22:09 , my favorite sports game on the system. NHL '94 CD. It felt so right, and I loved the new crowd audio, clear sound FX, and especially the organ music when it would kick in. NHL 94 CD was a 10/10. On the other side of the scale, Joe Montana NFL CD was a 1/10.
Preach! Getting a sample of the national anthems instead of a chiptune cover is a small detail, but it's a sacred tradition for hockey fans. Also the last good NHL game where the Nordiques and Whalers were selectable (I miss them).
I was always a Nintendo kid (I had friends who had a Genesis, always preferred my SNES), but even now there’s just something about that model of the Sega CD double decker that still looks so cool to me.
I Was a Nintendo fanboy growing up. Sega cd fascinated me but no one at my elementary school had it..I.knew 2 peoples who had the 32x on the other hand.
@@georgesiv2082CD’s price never plummeted like the 32x’s did. When were you in school, by the way? Because if you were born in the late 80’s or early 90’s then your classmates and you were too young for the Sega CD’s rollout and then after that it wasn’t pushed much.
That’s because he gets paid a ton to say the line. You can hire him for less to not say the famous line. But no one wants to see Michael Buffer and not hear him say the line.
We loved NHL 94 on Sega CD.The enhanced sound was great when run through a home stereo.Also,we used to joke that the wrestling games were the only games that were more real than the actual"sport".
The thing about Sensible Soccer/Championship Soccer 94 that makes it so good is how well it balances stats with arcadey gameplay and pacing. One of its best known mechanics is the aftertouch, where you can help raise the ball's altitude or lower it, and/or curve it left or right. Basically giving you solid ball control on all fronts
My friends and I used to play sensible soccer on the Amiga back in the day. Full leagues after school each day. I still think it's the best Football game ever made.
I had the GameBoy version of World Cup 94 back in the day, which is even worse. My friend had World Cup from Nintendo which was decent and I thought World Cup 94, now with the license, must be awesome, but turned out it was total crap. That was the first time in my life I bought something with my own money and felt totally ripped off.
It’s too bad the Sega CD couldn’t have sports classics like the regular Genesis did!!!! It really should’ve had a Greatest Heavyweights CD!!! The Sega Boxing Trilogy could’ve been complete!!!!
World Cup 94 is the only one of these I actually had, and not by choice. It was given to me by someone who knew I had a Sega CD and played soccer, so their heart was in the right place. The only really notable thing about it as far as I'm concerned is the music from The Scorpions.
Simple though it may have been, I really loved that NFLs greatest game as a kid. It was like a choose your own adventure book in movie/football form. The answer is me! It was made for me! I wish they had put out a Giants one. Obviously now it has next to zero value but at the time, just having video on a disc was novel in and of itself.
I actually appreciate that. I know how it is getting a game and playing it until you like it. Doesn't matter if it was considered good or not by others.
12:16 Dick Miller. Nice 12:53 Slide tackle victim sells an ankle injury but then gets up 5 seconds later just fine when he realizes the refs are falling for his flop. Automatically makes this the most realistic fútbol game ever produced. Bravo
Sega was a budget system with great advertising. They sold add-ons to suckers but ruined their reputation and the company in the process. Meanwhile, SNES owners got quality without add-ons and Nintendo’s reputation is still intact to this day selling consoles like hotcakes.
That fmv basketball game on Sega CD will make you cringe so hard your skin will crawl, i feel so sorry for any kids who were basketball fans and unlucky enough to get that game, i even feel bad for the actors, they'll never live that down.
Great Video. I remember most of these games on my Sega CD back then. And as a sports fan, some of the presentation upgrades and FMV additions seemed cool to me back then, but don't hold up today, except as a novelty and trip down memory lane, when minimal additions and FMV seemed cool.
The base Genesis had sports games covered so well that anything on the CD was just extra. NHL '94 CD, Fifa CD and Sensible Soccer CD were nice updates to already excellent games. I think the Sega CD needed more good adventure games with voice acting and super-scaler games - games that the Genesis or the SNES couldn't do. Nice that SLX has now played at least a port of Sensible Soccer, a total Amiga classic.
Is a shame that the Captain Tsubasa game for the Sega CD is basically just the same version of the SNES, it follows the story of the manga pretty well, even going into the all-Japan part, even allowing you to create a custom character.
@@drunkensailor112 I played Sensible Soccer on the Atari ST with a joystick which was excellent. The console versions are very playable with a joypad too. Cheers.
@@JD.78 imo they aren't because you can never do the ball effects properly without the stick twisting. Impossible on a controller. And the crazy effects and power shots is what sets sensible/swos apart
@@drunkensailor112 I prefer playing Sensible Soccer with a joystick too, but if one's not available a joypad will do. You're correct about swerving and aftertouch being easier and more efficient to pull off with a joystick though, and scoring a wicked free kick right into the postage stamp from 25 yards is just brilliant. Cheers.
