This was a big project, let me know what you think! :) If you enjoyed yourself, please be sure to check out the other videos in this series of Completing entire modpacks in one video! :) ua-cam.com/play/PLegzkGfoiiWF9X3oHOtZ5a0I9TZSw1qmU.html
Please never stop what you are doing, no one else on this platform provides a full play through in the edited ways you do. Even if we have to wait a month per video, it is so worth it because of how high quality each video is. Much love hobble
Hobble law: any skyblock must be indistinguishable from regular worlds by their end. Me: regular worlds will end up as skyblocks because flatness platforms in the sky are easier to plan factories on
I tried watching this as second monitor content.... then i realised i was too invested and switched monitor only to realise 2 hours later that I had done no work. Loved every second of it!
Tbh i rather have this kind of format then a series Just somethings -> for inscribers 1. you dont need to set a direction on the pattern provider 2. You dont need to connect them to the system only the pattern providers Power orb -> Just use a pattern provider with block mode on "Dont push if it contains crafting recipy" or something along those lines. Then use a pipe (i use pipez with diamond or netherite upgrades) to output it into the pattern provider and your done. Its generaly better to use the block crafting rather then block until crafting is returned since it can lockup the pattern provider if something goes wrong Energy -> Just use thermal generators from Powah with a blaze block under. Its way better in the start and it can last until you get a fussion reactor from mek which then removes all power problems Fission Reactor -> Please god use Integraded Dynamics for the water
Inscribers dont need to be connected to *the* system but unless it’s been changed in newer versions they do need power and an ae2 network is by far the best way to provide it
@@kooskoos1234 The pattern provider somehow gives it power when crafting, so it probably changed in the newer version. I never really played with older versions of AE2.
@@trold8424 that is how it normally works, all AE2 machines function as basic cables, carrying up to 8 channels, so pattern providers can connect the inscribers to the network, but yeah i guess it mightve changed in 1.20 or something, most recent i’ve touched ae2 was on fabric 1.20 but i didn’t do anything advanced, and other than that i haven’t played with it since 1.12 so i’m not even used to pattern providers existing lmao
no criticism on how you do things, just a few things you could have done to make the early game a biiit faster. think of this as advice for those who want to try this themselves! 1. Sieves can 100% go past the book's arbitrary 25 block limit. ive personally tried up to 64 and it works with no issue. 2. the SECOND you have 10 iron, you have ore doubling. its not 100% of the time but its so stupid easy to get setup its more than worth doing. use a integrated dynamics squeezer, 2 armor stands, and a redstone clock. once you have enough iron for pipes, automate it with chests. now this is the kicker, that same squeezer method works with cobble to gravel. put the cobble gen below it, a limited barrel or a drawer on one side and the clock on another and its free gravel to sift when you need it. *YOU WILL NEED A VOID UPGRADE, THIS THING DOES NOT STOP* 3. only make 1 bucket of water and use it for a kitchen sink. its movable, compact and overall just better than a infinite source in world. this also gives you a fluid pipe to make clay crafting infinitely less motion-sicky 4. Sophisticated Storage's Compacting upgrade is by far the most useful time saver earlygame. its a heavy cost out of the gate but being able to simply throw ore chunks in and pull out full ore near-instantly is very nice. with a bit of filtering, you can use it to turn chunks to ore and integrate it into the system in the second point. 5. Ore Hammers are practically useless unless you are going for specific tier jumps for certain things. I.E. Uranium from cobbled deepslate sifting on flint meshes, turns your need of 36 chunks into, if you get lucky, only needing 12 chunks or 3 ore as the squeezer makes additional raw ore which is then doubled by the hammer. this specific usecase is nice so that lava is generated before you die of old age. use them sparingly and wisely but never rely on them. 6. *DO NOT OVERLOOK YOUR MAGIC MODS!* Occultism is relatively easy to get into and gives you a ore doubling goblin fairly cheaply and quickly that will eventually turn into ore sextupling if you arent just mass producing mystical agriculture stuff at that point. you can give him some goblin buddies to give him the stuff from chests and take it back once processed. It also has its own digital storage solution and can use Foliots to automate crafting and smelting, Basically RS/AE2 but with Crafting Minions instead of Crafting CPUs. Ars will let you "summon" new islands to exploit for its resources. 7. This one is pretty much based on luck but if you get some ender pearls, stack your armor up and make some Gateways. Early on you only have 1 real option, the emerald grove gateway. this will give u plenty of seeds/saplings/plants, a bit of hay and 6 of every farm animal if you manage to beat the mobs in each wave without letting the timer run out. i was able to handle it in plain old iron armor with an iron sword so its not super hard. the loot tables are very nice for all the gateways, use them when you can. 8. ignore the quest book for the coal generator from RFTools. skip straight to the windmill from mekanism using redstone to power the metallurgic infuser. the coal generator is efficient but has a recurring cost and isnt all that powerful so, imo, not worth it. skip it now, get the quest knocked out later when its a non-issue. 9. *use. Mekanism. Energy. Cables.* tier 2 cables are just barely worse than ultimate pipe upgrades in terms of power transfer and will totally eclipse them at tiers 3/4. the item pipes are more flexible as well, provided you use the built-in color filter system. the fluid pipes are about equal but might as well keep with the mekanism ones since were making the stuff for the other 2 right?
