Fun fact: Russia is the only nation in the original Xcom game that will never leave the project no matter how bad things get, they will never negotiate with the aliens and will fight to the bitter end.
Of course it's a Russian that solos the final mission "Girgory you must wait, we have not the spacesuit for your voyage" "Nonsense Sergei, have better idea. Can just hold breath and shoot alien."
BTW, holding your breath is just about the worst thing you can do when in vacuum. Just watch any video of a balloon popping in vacuum, and imagine your lungs in its place.
its segmented. so he spent a lot of time save scumming for the perfect RNG, time that you would have spent on completing ufo denfence, terror from the deep, EU and 2.
Judging by his name, he might be a Russian. Russians have been proven to survive even the Leningrad Blockade. Martian atmosphere would be just an inconvenience.
The Alien Brain is just sitting there like "What the fuck, I ordered like two scouting ships to check out Earth 10 minutes ago how are they already here?"
Council: A month of disappointment. We have chosen to reduce your funding. Xcom: ok Council: Another dissapoi... Xcom: All the aliens are dead. We killed them. Council: oh...
Commander FK at the computer: *Small alien vessel lands nearby* FK: "Don't care." *Alien terror occurs* FK: "Yawn." *at the next council report* Council Spokesman "Commander. We are...concerned with your apathetic response to UFO activity in the area. The associated nations are...understandably doubtful of your commitment to halt the alien invasion." FK: Bet I can destroy the invasion in 6 more minutes. Spokesman: "I'll take that bet." *six minutes later* Spokesman: "Commander. We are extremely pleased that you have repelled the alien invasion. I however am....annoyed that I am out 500...hmm...what currency ARE we using?"
A segmented run means that the speed runner plays one chunk of the game over and over again until it goes perfectly right. Each new segment begins after the author reaches his "perfect run" of a previous segment. You can see the segment boundaries every time the author saves. Going up to the end of a run can mean reloading hundreds of times total to get the perfect combat outcomes, the perfect research events(there is some RNG with research), the perfect council events (like not getting disbanded), and the perfect cydonia run.
The way the Alien Base attack ended was hilarious. Aliens were probably like "oh shit, finally they're here to retaliate!' but end up just kidnapping two of them and then leaving 😂🤣
I'd say mostly sheer luck. That first mission, completed with two guys armed with rifles and stun rods, in a handful of turns and with no casualties? Fortune favours the foolhardy, it seems.
Uhm, that's why it says "Segments: 11" in the description. Reloading is detailed in the linked infofile. Maybe you should read it before getting all too excited about your Sherlock superpowers.
I spent months fighting a long hard guerrilla warfare campaign against the aliens... I lost my best men taking crash sites, defending bases, and charging into terror sites. Always just getting by and never having enough resources to load out my guys with high tech gear until the very end. It was like Band of Brothers... wait - you completed this game in just over 9 minutes!? :D
Pretty sure if aliens are stunned and in your backpack they cant wake up. If true, missions when you don't have psionics but they do and sectiod Leader/comander (You should probably have it by etherials) is close relativly easy stun (but someone will die if no stun bombs and stun launcher) and psionics free mission.
So in this game, the Council gives you millions of dollars for funding, while in EU/EW, you're considered a rich commander if you get a monthly funding of 1k in credits. My, what happened to the world economy during those last 20 years?
9 років тому+14
The Ugly Barnacle No, it's because he had a very bad score, so they reduced their funding.
The Ugly Barnacle they just reduced the amount of zeros in EU/EW. Does it matter if it costs 35 or 35 000? If you earn 1000 or 1000 000? 3 last digits make it look like the armor is really worth 250 000 USD a unit, but 250 a unit works the same. You can even add 000 000 instead of simply 000 in your mind, if such numbers seem more true to you.
+Bogdan Leshenko It just looks better to have huge numbers when it involves super advanced technology development and such, but it's the same thing, I agree.
To be fair, the original X-COM measures the cost of things in actual real-world Dollars, whereas the remake uses Simoleons instead, which can have any arbitrary value.
I don't understand why you didn't get the X-Com project cancelled, or even get a stern report from the council of funding nations. You should have lost the game at the april or may report.
