My headcanon for the first Yu-Gi-Oh arc is that Pegasus created the card game with fewer rules, not just allowing, but encouraging creativity because the monsters were real. He wanted to simulate that. However, Kaiba saw it as nothing more than a card game with fictional monsters, so he tightened the rules for logical thinkers. In D&D terms, Duelist Kingdom is 1st Edition, Battle City is 2nd Edition.
How though? Like, as a property Kaiba doesn't own the rights to duel monsters. Say I host a tournament for a fighting game, sure I can make specific rules for the tournament that I'm hosting like limiting character selection etc, but at the end of the day outside of the tournament I have no say in how the game is played or what rules are being played.
@@virulenthunter3017 House rules become common and popular in a lot of game until these official rules are unrecognizable because so many people prefer the rules the new way.
Season 1 Yu-Gi-Oh is basically like playing an RPG with a completely stoned gamemaster. "You attack the moon, which makes the ocean recede and strands the opponent's monsters? Sure, why not."
Yeah they just fucking make shit up I would love if real yu GI oh worked like that You just have to say things that make sense and you start to win. I can imagine people getting very mad You would need a third party to go “yeah that makes sense, or no that doesn’t”
#8: I'd like to imagine kaiba riding on a blue eyes ultimate dragon and nuking the whole arena, saying "if at first you don't succeed, blast it with your blue eyes again "
@@a-listgamer7873 imagine riding stardust dragon "I activate its ability to negate destruction by sacrificing itself... WAIT" (stardust dragon explodes, duelist falls to their death)
dungeon dice monsters was probably one of the best and more interesting non-DM games they played in the original series. capsule monsters and that figure battle game they played in the comics were the only things that really came close. deck master & labyrinth are easily the best rule variants even if the former is basically commander from MTG.
To be fair, it doesnt kill the losers. Nothing happens to the losers, something only happens if someone cheats, or otherwise presents themselves as evil before the initiator.
@@duo1666 The initiator only plays with someone who stole a millenium item or threatened to kill people or stole or bullied or was straight up a criminal
@@NinetyLegos Sure, but the game itself is the test of the soul. Losing is fine, its when you cheat or otherwise break the rules or intend to do harm during the game that your soul is judged.
What about Permanent Cards, and more over, what about Trap Cards that activate themselfes and lay themselfes face-down again and again? Like the Iron-Scarecrow??
a personal favorite spin-off dueling style that, to my knowledge, wasn't present in the animes, is the dueling in Yu-Gi-Oh The Duelists of the Roses game. which was a weird combo of chess and yu-gi-oh that honestly is really cool.
21:56 The manga actually came before the cards game and it wasn't intended to actually be something people would play. It was meant to be, as you said, a mix between Yugioh and Dungeons & Dragons, but they didn't plan on making the cards game until that part of the manga became so popular. Later, I'm guessing arround Battle City, the cards game actually started existing, forcing them to change the rules into a more traditional trading cards game rather than a dungeons & dragons cards game And why do I guess they came out arround Battle City? Well, that's when the rules become REALLY similar to the actual rules to the point the biggest differences are some spell cards (in the manga) became trap cards in the anime (The real reason why Yugi uses a trap card from his hand) or some rules, such as up to some point spell cards being activable during the opponent's turn (unless you know, they were meant to be trap cards)
A friend of mine and me made Duelist of the Roses board ,in real life , using 2 paper game mats,an imaginary ring of 1 square or cell around the board, and a small round table. We used card sleeves or common coins to keep track of whose cards are whose. That was fun. 😀
I always call the Duelist Kingdom rules the "Chain Reaction" rules. I do X to Y and then Z occurs because of A, B and C. It uses relatively sound logic based on what's happening on the field and then you use relative physics to manipulate the battlefield and the monsters.
For example I do (Destroy) to Y (Moon) and then Z occurs (All Water Monsters lose attack points) because A, B and C (The moon controls the tides, and without the moon the tide goes out and beaches all fish.)
I know this is an old post, but if you have tabletop simulator on steam there is a version of dungeon dice monsters using everything that was made for the real world version.
I have always loved the idea of Deck Master Duels. Its sort of the reason i switched to Commander in Magic the Gathering, becauce it estentially acts like a Deck Master duel, but with 4 people (yourself included). If Yugioh actually adopted this style into the game, using a slower format akin to the Duel Monsters era, I would gladly pick the game up again.
@@KlavierMenn Sounds like it could be a fun time. Currently working on upgrading my Breya deck to go nuts with artifacts and, Kestia to do the same with Enchantments.
Play the PS2 game Duelist of the Roses for the best version of Deck Masters You have to level them up by playing the monster a lot in your actual deck, but it gets really crazy abilities at higher levels.
@@joshuaduck4139 That game was so much fun I played the hell out of it, what was also interesting is the different effects and abilities on certain monsters that dont have effects or different abilities in the TCG. I like how polymerization wasnt needed to fuse either you just smash them together contact fusion style and hope for the best. My favorite decks to play were the plant or dinosaur ones.
24:20 ironically enough, Konami made that scene an actual card. "Attack the Moon!" is a continuous spell card that lets you destroy a spell/trap your opponent controls whenever a Rock type monster you control changes battle positions EDIT: uhhh, regarding #2... contrary to the memes, Turbo Duels aren't QUITE as simple as Card Games on Motorcycles... the Speed World field spell that's automatically applied, the Speed Counters every standby phase, and the entire subset of Speed spell cards changes the game substantially since they have a Speed Counter requirement... Yugioh World Championship 2010 and 2011 for the Nintendo DS has you actually playing Turbo duels with Speed World 2, which allows for additional effects based on how many Speed Counters you got. it's crazy what kind of combos you can pull off if you know how to manage Speed Counters in those Turbo Duels
Honestly really disappointed that you didn't explain the Turbo Duel format at all. It's really interesting and works almost entirely without the D-Wheels.
Was there anything actually tied to the D-Wheel (aside from crashing making you lose or not finish the match)? The only thing I can remember is that the D-Wheel could move faster when you got more speed counters, which effectively is just flair.
Speed Counters were used for various things such as Spells & the Speed World 2 effects. You would gain 1 speed counter each turn if I remember correctly or could gain them through Spells.
Joey: i will draw exodia! dice: rolls 1 *you summon exodia but it is destroyed immediately because you used four left legs, leaving you with 1 life point.*
I used Toon Mermaid to seduce the Blue Eyes White Dragon! *Rolls a 2* The mermaid struggles to take her top off, and is too distracted to see the Dragon come down and eat her.
@@pyrogaming6488 this isn't right Joey wouldn't have gotten THIS unlucky, because of his Joey Magic, so he is incapable of having bad luck, except for that one scene
I actually really like Turbo Dueling in Duel Links. Where every action you made increased the number of points you got, and you could then spend points to either destroy cards, increase your normal summons, or draw cards. It basically rewarded hyper aggressive decks that could spam the board properly.
I Absolutely Loved That event I mained the Black Rose Runner mainly because you can combo so many because all the skills are 4 and by late game you get 12 so quick I got all the way to the top tier gold
I feel like the only thing holding Konami back from making turbo dueling a thing has to be safety. Driving and dueling separately each require a lot of focus, so if you’re focusing on driving instead of dueling, you’ll probably make boneheaded moves, and if you’re focusing on dueling instead of driving, that could be dangerous.
