Known errors 1. On turn 4 the flamethrower does one damage except on a miss. (Thanks Chris) 2. The probe arm is not a heavy object and doesn’t need to be in the left or right hand slot for the xenobiologist. (Thanks Jan) 3. The Geminators should be taken from the left of the board not the right (Thanks Johnny) 4. At 28:15 I shouldn’t roll for noise with the Hacker he is in combat. (Thanks Fernando) 5.at 30:02 I rolled danger after retreat.the intruders should follow the hacker instead of placing noise tokens to all corridors. (Thanks JerkyPower) 6. The basic craft item action needs 2 item cards and costs 1 action card. useing the repository's craft item room action you only need 1 item but costs 2 action cards. I only used 1 item to craft and only paid 1 action card. (Thanks Diego Tobar) 7. At 1:20:56 the card for the hacker should have fixed the room and done the computer action. (Thanks Troy) 8. Forgot the intruder bag development step for tube 1. (Thanks Steven)
Hi, at 30:02 you rolled danger after retreat. Maybe those intruders works differently but shouldn't it follow you (the hacker) instead of placing noise tokens to all corridors?
@@jerkypower Yes thank you Jerky. I missed that. These are the same as the others the intruder would have followed on a danger roll thanks for the help and thanks for watching
At the start of the game, you flipped a token with danger and number 2, meaning, you should put noise everywhere adjacent to the room you moved in and put a search counter to 2 but in a solo/coop it is divided by 2 and therefore you should've put counter to 1 and you would've got only 1 search action with hacker and not with xenobiologist. It is hard to track all of the rules but it gets easier with after a few games. Getting items can make a big difference but you can make it somewhat easier with house rules. :)
Totally get where you get the half amount of items but from how I read it is only during solo mode do you divide the item counter in half. That rule is not in the coop part of the solo/coop rules the problem is they labeled the whole thing “solo/coop”. I really think that could be read either way. Hope that makes sense. Thanks for the great comment and thanks for watching 😃😃👍
True, I just checked and it is only for solo...got confused wit that solo/coop thing, thought the rule applies to both solo and coop. Thats why I love watching people play and learn. What would you say it happens when there are noise tokens in every coridor around one room and you roll danger or get danger on a token? Encounter or nothing? Great vid btw. :)
@@MeetMeAtTheTable looking forward to that. Nemesis is the actual game that got me sucked in the boardgame community. I first got into 40k, but the time investment required made me look into smaller but still complex games. Glad you have a blast with it as well.
@@davyheijlands1956 Thats awesome!! I used to play Warhamer Fantasy I never really got into 40K but I think I would like it. Nemesis is super good. You have chosen a great game to step into the community with.
My wife is getting me this for Christmas. I’ve been wanting to play Nemesis for a long time and I finally get to try it soon! In the meantime, this video was nice to watch. I’m sure I’m going to enjoy it. It seems to be brutal but looks like fun. Thanks for the video! Have a great rest of 2022!
Thank you!! Sounds like a great Christmas present for sure!!! It is an amazing game win or lose it is always a great experience!!! Have a great rest of 2022 and a great new year!!!!! 😃😃👍
Nice!!! Hope you enjoy the campaign!!! Yes Awaken Realms really makes all those different aliens feel so unique!!! Thanks for the great comment and thanks for watching 😃😃👍
Thank you for these playthroughs 😃 I bought the original nemesis after watching one of your videos. It's fast become my favourite game. I just had to get lockdown😱. I played using the chytrids last week with the original nemesis and it reminded me of the chain reactions in the pandemic board game . Very cool. Looking forward to watching this narrative play out🙊🙈
Yes this is a great intruder group. Glad you enjoyed the original playthroughs. This game is soooooo good!!! Thanks for the great comment and thanks for watching 😃😃👍
@@MeetMeAtTheTable i was getting a lot of "pandemic (the board game) vibes" where you need to contain the spread. Very interesting play, need to try it soon
Jan thanks you for watching. Your 100% correct. I didn’t even notice that. It doesn’t have a heavy symbol. The more I think about it. It makes a ton of sense. I’ll make sure to put a note in the video. Thanks for the help. 😃😃👍
When one of your characters dies, you should let them play as the Intruders. That would show another aspect of the game. It changes things quite drastically. Keep them coming 👍
You should be taking the cubes from the left and not the right. Because it starts with a green cube instead of purple. It matters because of the cards and the escalation of them.
