@@salem5167 It’s seems to be both and sort of random depending on the element and situation like sometimes she can cast a normal attack and defense buff or one that increases for a certain element
@@georgelucas8815that would be downgrade from Trials of Mana. On ToM, you can even set the difficulty *right in the game* as long you aren't fighting directly with enemies/in free roam
@@Nintenbro. I'm not so sure. Perhaps it is night only just for that bonfire cutscene when Hinna is chosen as an Alm and Val as her Soul Guard. Still cross my finger though.
It depends on the mana spirit it is equipped (the class you play as) some are slow but hits hard, and others move&attack faster but less damage. It was experimented on the demo and when you unequip the boy's spirit (the class he is in) he starts moving faster in combat.
Can you tell me what Hinna does in combat? :3 Is she just healing or is she doing other things?
She mostly provides support like healing and stat buffs
She heals and buffs on the side.
@@KakuchopureiNeat, but what kind of buffs? Just attack or defense? I was peeved we didn't get a Hinna description in the combat guide in demo 😅
@@salem5167 It’s seems to be both and sort of random depending on the element and situation like sometimes she can cast a normal attack and defense buff or one that increases for a certain element
i see we have some returning mana bosses including the giant enemy crab full metal hugger the dreaded mantis ant
They were in other games like which ones?
@@georgelucas8815 full metal hugger trials of mana mantis ant secret of mana
@@maxkid6446that’s interesting because I noticed one of the Benevodons is also a boss again Zable Fahr! I wonder if there’s any other Benevodon 🤔
I also noticed Kraken from Adventures of Mana and I believe Grapplavine from Trials of Mana
Would even be interesting if "Land Umber" / Earth benevodon return. That boss really insanely hard in Trials of Mana on expert mode.
Just wondering also, what difficulty setting is this? :3
You can’t set a difficult setting the game gets harder as you progress
@@georgelucas8815I will pray daily that this is not the case
@@salem5167😁 hopefully not
@@salem5167 possibly ng+ is where you can choose nightmare mode
@@georgelucas8815that would be downgrade from Trials of Mana.
On ToM, you can even set the difficulty *right in the game* as long you aren't fighting directly with enemies/in free roam
Hi! Can I ask you if the game has Day and Night cycle? ☀️🌙
It does
@@Nintenbro. It does? Really? I want that too but the demo doesn't show a day/night cycle so I don't have much hope :(
@@YoukoZuki if you saw in the beginning, when it asks you to adjust the brightness, it shows a photo of nightime
@@Nintenbro. I'm not so sure. Perhaps it is night only just for that bonfire cutscene when Hinna is chosen as an Alm and Val as her Soul Guard. Still cross my finger though.
@@YoukoZuki considering there were night transitions in the other mana games. I’d only assume they’d have them here
animations seem a bit stiff
Ye, tried the demo and it's extremely bad. It's a huge skip
It depends on the mana spirit it is equipped (the class you play as) some are slow but hits hard, and others move&attack faster but less damage.
It was experimented on the demo and when you unequip the boy's spirit (the class he is in) he starts moving faster in combat.
trials of mana has a faster gameplay with action combat, this one is slower but idk until game releases
Agreed
I was so hyped but watching gameplay make it worse