#7 was totally my jam back in the day, me and my brothers would play it using kaplas to build the labyrinth. It takes an awful amount of space, but it was fun
9:15 There are rules in the anime. You can only hold 1 action card at a time so you must play/discard what you pick up, there is no limit on how many you can use in a turn, they can be used during either player's turn, and each player has a time limit so they can't stall looking for cards. IRL labyrinth duleing sounds pretty damn cool! It's pretty similar to stratego. Your changes would make it very similar to Duelist of the Roses. Deckmasters were a nice twist. The tcg Force of Will actually uses this mechanic with a Ruler 'deckmaster' the key difference is that you don't lose if your summoned Ruler is destroyed 24:21 I love that they made this moment into a card, Attack the Moon! :3 Dungeon dice monsters is awesome the gba game was really good although the ai wasn't the smartest. Yes I'd love if it was revamped. Amazing video however I am very disappointed you missed Yugioh Capsule Monsters, it is my favorite spin off.
They had a turbo duel tournament in duel links recently. Showed how well they could do it. Just need a set of cards to be the vehicles and a way to play them or start the duel with them on the field.
My friends and I used to do Deck Master dueling a lot. The only difference we added was you can activate your creatures ability at any time and as many times as you want per turn but it needs to be on the field (vulnerable) in order to activate. I used time wizard a lot (if i called the coin wrong I'd instantly lose but I was WEIRDLY good at it! Heart of the Cards) and had Dark Sage in my deck. It was crazy and it was fun!!
Sure, let me know when they invent motorcycles with auto pilot and built in duel mechanics into it, and good luck finding an available race track to try it out on. I'd also imagine those kind of motorcycles aren't cheap either.
That was an awesome style as it was literally the Deck-Master, and Maze styles combined into one. And it also got rid of Polymerization as all you needed to fuse was the correct material monsters in your hand in order to fuse.
@@TDW_0333 Is it the one that let you summon Monsters without needing to Tribute Summon? Because it was so damn fun even if it wasn't supposed to be about tactics or strategy
btw if u dont know this card. Its a spell card that destroys all monster card? Im german so i have a card called "Schwarzes Loch" which means "Black Hole" but the english dub removed almost every card with black in name. like: "Dark magician" is in japanese "Black Magician"
Personally one of my favorites isn't from the anime at all, but instead exists in a specific video game; Duelists of the Roses. It was another board-based format, and field magic worked VERY differently, IIRC; I believe field magic only affected monsters within range of where it was played. Plus there were certain kinds of terrain already in effect at the start of a duel, in various spaces, that could strengthen or weaken the monsters in those spaces.
I remember having that game me and my brothers accidentally deleted our moms save data and she only had to get two more blue eyes to complete the whole thing then 6 years later we accidentally broke the game
I've only played the GBA, but it feels super bricky. like, i've had so many turns where my monsters just sat there because neither i nor the AI had movement crests
It was a bit clunky but what can you expect from something that only had, what? 6 episodes? That being said it was kind of simple in design, summon some low level mons to build your grid, send em back to defend, attempt a couple of high level trump mons, push forward once the enemy AI connect with your grid.
@@d34th5back 6 is way too long for a filler episode in a weekly show. I don’t think there is a single 6 part episode in all of yugioh except for maybe the duel with Yugi and Atem but I doubt that was 6 parts
Slightly sad Duelists of the Roses didn't make an appearance, given its VERY unique "Perfect Rule" format with terrain and everything, but nevertheless a good video.
Unfortunately it was only a vg it never appeared in the anime or manga. Meanwhile I'm sad Ygo Capsule Monsters wasn't in this vid it was in the anime, had a vg, and a real life version
@@mathunit1 I doubt that, I think he just missed it since he was given a list by a patreon. As a spin-off only it and ddm have ever had a real life version.
I really like how the Action Duels from Arc-V work. They bring holographic vision into reality by allowing free movement for the Duellists, as well as interaction between them and their Monsters. I got _really_ upset that the writers bunked off the whole "interaction" part in favour of making Arc-V the most *darkest* and depressing spin-off (before Vrains).
Honestly it could be a real gameshow. Make a wipeout styled arena with obstacles, scenery and jungle gym like structures and as the video said spread action cards all around. then you can add another phase to each player,s turns where they have a set time (30 seconds or 1 minute) to run and climb around the arena to gather action cards and once that phase is over both players go to a duel table or whatever at the center of the stage to continue the card game with the obtained action cards. i can see it happening. edit: hell. with enough waivers and legal exemptions it can be a theme park attraction.
The make stuff up as you go style reminds me of the Season 0 rules, when in Duelist Kingdom Yugi mentions how some types have advantages over others, like when Harpie Sister could fly over a ground based attack, and when Weevil made Yugi duel in a more grassy area for his big types, Bones making Joey duel in a cave for his Zombie types etc. There were similar rules in Season 0
Once when my wife was unexpectedly in the ER, we had to spend the night with nothing except a pack of Portuguese language Yugioh cards I had for...some reason. We decided to play what we dubbed Anime Rules Yugioh, which was essentially just card game Calvinball with us each making up our own effects based on the art and describing them as dramatically as possible. Weirded the nurse out to be sure, but it was a lot of fun and got our minds off a rather scary evening.
@Freddie Gorgot Dark was definitely the easiest attribute there were to many good dark monsters. It's pretty ironic cosidering that it's weak to light which Kaiba uses :P You should replay it with different attributes earth, fire, wind, and water would offer more of a challenge. I would love a revamp :D
@Freddie Gorgot Definitely I went with dark as well just cause. If you haven't tried him Metal Zoa is an absolute beast easily one of my favorite mons. I've been meaning to replay it myself Earth and Water look to be the most challenging attributes.
@@roninwarriorsfan It was also on the manga as the first introduction of Mokuba. But 4kids did screw the pooch on that one. The manga version was way better with rules similar to dungeon dice monsters
@@roninwarriorsfan Holy shit, 4kids made something interesting? Warning: Ramble below. Monsuno is a (mostly) shite attempt at YuGiOh's Capsule Monsters. Pokemon has them all beat, (and Digimon is superior) but for some reason I remain _captivated_ by Capsule Monsters. I love the origanal Bakugan, but Magic: The 517th Clone is not appreciated. They didn't even take what makes Magic good as a system. Love the new figures, hate the card game. Not that the old card game was good, but I definitely prefer it over the new one.
I actually had the dice board game when i was little. I lost a lot of pieces over the years. Honestly I miss it. But I hated teaching my friends and siblings how to play.
You forgot the *Yu-Gi-Oh: The Dark Side of Dimensions* spin off dueling with Dimensions where they would use their power essence or will power to fully charge their monsters attack and defense full potential without going over their original attack and defense. All the special effects were the same of the monsters were the same.
There's a little more to turbo dueling than just card games on motorcycles. There are speed counters, speed spells, and cards that revolve around your speed counters along with the field spell, speed world, 2, and neo.
i think one of the reasons it doesnt exist is because of the malefic cards. in the 5d games its so broken because the speed field spell is always on and cant be destroyed while the easy way to deal with malefics is by removing the field spells. not to mention that you can replace all field and field searcher for any other cards to speed up your monster searching.
I really thought (and wished) that another way they could win a Turbo Duel is by outrunning their opponent. I mean, Speed counters correlate with how fast they are going. Use that up, you risk on going behind.
Also, I would be SO down for a battle Royal duel tournament! I have always wanted a city wide duel tournament where players would have to duel with duel disks! BUT a TRUE royal, where players start with 0 cards and have to scout around for either booster packs, starter decks, or epic rare cards would be so dope!!!
I actually really hoped they would eventually make a game based on Arc Vs story. It could be RPG like with the 4 dimensions as setting with various plots and sidequests throughout each. Since multiple duels were outlined in the anime you could even have a few gangup situations and create some cool scenarios. Idk, I always thought it sounded cool.
