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Face Mocap using ANY Camera

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  • Опубліковано 15 сер 2024
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    Creating face mocap is straightforward if you have and want to use an iPhone. But if you don’t have an Apple device or it is not practical for your goals, you may feel stuck. Finally there is an easy to use solution that can extract mocap data based on any video file!
    LINKS
    Face_Landmark_Link
    github.com/Qaa...
    FaceIt addon
    blendermarket....
    Blender LiveLinkFace Add-On
    nickfisher.gum...
    Our Discord
    / discord
    RECOMMENDED PRODUCTS
    ❖Rig Anything With Rigify (coupon code "cgdive" = 20% off)
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    ❖RBF Drivers
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    ❖Bonera
    gumroad.com/a/...
    0:00 Mocap using any camera
    1:05 Creating the Face Mocap
    2:35 Applying Face Mocap (FaceIt)
    5:02 Applying Face Mocap (Free addon)
    8:05 Clean-up and Tweaks
    8:50 Clean-up with FaceIt
    11:51 Tweaking in the NLA with FaceIt
    14:27 Clean-up with Free addon
    #b3d #faceit #mocapanimations #mocap #addon #blender3d #rigging #animation #3danimation #facemocap
    her32756743edjhfkjhdfslkj

КОМЕНТАРІ • 140

  • @JamieDunbar
    @JamieDunbar 9 місяців тому +19

    Boo-yah! I've been following the facial mocap scene for the past two years and it's so exciting there's finally a truly free workflow from beginning to end.
    This is going to open the door for so many people 🥳

  • @RG_77
    @RG_77 9 місяців тому +13

    DUDE!!!! I love that strike through the word IPHONE.. Makes me so happy

  • @LFA_GM
    @LFA_GM 8 місяців тому +2

    This video should be part of YT recommendations for any artist or developer. Great work you're doing with animation and mocap. And a big thank you to all devs who made these two addons available for free.

    • @CGDive
      @CGDive  8 місяців тому +1

      Nice, glad you found it useful! ❤

    • @LFA_GM
      @LFA_GM 8 місяців тому

      @@CGDive Indeed. Would you show the proper way to bake and export the facial blend shape animation to FBX? I wanted to import the csv in Blender and send it to other DCCs. Thanks. Keep it up.

    • @CGDive
      @CGDive  8 місяців тому +1

      @@LFA_GM shape keys should export out though FBX without any special preparation!

    • @LFA_GM
      @LFA_GM 8 місяців тому

      Thanks@@CGDive . I'll give it a try.

  • @earthlingarlene
    @earthlingarlene 9 місяців тому +1

    This is so excellent! I have been searching for months for a way to get mo-cap from pre-recorded video. The Audio2Face workflow was too complicated for me and I definitely prefer something integrated into blender. This was perfect!! I already have FaceIt and had the model pretty much set-up. I followed this tutorial tonight and within no time I had a result. I was surprised how well it captured the head tilts. In the video, the person was wearing glasses and had a lot of glare on the lenses, and surprisingly the software caught most of that movement. I have a lot of clean-up to do but this works great as a starting point. Thank you so much for making this tutorial!

  • @matt_the.creator
    @matt_the.creator 9 місяців тому +1

    😭😭😭you have no idea how much I've needed this, especially when the reallusion guys have just dropp their ai facial mocap stuff

    • @binyaminbass
      @binyaminbass 9 місяців тому

      The reallusion thing looks much more advanced than this. But hey, it’s free!

  • @user-gz1jh1ir7q
    @user-gz1jh1ir7q 9 місяців тому +2

    Thanks for your video! I've been following the channel for a long time and this is one of my favorites. IMHO This is the best channel about creating animations. You do a great work!