I actually got it cancelled many times, but I tried again and again until the score wasn't bad enough for them to axe me at the end of the month (because the game generated less UFO appearances and less terror missions, so the penalties weren't as high).
fk242 aha, I see. Did you retry each month, or run the whole game in one go each time? If it's the former, you should mention in the description that it's a tool-assisted speedrun. (saving and reloading counts as the tool) *edit: segmented speedrun* By the looks of it I'd believe you did the whole thing in one go, which makes me wonder how many times you had to try in order to succeed. Forgive me for making so many conclusions, I'm just excited to see something like this!
TheReaverOfDarkness As I write in the description, it was done in 11 segments (new segment starts after each save). Running through the whole game like that would be close to impossible. I don't think that saving and reloading makes it tool-assisted - that would mean that every Quake Done Quick movie is in fact tool-assisted, as they connect the individual level runs together..?
fk242 I'm not sure, but it seems to me that using save/reload for a speedrun is a lot closer to actually using trainer tools than it is to just doing a straight playthrough. Some of these games let you save anywhere (ex. X-Com, Quake, Diablo) while some don't, but you can bypass not being able to save by using a trainer program to save. But I'm not suggesting it's an illegitimate run. I figure the main reason for putting "tool assisted" in the description is so people can find it. Sometimes I search speedruns and narrow it down with the keywords "tool assisted" because I don't want to find lame speedruns that aren't much faster than I already play.
I really loved to see the speedrun. Well done! That was one of the rare games I could play over and over again. I tried to increase the PSI abilities of my soldiers, so only 4 of them were able to mindcontrol a whole base of aliens. Them soldiers led them, disarmed of course and brought them to the ‚slaughterhouse‘ where my snipers improved their skills to the limit of the game. Same procedure with their battleships before they tried to fly in my blaster bomb protected bases.
In the comment section of every segmented speedrun: "CHEATER! YOU RELOADED." Yes, that is the definition of a segmented run. It's right there in the description.
Notice how the entire research tree is available from the get go instead of having to research up through each tier to get to the next, and pause @ 3:36 to see he has 35 Elerium ready to go without ever manufacturing any. I watched through again and you can see where he researches Elerium-115, but once the research was completed he never made any Elerium and I doubt he recouped 35 of it from the 1 small UFO he intercepted.
@@perttulahdesmakilightingdesign What is the point of "researching" Elerium then in game if it can't be produced by the player and only harvested from downed craft?
@@IconProduction01 One hand Elerium (together with personal armors researched) leads to the power armor but is also needed together with UFO Navigation, UFO Power Source and Alien Alloys to research UFO Construction (which leads to newer interceptors and dropships) which at the end will also lead to the needed Avenger.
I've been looking for a way to play Xcom original DOS version but somehow with WASD controls and maybe slightly increased resolution? anyone knows of something? I want original A.I. behavior, I don't want OpenXcom recreation
Segmented but still very impressive as someone who bought XCOM in 1994 when I bought my first 486 computer along with masters of Orion talk about grand slam Homerun with my first two PC games still play both today
I've been looking for a way to play Xcom original DOS version but somehow with WASD controls and maybe slightly increased resolution? anyone knows of something? I want original A.I. behavior, I don't want OpenXcom recreation
dude wtf? i take like 12 hrs to complete the game in beginner mode when i'm being fast because i remember 1 time i played on beginner and taked 20! hours
I've been looking for a way to play Xcom original DOS version but somehow with WASD controls and maybe slightly increased resolution? anyone knows of something? I want original A.I. behavior, I don't want OpenXcom recreation
How in the heck? You can not only research Heavy Plasma weapons as soon as you capture a sectoid, you can also build them right away? And it only takes a few days?
