloud star at 2:12. I think that the platforming aspect of these stars is awesome, its just, the camera angles and there isnt much sign to indicate that a star might be in that direction. For the horizontal cloud star, I think having a 2D sidescrolling section would suit that star really well. I would put arrows in it as well pointing in the direction to go or maybe some coins to indicate where to place each cloud? Also I would feel a bittt frustrated when 5 stars didnt make the red star but thats just me.
as ive said to other comments, one of the main difficult parts of this level is learning the layout and picking a route to take. mission 2 has these silvers in the exact positions they are in the comet so you should know where they are when going into the comet
comet isnt red because i was redoing some font icons and ig i just forgot about it. you can get on the fortress with a well timed triple jump or just keep a cloud but im bad
There was a point when I was watching this where I said aloud "what the FUCK is happening???" and I think that's the vibe you're trying to go for, so, uh, good job
What's that dive-jump looking move that you do multiple times? He goes yahoo and it looks similar to a triple jump. I don't exactly remember a move like this when I played it. Is it modded in, or is it something else?
out of curiosity, which program do you use to make these levels? i've been feeling like screwing around w/ galaxy editing but not sure which program is the 'best one' given there seems to be a bunch of variations of whitehole over the years
the latest version of whitehole is the best to use most other ones are pretty unstable, keep in mind other programs are required to edit things such as scenario types or text github.com/SMGCommunity/Whitehole-Neo/releases/tag/Neo-31%2F05%2F2024
@@icofriendly Ok then. Red coins instead of silver stars... The Silver stars kinda don't make sense though because it only requires 5 to make a power star. But for some weird reason, this one requires 8...
Custom silver star count, nice! But overall, if you know where all the stars are, then this might be the one of the easier ones. Don't get me wrong, it feels just like the Clockwork Ruins comet, but with a different kind of chaos.
Did you know that with the Capital One Quicksilver Card you can earn double miles on any purchase, anywhere? I heard this from a wise man called Samuel L. Jackson.
This looks kind of unreadablea,mainly the silver star locations. Whitout this video,i don't know how the hell you would find some of those. Even more because,in the firedance state, if i remember well, you can't go in first person view. Looks like a really hard and pretty well made level already,but needs some clearer indication on what to do in my opinion.
This reminds me of playing a video game when you are a kid and there is a single level you just cannot beat so you cry the whole time while playing it.
Mario galaxy 2 is exactly that game which made me cry while playing it..
Can’t lie, I was always like that with so many games. 😭
The game sure can get quite annoying
Then you replay it when you’re older and beat it like it was nothing 💀
I love that there are 8 Silver stars, I don't know if it's on purpose but it's very good since it's the same amount of stars there are per frame in the original SM64 and the same amount of red coins
thats what i was aiming for
@@icofriendly So it is an excellent detail, and apart from adding 3 Silver stars it makes it much more difficult
"it's the same amount of stars there are per frame in the original SM64"
how to tell someone has only ever played SM64DS
“good luc” someone is failing the spelling bee
k doesnt render because there isnt a font character for it 🖕
@@icofriendlyKeep it, it's funnier that way
@@icofriendlyuhhh
Hmmm
Use a h and somthin else to make it yourself
@@blu3m0nkey gle v4 is introducing a universal fully completed fonts so ill wait for that
u succ lol
2:00 that was personal 💀
That was some intense ass Mario 💀
bro played like he was playing for his life 💀 🙏😭
its stressful dawg 😭
Cuz he is 😭
This level uses the music from Bowser Jr’s Boomsday Machine during the last phase of the boss fight, when the music speeds up, which is very cool!
The seventh silver star feels like a completely leap of faith… would be better if there is more hint showing it’s there and how to get it
Imagine how hard that must be to spin precisely by shaking the Wii Remote
the hard part is getting a FUCKING sideflip with this stupid running area
@@icofriendly sounds very hard
MARIO YOU HAVE 4 MINUTES TO COLLECT 8 METICULOUSLY PLACED STARS STOP FUCKING FLIPPING AND SHOWBOATING
Cloudy galaxy… ☁️
Me at 1:33 : Okay he just needs one more.
Me at 1:43 : Hey he got all fi- WHAT.
I used to imagine what would be the level if all the galaxies in both games had all types of prankster comets (What if every level had a Speedy, Cosmic Clone, Fast-Foe, and Daredevil comet, and vice-versa for Galaxy 2)
How do you expect that I guess where is every star without watching every video?
2nd mission is this mission but without the timer + running so you can learn where they are beforehand
Bro this was so wonderfully executed I thought that was a TAS! So good job :D
The last star was perfectly timed with the song
I'd love a full game of this.
in development
Auto Dash+Cloud mario=Brutal...