    • @CGDive
      @CGDive  9 місяців тому

      Wow, thanks! Appreciate the nice words :)

  • @roopatandel6590
    @roopatandel6590 4 місяці тому

    Thank you so much for this video ,You have solved my biggest problem as well as doubt or issue ,from past two years i was wondering about the facial expressions in animation. Thank you once again god bless you

  • @carlosavelar5974
    @carlosavelar5974 9 місяців тому +1

    I've been waiting for this video for a long time! You are the best!

    • @CGDive
      @CGDive  9 місяців тому

      Hope you enjoy it!

  • @activemotionpictures
    @activemotionpictures 9 місяців тому

    13:41- OMG, "COMBINE" finally works in local SRT with offser! Gosh! It took forever to see it fixed. Thank you for another amazing video!

    • @CGDive
      @CGDive  9 місяців тому

      Yeah, not sure when it was fixed. It must have been a couple of versions back.

  • @PixelForgeLab
    @PixelForgeLab 8 місяців тому +4

    Hi there, first try I did it, was successful, then tried again, faceit and live link face and I got this error multiple times !
    Python: Traceback (most recent call last):
    File "C:\Users\myname\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\faceit\mocap\mocap_base.py", line 842, in execute
    for x in futils.get_action_frame_range(
    File "C:\Users\myname\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\faceit\core\faceit_utils.py", line 12, in get_action_frame_range
    frame_range = action.curve_frame_range
    AttributeError: 'NoneType' object has no attribute 'curve_frame_range'

    • @IsabelleIze
      @IsabelleIze 7 місяців тому +1

      Same problem , can someone give me an advise on why this problem , ? after yes twice , it open and close it I don't know why

  • @randomdudr
    @randomdudr 9 місяців тому

    This is perfect! I actually don't need the head rotations

  • @carlosavelar5974
    @carlosavelar5974 9 місяців тому

    dude I love you! Thank you for sharing your knowledge. Your videos are perfect! You are incredible! Thanks!

    • @CGDive
      @CGDive  9 місяців тому

      haha, I am getting a lot more "I love yous" on this video than I am used to. Seems like it is addressing a real problem. Nice!

  • @manshah7
    @manshah7 9 місяців тому

    big time thanks for this! just what i needed!

    • @CGDive
      @CGDive  9 місяців тому

      Nice!

  • @patnor7354
    @patnor7354 Місяць тому

    very useful

  • @qadirqureshi7805
    @qadirqureshi7805 4 місяці тому +1

    Hi, thank you. I am facing a problem. When I try FaceIT, it reacts in the opposite way when I turn my head. When I turn the head left/right in the video, the character's head turns up/down in Blender. So it reacts in the opposite way - in the video I shoot the head up/down - in Blender it turns left/right. I am using auto rig pro with faceit.

    • @chiddin2895
      @chiddin2895 2 місяці тому

      Did you figure out a solution by any chance? :')

    • @qadirqureshi7805
      @qadirqureshi7805 2 місяці тому

      @@chiddin2895 still not

  • @AirmanCS
    @AirmanCS Місяць тому

    Is there a way to do live capturing on the app without an iphone tho? bc I have only seen video do cvs and then you import but live capture only has 4 apps and all of them are iphone exclusives

  • @shivangipriya4153
    @shivangipriya4153 9 місяців тому

    Thank you so much >> you still the best and you save the world , I am looking now for hand capture with finger movement .. I could not find it.. I hope you can help us (all the world) in this matter after you solve the problem by a nice video ( the above).

  • @TaygunGencosmanoglu
    @TaygunGencosmanoglu 9 місяців тому

    I love you so much man! What would we do without you?
    I'll try it next as soon as I finish my job. Thank you so much!

  • @cowbless
    @cowbless 5 місяців тому

    The dead eyes tho. But still pretty impressive, probably useful with a bit of tweaking.