Those aliens barely hit you... must have been the easy difficulty. And yeah, this is why I prefer TFTD - there, you could not speedrun it, you'd have to wait for the Lobstermen commanders to grace you with their presence, eventually. :)
Tak ted jsem stuhnul :O na Cydonii kde se má odehrál největší krve prolití ty to proběhneš s jedním vojákem xD ! Ale pozor tahle taktika "jet jet a jet"(vim ze je to speedrun) je sice zajímavá ale upřímě mě se líbí víc taktika pomalu chytit každý ufo a nakonec když mám 5 Avengerů z toho jeden naplněnej posádkou Commanderů + 3 plasmovými Howertanky a 50 000 000$ a státy mi řikaj EXCELENT jdu na Cydonii. Ale vážně RESPEKT! Ps: Divim se, že tě ten Silakoid na Cydonii nezabil :D
Sectoid Leader: “Alright boys, the humans just got here, so here’s the plan, we…” *Wall busts open, gets stunned* “Wait! Put me down, human! Where are you taking me?!? Help!”
Why you can't make a speed run in ufo: The game is mostly random. It can take a half month to have an alien base in your area or a whole year. Same goes for landing ships. Same goes for how missions are built. Somebody might just be luckier then you. This "speed run" here could also be cut, just picking out the scenes with the right missions.
Žádný podvod tam není... je to na 11 segmentů a některé z nich jsem hrál mnohokrát. Abort mission na Marsu musíš použít (jakmile jsi v exit area), abys postoupil do té druhé poloviny, je to vysvětleno v tom textu před misí.
Podle me nemusel. Po loadingu se ihned nacte hudebni track odznova, takze by se to poznalo a quicksave to nema. Horsi by bylo to nahravani, jelikoz tahle hra nema zadnej cycle-lock, takze cim rychlejsi PC (nebo vic cyklu v DosBoxu), tim rychleji to jede, ale to asi vis. Na GoG to jeste neni (a kvuli tomuhle problemu asi nikdy nebude), takze to na SDA asi nikdy nebude :(
@@lukasvychopen4874 another question: I think you found both leader and commander in that Base mission. How do I distinguish the leader sectoid from ordinary soldiers? Do I need to stun 50% of the enemys and hope for the best? Do I have to constantly use a Mind probe?
@@alexborr1746: I think that both leader and commander are usually located in the center of the base (the fancy room at 5:01), so it's best to just stun everybody in there and check (or mind probe them if they're too far away and stunning would be harder than just shooting them). In the speedrun, I encountered an anomaly where the commander is roaming near the elevator, so it was far easier than grabbing both of them from the center room.
That was brilliant. I am truly shocked. I spend literally hours on missions. Save scumming. Though my favorite thing is to post up outside a very large space craft and just keep hitting end turn over and over. The alien sons of bitches have to come out eventually.
+fk242 Brilliant. Simply brilliant. One of the more difficult, and awesome, games of all time - and you make it look like it's nothing at all. Very well done, indeed! Have you posted this to the SDA?
Given the dire situation, I would like to think that this is how the human race would actually respond to a real alien threat. Hyper focus on what actually matters and not wasting resources on trivial things like laser technology and cool tanks.
The first battle, at about 1 minute: When the game is saved, a different soldier is selected and moving after the save. One soldier is moved out of the ship onto the ramp; then a different one does all the action. I call cheat.
OK, so this is a massively save-scummed run. I'm assuming that all the battles were "die off as we find out where everything is", then go back and record a perfect grab-and-go knowing exactly where every enemy is. But that's not counting the time spent on the "die and learn" part of the run. Does that actually count as a speed run?
@@keybounce2567 there are different kinds of sleedruns. Unsegmented. Segmented. Tool assisted. And each of these categories can be glitch, or no-glitch. Segmented runs allow save scumming. Unsegmented don't. TAS has a machine help with the controls. He said it's segmented in the description.
Did you played the remake version of this game just came out in 2012 by 2K Games? This game is called, "XCOM: Enemy Unknown". Because the XCOM: Enemy Unknown is awesome, but I haven't played 1994 version.
Honestly it's not that bad. I mean granted, I was confused too on my first playthrough, but shortly afterwards I had a chance to play XCOM: Enemy Unknown on a free weekend trial on steam - which has considerably more in-game tutorials - this game felt a lot more self explanatory. If you've played Enemy Unknown before i'd suggest giving this a go, by the very least on beginner difficulty. Great game, though I have one complaint: MIND CONTROL IS FUCKING OP
IMO the new one was dumbed down *_way_* too much. They replaced the robust inventory system with a class/abilities system, which is stupidly limited and amazingly dull. I didn't like the TU micromanagement in the original at all, but I could live with it. The new two action thing drove me insane. Even the base management and the UFO sorties... augh.