That would be fun I've always liked games with lots of exploration and quests probably why Xenoblade is one of my all time favourites I'd really enjoy a Yu-Gi-Oh themed one
Action Duels only allow you to hold 1 Action card at a time however you can use as much as possible They're also treated as quick effects and can be used any time during the duel
with a few friends I used the deckmaster rule set. It was really funny because we had to agree on the effect like dark magician girl gave 300 atk points for every Dark Magician in the GY for all Spellcaster monster. good old times
One type I really enjoyed was Rose Duels from the PS2 game "The Duelists of the Roses". Basically turned the game into a proper strategy game in which equipment and field cards were essential because equipment cards could be stacked infinitely and were permanent while field cards altered the type of field arround its activation field. extremely important to get a movement and atk advantage. you also had a deck master that was on the field at all times and basically acted like a King in chess. attacking the deck master is basically a direct attack to your life points and you can only place cards directly next to your deck master. meanwhile the deck masters movement was influenced by the landscape based on its type/attribute and effects that gave a card an advantage over a type were also valid when attacking the deck master so you have to carefully choose your deckmaster. and theres also a chess like alternative win condition: block all fields the enemy deck master could place cards on. if you control all of those fields you win.
I really like the concept of action duels, but I can’t see a lot of duelists catching up to learn parkour and get fit to duel- I would love it! But that’s because I have been dueling sines the first starter decks came out - and I’ve been a parkour athlete since high school (2006-2010). I also love dueling with my duel disk, it’s sad that these iconic items aren’t actually a part of the TCG. My friends and I tried turbo dueling, we hooked up blue tooth headphones and called each other while we road around our neighborhood on bikes and our duel disks! THAT was some serious fun!
Fun fact about action duels and the action cards; the "can only hold one at a time" is already a restriction in the anime. One of the reasons Yuuya immediately runs around the field the first chance he gets in some duels; scope out where the cards landed.
I enjoyed playing the Dungeon Dice Monsters GBA game back in the day. I would be happy to see them revive it in a new game. Do it with the switch, we could actually use the touch screen for placing the dice summons on the board ourselves
a friend and i tried out Deck Master back when the series was focused on it. though the tough part i would say for the majority of it is coming up with the abilities each card would have. i imagine some abilities may copy over from one card to another, but the more unique effects would be dedicated to rare or iconic monsters Edit: and i'd love to try DDM myself. it has been implemented into Tabletop Simulator as a workshop item, but that game confuses the hell out of me
Make it up as you go is completely possible within these bounds. You have two duelists and a duel master. A bare bones set of basic rules are given. The duel master is in control of the rules though. If a duelist wants to do something not expressly started in the given rules, he tells the duel master what he is trying and the duel master decides if it is A. possible and B. the effect the action has. Any duelist can argue for any effect at any time, but the duel master rulings are final for that game. And yes things will change duel master to duel master, but that would be part of the fun of it.
22:22: That explanation is wrong, you know? People constantly use that to defend Yugioh, and actually, it IS a Valid Point, but the Anime managed to Overcome this, and reach the Limit of such an Valid Point. Yes, there's a Limit. But more importantly, it never stopped: Season 2, Season 3, Season 4, Season 5, Stuff gets made up, Rules get estabilshed in an Episode and Broken in the VERY SAME EPISODE. The Yugioh Anime is extremly bad-made in every sense. I can't even start to list all Nonsense going on at ALL Planes, from inside the show to outside, dubbings, voice actors, and so much more.
He's basing this list off the spin off formats in the anime, and in the anime Capsule Monsters was basically just a weird mix of Digimon and Pokemon that wasn't as good as either.
I think it'd be cool if they brought some of the game rules as playable. Like Forbidden Memories Fusion mechanics, Reshef of Destruction & the Sacred card's type advantage would be cool.
Forbidden memories you just load down your deck with high atk monsters and exodia, try to fuse everything together except pieces of exodia and refill your hand each turn
Here’s an idea for the battle royal dueling. What if Konami held some tournaments, and say the winner of the, like, 20 tournaments can participate. Then the whole thing takes place in something like a warehouse designed and furnitured for this, or some other building instead of some massive island. Then the players can have something like a loose piece of cloth on their wrist, and if you manage to snatch someone’s cloth they have to duel you with you deciding who goes first. They have food and everything and just goes about in maybe 24 hours, where at the end the one that has won the most duels win. They could also implement something where if you openly try and grabs someone’s cloth and fail, there’s a punishment. You know, just so people aren’t just running around playing catch for 24 hours, but have to be strategic and on guard for people grabbing their cloth. There can just be tables scattered around for people to play on when caught
What about Capsule Monsters, as I think that would make a great spinoff game, and I did tried the Dungeon Dice Monsters in Real World, but I didn’t like it that much. They also made something called “Dragon Duels”, where you have a Dragon Shooter based on a Dragon from Yu-Gi-Oh! To battle, I like the idea, but I am not sure if it is still around, but I think it will make a great spin off game for Yu-Gi-Oh! Too, as you have a Blue Eyes attack on her arm and use it to use projectiles to deal damage to your opponents Dragon. But other than that, that was a great video as always
Still cant understand the fight system of capsule monster. Monster only have level and ability (in manga) but not explain the attack & defence power. What if monster with same level fight?
Since i love spell counter styled cards, i would likely run breaker the magical warrior or some card similar. Pop a spell counter to destroy a spell or trap
Honestly, number 3 reminds me of playing yugioh as a kid, where it was just cool monsters and imagining what happens without caring for rules. Love that stuff honestly
I have never seen an episode of 5Ds where "concentration duels" appeared. Was that in a "lost episodes" thing? Edit: there was never an English release which is why I never knew about it
'Make it up as you go duelling', Good times, Warrior Dai-Grepher can take control of an opponent's Dragon Type (or has 'Dragon' in the name) Monster. Used to take control over an opponent's Slifer the Sky Dragon, winning the Duel.
@@craftergamer9058 I really hope Konami creates reprints of these old cards with their anime effects. Would be cool to see Dai Grepher and Snake Hair being used again.
I've actually managed to recreate an action duel. Basically both me and my friend used a duel disk. Then we went and spread Action cards I made from cardboard at a playground. It was awesome
It's funny you should mention Duel Links cause that game actually allowed me to get back into the game after losing touch with it around the time Xyz summoning became a thing. It even helped me learn what pendulums do, which was a nice bonus.
Dungeon Dice Monsters would be dope to get a modern iteration of. It has elements of "Labyrinth Duels" but I would also enjoy a variation of it where you had something like a Deck-master.
I would ride my favourite fusion from my favourite character who’s from GX CYBERDARK DRAGON who is used from my boy ZANE TRUESDALE wh oi recently unlocked in duel links after finally getting (Pair Cycroid) and I’ve been grinding Zane ever since who went from level 1 to level 27 I’m a day ( No vargants )
We all want turbo duels but i fear for all our lives. It wud be very hard to do a tournament without someone dying tbh. Driving in a 4wheeled vehicle while slightly distracted is already life threatening enuf but then u go and use motorcycles which r 10 times more dangerous to drive while focused but then u add an enormous extreme distraction like dueling to it and its a recipe for death.
I actually owned an original dungeon dice monsters game. The booster decks only had 1 monster, so I didn't get more than the starter deck, and my friends never wanted to play it. Now that I know how much it's worth, I'm a little upset that I got rid of it.
@@dustinlocke7693 Interesting picks then again mine are in a similar vein since I'd pick Dreamsprite, Number 29: Mannequin Cat, and Summon Sorceress :3
Duelist kingdom rules (AKA shenanigans) is awesome in the sense that are based of the manga. This is relevant because Takahashi's favorite game is Dungeons and Dragons, so the rules of Magic and Wizards (Duel Monsters' original name) are really similar to D&D's but with trading cards. Also, I think it's awesome that even though the focus of the story completely switched from games in general to only Duel Monsters, the final arc of the story (Millenium World) was based on an RPG game between Yami Yugi and Yami Bakura. So Takahashi got to end his story in his own terms with his favorite game.