I really gotta say for what ever reason NHL 94 has become more popular than when I was kid its even on gamepass lol. Im not a sports fan but iv always enjoyed the game.
Best Sega CD Sports Games Bill Walsh College Football ESPN National Hockey Night ESPN NBA Hangtime 95 FIFA International Soccer NBA Jam NHL 94 WWF Rage in the Cage
The Sega CD owns the 2 absolute best sports games of the 16-bit era: NHL 94 and Sensible Soccer. Both are enhanced versions of the Genesis and Mega Drive games and there’s no need to use the rotation or scaling effects (which are just gimmicks imho). These 2 games are so good people are still enjoying them to this day. I would argue that they are the best ice hockey and soccer games of all time.
Always a SEGA kid we at least had the edge when it came to sports games the Madden franchise what the game to get and have I still go back and play Madden and NHL 94
These sports games just highlight why the mega CD failed because pretty much all of these games were just enhanced mega drive ports with added, CD music and grainy FMV slapped on. And I agree with you in Sega and third-party developers doing the system dirty because it was clear. They were not interested in supporting the mega CD like they were with the mega drive. Yes, was good on but sadly it wasn’t as important to Sega as sonic was.
Plus, the sega cd created the genesis aging reputation during late 1993 to 1994 which led to the creation of the 32x. I wish the sega cd would've chose 32x like vdp over a cpu and scaler.
@@Hektols the most embarrassing part is that Sega had the hardware with the Mega CD but Sega was just being Sega and making dumb decisions with the Mega CD with their insistence on FMV garbage.
I had quite a few of those games unfortunately. sega cd sports game fans got the shaft. I do remember actually really liking world cup 94 with the music from the scorpions.
The Sega CD was such wasted potential. Here they had a machine with more horsepower than either SNES or TurboGrafx CD,. More storage than the SNES. And what do they do with it? Nothing. I'm glad Nintendo didn't bother with a CD addon. It would have been a waste to have all that CD storage, but lose all the custom chips that they regularly included in the cartridges. They'd be losing hardware, in their case.
@@maroon9273 Yeah, but the SNES CD had no additional hardware. No extra RAM, no extra CPU or sound chips. They needed that boot cartridge, so its not like they could have extra chips in there. Which if they did, they may as well have included it in the drive itself.
@@PhilipMarcYT Nintendo also realized that those add-ons wouldn't work in the Western markets and kept them in Japan and there only the Famicom Disk System was considered a success due to the Disk Fax kiosks.
I had fifa international soccer, me and my buddies played it a whole lot. Had tons of fun playing tournaments against each other, always had a rule if there was more than 2 of playing that no one could be brazil or germany cuz they were so much better than every other team. Lol.
If you want incredible sports action on CD, it's gotta be John Madden Duo CD Football, bay-bee! But for real, in addition to lacking support, I feel like the Sega CD really suffered from having new hardware that wasn't really powerful enough to do anything above what the base Genesis could do, well enough to constitute a genuine step up. The CD audio and added ROM size was nice, but FMV games fail to live up to what they try to be in concept, and the Sega CD's sprite scaling capabilities aren't quite there enough to do what Sega arcade hardware was doing at the time. In the end, the tools the Sega CD had to work with weren't enough to construct a satisfying next-gen experience, though that's what many of its titles went for, and failed. The PC Engine CD had the right idea. Rather than attempt new gaming experiences that wouldn't become realized until proper 32-bit hardware was on the market, the PC Engine CD took advantage of the virtually limitless ROM of a CD, Red Book audio that broke through the limitations of console-driven sound cips, and greatly expanded RAM to deliver some of the highest quality 16-bit experiences available at the time. Rather than build games around weak FMV or sprite scaling, PC Engine CD games, particularly the Super CD and Arcade Card games, gave us 2D, sprite based goodness with more variety, content, and stuff on screen than the SNES or Genesis were able to deliver on limited sized cartriges. What I would consider to be the best Sega CD games are those that play like the good stuff on the PC Engine CD. Action platformers like Popful Mail and graphic adventures like Snatcher showcase the kind of 16-bit content that Sega should have focused on. In hindsight, Sega should have saved money by cutting the FMV and scaling hardware and instead put out a Sega CD with more, and expandable, RAM to allow for more stuff on screen, more levels, more sprites, more detailed backgrounds, more frames of animation, 60fps, etc. Then, instead of just the base Genesis model 2, made the model 2 like the CDX or Turbo Duo, with all new Genesis consoles going forward including built-in CD functionality. Without the extra hardware for FMV and sprite scaling, the CD add on could have been much cheaper. Then, Sega should have put their effort into making great 16-bit style games that use the extra ROM and RAM to do more than the SNES could.
I had Joe Montana as a kid and "dealt with it" once I got College Football National Championship on Genesis, Joe never got played. CFNC is still one of the best football games ever made.