It's all based on the score you have at the end of the month and I think it has to be terrible in a few consecutive months for the council to axe you (at least on this low difficulty).
Im not buying the whole "A bug makes the game easy after first mission" argument. Compared to my experiance on Superhuman this looks very easy. He had aliens moving away from his troops when they normally would approach and attack (The lava creature below the brain, and the sectoid SE of the small UFO). On the Mars and Alien Base mission combined, there was only a single mind control attack over like 10 combined turns which amounted to nothing at all.
As Julian Gollop, developer of the game, said in an interview, the AI does 1 out of several actions based on RNG. He just loaded the game repeatedly until he was happy with the outcome. That's why he saved at the beginning of each mission. That's the "segmented" part of "segmented speedrun".
That's why it's called a segmented run. That means it's done with lots of attempts, and only the best ones are shown. That's the definition of a segmented speedrun.
3:42 Aliens terrorize Novosibirsk
9:12 Lone Russian conquers Mars
Not sure who terrorized who and that escalated quickly
Also 8:03 Aliens terrorize Moscow
Fun fact: Russia is the only nation in the original Xcom game that will never leave the project no matter how bad things get, they will never negotiate with the aliens and will fight to the bitter end.
@@brandonlyon730 fun fact today is 23 of February - Defenders Day in Russia. Happy holiday Tovarishi! :)
@@brandonlyon730 This comment is very interesting now lol
@@brandonlyon730 must be the FSB offing any alien infiltration attempt
Of course it's a Russian that solos the final mission
"Girgory you must wait, we have not the spacesuit for your voyage"
"Nonsense Sergei, have better idea. Can just hold breath and shoot alien."
-We are not able to fight against aliens on Mars yet, so we should...
-Hah! Hold my vodka!
Its Czech, not Russian.
@@ArielistelosButch
Precisely! [drinking vodka]
Oh at last the vodka joke. I was getting worried
BTW, holding your breath is just about the worst thing you can do when in vacuum. Just watch any video of a balloon popping in vacuum, and imagine your lungs in its place.
"Commander, what are you doing?!"
"Trust me, I got this"
Back in the day, I would spend more time on a small UFO mission than you spent beating the entire game. Well done.
its segmented. so he spent a lot of time save scumming for the perfect RNG, time that you would have spent on completing ufo denfence, terror from the deep, EU and 2.
...Did that guy just walk on mars in normal soldier clothes?
Judging by his name, he might be a Russian. Russians have been proven to survive even the Leningrad Blockade. Martian atmosphere would be just an inconvenience.
dinitroacetylen wtf xD
@@dinitroacetylen Indeed. Russian winters are likely worse!
@@dinitroacetylen well this aged poorly aye
@@JohnnyMarsBar well, the game is set in 1999. A lot was lost in recent decades.
The Alien Brain is just sitting there like "What the fuck, I ordered like two scouting ships to check out Earth 10 minutes ago how are they already here?"
Council: A month of disappointment. We have chosen to reduce your funding.
Xcom: ok
Council: Another dissapoi...
Xcom: All the aliens are dead. We killed them.
Council: oh...
The Council must be thinking, "What the hell is wrong with you, commander?".
+Grand Theft Otto That's why they cut his funding in XCOM Terror xD
Commander FK at the computer:
*Small alien vessel lands nearby*
FK: "Don't care."
*Alien terror occurs*
FK: "Yawn."
*at the next council report*
Council Spokesman "Commander. We are...concerned with your apathetic response to UFO activity in the area. The associated nations are...understandably doubtful of your commitment to halt the alien invasion."
FK: Bet I can destroy the invasion in 6 more minutes.
Spokesman: "I'll take that bet."
*six minutes later*
Spokesman: "Commander. We are extremely pleased that you have repelled the alien invasion. I however am....annoyed that I am out 500...hmm...what currency ARE we using?"