  • @legendboyAni
    @legendboyAni 9 місяців тому

    I love doing by hand 😊

  • @thepokekid01
    @thepokekid01 9 місяців тому

    This is so really good! Both as info and tech... but it's still seems like it could use some manual tweaking after because it didn't seem to capture all your acting as well as it could have

    • @CGDive
      @CGDive  9 місяців тому +1

      Yep, that's why I included the parts in tweaking the mocap 🙂

    • @Qaanaaq0
      @Qaanaaq0 9 місяців тому

      Yeah, its not great. Google mediapipe released a lightweight face and landmark recognition model. That is what I used in the app. They have better heavy models not accessible to the public. Some commercial products possibly train their own models or purchase usage of the better google models. But hey its free (the app creator here)

  • @alanblackzy3395
    @alanblackzy3395 9 місяців тому +1

    thanks so much

  • @leonpijudo6875
    @leonpijudo6875 Місяць тому

    LiveLinkFace wont work with CSV file. My character face stays idle

  • @SANTOUIMAGESERVICE
    @SANTOUIMAGESERVICE 9 місяців тому

    Thank you very much !

  • @Sen3D
    @Sen3D 9 місяців тому +1

    Would be nice to know how well it tracks the eyes. Because the eyes are the biggest issue here. Not just the eyelids.

    • @CGDive
      @CGDive  9 місяців тому +1

      It's hard to quantify how well it does it. I think it tracks it as well as the other features. So not perfect but somewhat accurate.

  • @TheOneAndOnlyThumper
    @TheOneAndOnlyThumper 9 місяців тому +1

    This is great! I think a great addition to the suite of tools would be a way to scale up the responsiveness of the captured rig points, i.e. selecting the brows, lips, jaw and setting a multiplier for scale for more intense/detailed performance capture. Is the capture framerate based on the set framerate within blender or does it capture at the camera framerate and interpolate frames? Either way, I'll definitely be grabbing the add-ons to play with! I'm working on a character in unreal engine and so far I've had to just keep the face static.

  • @yahbin77
    @yahbin77 3 місяці тому

    Master Class

    • @CGDive
      @CGDive  3 місяці тому

      Thanks!

  • @gemdzqzdqgemdzqzdq6791
    @gemdzqzdqgemdzqzdq6791 2 місяці тому

    Nice🎉👍🏻

    • @CGDive
      @CGDive  2 місяці тому +1

      🎉

  • @mentawaisurftrips
    @mentawaisurftrips 7 місяців тому

    hey guys just curious how does this quality compare to iphone mocaps? if i use a webcam or android phone (without depth sensor), is it still comparable quality to iphone mocaps? or slightly worse?

  • @kelann92322
    @kelann92322 7 місяців тому

    Thank you.

  • @everything2god
    @everything2god 5 місяців тому

    Hi! When I transfer a model with a faceit rig, the faceit addon stops seeing the rig. The ability to animate with LiveLinkFace is lost. How can I connect the addon to the ring if it has lost it.

  • @nimitverma3460
    @nimitverma3460 2 місяці тому

    Plz make same for unreal engine

  • @llYuki0okami
    @llYuki0okami 9 місяців тому

    a dream come true

  • @VisualistAyush07
    @VisualistAyush07 9 місяців тому

    Thank you man Thank you so much thank you ×100×♾️🥹

    • @CGDive
      @CGDive  9 місяців тому

      No problem 👍

  • @zigyhouseofficial7751
    @zigyhouseofficial7751 7 місяців тому

    For my part, face landmark only worked once and since then, there is a bug when opening just with the promt command

    • @CGDive
      @CGDive  7 місяців тому

      report to the developer!

  • @garimamandli9779
    @garimamandli9779 Місяць тому

    Can same thing done in unreal with metahuman without iphone

    • @CGDive
      @CGDive  Місяць тому

      Not sure.

  • @JordyShortRibs
    @JordyShortRibs 9 місяців тому

    Omg finally!

  • @sarjilarafat3698
    @sarjilarafat3698 5 місяців тому

    There's an error showing up while importing the CSV file. It says, ValueError: could not convert string to float: 'V'. I put a mov file on the load audio section and a csv file on the csv import section. Kept the frame similar to the mov file. Then it showed error when I clicked import csv.