Links: The Challenge of Golf is much better on MS-DOS, because it has proper mouse support and the slow paced gameplay isn't so much an issue on more capable DOS hardware, or DOSBox with the right settings. The Sega CD version is the worst version, because it's not optimized for game controllers, on a system that can't be upgraded and is running directly off of a CDrom with longer load times.
Not mentioned: NHL 94, the best hockey game on the Genesis gets ported to the Sega CD. Other than using real organ music and a revised roster, is there any differences?
I suppose some clarification is required. My early childhood was spent in the sticks. We had dial up, and not a lot of money, so I inherited my father's Genesis and Sega CD, I enjoyed all the sports games that my dad supplied me with, but I guess that's because I'm not a whiny little bitch and I judge a game on its own merits.
Of the 16-bit generation? Definitely! The Turbo was severely lacking in this department and the Neo Geo did have great sports games, but most of 'em were made for short bursts of gaming, with loads of timers everywhere like the arcade games of the time. The SNES had some great sports games, but the Genesis had more of 'em. 16-bit home computers also had sports games, but most of those lacked the fluidity of the Genesis. So yeah, definitely.
Thank for the awesome content as always! I really enjoyed this. I only have NHL 94 and Nba Jam on Sega Cd but now I may have to grab Joe Walsh Football and the Fifa Soccer game to try. Any chance you could do this for the 32X? I know the library is small and it would be cool to get a deep dive from you on the sports outings on that add on as well.
As a PC gamer since 1983 or so - MAN do I miss the Links games. I think the last actual Links game for PC was 20 YEARS AGO in 2003. Just, what??! Microsoft brings back all these franchises and what not, but not Links? They still own the name and rights to the IP, could you imagine a Links game in 2024 using UE5 or even Unity for that matter by a good studio? I would love a new Links game. And I LOVED all the old Madden, NBA, NHL, MLB games on the consoles in those days also. But man, Links (and Virtua Tennis!) were my jam.
@@SegaLordX I wonder if you’ve ever wanted to do a retake on Virtua Fighter 3. The Dreamcast port had controversy when it launched in Japan due to its unfinished state, and the arcade version is reportedly finally available via one of the Yakuza game’s arcades. There’s interesting history to the ports and the actual arcade release.
The Sega hardware ports of Sensi are decent enough, but feel a bit more arcadey than the originals, especially run in NTSC mode where 60fps feels too fast compared to the 50hz the games were originally developed for. Also most fans of the series will point at "Sensible World of Soccer" which made the original entirely irrelevant on the native Amiga platform, yet never saw a console release. Aside from that a lot of these games either didn't add enough, or really showed the problems with the SegaCD and the fact that things like the rotation / scaling were only external RAM based processing effects that worked against the VDP rather than with it (the VDP RAM was internal to the chip, so no external chip could have fed data into it faster than the 68k, which meant 15fps at most for full screen use of the effects)
To give a different take, I would have preferred more international sports games and perhaps fewer American sports games on the Genesis/MegaDrive. A nice Curling game would have been good, more winter sports titles, cross country skiing, ski-jumping, that kind of thing. Would have loved some Rugby games perhaps too.
I really enjoyed this one although these are games I wouldn't touch with a ten foot pole. The only one I have in my collection is the ''Rage In The Cage'' game and I always hated it. I like how the Japanese sports games all have background music playing in them, it spices things up a bit more. I recognised that actor in the boxing game, he was in The Terminator 1984, the guy that ran the gun shop. Thanks for the video SLX! Quality content that has never been matched.
I wonder if the sega cd would have done better if instead of focusing on really bad FMV games, they just focused on improving 16-bit games with better sound, graphics, and sparing fmv? Most of the best games on the sega cd did exactly this.
We have to take account that for the kids of that generation who grew up with the Atari 2600 and 8 bit consoles FMV games were a revolution, we forgot that they were just interactive movies with little replaybility. Sega made the mistake to not port to the Sega CD all those superscaler games that they had at the arcades, without the cartridge limitations and a dedicated hardware they could have made fantastic ports that would have made the system worth it.
I was born in 84 and my first console was in the late 80s, which was an Atari 2600->NES->Genesis in 1992. So i totally get you that fmvs were initially pretty awesome(I remember loving games like Mad Dog McCree in the arcade). They made for great advertisements but the second you started playing you quickly realized "yeah, fmvs do not make for a fun gaming experience in general" I get why Sega took the chance so maybe they put all their eggs in the fmv basket and by the time they realized "hey these games pretty much all suck" it was 94 and they just moved on to the 32 bit generation. I'm not a game dev let alone hardware dev(former web dev with some C++/QT experience) so I don't know how faithfully the sega cd could replicate the super scalers beyond the genesis version, but i agree, having an near arcade port of games like Outrun and Super Hang On on the sega cd would have been awesome!@@Hektols
@@anthonyrousseau8050 I think there was only one developer who really understood what the Sega CD was all about, and that was Core Designs. They got it. They knew what to do with all that extra power. Their Sega CD games felt like a true generational leap.