You're legit one of the only youtubers which i don't automatically skip any video over 1½ hours. Production value is insane compared to the amount of subs you have. Perfect level of explaination, not too long and detailed but just enough to keep the overview and direction. Keep up the amazing work, for you it's simply a question of consistency before you go viral. (Thought about trying out shorts hinting to your videoes?) Ps. Your communication skills are great, you play with tonality, speed and loudness. But please let your pauses play out longer when you speak, helps letting the information set in
A tip for Mystical Agriculture essence. Have the harvested inferium deposit directly into an RFTools crafter set to craft it all the way to Insanium (use the "Int" setting for prudentium through supremium, then "ExtC" for Insanium so it doesn't try to move the infusion crystal to the output slot, also be sure to stage each tier of essence and have the crafter remember their positions so there will always be a space for them), then have AE2 or RS programmed to auto craft down to the lower tiers. Doing this will save a ton of time when auto-crafting, as it won't have to perform potentially hundreds of crafts to reach the higher tiers. It will only ever have to perform, at most, 5 crafts to craft back down to inferium.
good tip, I remember having to expand my crafting processors to accommodate for hundreds of thousands of inferium that was passively collecting in my storage
29:14 I believe there is actually an item called something like "packing tape" from sophisticated storage that will let you tape up the draw and break it without the items going everywhere
Couple things: For early power, go with thermo generators from Powah instead of the lava ones. You can overclock them with blocks of blazing crystal at first to get around 2.5x power per generator. They're a little more expensive, but not horribly so, and you're not going to be hurting for resources in this pack. The ability totems can get *insane* if you build them up. The negative effects apply to enemies, not you, and most of the abilities have multiple levels. You basically get permanent potion effects. Plus infinite saturation. And regen. And strength, and... You get the idea.
Congratulation on completing the modpack! You didn't need to upload the raw crafting footage on your second channel just for us to believe it. Also I wanted a cup of tea!
Pro tip for future AE2 singularities. If make an autocraft pattern for the singularity with water, the pattern provider will insert enough buckets to instantly create the singularity.
You're a machine! Never respected the choice to go against the algorithm more, and commit to doing the single episode pack completion challenges! Happy to be a new channel member, don't stop! :)
i got into a boredom phase right after building a mob farm form this pack and lemme tell you seeing all these tips and tricks are doing wonders for making me want to hop back in
I see most of your modpacks are modern( aka after 1.12.2, except for Compact), I suggest getting into Divine Journey 2. You will 100% love the progression.
Btw, as advice, never underertimate the quests in DJ2, they give significant and game-changeing rewards(to balance the demand of the mods), and the description is usefull(for exemple, the Excavator from Immersive needs 4x less power)
For the mekanism fusion reactor, if the reactor suddenly stops while running (by changing the settings), you can put again a Hohlraum in it and will start again immediately
I enjoy watching you su-I mean work through entire modpacks. Its kinda nice just being able to watch entire completions of modpacks in one go instead of having to wait for parts of it to release and me losing interest in the series. Also Im playing through a variant of ATM9 and I was starting to get burnt out. You've taught me a few things about some of the mods and sparked my interest in ATM9 Keep up the fabulous work :)
@@Honzik207 probably, though that's not to say that other mods don't as well, it might be something they could work around but just haven't figured out yet. Would be a cool pack idea either way
@@nemesissombria Yeah, I know GT skyblock is a thing, but you have to somehow supplement those ores and I would assume ATM team just didn't want to bother with it.
All the input/output balancing, throughput issues, ingredient shortages, etc. really just remind me of Factorio, not going to lie, lmao. I feel like these types of mods (and especially Mekanism and other micro-crafting mods like it with God-awful crafting ratios) would probably be a Factorio fanatic's dream. Keep up the great work, and continue providing such unique content! I've been thoroughly enjoying watching through this series the past few days, and can't wait for more (but will patiently do so anyway, knowing I have so much quality to look forwards to).
im at the part with the water and mechanism pipes and ohhh boi, what have u done. all u needed was: 1x fluid interface 1x fluid im/exporter 1x logic cable 1x variable card. its intergrated dynamics btw, u can setup infinite fluid transferspeeds with basically no lag at all
That is one gripe I have with mekanism, their reactors need oceans worth of water. Imagine needing to maintain a reactor with mekanism as your only item/fluid transportation mod.
@@TeenyTinyGolem985 not the biggest problem, it's the water source. Some packs have no infinite source or water generating blocks. I filled a max reactor once with project e water amulet auto clicking on a ultimate tank, so filling it every click. Barely keeps up with ultimate pipes and imo they are not that bad.
@@TeenyTinyGolem985since reactors/turbines are net 0 on water, it’s actually not that hard after you’ve filled the buffer the first time. Getting millions of millibuckets worth of capacity on pipes is easy, and since the reactors and turbines auto push, capacity is the bottleneck after you’ve already filled them with water. If you have entangled blocks or a similar mod, it’s even easier; you just place an entangled block on the ports, dont even need pipes
Thank you for your commitment to finishing the pack! I always have a blast watching your videos, and followed your weekly Sunday updates with glee while you were finishing this video. Can't wait to see what modpack you beat in one episode next! Maybe take a break from kitchen sink packs for the next one, if not for us, then for your own enjoyment and sanity?