But he got them so...
@@genericscout5408 Too bad he's too busy laughing from his brand new Cydonia base to care what the council says about funding now.
There's nothing wrong. Hold my beer.
9min after the aliens apeared we destroyed their base in cydonia...
+Zengar Zombolt I wounder if they regret the invation
matsv201 after their defeat, they thought: "fuck, we shouldn't mess with speedrunners"
Zengar Zombolt Or...
Dont mess with someone that have power over the save/load buton
I'm going to be pedantic - he launched the Avenger on 30 May, so it was five months. That's still really good though.
this is why alien never visit us
A segmented run means that the speed runner plays one chunk of the game over and over again until it goes perfectly right. Each new segment begins after the author reaches his "perfect run" of a previous segment. You can see the segment boundaries every time the author saves.
Going up to the end of a run can mean reloading hundreds of times total to get the perfect combat outcomes, the perfect research events(there is some RNG with research), the perfect council events (like not getting disbanded), and the perfect cydonia run.
still impressive as fuck
Bob Bobucles yeah a lot of retries, both to get it right and to force a lot of luck.
+Bob Bobucles luck favors the guy with the save/load button
so actually it wasn't 9:20...but hours most likely...
i do all my x-com runs segmented (read: save-scumming)
The way the Alien Base attack ended was hilarious. Aliens were probably like "oh shit, finally they're here to retaliate!' but end up just kidnapping two of them and then leaving 😂🤣
0:45 Jan 1999 -1099 POOR!
2:10 Feb 1999 293 GOOD!
6:03 Mar 1999 -2584 TERRIBLE!
7:11 Apr 1999 -139 OK
8:27 Cydonia
A combination of pro gameplay and sheer luck. Nice one!
I'd say mostly sheer luck. That first mission, completed with two guys armed with rifles and stun rods, in a handful of turns and with no casualties? Fortune favours the foolhardy, it seems.
Marcin Barczyński well^^ luck? what you dont see is the 50 trys that failed and were reoladed or restarted.. to get to this run
Yeah. One lucky try as opposed to 50 unlucky ones.
In other words, sheer luck ;)
XD XD XD !!!
Well it's not about luck that much. Just about how persistent you're about save scumming
This is literally the definition of HUMANITY FUCK YEAH
lmao, you sent in 1 dude! nice run!
Uhm, that's why it says "Segments: 11" in the description. Reloading is detailed in the linked infofile. Maybe you should read it before getting all too excited about your Sherlock superpowers.
I spent months fighting a long hard guerrilla warfare campaign against the aliens... I lost my best men taking crash sites, defending bases, and charging into terror sites. Always just getting by and never having enough resources to load out my guys with high tech gear until the very end. It was like Band of Brothers... wait - you completed this game in just over 9 minutes!? :D
The Commander is like leaning back on his chair saying "I've got this."
The leader / commander abduction is the best part. This is HILLARIOUS!
Pretty sure if aliens are stunned and in your backpack they cant wake up. If true, missions when you don't have psionics but they do and sectiod Leader/comander (You should probably have it by etherials) is close relativly easy stun (but someone will die if no stun bombs and stun launcher) and psionics free mission.
@@chalkskeleton3653 It's definitely possible for them to wake up in your backpack. They just show up on next to you next turn.
Hadn't considered raiding a base like that. That was great.
So in this game, the Council gives you millions of dollars for funding, while in EU/EW, you're considered a rich commander if you get a monthly funding of 1k in credits.
My, what happened to the world economy during those last 20 years?
The Ugly Barnacle No, it's because he had a very bad score, so they reduced their funding.
The Ugly Barnacle
they just reduced the amount of zeros in EU/EW. Does it matter if it costs 35 or 35 000? If you earn 1000 or 1000 000? 3 last digits make it look like the armor is really worth 250 000 USD a unit, but 250 a unit works the same.
You can even add 000 000 instead of simply 000 in your mind, if such numbers seem more true to you.
+Bogdan Leshenko
It just looks better to have huge numbers when it involves super advanced technology development and such, but it's the same thing, I agree.
+Colban Cassian I generally think that each credit is 1M. Might be alot for some basic armor, but it needs to be supplied in secret.