The Sega CD. Otherwise known as the beginning of the end for Sega. The only good thing they have done at all recently is to include the long lost arcade game, Daytona 2,in Like A Dragon Gaiden. Just goes to show that if it wasn't for the Yakuza games Sega wouldn't be relevant at all. Although I will say that I made a lot of money selling my entire Sega CD collection. $1,000 from Popful Mail alone. The power of nostalgia is pretty useful.
It's too bad sports and programming abilities rarely sync. I'm not a huge sports fan but any stretch but I think many of these games need some TLC from the retro community.
22:09 , my favorite sports game on the system. NHL '94 CD. It felt so right, and I loved the new crowd audio, clear sound FX, and especially the organ music when it would kick in. NHL 94 CD was a 10/10. On the other side of the scale, Joe Montana NFL CD was a 1/10.
I still play NHL 94 CD. But I disagree about Montana, I had tons of fun with it. 😁
Preach! Getting a sample of the national anthems instead of a chiptune cover is a small detail, but it's a sacred tradition for hockey fans. Also the last good NHL game where the Nordiques and Whalers were selectable (I miss them).
NHL 94 is the goat
I was always a Nintendo kid (I had friends who had a Genesis, always preferred my SNES), but even now there’s just something about that model of the Sega CD double decker that still looks so cool to me.
Yes. The look of the sega cd alone was amazing, especially compared to other consoles designs at the time.
I Was a Nintendo fanboy growing up. Sega cd fascinated me but no one at my elementary school had it..I.knew 2 peoples who had the 32x on the other hand.
Right. I had the side by side sega cd version and the double decker just looked way more cool.
@@georgesiv2082CD’s price never plummeted like the 32x’s did. When were you in school, by the way? Because if you were born in the late 80’s or early 90’s then your classmates and you were too young for the Sega CD’s rollout and then after that it wasn’t pushed much.
I was a SNES kid, but the Sega consoles and loot just looked way cooler
Dude, Daytona USA 2 was finally ported to modern consoles. 😄 It'd be cool seeing you talk about it.
I'm working on it.
It's in the arcade in the latest "Like a Dragon" Good game too.
FIFA 94 for Sega CD was awesome. I loved it.
Cool fact...Michael Buffer announces driver intros at the NASCAR Bristol night race and yes he says "Let's get ready to rumble!"
Watch us wreck the mike. Psyche!
That line is literally the only reason he's hired(and paid a fortune) for announcing.
@@BobLee-df4zh I’m guessing that’s where the song comes from but I never thought about it till now.
For a cool 1.5 million bucks.
That’s because he gets paid a ton to say the line. You can hire him for less to not say the famous line. But no one wants to see Michael Buffer and not hear him say the line.
We loved NHL 94 on Sega CD.The enhanced sound was great when run through a home stereo.Also,we used to joke that the wrestling games were the only games that were more real than the actual"sport".
Except your character never gets injured in those wrestling games.
The thing about Sensible Soccer/Championship Soccer 94 that makes it so good is how well it balances stats with arcadey gameplay and pacing. One of its best known mechanics is the aftertouch, where you can help raise the ball's altitude or lower it, and/or curve it left or right. Basically giving you solid ball control on all fronts
My friends and I used to play sensible soccer on the Amiga back in the day. Full leagues after school each day. I still think it's the best Football game ever made.
18:11
Really loving the denial of satisfaction here, nicely done 👌
Great times in the 1980s and 1990s with sports games
Wow, that World Cup USA 94 menu was on par with that Hanna Barbera Turbo Toons game on SNES in terms of understanding what the hell it was saying.
I had the GameBoy version of World Cup 94 back in the day, which is even worse. My friend had World Cup from Nintendo which was decent and I thought World Cup 94, now with the license, must be awesome, but turned out it was total crap. That was the first time in my life I bought something with my own money and felt totally ripped off.
It’s too bad the Sega CD couldn’t have sports classics like the regular Genesis did!!!! It really should’ve had a Greatest Heavyweights CD!!! The Sega Boxing Trilogy could’ve been complete!!!!
World Cup 94 is the only one of these I actually had, and not by choice. It was given to me by someone who knew I had a Sega CD and played soccer, so their heart was in the right place. The only really notable thing about it as far as I'm concerned is the music from The Scorpions.
Simple though it may have been, I really loved that NFLs greatest game as a kid. It was like a choose your own adventure book in movie/football form. The answer is me! It was made for me! I wish they had put out a Giants one. Obviously now it has next to zero value but at the time, just having video on a disc was novel in and of itself.
I actually appreciate that. I know how it is getting a game and playing it until you like it. Doesn't matter if it was considered good or not by others.
@@SegaLordXthis is such a complimentary dunk.