This video single handedly pushed me to switch from refine storage to ae2. over 10 years of playing modded minecraft but this is what did it for me, thank you
Omg, It's out! Hobble, you are amazing. Your work and determination really astonishes me. I know you have worked so incredibly hard on this for like 2 months of editing. Well done! 👏👏👏
You are an absolute legend. Through reading all the updates the amount of time and dedication to getting this video out is wild. I have been anticipating this video since the start. I will be enjoying watching the playthrough SEVERAL times!!!!! 🎉🎉🎉
Amazing video! I was playing this mod pack and I couldn’t find a play through without a bunch of videos, so this video was a godsend. Keep up the quality and good work!
I’m so happy you’re doing an ATM 9 video because I’ve been playing through it myself and was stuck but seeing that you have just posted a video on it has really made my day
I've been waiting for this for so long, I became a channel member for this exact reason, I love the way you do these videos and it makes want to play and possibly record ATM9:TTS myself
First off let me say..wow. The level of quality for such a long video is insane! I just wish you had an unedited channel or something with all the footage, lots of people like that surprisingly!
What a blast i've get watching this video Thank a lot it keeps me on the track to get 100% completion on ATM9 Little trick that i've learn over the modpack Ragnamod 6 Si the fact that you can use an fluid export pipe from the mod Integrated Dynamics over an sink beside the mekanism reactor to fill up quickly the reactor, never had any issue with this set up cause you can export prety much an infinit amount of water with the variable card. Edit (after getting futher in the video) : Ho well someone told you anyway xD
Awesome, infrequent videos are not the best way to grow up a channel, but the quality in your videos are the best way to build a longlasting viewer base, thank you for the great videos :)
I found your channel honestly by accident, but Ive watched all the one-episode videos in just about a week. You videos are paced perfectly, mixing comedy and a proficiency for keeping it entertaining and engaging while keeping the viewer informed of what's going on. A breath of fresh air, considering every other channel I have to speed up just to get to the point of their clips. Now a pack Im revisiting right now as Im typing might be right up your alley in terms of content, pacing and automation possibilities. It's called Antimatter Chemistry on Curseforge, it looks to have been updated this year as well so there might be new things that I didn't see my first time through. Oh and it DOES NOT have Mekanism despite having osmium. You start in a flat world of antimatter blocks, so you can decorate the surrounds just like you've done in the other videos to not look like a skyblock. It's definitely something Id recommend even as somebody who gets bored on modded Minecraft easily.
Do vault hunters please Edit: if hobble does play this pack it would be nice to see if he can get a good time on the final herald fight and automate every resource the altar can request.
So excited. I finally have time to watch it all at once!! Would love to see you do dj2 soon but it is a bigger pack. (Ik not all in one video but you could do like one chapter per video)
Im early in the video and havent really checked comments so idk if anyone has already said this but anyways: powah is really really easy to automate with ae2. Place a pattern provider and set it to only insert once previous recipe is complete. After that set up your powah things on top of it then you can do 1 of two things, either use and import bus on the orb or just a modular router to send it back into that pattern provide. Doing the second option saves you a channel. Sorry if that was confusing I just wanted to help incase you ever use ae2 again
protip: when you automate essence, you should have it combine them into insanium as they're being produced. that way all your recipes that need essence can down-convert instead of up-convert, which is much MUCH faster.
I couldn't bring myself to play ATM because of the lack of effort needed to progress a kitchen sink pack such as this. I even disabled FTBUltimine just to make it a challenge. It just isn't for me but thanks for playing it out till 100%, it was educational to make myself a better player for the packs that may include the content in a more sophisticated instance. I was starting ars noveau and I preferred old 1.15 thaumcraft already.
You're a maniac!! I love the content. I hope it works out for you. You could make your videos longer, should you need to. It'd be good for your youtube stats and your fans are here for it!
For what its worth from a Mekanism enjoyer, integrated dynamics makes fission reactors a breeze because it can transfer like 1000000mb/t per pipe basically. And the mekanism fusion reactor is easy to set up, easy to produce fuel for and makes about 100 million rf/t in atm9 to the skies at least
Pro tip: 1.) Use time torch from forcecraft to boost up the speed foe your machine, it's very op for Hostile neutral network and productive bees 2.) Use entangled block to move wirelessly for items, fluid, and energy 3.) Use logic cable from Integrated Dynamics and it's the best logistic pipes because has no limit on it 4.) For watering the fission reactor you just only need a sink and a fluid exporter from integrated dynamic and turn the transfer limit to 2.147.000.000 5.) Don't forget to always force chunk loading to make your machine always work when you far away with them 6.) You can farm boss like wilden chimera with mob crusher from industrial foregoing and it will make instakill to wilden chimera 7.) For producing more pink slime, better use delightfull dirt than dreadfull dirt because hostile mobs produce more meat liquid than pink slime 8.) Combining sacrificial knife and a spell book with healing spell will more easy for gathering blood network to blood altar 9.) Use super factory manager mod for automating massive inscriber (like 1000+ inscriber will produce logic processor)
And very important that you can build mystical agriculture farm with red fertilizer on the farmland, place below it with lily pad of fertility, and place a clicker machine with watering can inside (you can boost it with time torch) And for autoharvesting just place on top farmland with clicker machine with scythe from mystical agriculture inside (use supremium scythe for make it unbreakable)
Valid tips 5) I ran out of chunks and didn't want to add more via commands lol 7) I find the grass on delightful dirt to be frustrating so rarely use it 9) I'm not smart enough yet to learn SFM :)
I was careful not to build them in-world because of the intense lag it usually creates. Might have been fine since it was a skyblock, but didn't want to risk the recording suffering :)
This is a great video! Can I please ask you to make a video on "Crash Landing"? It's one of the best earlier modpacks (and best in general in my opinion)
Really nice video! I didn't even skip a part once. Everything was explained well, and you made the modpack seem simple. For the next modpack I would suggest SevTech: Ages or Fear Nightfall. SevTech: Ages is a really nice modpack. You have to go through various ages to complete the modpack. For Fear Nightfall, it is a horror modpack but it has a questline involved with it.