    • @CGDive
      @CGDive  5 місяців тому

      I cannot help with app errors. Please get in touch with the tool developer.

  • @jmtm00
    @jmtm00 9 місяців тому

    Thank you❤

    • @CGDive
      @CGDive  9 місяців тому

      Welcome!

  • @insertanynameyouwant5311
    @insertanynameyouwant5311 8 місяців тому

    so cool, is there something for UE5 and any phone? I just use Metahuman

    • @CGDive
      @CGDive  8 місяців тому +2

      not sure about that sorry. I am planning to focus on UE soon!

  • @JOEFRAUST
    @JOEFRAUST 8 місяців тому

    Once you do the mocap in blender, can you bring that information into Unreal Engine 5?

    • @CGDive
      @CGDive  8 місяців тому +1

      It should be possible

  • @mosesNsibande-wg7hg
    @mosesNsibande-wg7hg 2 місяці тому

    Good day guys , am a new subscriber ..i howsoever downlaoded face landmark but it shows two options saying (mild filtering ....) and the second which says (aggressive filtering ) when i try to install it , and neither of this options seems to work out ....please assist .

    • @CGDive
      @CGDive  2 місяці тому

      Try asking the tool developer, that's your best bet.

    • @Qaanaaq0
      @Qaanaaq0 2 місяці тому

      Hi, you downloaded the live streaming version. Try the normal version.

  • @haraldthi
    @haraldthi 9 місяців тому

    Thanks! I have looked at it, and do not see why it can't run on Linux or most other systems as it made in Python with numpy and Tk, but I'm not much of a programmer either and can't get the libraries to work together.
    Anyone here up for the task?

    • @CGDive
      @CGDive  9 місяців тому +1

      According to the developer, it can be built for Linux or Mac. It's just that they only provide a pre built version for Windows.

  • @cybercat1991
    @cybercat1991 8 місяців тому

    Hi, this is amazing but I am wondering if this also works without faceit? It's quit expensive for starters. I'm using daz3d models that comes with a face rig as well or I can manully ad a face rig with the metarig from blender. Will that also works?

    • @CGDive
      @CGDive  8 місяців тому

      It does works without faceit. Did you watch the video? :D
      I am not familiar with DAZ or its face rig so I can't help there, sorry.

    • @cybercat1991
      @cybercat1991 8 місяців тому

      thanks for your quick response! I'm sorry if i missed the answer within the tutorial. I did watched it and the full tutorial is applied on a faceit-rig but yes I skipped some parts so again sorry if the answer is in there@@CGDive

  • @Japleen_Couture
    @Japleen_Couture 8 місяців тому

    Hi, thanks for his vid I wanna askdoes this work with Linux?

    • @CGDive
      @CGDive  8 місяців тому

      The app that processes the video is built for windows. I think the code is available and it can be built for Linux by someone who knows how to do it.

  • @bravonotutorials3291
    @bravonotutorials3291 6 місяців тому

    It didn't ask me to import a video file. It just launches my webcam and starts to track live footage. I don't know where to find the csv file when I stop the tracking.

    • @CGDive
      @CGDive  6 місяців тому +1

      I can't say for sure. Please ask the app developer!

    • @bravonotutorials3291
      @bravonotutorials3291 6 місяців тому +1

      I realised I downloaded the wrong version. Thank you for your swift reply!

  • @stevecypert
    @stevecypert 9 місяців тому

    I keep getting Github pages that don't match your description. Can you post the exact link? Thank you.