“Yeah that game is actually shit, but I understand forcing yourself to like shitty games!”
12:16 Dick Miller. Nice
12:53 Slide tackle victim sells an ankle injury but then gets up 5 seconds later just fine when he realizes the refs are falling for his flop. Automatically makes this the most realistic fútbol game ever produced. Bravo
I always wanted to play Steel Cage, I played the other 3 and they were a lot of fun
Steel Cage was terrible. Worse than Royal Rumble and Raw. The only redeaming thing about it was low quality fmvs and a pretty large roster.
Sega was a budget system with great advertising. They sold add-ons to suckers but ruined their reputation and the company in the process.
Meanwhile, SNES owners got quality without add-ons and Nintendo’s reputation is still intact to this day selling consoles like hotcakes.
You represent the best of us. Kee up the good work
I appreciate that. Thanks for watching.
That fmv basketball game on Sega CD will make you cringe so hard your skin will crawl, i feel so sorry for any kids who were basketball fans and unlucky enough to get that game, i even feel bad for the actors, they'll never live that down.
At least they got paid for being in it.
I knew I felt a new Sega CD video being uploaded today, in my innards.
I figured you'd appreciate it.
The midichlorians reached out to you.
Another great vid by the great Sega Lord X, I'm so glad I found this channel...I love your passion man
Great Video. I remember most of these games on my Sega CD back then. And as a sports fan, some of the presentation upgrades and FMV additions seemed cool to me back then, but don't hold up today, except as a novelty and trip down memory lane, when minimal additions and FMV seemed cool.
The base Genesis had sports games covered so well that anything on the CD was just extra. NHL '94 CD, Fifa CD and Sensible Soccer CD were nice updates to already excellent games. I think the Sega CD needed more good adventure games with voice acting and super-scaler games - games that the Genesis or the SNES couldn't do. Nice that SLX has now played at least a port of Sensible Soccer, a total Amiga classic.
WWF Rage in the Cage was the very first thing i bought on ebay back in 1998.
I still think it's a fun game. It just needed the Royal Rumble and Tag Team modes in there.
I had Links when I was 5. I had no idea how to play but I liked the FMV course fly-bys and the commentator
NFL2k2 for Dreamcast is the finest football game of all time! Thanks Lordster! SEEEEEEEEEEEGAAAAAAAAAAAAA!
And NBA 2K!
@@Sega_is_all_i_cd Never played it, but I believe it! 2k always did a pretty good job.
Man that ESPN Sunday Night NFL is horrid looking. 😩
Is a shame that the Captain Tsubasa game for the Sega CD is basically just the same version of the SNES, it follows the story of the manga pretty well, even going into the all-Japan part, even allowing you to create a custom character.
I believe the Tecmo soccer game on the NES was an Americanized version of this.
You should do a video on the worst load times. Games that were broken by bad loading
Sensible Soccer looks good tbh. Nice touch using Bret Hart’s theme music towards the end. 💕
Cool video.
Sensible Soccer is the king of football games, absolutely eternal in two player.
Yeah, but only on amiga since it needs to be played with a joystick.
@@drunkensailor112
I played Sensible Soccer on the Atari ST with a joystick which was excellent.
The console versions are very playable with a joypad too.
Cheers.
@@JD.78 imo they aren't because you can never do the ball effects properly without the stick twisting. Impossible on a controller. And the crazy effects and power shots is what sets sensible/swos apart
@@drunkensailor112
I prefer playing Sensible Soccer with a joystick too, but if one's not available a joypad will do.
You're correct about swerving and aftertouch being easier and more efficient to pull off with a joystick though, and scoring a wicked free kick right into the postage stamp from 25 yards is just brilliant.
Cheers.
@@JD.78 exactly. With a joystick I could score straight corner kicks into the net
NBA Jam is the only game worth playing nowadays. However, these games were instrumental in attracting people to buying the Genesis.
NHL 94’ for the Sega Cd is still great to play today as well.
I’m a simple man. I see SegaLordX and I click.
@14:18 😂😂😂 yes! The lineman could have been receivers, corners because that speed everyone had!
I know the Joe Montana game was bad but I can actually kind of see the basic starting point to what would become the NFL2k series in that.
How very heartening to hear a console gamer waxing positive about Sensi!
Joe montana games are so classic
Jordan vs bird was a great game it even had a 3 point and dunk contest
Great times , great video
❤ the 2K games for DC 😊
sega cd is awesome
I really gotta say for what ever reason NHL 94 has become more popular than when I was kid its even on gamepass lol. Im not a sports fan but iv always enjoyed the game.
Cristiano Ronaldo was 11yo when the Mega-CD was discontinued :D Great vid!