I absolutely love DDM you (Thats Dungeon Dice Monsters) I've only ever played the gameboy game but of they made a newer version I'd play the shiz out of that, and if you can play online, even better
I watched the sub and they explicitly said you can't grab an action card if you already have one in your hand, therefore if you can't use it yet, then you are stuck with it til you can use it or have a discard effect, but it can be used during either players turn
The funny thing is Turbo Dueling is real now. It's a rule variant of Speed in Duel Links. Some guys on VRChat has also been working on making it real as well
To be honest, I think that they really should make Dungeon Dice Monsters a thing as well as Turbo Dueling. Pretty much all you have to do is make a decent duel disk and make a certain spot for it on a motorcycle.
I just did a concentration duel with my little brother and he beat me with a blue eyes white dragon mage power combo (we ruled since ALL his magic and trap cards are on the field we were able to calculate that he had 13 cards face down) bringing his blue-eyes to 9500. I will definitely be dueling like that again.
When I was a kid and played yugioh a lot, I made a labyrinth with some knex I had and it allowed you to set one card in the actual slot. It was fun and we had our own rules making it similar to a regular game but it was still something we did
My headcanon for the first Yu-Gi-Oh arc is that Pegasus created the card game with fewer rules, not just allowing, but encouraging creativity because the monsters were real. He wanted to simulate that. However, Kaiba saw it as nothing more than a card game with fictional monsters, so he tightened the rules for logical thinkers. In D&D terms, Duelist Kingdom is 1st Edition, Battle City is 2nd Edition.
You mean 4th?
That makes so much sense.
That actually... feel that could be canon
How though? Like, as a property Kaiba doesn't own the rights to duel monsters.
Say I host a tournament for a fighting game, sure I can make specific rules for the tournament that I'm hosting like limiting character selection etc, but at the end of the day outside of the tournament I have no say in how the game is played or what rules are being played.
@@virulenthunter3017 House rules become common and popular in a lot of game until these official rules are unrecognizable because so many people prefer the rules the new way.
Season 1 Yu-Gi-Oh is basically like playing an RPG with a completely stoned gamemaster.
"You attack the moon, which makes the ocean recede and strands the opponent's monsters? Sure, why not."
Yeah they just fucking make shit up
I would love if real yu GI oh worked like that
You just have to say things that make sense and you start to win.
I can imagine people getting very mad
You would need a third party to go “yeah that makes sense, or no that doesn’t”
@@conradkorbol RPG Strategy Magazines would be a reality (Or not)
yeah how about summon skull thunder attack beat enemy monster water type or something ..
If you can roll the dice, it is allowed
Story ofy life
#8: I'd like to imagine kaiba riding on a blue eyes ultimate dragon and nuking the whole arena, saying "if at first you don't succeed, blast it with your blue eyes again "
And then yami just riding on slifer the executive producer and say this to kaiba :' nice Kaiba you got a blue eye to ride but I can ride a god '
@@justazarcwithmustache kaiba has a blue eyes obbsesion
And then I ride up with Five-Headed Dragon be like
@@a-listgamer7873 imagine riding stardust dragon
"I activate its ability to negate destruction by sacrificing itself... WAIT" (stardust dragon explodes, duelist falls to their death)
@@freetoplayking7362 yeah.
or just, I don't know, trying to fit Superdreadnought Rail Cannon Liebe into the arena.
dungeon dice monsters was probably one of the best and more interesting non-DM games they played in the original series. capsule monsters and that figure battle game they played in the comics were the only things that really came close.
deck master & labyrinth are easily the best rule variants even if the former is basically commander from MTG.
labyrinth dudes are awesome idea
There was a Capsule Monsters video game that's pretty fun
Season Zero Dueling: Make up a game based on the situation and just straight up kill the loser
Calm down, Bakura.
@@TheAzulmagia I read on the abridged Marik voice
To be fair, it doesnt kill the losers. Nothing happens to the losers, something only happens if someone cheats, or otherwise presents themselves as evil before the initiator.
@@duo1666 The initiator only plays with someone who stole a millenium item or threatened to kill people or stole or bullied or was straight up a criminal
@@NinetyLegos Sure, but the game itself is the test of the soul. Losing is fine, its when you cheat or otherwise break the rules or intend to do harm during the game that your soul is judged.
Yugi and Kaiba did turbo duelling before it was cool. Yugi duelled atop a Train and Kaiba duelled atop a Plane.
Don't forget the blimp, although it was a little slow.
Now imagine dueling someone on a train *_while_* you're on a plane.
*Card games on trainplanes!*
@kadindarklord That's not the same thing lol...
Well if that's the case... then...
Yusei: "I gotta get IN there!!"
"Stone soldier. Destroy THE MOON."
Why is this so funny
Reasons
You do realize that they made a card based off of the scene right?
@@lauraking8577 Jesus everyone knows that it's duelist 101
Question: what is the way the watch vrains
that how TCG attack the moon was born
Concentration duel : *Exist*
Mai : *King of game*
oh god so true
Cheater of Game
But the cards would be damged from the vapour as she doesnt use sleeves
What about Permanent Cards, and more over, what about Trap Cards that activate themselfes and lay themselfes face-down again and again? Like the Iron-Scarecrow??
Smeller of game, get it perfume
a personal favorite spin-off dueling style that, to my knowledge, wasn't present in the animes, is the dueling in Yu-Gi-Oh The Duelists of the Roses game. which was a weird combo of chess and yu-gi-oh that honestly is really cool.
21:56 The manga actually came before the cards game and it wasn't intended to actually be something people would play. It was meant to be, as you said, a mix between Yugioh and Dungeons & Dragons, but they didn't plan on making the cards game until that part of the manga became so popular. Later, I'm guessing arround Battle City, the cards game actually started existing, forcing them to change the rules into a more traditional trading cards game rather than a dungeons & dragons cards game
And why do I guess they came out arround Battle City? Well, that's when the rules become REALLY similar to the actual rules to the point the biggest differences are some spell cards (in the manga) became trap cards in the anime (The real reason why Yugi uses a trap card from his hand) or some rules, such as up to some point spell cards being activable during the opponent's turn (unless you know, they were meant to be trap cards)
"I also create Dungeon Dice monster"
"But its just like Duel monsters"
"DUNGEON DICE MONSTERS ARE NOT LIKE DUEL MONSTERS"
"AND NOW I PLAY SKULL DICE! A CARD THAT SPECIFICALLY USES DICE!"
I can hear the sexy back ground music
@@mochisensei1323 do you mean Duke's theme from Abridged?
@@mochisensei1323 I'm bringing sexy baaaack
I wished Dungeon Dice Monster still existed now, its off the market and very rare to findnit in ebay, even then I did videos on my channel on it!
This list reminds me of how much I miss Yu-Gi-Oh Duelists of the Roses.
Ah, another man of culture. That was my favorite YGO game, my plant and machine decks were so fun to play in that format
A friend of mine and me made Duelist of the Roses board ,in real life , using 2 paper game mats,an imaginary ring of 1 square or cell around the board, and a small round table. We used card sleeves or common coins to keep track of whose cards are whose. That was fun. 😀
#1 format right there. Combo of Deck Masters and the Maze. Wish they remastered that game on like ps4 or something.
@@Rebel2332 If Konami ever did that I'd consider it one of the few smart decisions they made.
I was searching the comments to see if anyone brought it up! Thank you!
#7 just get me a corn maze and some cosplayers and I can make this happen
Corn maze?
Cardboard maze.
@@nullpoint3346 did he fucking stutter? GET THIS MAN A DAMN CORN MAZE!!!!!!!!!
@Special Bronze
{Your hand is now broken}
@Special Bronze
*_(Menacing Pose)_*
@Special Bronze
Nope, I *_AM_* a stand.