To be fair, the original X-COM measures the cost of things in actual real-world Dollars, whereas the remake uses Simoleons instead, which can have any arbitrary value.
I was like "wtf was that sectoid commander doing there???"
This video is great!
I remember playing this on my first ever computer. Fucker used to crash all the damn time.
I don't understand why you didn't get the X-Com project cancelled, or even get a stern report from the council of funding nations. You should have lost the game at the april or may report.
I actually got it cancelled many times, but I tried again and again until the score wasn't bad enough for them to axe me at the end of the month (because the game generated less UFO appearances and less terror missions, so the penalties weren't as high).
fk242
aha, I see.
Did you retry each month, or run the whole game in one go each time? If it's the former, you should mention in the description that it's a tool-assisted speedrun. (saving and reloading counts as the tool) *edit: segmented speedrun*
By the looks of it I'd believe you did the whole thing in one go, which makes me wonder how many times you had to try in order to succeed.
Forgive me for making so many conclusions, I'm just excited to see something like this!
TheReaverOfDarkness As I write in the description, it was done in 11 segments (new segment starts after each save). Running through the whole game like that would be close to impossible.
I don't think that saving and reloading makes it tool-assisted - that would mean that every Quake Done Quick movie is in fact tool-assisted, as they connect the individual level runs together..?
TheReaverOfDarkness (accidentally posted a reply from different UA-cam account)
fk242
I'm not sure, but it seems to me that using save/reload for a speedrun is a lot closer to actually using trainer tools than it is to just doing a straight playthrough. Some of these games let you save anywhere (ex. X-Com, Quake, Diablo) while some don't, but you can bypass not being able to save by using a trainer program to save.
But I'm not suggesting it's an illegitimate run. I figure the main reason for putting "tool assisted" in the description is so people can find it. Sometimes I search speedruns and narrow it down with the keywords "tool assisted" because I don't want to find lame speedruns that aren't much faster than I already play.
I really loved to see the speedrun. Well done!
That was one of the rare games I could play over and over again. I tried to increase the PSI abilities of my soldiers, so only 4 of them were able to mindcontrol a whole base of aliens. Them soldiers led them, disarmed of course and brought them to the ‚slaughterhouse‘ where my snipers improved their skills to the limit of the game.
Same procedure with their battleships before they tried to fly in my blaster bomb protected bases.
I can't fathom you sending one guy w a plasma rifle to Cydonia. The balls on this guy!
un fucking believable
I adore such speedruns. After you've spent weeks in childhood to finally beat this, these replays demonstrate the superiority of human mind.
Girlfriend: come by to my house I’m lonely
Boyfriend: sorry I can’t I have to save the world
Girlfriend: my parents aren’t home
Boyfriend:
Boyfriend: von Stroiheim
-Speeeeeeedwagoooooon
What makes you think so? I didn't cheat with anything. You can have my savegames and try for yourself...
Alien threat? Brb, hold my beer.
Bae: Come over
Me: cant Aliens atacked earth and i need to stop them.
Bae: my parent arent home
me:
Эх, а я по 4 часа базу на Земле брал. Хорошие были года...
In the comment section of every segmented speedrun:
"CHEATER! YOU RELOADED."
Yes, that is the definition of a segmented run. It's right there in the description.
And it requires no skill. Therefor this is a waste of time.
Aliens: are we a joke to you?
8:34 - LOL!!! On Mars without suit ) Hold your breath - and quiсkly in pyramid! ))
haha the sounds would scare me as a kid, best sound design ever
Peklo? Nice :D
Theyve gone through the Mars mission so fast, they only needed to hold their breath, no need for space suits
I never get scientists that fast and now I really want to.
Notice how the entire research tree is available from the get go instead of having to research up through each tier to get to the next, and pause @ 3:36 to see he has 35 Elerium ready to go without ever manufacturing any. I watched through again and you can see where he researches Elerium-115, but once the research was completed he never made any Elerium and I doubt he recouped 35 of it from the 1 small UFO he intercepted.
@@IconProduction01 you cannot create Elerium in this game.