Best Sega CD Sports Games
Bill Walsh College Football
ESPN National Hockey Night
ESPN NBA Hangtime 95
FIFA International Soccer
NBA Jam
NHL 94
WWF Rage in the Cage
The Sega CD owns the 2 absolute best sports games of the 16-bit era: NHL 94 and Sensible Soccer. Both are enhanced versions of the Genesis and Mega Drive games and there’s no need to use the rotation or scaling effects (which are just gimmicks imho). These 2 games are so good people are still enjoying them to this day. I would argue that they are the best ice hockey and soccer games of all time.
Always here for your videos!
20:40 - I remember that era the Cowboys OWNED the Niners and overall record still do. One of the league’s oldest rivalries.
Sensible Soccer (Championship Soccer '94) did come out in the USA for the Super Nintendo
Always a SEGA kid we at least had the edge when it came to sports games the Madden franchise what the game to get and have I still go back and play Madden and NHL 94
Pretty good graphics for the time.
These sports games just highlight why the mega CD failed because pretty much all of these games were just enhanced mega drive ports with added, CD music and grainy FMV slapped on. And I agree with you in Sega and third-party developers doing the system dirty because it was clear. They were not interested in supporting the mega CD like they were with the mega drive. Yes, was good on but sadly it wasn’t as important to Sega as sonic was.
Plus, the sega cd created the genesis aging reputation during late 1993 to 1994 which led to the creation of the 32x. I wish the sega cd would've chose 32x like vdp over a cpu and scaler.
The saddest thing is that we can't blame third party developers prefering to make games for the Mega Drive, it had a much bigger user base.
@@Hektols the most embarrassing part is that Sega had the hardware with the Mega CD but Sega was just being Sega and making dumb decisions with the Mega CD with their insistence on FMV garbage.
Sega Genesis the boxing games including Greatest Heavyweights and Boxing Legends Of The Ring
With only 256 k of ram to load data into the Sega CD was going to have a rough time. Sega really needed at least 512 and maybe even a megabit
Sega cd uses 512 kb of main ram. However the genesis made the main ram for the sega cd much complicated since the genesis lacks expansion support.
I had quite a few of those games unfortunately. sega cd sports game fans got the shaft. I do remember actually really liking world cup 94 with the music from the scorpions.
People still make roster updates to sensible soccer for the Amiga 1997 version of this
I believe it. Great little game.
Bookmarking this video to download games to my Raspberry Pi Recalbox setup.
"Don't worry about me Ace, I've got a ride." 😂
My mans always uploadin on time
Its a good thing that FMV sports games never took off (21:35)
NHL 94. I love you.
The Sega CD was such wasted potential. Here they had a machine with more horsepower than either SNES or TurboGrafx CD,. More storage than the SNES. And what do they do with it? Nothing.
I'm glad Nintendo didn't bother with a CD addon. It would have been a waste to have all that CD storage, but lose all the custom chips that they regularly included in the cartridges. They'd be losing hardware, in their case.
NES and N64 had add-ons, but they weren't CDs it was more like floppy disks.
I hope folks these days still know what's a floppy disk. 😅
In theory it is true, however practically the snes and pce/tbg-16 cd were better and had a cleaner hardware design unlike the sega cd.
@@maroon9273 Yeah, but the SNES CD had no additional hardware. No extra RAM, no extra CPU or sound chips. They needed that boot cartridge, so its not like they could have extra chips in there. Which if they did, they may as well have included it in the drive itself.
@@PhilipMarcYT Nintendo also realized that those add-ons wouldn't work in the Western markets and kept them in Japan and there only the Famicom Disk System was considered a success due to the Disk Fax kiosks.
I had fifa international soccer, me and my buddies played it a whole lot. Had tons of fun playing tournaments against each other, always had a rule if there was more than 2 of playing that no one could be brazil or germany cuz they were so much better than every other team. Lol.
If you want incredible sports action on CD, it's gotta be John Madden Duo CD Football, bay-bee!
But for real, in addition to lacking support, I feel like the Sega CD really suffered from having new hardware that wasn't really powerful enough to do anything above what the base Genesis could do, well enough to constitute a genuine step up. The CD audio and added ROM size was nice, but FMV games fail to live up to what they try to be in concept, and the Sega CD's sprite scaling capabilities aren't quite there enough to do what Sega arcade hardware was doing at the time. In the end, the tools the Sega CD had to work with weren't enough to construct a satisfying next-gen experience, though that's what many of its titles went for, and failed.
The PC Engine CD had the right idea. Rather than attempt new gaming experiences that wouldn't become realized until proper 32-bit hardware was on the market, the PC Engine CD took advantage of the virtually limitless ROM of a CD, Red Book audio that broke through the limitations of console-driven sound cips, and greatly expanded RAM to deliver some of the highest quality 16-bit experiences available at the time. Rather than build games around weak FMV or sprite scaling, PC Engine CD games, particularly the Super CD and Arcade Card games, gave us 2D, sprite based goodness with more variety, content, and stuff on screen than the SNES or Genesis were able to deliver on limited sized cartriges.