Love it when you upload because you are amazing and make every video interesting with out over the top actions (other than completing an entire mod pack)
I actually found your channel a while ago but i wasnt really interested in modded Mc. Now i started to play some modpacks myself i realise how impressive your channel is. Love the videos please keep up the good work. Loves and wished ❤❤❤
Hobble Please next time you are moving AE2 patterns look up packing tape it allows you to pick up pattern providers without dropping the patterns it has in it similar to mekanism cardboard box!
I found out you can enchant the sieve meshes with fortune, then they'll give you more deepslate pebbles than needed to make the original deepslate blocks. With that, you don't even have to have any setup to generate deepslate beyond a compacting chest. For Bio Fuel, you can use leave blocks, which are 1 EMC each, so they can easily be generated using low-tier energy collectors.
Yet another epic play though. I never play big mod packs to 100% I appreciate the commitment!! One tip: Lily of Fertility (many of them) is a game changer for Mystical Agriculture. No RF needed and vasty faster than Photogenic Isolators or even Botany Pots etc.
This was a big project, let me know what you think! :)
If you enjoyed yourself, please be sure to check out the other videos in this series of Completing entire modpacks in one video! :)
ua-cam.com/play/PLegzkGfoiiWF9X3oHOtZ5a0I9TZSw1qmU.html
I loved the electro boom joke
time to let this vid play on loop
we do like it
Time to form an oppinion!
Please hold!
Its fantastic!
1:20:20 try reforged play
Thanks! This series is the best I love these episodes I know it takes a lot of time and work though.
Thank you! :)
More on the way after my little in-between packs break :)
How bro got only 2 likes?😭🙏 you are a boss bro😊
Sky factory 4 w/ prestige on is pretty fun, but I would imagine it would take too long to make to do it that way, even for Hobble.
Please never stop what you are doing, no one else on this platform provides a full play through in the edited ways you do. Even if we have to wait a month per video, it is so worth it because of how high quality each video is. Much love hobble
I fully agree!
The spider had particle effects because spiders can rarely spawn with a random potion effect. Its actually a vanilla thing
@@phlan6850 That's kinda crazy, I had a spider spawn with Regeneration and was confused
invis has to be ruled out right?
@@arefasf they can be invisible too
Hobble law: any skyblock must be indistinguishable from regular worlds by their end.
Me: regular worlds will end up as skyblocks because flatness platforms in the sky are easier to plan factories on
That’s also me
That is why, if I can, I WILL play in superflat
atm9 with the beyond 😂😂
Mining dimension pretty cool for that if in modpack
thats like the worst take of all time
I tried watching this as second monitor content.... then i realised i was too invested and switched monitor only to realise 2 hours later that I had done no work. Loved every second of it!
A well edited and high effort video that covers an entire mod pack without dragging it out over the course of 50 episodes? Liked and subbed
Thanks, check out the playlist for the other videos like this! :)
Tbh i rather have this kind of format then a series
Just somethings ->
for inscribers
1. you dont need to set a direction on the pattern provider
2. You dont need to connect them to the system only the pattern providers
Power orb ->
Just use a pattern provider with block mode on "Dont push if it contains crafting recipy" or something along those lines. Then use a pipe (i use pipez with diamond or netherite upgrades) to output it into the pattern provider and your done. Its generaly better to use the block crafting rather then block until crafting is returned since it can lockup the pattern provider if something goes wrong
Energy ->
Just use thermal generators from Powah with a blaze block under. Its way better in the start and it can last until you get a fussion reactor from mek which then removes all power problems
Fission Reactor ->
Please god use Integraded Dynamics for the water
Inscribers dont need to be connected to *the* system but unless it’s been changed in newer versions they do need power and an ae2 network is by far the best way to provide it
@@kooskoos1234 The pattern provider somehow gives it power when crafting, so it probably changed in the newer version. I never really played with older versions of AE2.
@@trold8424 that is how it normally works, all AE2 machines function as basic cables, carrying up to 8 channels, so pattern providers can connect the inscribers to the network, but yeah i guess it mightve changed in 1.20 or something, most recent i’ve touched ae2 was on fabric 1.20 but i didn’t do anything advanced, and other than that i haven’t played with it since 1.12 so i’m not even used to pattern providers existing lmao
no criticism on how you do things, just a few things you could have done to make the early game a biiit faster. think of this as advice for those who want to try this themselves!
1. Sieves can 100% go past the book's arbitrary 25 block limit. ive personally tried up to 64 and it works with no issue.