    • @CGDive
      @CGDive  9 місяців тому

      I can't say why. The links in the description box seem to be correct.
      The mocap extraction app
      github.com/Qaanaaq/Face_Landmark_Link/
      The blender addon:
      nickfisher.gumroad.com/l/tvzndw?layout=profile

  • @PCMTTOPPER
    @PCMTTOPPER 9 місяців тому +1

    For knowledge it is ok
    But rhubarb is best for short videos

  • @Bhuttaanimation
    @Bhuttaanimation 9 місяців тому

    Dear Sir/mam,
    I am facing ' The specified file is not valid' error while importing Mocap. Please guide me as the addon without this features is worthless for me and i just purchased it after watching this video. Thanks

    • @CGDive
      @CGDive  9 місяців тому +1

      Hello. You didn't specify which addon you mean. But even if you did, these are not my add-ons. I am just make tutorials about them. Please contact the developer from whom you purchased the product that you are having trouble with. Thank you!

    • @Bhuttaanimation
      @Bhuttaanimation 9 місяців тому +1

      I was talking about Faceit, But now my issue is resolved after switching to simple files of addon (previous version)@@CGDive

    • @CGDive
      @CGDive  9 місяців тому

      @@Bhuttaanimation great to hear!

  • @raulcengher7735
    @raulcengher7735 9 місяців тому

    You can make mocap with wrinkles animation ?

    • @CGDive
      @CGDive  9 місяців тому

      If you set up the wrinkles, sure!

    • @raulcengher7735
      @raulcengher7735 9 місяців тому

      @@CGDive what I want to say is to suggest you to make a tutorial like what I mentioned up

  • @animbenard9747
    @animbenard9747 9 місяців тому

    Thanks so much for the tutorial. I used the free addon. The csv file loads with the keyframes inserted but has no effect on the character. What could be the possible solution

    • @CGDive
      @CGDive  9 місяців тому

      I can't say for sure. Does the character has ARKit shape keys?

    • @animbenard9747
      @animbenard9747 9 місяців тому

      I used a character from character creater 3. Is their shape keys different from Arkit shape keys. How can I make the Arkit shape keys. Thanks bro

    • @CGDive
      @CGDive  9 місяців тому

      @@animbenard9747 I don't use CC so I can't say for sure, sorry. I believe CC character do have ARKit shapes or at least something similar so you have to make sure that you are bringing them into Blender. And also that the shape names are correct. Good luck!

    • @animbenard9747
      @animbenard9747 9 місяців тому

      @@CGDive Thank you so much bro.

    • @animbenard9747
      @animbenard9747 9 місяців тому +2

      Renaming the shapekeys to ARKit worked fine. Thanks boss. U did great

  • @Dude_Slick
    @Dude_Slick 8 місяців тому

    LiveLinkFace not working. Console flashes for a split second and disappears.

    • @CGDive
      @CGDive  8 місяців тому

      Contact the developer!

    • @CGDive
      @CGDive  8 місяців тому

      Also this tutorial is not about LiveLinkFace lol

    • @Dude_Slick
      @Dude_Slick 8 місяців тому

      @@CGDive I was just being stupid. I figured it out.Thanks.

  • @sebastianosewolf2367
    @sebastianosewolf2367 3 місяці тому

    and so not useable when its windows only

  • @gauravgames
    @gauravgames 9 місяців тому

    It's work with unreal engine?

    • @CGDive
      @CGDive  9 місяців тому

      Shake keys work with unreal.

  • @EbisBikechannel-rc7ri
    @EbisBikechannel-rc7ri 7 місяців тому

    Facelandmarker is only for windows!?

    • @CGDive
      @CGDive  7 місяців тому

      I think so unless you build it for your OS.

    • @mentawaisurftrips
      @mentawaisurftrips 7 місяців тому

      i'm having trouble running face landmarker on my Mac OS (running windows virtually)...how can I build it for my macOS? thanks in advance!@@CGDive

    • @CGDive
      @CGDive  7 місяців тому

      @@mentawaisurftrips I hope you are not expecting help from me personally because I have no idea, sorry.

  • @shahmaarbaba
    @shahmaarbaba 8 місяців тому

    this method work with auto rig pro?