9:42 I'm pretty sure absolutely NO ONE would complain about bringing dark magician girl to life
But wouldn't she still be censored though
@@sentinellj not with that attitude
you underestimate the feminist
I think somebody would make a wifu deck for solid vision alone
Give me give me shogi Knight Harpy Queen even dark jeroid
I always call the Duelist Kingdom rules the "Chain Reaction" rules.
I do X to Y and then Z occurs because of A, B and C.
It uses relatively sound logic based on what's happening on the field and then you use relative physics to manipulate the battlefield and the monsters.
'Relative physics'
I love it haha
For example I do (Destroy) to Y (Moon) and then Z occurs (All Water Monsters lose attack points) because A, B and C (The moon controls the tides, and without the moon the tide goes out and beaches all fish.)
@@Anonomous518 Exactly
Rose of the Duelist on the PS2 was a hybrid of Deck Master and Labyrinth Dueling
I miss that game so much.
I would die for a 2019 Dungeon Dice Monsters video game! And also for more people to go back to the Duelist Kingdom format.
Yh same, I love Dungeon Dice Monster, even did videos on it on my channel!
same but not die cuz if i did i wood not be abut to paly
Yeah.
I know this is an old post, but if you have tabletop simulator on steam there is a version of dungeon dice monsters using everything that was made for the real world version.
@@deathlord269 Might be old, but still probably helpful that you answered. Can you be a bit more specific and/or send a Link?
I have always loved the idea of Deck Master Duels. Its sort of the reason i switched to Commander in Magic the Gathering, becauce it estentially acts like a Deck Master duel, but with 4 people (yourself included). If Yugioh actually adopted this style into the game, using a slower format akin to the Duel Monsters era, I would gladly pick the game up again.
Ya, Commander is fun to play. I'm trying to build a deck around Jarad, and abusing the fact that he grows for each creature in grave.
@@KlavierMenn Sounds like it could be a fun time. Currently working on upgrading my Breya deck to go nuts with artifacts and, Kestia to do the same with Enchantments.
Yeah, nowadays I just collect cards instead of playing. But make something based on Deck Master, I could try again.
Play the PS2 game Duelist of the Roses for the best version of Deck Masters
You have to level them up by playing the monster a lot in your actual deck, but it gets really crazy abilities at higher levels.
@@joshuaduck4139 That game was so much fun I played the hell out of it, what was also interesting is the different effects and abilities on certain monsters that dont have effects or different abilities in the TCG. I like how polymerization wasnt needed to fuse either you just smash them together contact fusion style and hope for the best. My favorite decks to play were the plant or dinosaur ones.
24:20
ironically enough, Konami made that scene an actual card. "Attack the Moon!" is a continuous spell card that lets you destroy a spell/trap your opponent controls whenever a Rock type monster you control changes battle positions
EDIT: uhhh, regarding #2... contrary to the memes, Turbo Duels aren't QUITE as simple as Card Games on Motorcycles... the Speed World field spell that's automatically applied, the Speed Counters every standby phase, and the entire subset of Speed spell cards changes the game substantially since they have a Speed Counter requirement... Yugioh World Championship 2010 and 2011 for the Nintendo DS has you actually playing Turbo duels with Speed World 2, which allows for additional effects based on how many Speed Counters you got. it's crazy what kind of combos you can pull off if you know how to manage Speed Counters in those Turbo Duels
i used to spam draw effect with exodia deck in those games
Honestly really disappointed that you didn't explain the Turbo Duel format at all. It's really interesting and works almost entirely without the D-Wheels.
Was there anything actually tied to the D-Wheel (aside from crashing making you lose or not finish the match)? The only thing I can remember is that the D-Wheel could move faster when you got more speed counters, which effectively is just flair.
But in the end, Dwheels ends like PKMN-Gohype. With many deaths....lot of deaths
Speed Counters were used for various things such as Spells & the Speed World 2 effects. You would gain 1 speed counter each turn if I remember correctly or could gain them through Spells.
Slaveofamv the first turn was decided by the player who turned the first corner first, that’s it tho I think
@@WaterKirby1994 in the Yu-Gi-Oh 5ds games you actually ride duel runners
Yu-Gi-Oh D&D sounds interesting. Make a wild claim, roll a dice succeed/fail
So running a gamble deck
Joey: i will draw exodia!
dice: rolls 1
*you summon exodia but it is destroyed immediately because you used four left legs, leaving you with 1 life point.*
I used Toon Mermaid to seduce the Blue Eyes White Dragon!
*Rolls a 2*
The mermaid struggles to take her top off, and is too distracted to see the Dragon come down and eat her.
@@pyrogaming6488 this isn't right
Joey wouldn't have gotten THIS unlucky, because of his Joey Magic, so he is incapable of having bad luck, except for that one scene
@@pyrogaming6488 I understand this reference
I actually really like Turbo Dueling in Duel Links. Where every action you made increased the number of points you got, and you could then spend points to either destroy cards, increase your normal summons, or draw cards. It basically rewarded hyper aggressive decks that could spam the board properly.
I Absolutely Loved That event
I mained the Black Rose Runner mainly because you can combo so many because all the skills are 4 and by late game you get 12 so quick
I got all the way to the top tier gold
Duel Links should let you choose the era of pvp you can be in. That way i can stick to the orginal format i grew up in.
@@trealosgaming3345 Yu-Gi-Oh in general needs an official way to play legacy formats
Numeron and HERO combo decks:
I feel like the only thing holding Konami back from making turbo dueling a thing has to be safety. Driving and dueling separately each require a lot of focus, so if you’re focusing on driving instead of dueling, you’ll probably make boneheaded moves, and if you’re focusing on dueling instead of driving, that could be dangerous.
Bruh we dont even have these hologram arenas yet. We are 50 years away from anything cool
The only thing I’m sure
I had an idea that maybe they could use laid out tracks to simulate a race without needing to worry about steering AND playing a card game
@@jeremiahbennett3004 or like a vr kinda thing. All the fun, none of the danger, and you wouldn’t need a motorcycle license to make it happen
@@ShootingStarStudio true
#7 was totally my jam back in the day, me and my brothers would play it using kaplas to build the labyrinth. It takes an awful amount of space, but it was fun
Shame you only considered the manga/anime spinoffs. There is a PS2 game called Duelists of the Roses that had a fun chess/TCG hybrid battle sytem.
Matthew Cook loved that game. Don’t forget the false bound kingdom with its RTS/JRPG style gameplay
Loved DOTR.
it also has deck masters
Duelist of the roses was my favorite
aaaa a fellow rose duelist!!
i drew up a field inspired on it on an opened out cardboard box
Concentration dueling, the only format that has Superheavy Samurais as a high tier deck.
Technically you can only summon 1 Samurai per turn.
9:15 There are rules in the anime. You can only hold 1 action card at a time so you must play/discard what you pick up, there is no limit on how many you can use in a turn, they can be used during either player's turn, and each player has a time limit so they can't stall looking for cards.
IRL labyrinth duleing sounds pretty damn cool! It's pretty similar to stratego. Your changes would make it very similar to Duelist of the Roses.
Deckmasters were a nice twist. The tcg Force of Will actually uses this mechanic with a Ruler 'deckmaster' the key difference is that you don't lose if your summoned Ruler is destroyed
24:21 I love that they made this moment into a card, Attack the Moon! :3
Dungeon dice monsters is awesome the gba game was really good although the ai wasn't the smartest. Yes I'd love if it was revamped.
Amazing video however I am very disappointed you missed Yugioh Capsule Monsters, it is my favorite spin off.
They had a turbo duel tournament in duel links recently. Showed how well they could do it. Just need a set of cards to be the vehicles and a way to play them or start the duel with them on the field.
My friends and I used to do Deck Master dueling a lot. The only difference we added was you can activate your creatures ability at any time and as many times as you want per turn but it needs to be on the field (vulnerable) in order to activate. I used time wizard a lot (if i called the coin wrong I'd instantly lose but I was WEIRDLY good at it! Heart of the Cards) and had Dark Sage in my deck. It was crazy and it was fun!!
dungeon dice had a short run sadly.
turbo dueling should of been a thing!!!!