2. the SECOND you have 10 iron, you have ore doubling. its not 100% of the time but its so stupid easy to get setup its more than worth doing. use a integrated dynamics squeezer, 2 armor stands, and a redstone clock. once you have enough iron for pipes, automate it with chests. now this is the kicker, that same squeezer method works with cobble to gravel. put the cobble gen below it, a limited barrel or a drawer on one side and the clock on another and its free gravel to sift when you need it. *YOU WILL NEED A VOID UPGRADE, THIS THING DOES NOT STOP*
3. only make 1 bucket of water and use it for a kitchen sink. its movable, compact and overall just better than a infinite source in world. this also gives you a fluid pipe to make clay crafting infinitely less motion-sicky
4. Sophisticated Storage's Compacting upgrade is by far the most useful time saver earlygame. its a heavy cost out of the gate but being able to simply throw ore chunks in and pull out full ore near-instantly is very nice. with a bit of filtering, you can use it to turn chunks to ore and integrate it into the system in the second point.
5. Ore Hammers are practically useless unless you are going for specific tier jumps for certain things. I.E. Uranium from cobbled deepslate sifting on flint meshes, turns your need of 36 chunks into, if you get lucky, only needing 12 chunks or 3 ore as the squeezer makes additional raw ore which is then doubled by the hammer. this specific usecase is nice so that lava is generated before you die of old age. use them sparingly and wisely but never rely on them.
6. *DO NOT OVERLOOK YOUR MAGIC MODS!* Occultism is relatively easy to get into and gives you a ore doubling goblin fairly cheaply and quickly that will eventually turn into ore sextupling if you arent just mass producing mystical agriculture stuff at that point. you can give him some goblin buddies to give him the stuff from chests and take it back once processed. It also has its own digital storage solution and can use Foliots to automate crafting and smelting, Basically RS/AE2 but with Crafting Minions instead of Crafting CPUs. Ars will let you "summon" new islands to exploit for its resources.
7. This one is pretty much based on luck but if you get some ender pearls, stack your armor up and make some Gateways. Early on you only have 1 real option, the emerald grove gateway. this will give u plenty of seeds/saplings/plants, a bit of hay and 6 of every farm animal if you manage to beat the mobs in each wave without letting the timer run out. i was able to handle it in plain old iron armor with an iron sword so its not super hard. the loot tables are very nice for all the gateways, use them when you can.
8. ignore the quest book for the coal generator from RFTools. skip straight to the windmill from mekanism using redstone to power the metallurgic infuser. the coal generator is efficient but has a recurring cost and isnt all that powerful so, imo, not worth it. skip it now, get the quest knocked out later when its a non-issue.
9. *use. Mekanism. Energy. Cables.* tier 2 cables are just barely worse than ultimate pipe upgrades in terms of power transfer and will totally eclipse them at tiers 3/4. the item pipes are more flexible as well, provided you use the built-in color filter system. the fluid pipes are about equal but might as well keep with the mekanism ones since were making the stuff for the other 2 right?
Fantastic bits of advice! :)
The Albert Einstein of modded Minecraft 😅
spitting straight bars 🗣💯💯💯🔥
i loved that you mentioned the occultism ore sextupling
its not really known since JEI shows that it only doubles
Dont the mekanism item pipes suck? they seem super slow and laggy fps wise lol
You're legit one of the only youtubers which i don't automatically skip any video over 1½ hours. Production value is insane compared to the amount of subs you have. Perfect level of explaination, not too long and detailed but just enough to keep the overview and direction. Keep up the amazing work, for you it's simply a question of consistency before you go viral. (Thought about trying out shorts hinting to your videoes?)
Ps. Your communication skills are great, you play with tonality, speed and loudness. But please let your pauses play out longer when you speak, helps letting the information set in
dam, i watch 1+ hour videos all the time xD
A tip for Mystical Agriculture essence. Have the harvested inferium deposit directly into an RFTools crafter set to craft it all the way to Insanium (use the "Int" setting for prudentium through supremium, then "ExtC" for Insanium so it doesn't try to move the infusion crystal to the output slot, also be sure to stage each tier of essence and have the crafter remember their positions so there will always be a space for them), then have AE2 or RS programmed to auto craft down to the lower tiers. Doing this will save a ton of time when auto-crafting, as it won't have to perform potentially hundreds of crafts to reach the higher tiers. It will only ever have to perform, at most, 5 crafts to craft back down to inferium.
good tip, I remember having to expand my crafting processors to accommodate for hundreds of thousands of inferium that was passively collecting in my storage
It saves SO MUCH TIME
Well, space too if you dont have some maxint storage thing, but mostly time
29:14 I believe there is actually an item called something like "packing tape" from sophisticated storage that will let you tape up the draw and break it without the items going everywhere
Unedited version perhaps.....???
Please do sky factory 4 next!!!!
sky factory 4 isn't bad you can use paradox box and exploit it
@@ordinary_milk even this pack, time torch is broken
@@newgame_hah128 i haven't watched the full vid cause i don't have the time
@@ordinary_milk Idrc about all that I jus want him to complete it lol
@@lilranger101 aha it would be 44 mins probably
keep up the good work hobble. I really enjoy your videos
Thank you! :)
Couple things: For early power, go with thermo generators from Powah instead of the lava ones. You can overclock them with blocks of blazing crystal at first to get around 2.5x power per generator. They're a little more expensive, but not horribly so, and you're not going to be hurting for resources in this pack. The ability totems can get *insane* if you build them up. The negative effects apply to enemies, not you, and most of the abilities have multiple levels. You basically get permanent potion effects. Plus infinite saturation. And regen. And strength, and... You get the idea.