    • @CGDive
      @CGDive  8 місяців тому

      For Auto-Rig Pro face rig? No, it only works for a specific set of shapekeys, the so called "ARKit" shapes. Some info here
      ua-cam.com/video/KQ32KRYq6RA/v-deo.html

    • @shahmaarbaba
      @shahmaarbaba 8 місяців тому

      @@CGDive any another way to make 52 arkit blendshape key easily in blender?

  • @Sakurazoku
    @Sakurazoku 7 місяців тому

    Still nothing exist to make the life easier for the blendshape ?

    • @nickfisherau
      @nickfisherau 7 місяців тому

      I really want to work on that, and I think I can solve it, but I would need someone to fund me to do it :\

    • @crummymudd8625
      @crummymudd8625 7 місяців тому

      there's a video about using Nvidia Omnverse Audio2Face that will generate the ARKit blendshapes. But I'll say -- it's not easy. I got the blendshapes out to Blender, now trying LiveLinkFace -- 1st time, animations do not play

  • @raymondwood5496
    @raymondwood5496 9 місяців тому

    "The specified file is not valid." why i get this error when import csv into faceit

    • @CGDive
      @CGDive  9 місяців тому +1

      I can't say. It could be too many things from literally using an invalid file, to blender versions, addon versions, using the wrong feature, etc. etc. Try again. If the problem persists, you can try to share a bug report with the related tool developers.

    • @raymondwood5496
      @raymondwood5496 9 місяців тому

      @@CGDive thank you for the reply.. I emailed the faceit developer.. and together with the csv file.. for now I use hallway cubes osc stream function, just worry the load on my pc will be too greats since I use brekel body with 3 kinects for body motion capture and hallway cube for facial motion capture together.. by the way thank you so much for providing such detailed great quality tutorial

    • @unknownproductions9879
      @unknownproductions9879 9 місяців тому

      I have the same error. Latest version of faceit.

    • @raymondwood5496
      @raymondwood5496 9 місяців тому

      @@unknownproductions9879 later I will try the older stable version, currently i am using the beta version, not sure is this the causes

    • @Bhuttaanimation
      @Bhuttaanimation 9 місяців тому

      Dear i am also facing the same issue, please guide if you got the solution@@raymondwood5496

  • @hotsauce7124
    @hotsauce7124 8 місяців тому

    Does this work for Rigify 3.22?

    • @CGDive
      @CGDive  8 місяців тому

      Not sure. Test it. :)

    • @jaim2
      @jaim2 7 місяців тому +1

      i'm pretty sure rigify doesn't have ARKit Shapes soo...

    • @CGDive
      @CGDive  7 місяців тому

      @@jaim2 Oh, it says Rigify. I assumed they meant Blender 3.2

    • @jaim2
      @jaim2 7 місяців тому

      @@CGDive yeah i know, but still, rigify (face rig) doesn't have ARKit Shape Keys.
      oh wait nvm, i realized that it is possible in a paid addon, Faceit.

  • @377omkar
    @377omkar 9 місяців тому

    Reallilluison crying in corrner

  • @maryadafilms6929
    @maryadafilms6929 8 місяців тому

    exe file not in this

    • @CGDive
      @CGDive  8 місяців тому

      Not sure what that means. All links work!

  • @nuriman432
    @nuriman432 9 місяців тому

    THIS IS FREE?

    • @CGDive
      @CGDive  9 місяців тому

      Yep 👍 (except for FaceIt)

    • @haraldthi
      @haraldthi 9 місяців тому

      Apache license. 🙂

  • @jonassandstedt
    @jonassandstedt 9 місяців тому +7

    Wasn't really impressed with the result unfortunately. 90% of your expression was lost in the conversion it looks like. Especially with the eyes.

    • @CGDive
      @CGDive  9 місяців тому +9

      If you expect to get Gollum out of the box without any tweaks, being disappointed is to be expected.

    • @danielfirmino3486
      @danielfirmino3486 2 місяці тому +2

      ​. As pessoas querem excelentes resultados sem o devido esforço. É o mundo de hoje, triste de ver!