Sure, let me know when they invent motorcycles with auto pilot and built in duel mechanics into it, and good luck finding an available race track to try it out on. I'd also imagine those kind of motorcycles aren't cheap either.
@@sonicgen20 most bikes arent cheap anyway so whats another 2 or 3K ontop of what is averaging about 6K now on the cheap end
you don't need motorcycles to turbo duel, you just need speed spells
I am so mad duelist of roses wasn't mentioned. That game was one of the most fun Yu-Gi-Oh games to ever been released
That was an awesome style as it was literally the Deck-Master, and Maze styles combined into one. And it also got rid of Polymerization as all you needed to fuse was the correct material monsters in your hand in order to fuse.
@@derrickhaggard A lot of the older games did that with fusion.
I was PISSED that dimension dueling was not on the list
@@TDW_0333 Is it the one that let you summon Monsters without needing to Tribute Summon? Because it was so damn fun even if it wasn't supposed to be about tactics or strategy
@@detleffleischer9418 yes. it is
-concentration duel-
First turn: *flips dark hole*
-duel over-
Lol
“So it’s just like duel monsters”
@@pengukiaba8157 "so it's the same type of stand as Star Platinum"
btw if u dont know this card. Its a spell card that destroys all monster card? Im german so i have a card called "Schwarzes Loch" which means "Black Hole" but the english dub removed almost every card with black in name. like: "Dark magician" is in japanese "Black Magician"
*flips white hole
Personally one of my favorites isn't from the anime at all, but instead exists in a specific video game; Duelists of the Roses.
It was another board-based format, and field magic worked VERY differently, IIRC; I believe field magic only affected monsters within range of where it was played. Plus there were certain kinds of terrain already in effect at the start of a duel, in various spaces, that could strengthen or weaken the monsters in those spaces.
I remember having that game me and my brothers accidentally deleted our moms save data and she only had to get two more blue eyes to complete the whole thing then 6 years later we accidentally broke the game
In the beginning
TGS Anime: *Uses Pot of Greed*
Every Competitive player: "You weren't supposed to do that"
I always wished DDM caught on more. I got to play the real version and it was lots of fun.
I've only played the GBA, but it feels super bricky. like, i've had so many turns where my monsters just sat there because neither i nor the AI had movement crests
It was a bit clunky but what can you expect from something that only had, what? 6 episodes? That being said it was kind of simple in design, summon some low level mons to build your grid, send em back to defend, attempt a couple of high level trump mons, push forward once the enemy AI connect with your grid.
@@d34th5back 6? There was less than that
@@stonalisa3729 ya, I realize, I think it was a 2/3 part episode. Figured I'd guess higher just to be safe
@@d34th5back 6 is way too long for a filler episode in a weekly show. I don’t think there is a single 6 part episode in all of yugioh except for maybe the duel with Yugi and Atem but I doubt that was 6 parts
Slightly sad Duelists of the Roses didn't make an appearance, given its VERY unique "Perfect Rule" format with terrain and everything, but nevertheless a good video.
Unfortunately it was only a vg it never appeared in the anime or manga. Meanwhile I'm sad Ygo Capsule Monsters wasn't in this vid it was in the anime, had a vg, and a real life version
@@agr0nianTV Maybe he thinks that Capsule Monsters doesn't deserve to be in the top 10, or honorable mentions.
@@mathunit1 I doubt that, I think he just missed it since he was given a list by a patreon. As a spin-off only it and ddm have ever had a real life version.
I still have that game. It felt like a mix of the Deck Master and the Labyrinth Duel rules in a rather unique way.
I miss that game.
I really like how the Action Duels from Arc-V work. They bring holographic vision into reality by allowing free movement for the Duellists, as well as interaction between them and their Monsters. I got _really_ upset that the writers bunked off the whole "interaction" part in favour of making Arc-V the most *darkest* and depressing spin-off (before Vrains).
Honestly it could be a real gameshow. Make a wipeout styled arena with obstacles, scenery and jungle gym like structures and as the video said spread action cards all around. then you can add another phase to each player,s turns where they have a set time (30 seconds or 1 minute) to run and climb around the arena to gather action cards and once that phase is over both players go to a duel table or whatever at the center of the stage to continue the card game with the obtained action cards.
i can see it happening.
edit: hell. with enough waivers and legal exemptions it can be a theme park attraction.
The make stuff up as you go style reminds me of the Season 0 rules, when in Duelist Kingdom Yugi mentions how some types have advantages over others, like when Harpie Sister could fly over a ground based attack, and when Weevil made Yugi duel in a more grassy area for his big types, Bones making Joey duel in a cave for his Zombie types etc. There were similar rules in Season 0
Once when my wife was unexpectedly in the ER, we had to spend the night with nothing except a pack of Portuguese language Yugioh cards I had for...some reason. We decided to play what we dubbed Anime Rules Yugioh, which was essentially just card game Calvinball with us each making up our own effects based on the art and describing them as dramatically as possible. Weirded the nurse out to be sure, but it was a lot of fun and got our minds off a rather scary evening.
Capsule monsters is such a fun variant of yugioh. Sunk a lot of hours into that game.
@Freddie Gorgot Dark was definitely the easiest attribute there were to many good dark monsters. It's pretty ironic cosidering that it's weak to light which Kaiba uses :P You should replay it with different attributes earth, fire, wind, and water would offer more of a challenge. I would love a revamp :D
Same god I love that game I've been meaning to replay it
@Freddie Gorgot Definitely I went with dark as well just cause. If you haven't tried him Metal Zoa is an absolute beast easily one of my favorite mons. I've been meaning to replay it myself Earth and Water look to be the most challenging attributes.
Also Dungeon Dice monster too
it also had a 2 part movie devoted to it.
What of Capsule Monsters?
(You know, from the arc with the golden fusion armor.)
4kids commissioned that arc
@@roninwarriorsfan It was also on the manga as the first introduction of Mokuba. But 4kids did screw the pooch on that one. The manga version was way better with rules similar to dungeon dice monsters
@@roninwarriorsfan Holy shit, 4kids made something interesting?
Warning: Ramble below.
Monsuno is a (mostly) shite attempt at YuGiOh's Capsule Monsters.
Pokemon has them all beat, (and Digimon is superior) but for some reason I remain _captivated_ by Capsule Monsters.
I love the origanal Bakugan, but Magic: The 517th Clone is not appreciated. They didn't even take what makes Magic good as a system.
Love the new figures, hate the card game. Not that the old card game was good, but I definitely prefer it over the new one.
Yes, I know these are things owned in part by Mattel.
Yugioh + DnD? I need that in my life, tbh
Malice Elliot there was a episode like that in the first yugioh series that was kinda like that. Where Kaiba got stuck in virtue reality
**roll a 20**
You manage to dodge Burst Stream from Blue Eyes White dragon while free falling in style. How dare you.
I actually had the dice board game when i was little. I lost a lot of pieces over the years. Honestly I miss it. But I hated teaching my friends and siblings how to play.
That's the flaw with every board game. You spend more time teaching people how to play than playing.
You forgot the *Yu-Gi-Oh: The Dark Side of Dimensions* spin off dueling with Dimensions where they would use their power essence or will power to fully charge their monsters attack and defense full potential without going over their original attack and defense. All the special effects were the same of the monsters were the same.
Yo why did you draw 2 cards after using that spell card
Sai Bhorg I’m confused is this a joke or what?
@@rosviltcampos313 the joke is that pog is explained everytime we see it
@Logan Shaw what?
@Logan Shaw...