Congratulation on completing the modpack! You didn't need to upload the raw crafting footage on your second channel just for us to believe it. Also I wanted a cup of tea!
Pro tip for future AE2 singularities.
If make an autocraft pattern for the singularity with water, the pattern provider will insert enough buckets to instantly create the singularity.
You're a machine! Never respected the choice to go against the algorithm more, and commit to doing the single episode pack completion challenges! Happy to be a new channel member, don't stop! :)
Thank you! :)
Your actually the only UA-camr I comment on cause like I actually love the fact you complete the mods fully I’m actually so in awe of the dedication
i got into a boredom phase right after building a mob farm form this pack and lemme tell you seeing all these tips and tricks are doing wonders for making me want to hop back in
I see most of your modpacks are modern( aka after 1.12.2, except for Compact), I suggest getting into Divine Journey 2. You will 100% love the progression.
Btw, as advice, never underertimate the quests in DJ2, they give significant and game-changeing rewards(to balance the demand of the mods), and the description is usefull(for exemple, the Excavator from Immersive needs 4x less power)
For the mekanism fusion reactor, if the reactor suddenly stops while running (by changing the settings), you can put again a Hohlraum in it and will start again immediately
I enjoy watching you su-I mean work through entire modpacks. Its kinda nice just being able to watch entire completions of modpacks in one go instead of having to wait for parts of it to release and me losing interest in the series. Also Im playing through a variant of ATM9 and I was starting to get burnt out. You've taught me a few things about some of the mods and sparked my interest in ATM9
Keep up the fabulous work :)
Huh, so they cut Gregtech from ATM9 to the sky eh? No wonder you were able to make a video of reasonable length out of it lol
quite possibly due to the fact that GT relies on it's heavily modified ore generarion for progression.
@@Honzik207 probably, though that's not to say that other mods don't as well, it might be something they could work around but just haven't figured out yet. Would be a cool pack idea either way
@@Honzik207 There are GT skyblocks though. Edit: Even a version of GTNH on a skyblock (Garden of Grind).
@@nemesissombria Yeah, I know GT skyblock is a thing, but you have to somehow supplement those ores and I would assume ATM team just didn't want to bother with it.
@@Honzik207 Gregtech is a terrible mod anyway.
All the input/output balancing, throughput issues, ingredient shortages, etc. really just remind me of Factorio, not going to lie, lmao. I feel like these types of mods (and especially Mekanism and other micro-crafting mods like it with God-awful crafting ratios) would probably be a Factorio fanatic's dream.
Keep up the great work, and continue providing such unique content! I've been thoroughly enjoying watching through this series the past few days, and can't wait for more (but will patiently do so anyway, knowing I have so much quality to look forwards to).
"Stars only come out at night"
"Man try to eat own shoe, realise it's on his other foot"
The news are great today
im at the part with the water and mechanism pipes and ohhh boi, what have u done. all u needed was:
1x fluid interface
1x fluid im/exporter
1x logic cable
1x variable card.
its intergrated dynamics btw, u can setup infinite fluid transferspeeds with basically no lag at all
That is one gripe I have with mekanism, their reactors need oceans worth of water. Imagine needing to maintain a reactor with mekanism as your only item/fluid transportation mod.
@@TeenyTinyGolem985 not the biggest problem, it's the water source. Some packs have no infinite source or water generating blocks. I filled a max reactor once with project e water amulet auto clicking on a ultimate tank, so filling it every click. Barely keeps up with ultimate pipes and imo they are not that bad.
@@TeenyTinyGolem985since reactors/turbines are net 0 on water, it’s actually not that hard after you’ve filled the buffer the first time. Getting millions of millibuckets worth of capacity on pipes is easy, and since the reactors and turbines auto push, capacity is the bottleneck after you’ve already filled them with water. If you have entangled blocks or a similar mod, it’s even easier; you just place an entangled block on the ports, dont even need pipes
@@MDHilgersomyou could’ve just put the amulet in a dynamic tank item buffer, it autofills every tick ;-;
@@kooskoos1234 yes, but goes to output when full, which means extracting and inserting it again, which is maybe a tick or 2 but still slower
I would love to see you look at divine Journey 2, it’s HILARIOUSLY long
HOLY 2.5 HOURS!? Thanks for the movie hobble!
Thank you for your commitment to finishing the pack! I always have a blast watching your videos, and followed your weekly Sunday updates with glee while you were finishing this video. Can't wait to see what modpack you beat in one episode next! Maybe take a break from kitchen sink packs for the next one, if not for us, then for your own enjoyment and sanity?
Mystical Agriculture is so bizarre. I remember making a tower full of 7x7 farms for every seed hahaha. Keep up the content!
This video single handedly pushed me to switch from refine storage to ae2. over 10 years of playing modded minecraft but this is what did it for me, thank you
Been enjoying your stuff. Edited content like this is so much better than 12 hours of a series
Omg, It's out! Hobble, you are amazing. Your work and determination really astonishes me. I know you have worked so incredibly hard on this for like 2 months of editing.
Well done!
👏👏👏
You are an absolute legend. Through reading all the updates the amount of time and dedication to getting this video out is wild. I have been anticipating this video since the start. I will be enjoying watching the playthrough SEVERAL times!!!!! 🎉🎉🎉
All I can say is respect. The fact that you could so easily fake the video and not put any time into it but you don’t. That’s dedication
One of my Favorite Series, gives me so much motivation to play the game and enjoy teh modpacks. Keep up with the amazing work!