You are correct the hacker was still alive but if I remember right there is a lose condition if I can’t place one of the types of the intruder types. I wasn’t very clear about that at the end sorry about that. Glad you enjoyed the playthrough thanks for watching 😃😃👍
@@MeetMeAtTheTable And watching you play a few games helps me understand how the time token and the power works, because in was not really clear in the manual!! So thanks!! 😀
Have you played Chytrids with OG Nemesis? I dont have any ohter alines races. I'm trying to figure out which one to grab for the OG Nemesis. If you have only one, what will be? Void Seeder, Carnos or Chytrids?
Great question. I have tried all the intruders I have playthroughs of them on my channel if you want to check them out but I will say I personally had the most fun with the voidseeders. They are about attacking you mind and opposed to physical trauma. So it is quite different. I will say each are so unique the are all a totally different experience!! Hope that helps thanks for the great question and thanks for watching 😃😃👍
Thank you glad you like them. Sadly I didn’t paint them. That is how they came when I pledged with the sundrop minis. Awaken realms does a great job. Sorry I couldn’t help. Thanks for the great question and thanks for watching 😃😃👍
Yes there is a good chance I missed both of those couple things. Those are a few of the rules I miss quite a bit. Sorry. Thanks for catching that Steve. I love this game so much need to return to it soon!!! 😃😃👍
Great question. The power token doesn’t flip. It stays on blue. It only flips is a game effect makes it happen. Hope this helps. Thanks for the great question. And thanks for watching 😃😃👍
How actually baypass card effect work ? Am I can use all of 3 computer effect on the list ? Or I can use effect of the computer card the. Draw then use it again until I say stop or draw lock down card ?
Sorry it took so long to respond I wanted to make sure I had all the right information. Tahe way “bypass” works as I understand it. When it is played you if you have power in your section and a computer in your room you can use the card to activate all the options on the exposed computer card and then discard the computer card. Then you bypass card is done. That is the extent of the card you can use the “or” power to flip the power token. Hope that makes. Thanks for the great question. Thanks for watching. Again sorry it took so long to get back to you. 😃😃👍
Nemesis will never leave my collection. Just did a live play last week!!! It was so fun. I do have a plan for Arkham horror I hope to do a full play of a cycle when I get a chance!!! Thanks Milan for the great comment and thanks for watching 😃😃👍
Np i have found you by a pure luck and love your content.. Awesome news for my both questions.. Btw do you think we will see more expansuons for Nemesis? I might ve wrong but doesnt beling Nemesis to asmodee abd not to rebel ?
That’s a great question of course only Awaken Realms knows if there are more expansions coming. I would hope so but I am ok with the amount of content they have provided us. Still more would be sweet!!!! 😃😃👍
You are correct. I didn’t realize it after the playthrough. It’s amazing that that character gets even better with that not taking a heavy item slot. She is one of my new favorite characters thanks for the great comment and thanks for watching 😃😃👍
Great question it’s been a while since I have played this faction. I would ask Board game geek they might know more then I do in the forums. I would think it only happens to the one in the room. Hope that helps. Thanks for the great question and thanks for watching 😃😃👍
Great question yes and no. So during the “event” steps the fire in rooms will effect the intruders. During the players turn every time the end in a room they will suffer one damage from fire unless that have a way to prevent it. It’s a little tricky because ending doesn’t mean when you pass. After you play two cards that ends your turn and at that point before the next person goes you will suffer damage. Also when you do finally Pass your turn if it’s in a room with fire you will suffer the effects. I hope that makes sense thanks for the great questions and thanks for watching 😃😃👍
I believe you crafted the flamethrower incorrectly. The basic craft item action needs 2 item cards and costs 1 action card. If you use the repository's craft item room action you only need 1 item but costs 2 action cards. You only used 1 item to craft and only paid 1 action card. Fun play through. Thank you!
Your so right totally missed that it takes 2 action cards to craft an item Ill make sure to put a note in the video thanks. Yeah missed that gun too. Thanks Diego for the help and thanks for watching
If you are dropping heavy items in a room, if they are cards they disappear, only the cardboard tokens are allowed to remain in the room. The flame unit cannot be picked up from the floor by another player as it must be removed from the game when dropped (or you die). It can be passed by trading only. There is a difference between Heavy Items and Heavy Objects. Great play through . Have you played Namesis: Aftermath?