One day I hope we learn what it does. I'm so confused
The original battle royale was musical chairs actually
Just sayin
Big Boi *oh fuck*
Ww1 just saying
Are you trying to start ww3 with which battle royal came first
Ok Im gonna have to ask you to leave
@@javiersanders5110 don't have to ask me I'm outta here
There's a little more to turbo dueling than just card games on motorcycles. There are speed counters, speed spells, and cards that revolve around your speed counters along with the field spell, speed world, 2, and neo.
An actual resource system in Yugioh? That's the real madness.
maybe field spells should change the the terrain
i think one of the reasons it doesnt exist is because of the malefic cards. in the 5d games its so broken because the speed field spell is always on and cant be destroyed while the easy way to deal with malefics is by removing the field spells. not to mention that you can replace all field and field searcher for any other cards to speed up your monster searching.
I really thought (and wished) that another way they could win a Turbo Duel is by outrunning their opponent. I mean, Speed counters correlate with how fast they are going. Use that up, you risk on going behind.
Also, I would be SO down for a battle Royal duel tournament!
I have always wanted a city wide duel tournament where players would have to duel with duel disks!
BUT a TRUE royal, where players start with 0 cards and have to scout around for either booster packs, starter decks, or epic rare cards would be so dope!!!
I would love to try Turbo Dueling, even if I'm no good at it, because it looks so so cool and would make me feel badass playing a card game.
I actually really hoped they would eventually make a game based on Arc Vs story. It could be RPG like with the 4 dimensions as setting with various plots and sidequests throughout each. Since multiple duels were outlined in the anime you could even have a few gangup situations and create some cool scenarios. Idk, I always thought it sounded cool.
That would be fun I've always liked games with lots of exploration and quests probably why Xenoblade is one of my all time favourites I'd really enjoy a Yu-Gi-Oh themed one
Action Duels only allow you to hold 1 Action card at a time however you can use as much as possible
They're also treated as quick effects and can be used any time during the duel
with a few friends I used the deckmaster rule set. It was really funny because we had to agree on the effect like dark magician girl gave 300 atk points for every Dark Magician in the GY for all Spellcaster monster. good old times
and now that format is dead and you get used to the current format old timer
@@EBlade3529 I think that yugioh get only better with each new rule
anything is better than the old school gen 1 bullshit we STILL get to this day from idiots who refuse to adapt to the current format
One type I really enjoyed was Rose Duels from the PS2 game "The Duelists of the Roses".
Basically turned the game into a proper strategy game in which equipment and field cards were essential because equipment cards could be stacked infinitely and were permanent while field cards altered the type of field arround its activation field. extremely important to get a movement and atk advantage.
you also had a deck master that was on the field at all times and basically acted like a King in chess. attacking the deck master is basically a direct attack to your life points and you can only place cards directly next to your deck master.
meanwhile the deck masters movement was influenced by the landscape based on its type/attribute and effects that gave a card an advantage over a type were also valid when attacking the deck master so you have to carefully choose your deckmaster.
and theres also a chess like alternative win condition: block all fields the enemy deck master could place cards on. if you control all of those fields you win.
I really like the concept of action duels, but I can’t see a lot of duelists catching up to learn parkour and get fit to duel- I would love it!
But that’s because I have been dueling sines the first starter decks came out - and I’ve been a parkour athlete since high school (2006-2010).
I also love dueling with my duel disk, it’s sad that these iconic items aren’t actually a part of the TCG.
My friends and I tried turbo dueling, we hooked up blue tooth headphones and called each other while we road around our neighborhood on bikes and our duel disks! THAT was some serious fun!
Some of the best moments in anime are when characters suddenly decide to destroy the moon. Looking at you, DBZ
Duelist of the roses was a better version of labyrinth system imo
Looked for someone mentioning roses. That shit was FUN
@@Su77ivan42 It is the only game I dust off my PS2 for. Would love to see an updated version.
Fun fact about action duels and the action cards; the "can only hold one at a time" is already a restriction in the anime. One of the reasons Yuuya immediately runs around the field the first chance he gets in some duels; scope out where the cards landed.
I enjoyed playing the Dungeon Dice Monsters GBA game back in the day. I would be happy to see them revive it in a new game. Do it with the switch, we could actually use the touch screen for placing the dice summons on the board ourselves
the WHAT
I need it…
a friend and i tried out Deck Master back when the series was focused on it. though the tough part i would say for the majority of it is coming up with the abilities each card would have. i imagine some abilities may copy over from one card to another, but the more unique effects would be dedicated to rare or iconic monsters
Edit: and i'd love to try DDM myself. it has been implemented into Tabletop Simulator as a workshop item, but that game confuses the hell out of me
Make it up as you go is completely possible within these bounds. You have two duelists and a duel master. A bare bones set of basic rules are given. The duel master is in control of the rules though. If a duelist wants to do something not expressly started in the given rules, he tells the duel master what he is trying and the duel master decides if it is A. possible and B. the effect the action has. Any duelist can argue for any effect at any time, but the duel master rulings are final for that game. And yes things will change duel master to duel master, but that would be part of the fun of it.
I've seen people play a "vanilla flavor texts are their effects" version of the game before and boy was that ridiculously stupid but funny.
22:22: That explanation is wrong, you know? People constantly use that to defend Yugioh, and actually, it IS a Valid Point, but the Anime managed to Overcome this, and reach the Limit of such an Valid Point. Yes, there's a Limit. But more importantly, it never stopped: Season 2, Season 3, Season 4, Season 5, Stuff gets made up, Rules get estabilshed in an Episode and Broken in the VERY SAME EPISODE. The Yugioh Anime is extremly bad-made in every sense. I can't even start to list all Nonsense going on at ALL Planes, from inside the show to outside, dubbings, voice actors, and so much more.
I think you missed Capsule monsters.
no, he just ranks these above capsule monsters
Capsule monsters ain't even that good tbh.
@@mathunit1 the way they did it for the video game was quiet good though
He's basing this list off the spin off formats in the anime, and in the anime Capsule Monsters was basically just a weird mix of Digimon and Pokemon that wasn't as good as either.
@@DolusVulpes except the anime ain't an official part of the anime m8 so it ain't canon
I think it'd be cool if they brought some of the game rules as playable. Like Forbidden Memories Fusion mechanics, Reshef of Destruction & the Sacred card's type advantage would be cool.
Forbidden memories you just load down your deck with high atk monsters and exodia, try to fuse everything together except pieces of exodia and refill your hand each turn
I had the Dungeon Dice Monsters board game as a kid! I had forgotten all about it until this video. I wonder if it's still laying around somewhere...
Here’s an idea for the battle royal dueling. What if Konami held some tournaments, and say the winner of the, like, 20 tournaments can participate. Then the whole thing takes place in something like a warehouse designed and furnitured for this, or some other building instead of some massive island. Then the players can have something like a loose piece of cloth on their wrist, and if you manage to snatch someone’s cloth they have to duel you with you deciding who goes first. They have food and everything and just goes about in maybe 24 hours, where at the end the one that has won the most duels win. They could also implement something where if you openly try and grabs someone’s cloth and fail, there’s a punishment. You know, just so people aren’t just running around playing catch for 24 hours, but have to be strategic and on guard for people grabbing their cloth. There can just be tables scattered around for people to play on when caught
What about Capsule Monsters, as I think that would make a great spinoff game, and I did tried the Dungeon Dice Monsters in Real World, but I didn’t like it that much.
They also made something called “Dragon Duels”, where you have a Dragon Shooter based on a Dragon from Yu-Gi-Oh! To battle, I like the idea, but I am not sure if it is still around, but I think it will make a great spin off game for Yu-Gi-Oh! Too, as you have a Blue Eyes attack on her arm and use it to use projectiles to deal damage to your opponents Dragon.