Also, you get 50 elerium from one intact small category UFO.
@@perttulahdesmakilightingdesign What is the point of "researching" Elerium then in game if it can't be produced by the player and only harvested from downed craft?
@@IconProduction01 One hand Elerium (together with personal armors researched) leads to the power armor but is also needed together with UFO Navigation, UFO Power Source and Alien Alloys to research UFO Construction (which leads to newer interceptors and dropships) which at the end will also lead to the needed Avenger.
I've been looking for a way to play Xcom original DOS version but somehow with WASD controls and maybe slightly increased resolution? anyone knows of something? I want original A.I. behavior, I don't want OpenXcom recreation
"Commander, the aliens are invading!"
"I know... i sent a shuttle to their mars base months ago... should be there in 10min or so"
Segmented but still very impressive as someone who bought XCOM in 1994 when I bought my first 486 computer along with masters of Orion talk about grand slam Homerun with my first two PC games still play both today
I've been looking for a way to play Xcom original DOS version but somehow with WASD controls and maybe slightly increased resolution? anyone knows of something? I want original A.I. behavior, I don't want OpenXcom recreation
Crazy, it pays off to be persistent!
Good lord man.
I love how easier research tree was in this than Terror From The Deep. :)
haha I remember this mission, it was 20 years ago
dude wtf? i take like 12 hrs to complete the game in beginner mode when i'm being fast because i remember 1 time i played on beginner and taked 20! hours
I've been looking for a way to play Xcom original DOS version but somehow with WASD controls and maybe slightly increased resolution? anyone knows of something? I want original A.I. behavior, I don't want OpenXcom recreation
Wtf just happened.
multi-universe demo
How in the heck? You can not only research Heavy Plasma weapons as soon as you capture a sectoid, you can also build them right away? And it only takes a few days?
You can research plasma weapons as soon as you bring some plasma weapon from a ground mission (it doesn't depend on alien race).
Clearly Robert Sharpe is in some way related to Sean Bean.
Those aliens barely hit you... must have been the easy difficulty.
And yeah, this is why I prefer TFTD - there, you could not speedrun it, you'd have to wait for the Lobstermen commanders to grace you with their presence, eventually. :)
It was set to Beginner at the very start of the video.
But still phenomenal to watch.
Amazing!!!! Congratulations!
>Difficulty: Beginner
Had to read this first.
Psh.
The game would have switched to beginner after the frst battle (a bug) anyway, so actually it wasn't that different form any other selection.
F. Dinkleberry
i'm trying the ways to do the same in openxcom now, where there are less bugs quantity
daniil markov Let me know if you get a good OpenXcom speed run. Seems like such a luck crapshoot or a huge save scum fest.
cheers, Ivan :D
Ivan Dogovich
Lol. I doubt that it can possible like in this vid.
I agree. In my three attempts I failed horribly in OpenXcom SuperHuman >.
man that art is so 90s
Supr speedrun, nejvic se mi libilo, jak na posledni misi stacil jediny vojak a to jeste nahej. Tak a ted single-segment :P
2022, kanal Karporace na Twitchi, ironman (no saves)
Tak ted jsem stuhnul :O na Cydonii kde se má odehrál největší krve prolití ty to proběhneš s jedním vojákem xD ! Ale pozor tahle taktika "jet jet a jet"(vim ze je to speedrun) je sice zajímavá ale upřímě mě se líbí víc taktika pomalu chytit každý ufo a nakonec když mám 5 Avengerů z toho jeden naplněnej posádkou Commanderů + 3 plasmovými Howertanky a 50 000 000$ a státy mi řikaj EXCELENT jdu na Cydonii. Ale vážně RESPEKT!
Ps: Divim se, že tě ten Silakoid na Cydonii nezabil :D
Sectoid Leader: “Alright boys, the humans just got here, so here’s the plan, we…”
*Wall busts open, gets stunned*
“Wait! Put me down, human! Where are you taking me?!? Help!”
Why you can't make a speed run in ufo:
The game is mostly random. It can take a half month to have an alien base in your area or a whole year. Same goes for landing ships. Same goes for how missions are built. Somebody might just be luckier then you.