Thanks Adrian. Yes I have played aftermath with the extra board it’s really cool how each game brings about its own uniqueness. I love the aftermath characters they are really cool! Thanks for the help and thanks for watching 😃😃👍
I am very confused by Hacker's Neuralink card. "If you are in a Room without a Computer and in a section with Power, use a Computer Action OR If you are in a Room with a Computer and in a section without Power, use a Computer Action" But which Computer action? In the room he is in or in a section he is in or in anywhere on the board? The first condition sais "without a Computer" which makes me confused even more. Can someone explain this to me please?
Great question sorry it took so long to get back to you I had to make sure I had all the right info for you. So the computer actions that this card is talking about is the Computer Action Deck. Normally in order to use a computer action card from the deck you have to be in a room with a computer and there has to be power in that section. He can do it with this card in 2 other ways than normal. Hope this helps again sorry for the delay in the response, and Thanks Jerky for all the help and thanks as always for watching.
@@MeetMeAtTheTable Thank you very much. I forgot there is the computer action deck. I am glad you responded so don't be sorry. I don't have my copy yet so I am trying to learn it from your gameplays like the first nemesis. And thank you again. I like to watch your gameplays. Keep up the good work.
Really enjoying watching this playthrough, but you need to slow down and read your cards better. At 1:20:56 you look at your 'It Works For Me' card on your hacker, and the first thing it says you can do is discard a malfunction marker from the room you are in, THEN you can use a computer action. You completely skipped over the part about discarding the malfunction marker, then said you can't use the computer action because the room was "broken"... You had everything you needed with that one card.
Oh no!!! Troy I totally missed that. Thanks for catching that I’ll make sure to make a note of it in the video. Totally makes sense that you can do that as a hacker. Thanks for they help and thanks for watching 😃😃👍
Known errors
1. On turn 4 the flamethrower does one damage except on a miss. (Thanks Chris)
2. The probe arm is not a heavy object and doesn’t need to be in the left or right hand slot for the xenobiologist. (Thanks Jan)
3. The Geminators should be taken from the left of the board not the right (Thanks Johnny)
4. At 28:15 I shouldn’t roll for noise with the Hacker he is in combat. (Thanks Fernando)
5.at 30:02 I rolled danger after retreat.the intruders should follow the hacker instead of placing noise tokens to all corridors. (Thanks JerkyPower)
6. The basic craft item action needs 2 item cards and costs 1 action card. useing the repository's craft item room action you only need 1 item but costs 2 action cards. I only used 1 item to craft and only paid 1 action card. (Thanks Diego Tobar)
7. At 1:20:56 the card for the hacker should have fixed the room and done the computer action. (Thanks Troy)
8. Forgot the intruder bag development step for tube 1. (Thanks Steven)
Hi, at 30:02 you rolled danger after retreat. Maybe those intruders works differently but shouldn't it follow you (the hacker) instead of placing noise tokens to all corridors?
@@jerkypower Yes thank you Jerky. I missed that. These are the same as the others the intruder would have followed on a danger roll thanks for the help and thanks for watching
At the start of the game, you flipped a token with danger and number 2, meaning, you should put noise everywhere adjacent to the room you moved in and put a search counter to 2 but in a solo/coop it is divided by 2 and therefore you should've put counter to 1 and you would've got only 1 search action with hacker and not with xenobiologist. It is hard to track all of the rules but it gets easier with after a few games. Getting items can make a big difference but you can make it somewhat easier with house rules. :)
Totally get where you get the half amount of items but from how I read it is only during solo mode do you divide the item counter in half. That rule is not in the coop part of the solo/coop rules the problem is they labeled the whole thing “solo/coop”. I really think that could be read either way. Hope that makes sense. Thanks for the great comment and thanks for watching 😃😃👍
True, I just checked and it is only for solo...got confused wit that solo/coop thing, thought the rule applies to both solo and coop. Thats why I love watching people play and learn.
What would you say it happens when there are noise tokens in every coridor around one room and you roll danger or get danger on a token? Encounter or nothing?
Great vid btw. :)
Love your energy towards playing nemesis. I wish i have friends/family with such enthusiasm for board games.