And You're so good at playing lol
Having never played mario galaxy, i had no idea there was essentially a modern whomps in the game
How are players going in blind supposed to find the silver stars? Do they just not? Lmao.
2nd mission is this without a timer and without running
@@icofriendly Oh cool! Yeah this is definitely a neat idea then!
constructive feedback: I dont feel like there is enough indicators for where each silver star is located. A lot of the stars are very far off camera or are at a weird camera angle that I wouldn't have found myself in a playthrough, like the ones under the map and the shell/treasure chest and the horizontal cloud star at 2:12. I think that the platforming aspect of these stars is awesome, its just, the camera angles and there isnt much sign to indicate that a star might be in that direction. For the horizontal cloud star, I think having a 2D sidescrolling section would suit that star really well. I would put arrows in it as well pointing in the direction to go or maybe some coins to indicate where to place each cloud? Also I would feel a bittt frustrated when 5 stars didnt make the red star but thats just me.
as ive said to other comments, one of the main difficult parts of this level is learning the layout and picking a route to take. mission 2 has these silvers in the exact positions they are in the comet so you should know where they are when going into the comet
interesting song choice, i must say
placeholder
@@icofriendlykeep it. Fits the panic mood
Why is the comet icon no longer red? Is there any way to get to the top of the fortress without touching the electric fence?
comet isnt red because i was redoing some font icons and ig i just forgot about it. you can get on the fortress with a well timed triple jump or just keep a cloud but im bad
With KMG, you can't spin, so you can rest assured with that version.
There was a point when I was watching this where I said aloud "what the FUCK is happening???" and I think that's the vibe you're trying to go for, so, uh, good job
pretty much
This looks fun actually
Cloudy woudy
Wow 8 silver star 😨😨😨😨
WHEN YOU GOT 5 AND THE LEVEL DIDN'T END OH MY GOD
What's that dive-jump looking move that you do multiple times? He goes yahoo and it looks similar to a triple jump. I don't exactly remember a move like this when I played it. Is it modded in, or is it something else?
its an unused area in the game that makes mario run at all times and jump like that
I didnt even know you could change the star count. Dope
out of curiosity, which program do you use to make these levels? i've been feeling like screwing around w/ galaxy editing but not sure which program is the 'best one' given there seems to be a bunch of variations of whitehole over the years
the latest version of whitehole is the best to use most other ones are pretty unstable, keep in mind other programs are required to edit things such as scenario types or text github.com/SMGCommunity/Whitehole-Neo/releases/tag/Neo-31%2F05%2F2024
There were more than 5 silver stars to collect...?!
i wanted to add 8 because its a 64 remake but in the future ill replace it with red coins when it doesnt conflict with other code
And another thing I must ask...
Why was Mario's movement kinda different?
(I mean, Cosmically Proportional Ascent had this too...)
@@brentanoboy6914 there's an unused comet in the game files which makes mario run in a straight line and makes all his jumps triples
@@MarioFungo
Oh, ok...
@@icofriendly
Ok then. Red coins instead of silver stars...
The Silver stars kinda don't make sense though because it only requires 5 to make a power star.
But for some weird reason, this one requires 8...
Does the "Hellfire Comet" mean anything in particular, or is it basically just a Speedy Comet?
i renamed the prankster comets for no reason
How to jump 3rd jump like it's the first jump ?
Custom silver star count, nice!
But overall, if you know where all the stars are, then this might be the one of the easier ones. Don't get me wrong, it feels just like the Clockwork Ruins comet, but with a different kind of chaos.
I don't remember this level wtf?
is this modded
@@Regian secret level if you smash your wiimote against the wall
Hey icofriendly!
How much hour you spend it on
took me like 20 minutes to beat
Pshhh who needs silver stars when you have red coins *heh*
What song is this?
bowser jr world 5 boss theme
How is bro flipping forwards like that
unused area that makee mario do that
I think 3:30 time will be better challenge
ill probably shorten it at some point yeah
Did you know that with the Capital One Quicksilver Card you can earn double miles on any purchase, anywhere? I heard this from a wise man called Samuel L. Jackson.
Please tell me that the physics are not heightened like that, and that you’re just that good at the game…
unlucky
Hey 'stache man...
What am I looking at?
idk
a level in an in-development smg2 rom hack
This looks kind of unreadablea,mainly the silver star locations. Whitout this video,i don't know how the hell you would find some of those. Even more because,in the firedance state, if i remember well, you can't go in first person view.
Looks like a really hard and pretty well made level already,but needs some clearer indication on what to do in my opinion.
second mission has the silvers in the exact same places, you need to learn mission 2's layout when going into this comet
Nice shit
First