But other than that, that was a great video as always
There was a capsule monster video game for the ps2
Still cant understand the fight system of capsule monster. Monster only have level and ability (in manga) but not explain the attack & defence power. What if monster with same level fight?
I love how your worried about solid monster's.... rather then the fact that they have the ability to litrally control and solidify light on command...
Atem: "Now stone soldier, destroy the moon!"
Fenrich: "U wot m8?!"
deck master Gladiator beasts: Basically after a fusion the entire deck becomes the deck master
Since i love spell counter styled cards, i would likely run breaker the magical warrior or some card similar. Pop a spell counter to destroy a spell or trap
Honestly, number 3 reminds me of playing yugioh as a kid, where it was just cool monsters and imagining what happens without caring for rules. Love that stuff honestly
I have never seen an episode of 5Ds where "concentration duels" appeared. Was that in a "lost episodes" thing?
Edit: there was never an English release which is why I never knew about it
CARD GAMES ON MOTERCYCLES
DUEL MONSTERS ON D-WHEELS
'Make it up as you go duelling', Good times, Warrior Dai-Grepher can take control of an opponent's Dragon Type (or has 'Dragon' in the name) Monster. Used to take control over an opponent's Slifer the Sky Dragon, winning the Duel.
doubledamn I remember using snake hair to turn my opponents monsters to stone and making them unable to attack
@@craftergamer9058 I really hope Konami creates reprints of these old cards with their anime effects. Would be cool to see Dai Grepher and Snake Hair being used again.
Honorable mention to the dueling style of the Duelist Of The Roses video game.
17:43 I agree. Though you have to see the irony that the speed duel style allows for the slow back-and-forth duels we missed.
In arc 5 you can only hold 1 action card at a time
Wait when are we gonna get the kaiba Corp holograph system to make the monsters look real?
Some guys are working on it. Search "project atem" on yt
@@dudono1744 Why does that codename sound like some kind of military operation or weapon creation
I've actually managed to recreate an action duel. Basically both me and my friend used a duel disk. Then we went and spread Action cards I made from cardboard at a playground. It was awesome
at 0.40 you played the card "pot of greed" could you explaint what it those. acording to the anime you always have to say its effect then you play it
Nobody knows
It allows you to draw cards from your deck but you can only have 1 in your deck
That’s it’s second effect. There is also a third effect. It can summon motorcycles
@Kiyo Himewari they didnt have descriptions in the dubbed yeah, but in the subbed version they did, as do the real cards
Kiyo Himewari because then the show would be classed as an ad
It's funny you should mention Duel Links cause that game actually allowed me to get back into the game after losing touch with it around the time Xyz summoning became a thing. It even helped me learn what pendulums do, which was a nice bonus.
Dungeon Dice Monsters would be dope to get a modern iteration of.
It has elements of "Labyrinth Duels" but I would also enjoy a variation of it where you had something like a Deck-master.
Deckmasters is basically Yu-Gi-Oh's version of MTG's Commander
and why have no one made card games on motorcycles a thing yet!?
Action Duels.
Me: I SHALL RIDE MY WATAPON TO VICTORY!!
me: TO VICTORY AND GLORY KURIBOH!
...tbh I'd also probably try to summon and ride Dyson Sphere... just because I fucking love that card
I can think of many other monsters people would love to... ride.
Me: LORD OF THE RED! Time to FLY, so let's duel!
I would ride my favourite fusion from my favourite character who’s from GX CYBERDARK DRAGON who is used from my boy ZANE TRUESDALE wh oi recently unlocked in duel links after finally getting (Pair Cycroid) and I’ve been grinding Zane ever since who went from level 1 to level 27 I’m a day ( No vargants )
And I shall Ride... My Dark Magician Girl... 😏😏😏😏
"So how about realism in terms of solid vision?"
Well, We have a good alternative known as VR which even had yugioh on it...Now that would be fun :D
Good point
We all want turbo duels but i fear for all our lives. It wud be very hard to do a tournament without someone dying tbh. Driving in a 4wheeled vehicle while slightly distracted is already life threatening enuf but then u go and use motorcycles which r 10 times more dangerous to drive while focused but then u add an enormous extreme distraction like dueling to it and its a recipe for death.
I actually owned an original dungeon dice monsters game. The booster decks only had 1 monster, so I didn't get more than the starter deck, and my friends never wanted to play it. Now that I know how much it's worth, I'm a little upset that I got rid of it.
Broke my heart when you missed the duelist of the roses! That was my personal fav version
9:45 Wait!? Why are you saying “Oh No!” to that? Having a real life DMG would be great 😂😂😂
I would favor some fur hire's, lunalights, and priestess of the eyes of blue
Avatar of greed, imagine the possibilities
@@dustinlocke7693 Interesting picks then again mine are in a similar vein since I'd pick Dreamsprite, Number 29: Mannequin Cat, and Summon Sorceress :3
I personally would be more interested in actually wondering if using Dark Hole could be done.
Duelist Kingdom was basically DND with cards.
Duelist kingdom rules (AKA shenanigans) is awesome in the sense that are based of the manga. This is relevant because Takahashi's favorite game is Dungeons and Dragons, so the rules of Magic and Wizards (Duel Monsters' original name) are really similar to D&D's but with trading cards. Also, I think it's awesome that even though the focus of the story completely switched from games in general to only Duel Monsters, the final arc of the story (Millenium World) was based on an RPG game between Yami Yugi and Yami Bakura. So Takahashi got to end his story in his own terms with his favorite game.
The Make it Up As You Go Duel just sounds like the stepping stone for a proper Yu-Gi-Oh! tabletop RPG. I kinda love it.
I absolutely love DDM you (Thats Dungeon Dice Monsters) I've only ever played the gameboy game but of they made a newer version I'd play the shiz out of that, and if you can play online, even better
Same I just wish the gba game had better ai
I FECKING LOVE DDM
I prefer a real life Yu-Gi-Oh 5d style of dueling, i would like that to become someday a reality
Card games on motorcycles?
@@anangunggulbimantara742 absolutely
@@anangunggulbimantara742 that's the best idea
I watched the sub and they explicitly said you can't grab an action card if you already have one in your hand, therefore if you can't use it yet, then you are stuck with it til you can use it or have a discard effect, but it can be used during either players turn
The funny thing is Turbo Dueling is real now. It's a rule variant of Speed in Duel Links. Some guys on VRChat has also been working on making it real as well
10:49 "the amount of moves are determined by their monters level"
Link monsters belike:"bitch, i can't move"
🤣
Xyz monsters: Does my rank count?
@@sentinellj LMAO XD
@@sentinellj I would say so. Still a count of something
Also for Link, I would say use the amount of “active” Link markers
To be honest, I think that they really should make Dungeon Dice Monsters a thing as well as Turbo Dueling. Pretty much all you have to do is make a decent duel disk and make a certain spot for it on a motorcycle.
I just did a concentration duel with my little brother and he beat me with a blue eyes white dragon mage power combo (we ruled since ALL his magic and trap cards are on the field we were able to calculate that he had 13 cards face down) bringing his blue-eyes to 9500. I will definitely be dueling like that again.
is your brother by chance owner of an ancient egyptian artifact?
Real Solid Vision was used in Arc-V. Solid Vision was the original version used since introduction of duel disks.
When I was a kid and played yugioh a lot, I made a labyrinth with some knex I had and it allowed you to set one card in the actual slot. It was fun and we had our own rules making it similar to a regular game but it was still something we did
Do we really have to explain Turbo Duels ? It is Cardgame ....ON MOTORCYCLES ! Guys we gotta make a Kickstarter
well he forgot that speed counters and speed spells were a thing you needed to watch for in turbo duels
*kicks down the door* I BEG YOUR PARDON?! WHAT DID YOU JUST SAY?
The closest thing we'll get to Turbo Duels in real life is via the Yu-Gi-Oh 5D'S video games for the DS/3DS.