Nemesis is so good!!! I’m sure you will find a crew that has that passion!!! 😃😃👍
Just played my first few games with these Chytrids and I agree with you, they are great to play with and have become my favourites
That’s awesome yes they are super fun!!! Glad you like them. I found the expansion factions super fun. 😃😃👍
Looking forward to another Nemesis playthrough because they are a blast to watch
Thank you Davy. There is more to come in the world of Nemesis. Thanks you for the great comment and thanks for watching 😃😃👍
@@MeetMeAtTheTable looking forward to that. Nemesis is the actual game that got me sucked in the boardgame community. I first got into 40k, but the time investment required made me look into smaller but still complex games.
Glad you have a blast with it as well.
@@davyheijlands1956 Thats awesome!! I used to play Warhamer Fantasy I never really got into 40K but I think I would like it. Nemesis is super good. You have chosen a great game to step into the community with.
My wife is getting me this for Christmas. I’ve been wanting to play Nemesis for a long time and I finally get to try it soon! In the meantime, this video was nice to watch. I’m sure I’m going to enjoy it. It seems to be brutal but looks like fun. Thanks for the video! Have a great rest of 2022!
Thank you!! Sounds like a great Christmas present for sure!!! It is an amazing game win or lose it is always a great experience!!! Have a great rest of 2022 and a great new year!!!!! 😃😃👍
SUCH a pleasure to watch your playthroughs.
Thank you Nifarious!!! Glad you enjoyed. Thank you for the continued support!!! 😃😃👍
I love the camera placement in this video. I wat h a lot of nemisis and I can never see what's happening on the board
Thank you for the great feedback. I try to keep you right in the action / slaughtering of my people lol!!! Thanks Jeff for watching 😃😃👍
You know, if I worked in a place that kept getting overran with aliens and fungus monsters, I would set it on fire and look for another job!
Hahahahahha!!!! For sure Arik!!! You have the right idea!!! 😃😃👍
That's one of the objectives! 😂
Love watching you enjoy these games so much. Not one I want to spend the cash on, but it's great to see it in action.
Thanks FreakyZed. Glad your enjoyed it. Yes nemesis is really fun. Happy to have you along for the adventure. Thank you for watching 😃😃👍
Happy to see you doing this playthrough with alternative aliens. I've also just ordered this extra KS box with the latest Nemesis campaign.
Nice!!! Hope you enjoy the campaign!!! Yes Awaken Realms really makes all those different aliens feel so unique!!! Thanks for the great comment and thanks for watching 😃😃👍
Thank you for these playthroughs 😃 I bought the original nemesis after watching one of your videos. It's fast become my favourite game. I just had to get lockdown😱. I played using the chytrids last week with the original nemesis and it reminded me of the chain reactions in the pandemic board game . Very cool. Looking forward to watching this narrative play out🙊🙈
Yes this is a great intruder group. Glad you enjoyed the original playthroughs. This game is soooooo good!!! Thanks for the great comment and thanks for watching 😃😃👍
Love how these work they are so different
I agree every intruder works so different it’s awesome!!!! 😃😃👍
Aaahhhhhh. My copy is supposed to arrive tomorrow, possibly Thursday. So very excited!
I hope you get it tomorrow this game is sooooo good!!! I can’t stop playing it!!! 😃😃👍
nice playthrough. Great intruder this one. Looks like you need to control those fungus things more. Thanks for playing!
this intruder was really cool. Having played them I did learn that they should be more controlled lol!!! Thanks Arnoud!!
@@MeetMeAtTheTable i was getting a lot of "pandemic (the board game) vibes" where you need to contain the spread. Very interesting play, need to try it soon
Very true. Sadly I didn’t not stop the spread lol!! 😃😃👍
Nice meeting you at the table.
I think the probe arm doesnt even use a hand slot
Jan thanks you for watching. Your 100% correct. I didn’t even notice that. It doesn’t have a heavy symbol. The more I think about it. It makes a ton of sense. I’ll make sure to put a note in the video. Thanks for the help. 😃😃👍
When one of your characters dies, you should let them play as the Intruders. That would show another aspect of the game. It changes things quite drastically.
Keep them coming 👍
Oh this is too much fun. Can’t stop lol!!! More on the way soon!!! 😃😃👍
You should be taking the cubes from the left and not the right. Because it starts with a green cube instead of purple. It matters because of the cards and the escalation of them.