What I would consider to be the best Sega CD games are those that play like the good stuff on the PC Engine CD. Action platformers like Popful Mail and graphic adventures like Snatcher showcase the kind of 16-bit content that Sega should have focused on. In hindsight, Sega should have saved money by cutting the FMV and scaling hardware and instead put out a Sega CD with more, and expandable, RAM to allow for more stuff on screen, more levels, more sprites, more detailed backgrounds, more frames of animation, 60fps, etc. Then, instead of just the base Genesis model 2, made the model 2 like the CDX or Turbo Duo, with all new Genesis consoles going forward including built-in CD functionality. Without the extra hardware for FMV and sprite scaling, the CD add on could have been much cheaper. Then, Sega should have put their effort into making great 16-bit style games that use the extra ROM and RAM to do more than the SNES could.
Thank you for the upload
I had Joe Montana as a kid and "dealt with it" once I got College Football National Championship on Genesis, Joe never got played. CFNC is still one of the best football games ever made.
I enjoyed that as well. Sega sports was awesome back then.
Its like, one of the first videos ever that is about 1) sega cd 2) FMV, that doesn't mention 3) night trap. Confarts!
For NBA Jam, I personnally choose the 32X version over the CD game. The 32 bits upgrade makes a difference.
On 32X it's also a sequel, the TE version. Lots of improvements there just because of that.
Legendary
Glad I can still play these classics on my modded ps vita
Links: The Challenge of Golf is much better on MS-DOS, because it has proper mouse support and the slow paced gameplay isn't so much an issue on more capable DOS hardware, or DOSBox with the right settings. The Sega CD version is the worst version, because it's not optimized for game controllers, on a system that can't be upgraded and is running directly off of a CDrom with longer load times.
Aw yeah, Sega Lord uploaded.
Not mentioned: NHL 94, the best hockey game on the Genesis gets ported to the Sega CD. Other than using real organ music and a revised roster, is there any differences?
Genesis and Sega CD were definitely the best sports game systems.
No it wasn't stop fooling yourself.
I mean... No.
I suppose some clarification is required. My early childhood was spent in the sticks. We had dial up, and not a lot of money, so I inherited my father's Genesis and Sega CD, I enjoyed all the sports games that my dad supplied me with, but I guess that's because I'm not a whiny little bitch and I judge a game on its own merits.
Of the 16-bit generation? Definitely! The Turbo was severely lacking in this department and the Neo Geo did have great sports games, but most of 'em were made for short bursts of gaming, with loads of timers everywhere like the arcade games of the time. The SNES had some great sports games, but the Genesis had more of 'em. 16-bit home computers also had sports games, but most of those lacked the fluidity of the Genesis. So yeah, definitely.
Thank for the awesome content as always! I really enjoyed this. I only have NHL 94 and Nba Jam on Sega Cd but now I may have to grab Joe Walsh Football and the Fifa Soccer game to try. Any chance you could do this for the 32X? I know the library is small and it would be cool to get a deep dive from you on the sports outings on that add on as well.
Joe Walsh rocks
He has already gone over pretty much all of the few there are on the system
Thanks for braving the Japanese sports library, NOBODY covers that stuff.
As a PC gamer since 1983 or so - MAN do I miss the Links games. I think the last actual Links game for PC was 20 YEARS AGO in 2003. Just, what??! Microsoft brings back all these franchises and what not, but not Links? They still own the name and rights to the IP, could you imagine a Links game in 2024 using UE5 or even Unity for that matter by a good studio? I would love a new Links game. And I LOVED all the old Madden, NBA, NHL, MLB games on the consoles in those days also. But man, Links (and Virtua Tennis!) were my jam.
Thanks!
Welcome!
I had all those FMV games, and Slam City was easily the most playable one.
I wonder if that Links game was a derivative of Links 386 on pc
Links: the challenge of golf was a port of the MSDOS, which is likely why it’s so cumbersome of a game.
Yeah that interface needed a big overhaul for console. It was maddening to navigate with a controller.
@@SegaLordX I wonder if you’ve ever wanted to do a retake on Virtua Fighter 3. The Dreamcast port had controversy when it launched in Japan due to its unfinished state, and the arcade version is reportedly finally available via one of the Yakuza game’s arcades. There’s interesting history to the ports and the actual arcade release.
lmao, 20:35. You and me both dude.
The Sega hardware ports of Sensi are decent enough, but feel a bit more arcadey than the originals, especially run in NTSC mode where 60fps feels too fast compared to the 50hz the games were originally developed for. Also most fans of the series will point at "Sensible World of Soccer" which made the original entirely irrelevant on the native Amiga platform, yet never saw a console release.
Aside from that a lot of these games either didn't add enough, or really showed the problems with the SegaCD and the fact that things like the rotation / scaling were only external RAM based processing effects that worked against the VDP rather than with it (the VDP RAM was internal to the chip, so no external chip could have fed data into it faster than the 68k, which meant 15fps at most for full screen use of the effects)
90% of Saturn is super impressive! Great work!