Tip for Powah: Don't add Energy cells to the Ender Cells, use the batteries from the mod instead. It's loads cheaper. Love the vids !
this type of content is reaaaally entertaining because its very compact on smaller stuff, atleast imo. thank u for the video
Amazing video! I was playing this mod pack and I couldn’t find a play through without a bunch of videos, so this video was a godsend. Keep up the quality and good work!
the GOAT returns! Amazing stuff, dude!
Please take enough breaks tho!
I really want to thank you for this moovie, the efforts, time and editing is insane ! Continue we'll support you ♥
I’m so happy you’re doing an ATM 9 video because I’ve been playing through it myself and was stuck but seeing that you have just posted a video on it has really made my day
seriously enjoying this movie. keep making great content like this!
I've been waiting for this for so long, I became a channel member for this exact reason, I love the way you do these videos and it makes want to play and possibly record ATM9:TTS myself
First off let me say..wow. The level of quality for such a long video is insane!
I just wish you had an unedited channel or something with all the footage, lots of people like that surprisingly!
Check the description for a link to Hobble Uncut :)
Thanks for your work mate, so refreshing to see this among the ocean of 40 video playthrough series
Incredible video boss! Can't wait for your next modpack!
Thanks!
What a blast i've get watching this video Thank a lot it keeps me on the track to get 100% completion on ATM9
Little trick that i've learn over the modpack Ragnamod 6 Si the fact that you can use an fluid export pipe from the mod Integrated Dynamics over an sink beside the mekanism reactor to fill up quickly the reactor, never had any issue with this set up cause you can export prety much an infinit amount of water with the variable card.
Edit (after getting futher in the video) : Ho well someone told you anyway xD
Awesome, infrequent videos are not the best way to grow up a channel, but the quality in your videos are the best way to build a longlasting viewer base, thank you for the great videos :)
Thanks!
Thank you :)
Wish my computer was strong enough to play this modpack! But this is a great alternative!
It has taken me 3 days to finish watching this between other things but it was a fun ride the whole time! Excellent vid!
Glad you enjoyed it! :)
Oh my goodness, more than 2 hours of Hobble? Amazing
this is a great vid! u should beat Gregtech New Horizons next
@@cooldudemanix1300 ah yes GT:NH stargate in one video.
More seriously though, do you want him to stop uploading or what
@@elliotthedoge9456 nah it would only take like what? 2 hours maybe 3 if he 100% percents it. like its a pretty light mod all things considered
I found your channel honestly by accident, but Ive watched all the one-episode videos in just about a week. You videos are paced perfectly, mixing comedy and a proficiency for keeping it entertaining and engaging while keeping the viewer informed of what's going on. A breath of fresh air, considering every other channel I have to speed up just to get to the point of their clips. Now a pack Im revisiting right now as Im typing might be right up your alley in terms of content, pacing and automation possibilities. It's called Antimatter Chemistry on Curseforge, it looks to have been updated this year as well so there might be new things that I didn't see my first time through. Oh and it DOES NOT have Mekanism despite having osmium. You start in a flat world of antimatter blocks, so you can decorate the surrounds just like you've done in the other videos to not look like a skyblock. It's definitely something Id recommend even as somebody who gets bored on modded Minecraft easily.
Did I also mention the micro-crafting...with Chemicals?? It might even be worse than Mekanism, you'll be using JEI..a lot. :3
It’s here… and it’s 2 glorious hours long. Thank you hobble I’ll be sure to watch this 5 times this week.
Oh yeah. This will keep me company for a while. Thanks for all the effort you put into each and every amazing project!
This is absolutely incredible! I really enjoy your videos, and look forward to the next one!!!!!
Do vault hunters please
Edit: if hobble does play this pack it would be nice to see if he can get a good time on the final herald fight and automate every resource the altar can request.
So excited. I finally have time to watch it all at once!! Would love to see you do dj2 soon but it is a bigger pack.
(Ik not all in one video but you could do like one chapter per video)
I got rlly sick today and this video is helping me thru it man
And here we can see a wild Hobble slowly descending into insanity...
Oh, and the fairies probably act like their likenesses in the Legend of Zelda series- healing you fully!
Also, looks like you played on a version before the ATM shards had a use- now they can be crafted with a Patrick Star to make an ATM Star
So much dedication putted into this, i hope you can grow this channel like this, its always so satisfying to watch this videos, keep it up!
I dont like that i wasnt recommended this sooner
Crazy dedication btw
Check out the playlist for the others like this :)
I really wanna see more of the factory that you built. It looks amazing!
Woah, that’s really fast and impressive!
I’m subbing
Im early in the video and havent really checked comments so idk if anyone has already said this but anyways: powah is really really easy to automate with ae2. Place a pattern provider and set it to only insert once previous recipe is complete. After that set up your powah things on top of it then you can do 1 of two things, either use and import bus on the orb or just a modular router to send it back into that pattern provide. Doing the second option saves you a channel.