Thanks Johnny. I totally missed that. It makes sense. I’ll make sure to put a note in the video . Thanks so much for the help. 😃😃👍
Wow!! Just finished watching your playthrough, it was cool!! But you finished it really fast! The Hacker was still alive, no?
You are correct the hacker was still alive but if I remember right there is a lose condition if I can’t place one of the types of the intruder types. I wasn’t very clear about that at the end sorry about that. Glad you enjoyed the playthrough thanks for watching 😃😃👍
@@MeetMeAtTheTable And watching you play a few games helps me understand how the time token and the power works, because in was not really clear in the manual!! So thanks!! 😀
Oh no… you’ll have more amazing nemesis playthroughs?
What ever will we do….
😉
Hahahahhah!!!! Yes you will be forced to endure all the Nemesis I can take. Thanks for the great comment Tonzog!!!!! Lol 😃😃👍
You better make more
Don’t worry Chris!!! More are coming this is such a fun game!!! 😃😃👍
@@MeetMeAtTheTable yeah also on turn four the flamethrower says it does one injury except on blank
@@chrisalexis6717 oh yeah I totally forgot that thanks I’ll add a note in the video. Thanks 😃😃👍
@@MeetMeAtTheTable no prob
Have you played Chytrids with OG Nemesis? I dont have any ohter alines races. I'm trying to figure out which one to grab for the OG Nemesis. If you have only one, what will be? Void Seeder, Carnos or Chytrids?
Great question. I have tried all the intruders I have playthroughs of them on my channel if you want to check them out but I will say I personally had the most fun with the voidseeders. They are about attacking you mind and opposed to physical trauma. So it is quite different. I will say each are so unique the are all a totally different experience!! Hope that helps thanks for the great question and thanks for watching 😃😃👍
How do you paint your chytrids? I like it :)
Thank you glad you like them. Sadly I didn’t paint them. That is how they came when I pledged with the sundrop minis. Awaken realms does a great job. Sorry I couldn’t help. Thanks for the great question and thanks for watching 😃😃👍
Keep doing nemesis please!!
Oh don’t worry I have more planned soon!! Thanks Connor!!!! 😃😃👍
Did you forget the attack from the Stinkhorn on Turn 1 when the Xenobiologist left the room?
Also you shouldn’t have gotten another stinkhorn in the event phase in the room with the Xenobiologist
Yes there is a good chance I missed both of those couple things. Those are a few of the rules I miss quite a bit. Sorry. Thanks for catching that Steve. I love this game so much need to return to it soon!!! 😃😃👍
@41:38 if you cross the blue threshold, dont you have to flip thr power token to the red side again?
Great question. The power token doesn’t flip. It stays on blue. It only flips is a game effect makes it happen. Hope this helps. Thanks for the great question. And thanks for watching 😃😃👍
@@MeetMeAtTheTable thanks, always nice to watch your Videos. I always crack myself up when your voice goes full chipmunk 😅
How actually baypass card effect work ? Am I can use all of 3 computer effect on the list ? Or I can use effect of the computer card the. Draw then use it again until I say stop or draw lock down card ?
Sorry it took so long to respond I wanted to make sure I had all the right information. Tahe way “bypass” works as I understand it. When it is played you if you have power in your section and a computer in your room you can use the card to activate all the options on the exposed computer card and then discard the computer card. Then you bypass card is done. That is the extent of the card you can use the “or” power to flip the power token. Hope that makes. Thanks for the great question. Thanks for watching. Again sorry it took so long to get back to you. 😃😃👍
ah I see thank you@@MeetMeAtTheTable . we was confuse how this card works. its now more clear now. I having fun to see your nemesis content too
@@kaitsutokiyas1617 thank
You glad you enjoy the content. Glad I could help. Thanks for watching 😃😃👍
Awesome game hopefully more games will come as well. Oh and what about more arjham horror lcg games? Are there any plans for that ? Just curious
Nemesis will never leave my collection. Just did a live play last week!!! It was so fun. I do have a plan for Arkham horror I hope to do a full play of a cycle when I get a chance!!! Thanks Milan for the great comment and thanks for watching 😃😃👍
Np i have found you by a pure luck and love your content.. Awesome news for my both questions.. Btw do you think we will see more expansuons for Nemesis? I might ve wrong but doesnt beling Nemesis to asmodee abd not to rebel ?