To give a different take, I would have preferred more international sports games and perhaps fewer American sports games on the Genesis/MegaDrive. A nice Curling game would have been good, more winter sports titles, cross country skiing, ski-jumping, that kind of thing. Would have loved some Rugby games perhaps too.
Plus handball, cricket,field/indoor hockey, indoor soccer, indoor football, volley/beach ball and ect.
@@maroon9273World Cup Rugby 95 was on Megadrive and Brian Lara Cricket also had a couple of games that were very good
I really enjoyed this one although these are games I wouldn't touch with a ten foot pole. The only one I have in my collection is the ''Rage In The Cage'' game and I always hated it. I like how the Japanese sports games all have background music playing in them, it spices things up a bit more. I recognised that actor in the boxing game, he was in The Terminator 1984, the guy that ran the gun shop.
Thanks for the video SLX! Quality content that has never been matched.
I wonder if the sega cd would have done better if instead of focusing on really bad FMV games, they just focused on improving 16-bit games with better sound, graphics, and sparing fmv? Most of the best games on the sega cd did exactly this.
We have to take account that for the kids of that generation who grew up with the Atari 2600 and 8 bit consoles FMV games were a revolution, we forgot that they were just interactive movies with little replaybility.
Sega made the mistake to not port to the Sega CD all those superscaler games that they had at the arcades, without the cartridge limitations and a dedicated hardware they could have made fantastic ports that would have made the system worth it.
I was born in 84 and my first console was in the late 80s, which was an Atari 2600->NES->Genesis in 1992. So i totally get you that fmvs were initially pretty awesome(I remember loving games like Mad Dog McCree in the arcade). They made for great advertisements but the second you started playing you quickly realized "yeah, fmvs do not make for a fun gaming experience in general"
I get why Sega took the chance so maybe they put all their eggs in the fmv basket and by the time they realized "hey these games pretty much all suck" it was 94 and they just moved on to the 32 bit generation.
I'm not a game dev let alone hardware dev(former web dev with some C++/QT experience) so I don't know how faithfully the sega cd could replicate the super scalers beyond the genesis version, but i agree, having an near arcade port of games like Outrun and Super Hang On on the sega cd would have been awesome!@@Hektols
Playing most of these cd games on my Android phone. Through the emulator Lemuroid.
Its almost like Sega was trying to convince people *not* to buy the Sega-CD.
In America and Europe, they probably were. Sega-CD was more Japan's thing (with the catalogue there being much better).
32X/CD should have been its own console rather than put Genesis in "life support."
@@anthonyrousseau8050 I think there was only one developer who really understood what the Sega CD was all about, and that was Core Designs. They got it. They knew what to do with all that extra power. Their Sega CD games felt like a true generational leap.
@@anthonyrousseau8050sales wise the west and Pal regions were moore successful. While japan market the sega cd failed terribly.
Amazing video
Imagine if FMV games actually became the next big thing and we were still playing them today. How about FMV red dead or Super Mario FMV World?
Captain Tubasa is actually a real gem it's almost a RPG soccer game, on the NES it's called Tecmo cup soccer or something like that
An NFL trivia game. Borrr-ring! LOL😂
The way it's setup you actually play against another player, battling for field position. It's a lot better than it sounds.
I watched this to support your channel but I've hated sports games 💀
I'm the "rather go outside than play sports games" type of person
The Sega CD. Otherwise known as the beginning of the end for Sega. The only good thing they have done at all recently is to include the long lost arcade game, Daytona 2,in Like A Dragon Gaiden. Just goes to show that if it wasn't for the Yakuza games Sega wouldn't be relevant at all. Although I will say that I made a lot of money selling my entire Sega CD collection. $1,000 from Popful Mail alone. The power of nostalgia is pretty useful.
Sega cd quest for self discovery...they tryed many things and very little turned good.
These sports titles and a lot of the FMV games give the system a bad rap when it really is better than a lot of people give it credit for.
It's too bad sports and programming abilities rarely sync. I'm not a huge sports fan but any stretch but I think many of these games need some TLC from the retro community.
Despite being a huge SEGA fan, I never bought any of the sports games nor Sinic games, the biggest sellers of the Genesis and other SEGA consoles.
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i have played FIFA International Soccer for the sega Genesis
New York Islanders FTW
I liked first 3d football game, sega cd montana football
Sports games never did it for me and I wouldn't be surprised if you couldn't give these titles away if you were trying to sell them
Sports titles for the sega cd still sell, mainly for completing the sega cd library.
I will always believe that underperforming sports games on the CD/32X/Saturn were a big part of those consoles weakness.
Saturn failure was due to the suprise launch, Sega's crowed platforms and lack of sdk/resources prior to the NA/PAL launch.