Sorry if that was confusing I just wanted to help incase you ever use ae2 again
For those wondering, thats 11520 logs in the latex buffer
protip: when you automate essence, you should have it combine them into insanium as they're being produced. that way all your recipes that need essence can down-convert instead of up-convert, which is much MUCH faster.
idk how I missed this, but I'm glad I found it~
I was so hyped for this video but didn't realise it was already out!! Never stop doing this 1 episode videos❤❤
I couldn't bring myself to play ATM because of the lack of effort needed to progress a kitchen sink pack such as this. I even disabled FTBUltimine just to make it a challenge.
It just isn't for me but thanks for playing it out till 100%, it was educational to make myself a better player for the packs that may include the content in a more sophisticated instance.
I was starting ars noveau and I preferred old 1.15 thaumcraft already.
This was awesome! Thank you for your video. :)
It is probably waaay too long of a pack, but I would love to see Nomifactory (or Monifactory) in this format. Amazing vid, btw
man, that is some commitment. nice video
You're a maniac!! I love the content. I hope it works out for you. You could make your videos longer, should you need to. It'd be good for your youtube stats and your fans are here for it!
For what its worth from a Mekanism enjoyer, integrated dynamics makes fission reactors a breeze because it can transfer like 1000000mb/t per pipe basically. And the mekanism fusion reactor is easy to set up, easy to produce fuel for and makes about 100 million rf/t in atm9 to the skies at least
Pro tip:
1.) Use time torch from forcecraft to boost up the speed foe your machine, it's very op for Hostile neutral network and productive bees
2.) Use entangled block to move wirelessly for items, fluid, and energy
3.) Use logic cable from Integrated Dynamics and it's the best logistic pipes because has no limit on it
4.) For watering the fission reactor you just only need a sink and a fluid exporter from integrated dynamic and turn the transfer limit to 2.147.000.000
5.) Don't forget to always force chunk loading to make your machine always work when you far away with them
6.) You can farm boss like wilden chimera with mob crusher from industrial foregoing and it will make instakill to wilden chimera
7.) For producing more pink slime, better use delightfull dirt than dreadfull dirt because hostile mobs produce more meat liquid than pink slime
8.) Combining sacrificial knife and a spell book with healing spell will more easy for gathering blood network to blood altar
9.) Use super factory manager mod for automating massive inscriber (like 1000+ inscriber will produce logic processor)
And very important that you can build mystical agriculture farm with red fertilizer on the farmland, place below it with lily pad of fertility, and place a clicker machine with watering can inside (you can boost it with time torch)
And for autoharvesting just place on top farmland with clicker machine with scythe from mystical agriculture inside (use supremium scythe for make it unbreakable)
Valid tips
5) I ran out of chunks and didn't want to add more via commands lol
7) I find the grass on delightful dirt to be frustrating so rarely use it
9) I'm not smart enough yet to learn SFM :)
I was careful not to build them in-world because of the intense lag it usually creates. Might have been fine since it was a skyblock, but didn't want to risk the recording suffering :)
This is a great video! Can I please ask you to make a video on "Crash Landing"? It's one of the best earlier modpacks (and best in general in my opinion)
2 and a half hours of amazing content, thank you
(This is my legal obligation to play create 2 mekanism 2 the sky, i want you to suffer from mekanism)
Really nice video! I didn't even skip a part once. Everything was explained well, and you made the modpack seem simple. For the next modpack I would suggest SevTech: Ages or Fear Nightfall. SevTech: Ages is a really nice modpack. You have to go through various ages to complete the modpack. For Fear Nightfall, it is a horror modpack but it has a questline involved with it.
Brilliant vid x
Hope mabey sometime you do sky bees 2 🤞 or just a chill farming/ ranching skyblock modpack x
Love it when you upload because you are amazing and make every video interesting with out over the top actions (other than completing an entire mod pack)
I love your commentary, there's always some funny jokes that make me chuckle. All this while learning new ways of using mods !
I actually found your channel a while ago but i wasnt really interested in modded Mc. Now i started to play some modpacks myself i realise how impressive your channel is. Love the videos please keep up the good work. Loves and wished ❤❤❤
Hobble Please next time you are moving AE2 patterns look up packing tape it allows you to pick up pattern providers without dropping the patterns it has in it similar to mekanism cardboard box!
gg on completing pack, great edited video all in all a great video.
Absolutely LOVED the HIMYM joke XD 31:17
As always- a great video Hobble!
Hobbles back with a banger and a half
Man, your videos are so good it’s insane
First vid of yours that ive seen and you are so funny and charming! Earned my sub :)
I found out you can enchant the sieve meshes with fortune, then they'll give you more deepslate pebbles than needed to make the original deepslate blocks. With that, you don't even have to have any setup to generate deepslate beyond a compacting chest.
For Bio Fuel, you can use leave blocks, which are 1 EMC each, so they can easily be generated using low-tier energy collectors.
10/10
99.999% progress completed
Feedback: no train (overwhelmingly positive)
Yet another epic play though. I never play big mod packs to 100% I appreciate the commitment!! One tip: Lily of Fertility (many of them) is a game changer for Mystical Agriculture. No RF needed and vasty faster than Photogenic Isolators or even Botany Pots etc.
That's true, but I was worried about overall world performance with using in-world Mystical Agriculture :)
should definitely tackle create above and beyond, its a fun pack and i think people would like to see that
I’m so glad it finally came out, congrats on making this video 🎉 now I gotta find some popcorn to watch this feature length video
I couldn’t figure out how to join as a member so I’ll do this instead
Thank you! :)
No problem I’ll try and figure out how to join before the next vid