That’s a great question of course only Awaken Realms knows if there are more expansions coming. I would hope so but I am ok with the amount of content they have provided us. Still more would be sweet!!!! 😃😃👍
On turn 1 did you forget to do intruder development bag?
You are correct I did the event phase and forgot to do the bag development. Thanks Steven for catching that I’ll put a note in the video. 😃😃👍
You seam to have placed the probe arm as a held item. Its more of a 3rd arm, it goes near the player board not in a held item slot.
You are correct. I didn’t realize it after the playthrough. It’s amazing that that character gets even better with that not taking a heavy item slot. She is one of my new favorite characters thanks for the great comment and thanks for watching 😃😃👍
If there is a single fire in one room do all chytrids take fire damage on the board ?
Great question it’s been a while since I have played this faction. I would ask Board game geek they might know more then I do in the forums. I would think it only happens to the one in the room. Hope that helps. Thanks for the great question and thanks for watching 😃😃👍
@@MeetMeAtTheTablethat is correct. Only Intruders in a room with fire suffer damage. 👍
Great question yes and no. So during the “event” steps the fire in rooms will effect the intruders. During the players turn every time the end in a room they will suffer one damage from fire unless that have a way to prevent it. It’s a little tricky because ending doesn’t mean when you pass. After you play two cards that ends your turn and at that point before the next person goes you will suffer damage. Also when you do finally Pass your turn if it’s in a room with fire you will suffer the effects. I hope that makes sense thanks for the great questions and thanks for watching 😃😃👍
I believe you crafted the flamethrower incorrectly. The basic craft item action needs 2 item cards and costs 1 action card. If you use the repository's craft item room action you only need 1 item but costs 2 action cards. You only used 1 item to craft and only paid 1 action card.
Fun play through. Thank you!
Your so right totally missed that it takes 2 action cards to craft an item Ill make sure to put a note in the video thanks. Yeah missed that gun too. Thanks Diego for the help and thanks for watching
If you are dropping heavy items in a room, if they are cards they disappear, only the cardboard tokens are allowed to remain in the room. The flame unit cannot be picked up from the floor by another player as it must be removed from the game when dropped (or you die). It can be passed by trading only.
There is a difference between Heavy Items and Heavy Objects.
Great play through . Have you played Namesis: Aftermath?
Thanks Adrian. Yes I have played aftermath with the extra board it’s really cool how each game brings about its own uniqueness. I love the aftermath characters they are really cool! Thanks for the help and thanks for watching 😃😃👍
Hello! At the 28:15 min I think you don’t have to do any noise role, because “hacker” is in combat!
You are correct Fernando. I get that wrong a lot. Im so used to rolling for noise all the time lol. Thanks for the help and thanks for watching 😃😃👍
I am very confused by Hacker's Neuralink card.
"If you are in a Room without a Computer and in a section with Power, use a Computer Action OR If you are in a Room with a Computer and in a section without Power, use a Computer Action"
But which Computer action? In the room he is in or in a section he is in or in anywhere on the board? The first condition sais "without a Computer" which makes me confused even more. Can someone explain this to me please?
Great question sorry it took so long to get back to you I had to make sure I had all the right info for you. So the computer actions that this card is talking about is the Computer Action Deck. Normally in order to use a computer action card from the deck you have to be in a room with a computer and there has to be power in that section. He can do it with this card in 2 other ways than normal. Hope this helps again sorry for the delay in the response, and Thanks Jerky for all the help and thanks as always for watching.
@@MeetMeAtTheTable Thank you very much. I forgot there is the computer action deck. I am glad you responded so don't be sorry. I don't have my copy yet so I am trying to learn it from your gameplays like the first nemesis. And thank you again. I like to watch your gameplays. Keep up the good work.
Really enjoying watching this playthrough, but you need to slow down and read your cards better. At 1:20:56 you look at your 'It Works For Me' card on your hacker, and the first thing it says you can do is discard a malfunction marker from the room you are in, THEN you can use a computer action. You completely skipped over the part about discarding the malfunction marker, then said you can't use the computer action because the room was "broken"... You had everything you needed with that one card.
Oh no!!! Troy I totally missed that. Thanks for catching that I’ll make sure to make a note of it in the video. Totally makes sense that you can do that as a hacker. Thanks for they help and thanks for watching 😃😃👍