This "speed run" here could also be cut, just picking out the scenes with the right missions.
Žádný podvod tam není... je to na 11 segmentů a některé z nich jsem hrál mnohokrát. Abort mission na Marsu musíš použít (jakmile jsi v exit area), abys postoupil do té druhé poloviny, je to vysvětleno v tom textu před misí.
Já si říkal, že ta základna má český název :D
Jinak boží, fakt
Podle me nemusel. Po loadingu se ihned nacte hudebni track odznova, takze by se to poznalo a quicksave to nema. Horsi by bylo to nahravani, jelikoz tahle hra nema zadnej cycle-lock, takze cim rychlejsi PC (nebo vic cyklu v DosBoxu), tim rychleji to jede, ale to asi vis. Na GoG to jeste neni (a kvuli tomuhle problemu asi nikdy nebude), takze to na SDA asi nikdy nebude :(
Steps in a puddle.
I AM THE TERROR FROM THE DEEP!
Heavy plasma on the first mission?! And no casualties!
HOW did you know there was an alien base there and sent your skyranger patroling??? 3:44
This is a segmented run, so I was able to look for it, reload and go straight to that position.
Oh... didn't know what segmented run means. Thank you for explaining
@@lukasvychopen4874 another question: I think you found both leader and commander in that Base mission.
How do I distinguish the leader sectoid from ordinary soldiers? Do I need to stun 50% of the enemys and hope for the best? Do I have to constantly use a Mind probe?
@@alexborr1746: I think that both leader and commander are usually located in the center of the base (the fancy room at 5:01), so it's best to just stun everybody in there and check (or mind probe them if they're too far away and stunning would be harder than just shooting them). In the speedrun, I encountered an anomaly where the commander is roaming near the elevator, so it was far easier than grabbing both of them from the center room.
One question: Did Grigoriy Torbon get out?
Once more, impressive.
childhood classic
That was brilliant. I am truly shocked. I spend literally hours on missions. Save scumming. Though my favorite thing is to post up outside a very large space craft and just keep hitting end turn over and over. The alien sons of bitches have to come out eventually.
+fk242 Brilliant. Simply brilliant. One of the more difficult, and awesome, games of all time - and you make it look like it's nothing at all.
Very well done, indeed! Have you posted this to the SDA?
Given the dire situation, I would like to think that this is how the human race would actually respond to a real alien threat. Hyper focus on what actually matters and not wasting resources on trivial things like laser technology and cool tanks.
You make a mockery of the original game
The first battle, at about 1 minute: When the game is saved, a different soldier is selected and moving after the save. One soldier is moved out of the ship onto the ramp; then a different one does all the action. I call cheat.
OK, so this is a massively save-scummed run. I'm assuming that all the battles were "die off as we find out where everything is", then go back and record a perfect grab-and-go knowing exactly where every enemy is.
But that's not counting the time spent on the "die and learn" part of the run. Does that actually count as a speed run?
Yes, it's called a segmented run. Not much point in comparing it to a single segment run, but perfectly legitimate.
@@keybounce2567 there are different kinds of sleedruns.
Unsegmented.
Segmented.
Tool assisted.
And each of these categories can be glitch, or no-glitch.
Segmented runs allow save scumming. Unsegmented don't. TAS has a machine help with the controls.
He said it's segmented in the description.
the fucking confidence
"Hold my BREATH and watch this."
Wait there's an older version of xcom? didn't know that lol
Well... that was really amazing! XD
Hmm, I feel like the save loading should add to the time. This is impossible without knowing the future and having 100% luck.
This is not X-Com: Enemy Unknown; this is X-Com: UFO Defense. Great game.
Phoenix7786 Read it's Wiki page - '' UFO: Enemy Unknown (marketed as X-COM: UFO Defense in North America. ''
Maris Grablevskis Yep I found out it was a different name elsewhere. Had to go eat crow for that mistake :(
Phoenix7786 It's okay, we all make mistakes.
Did you played the remake version of this game just came out in 2012 by 2K Games? This game is called, "XCOM: Enemy Unknown". Because the XCOM: Enemy Unknown is awesome, but I haven't played 1994 version.
figure out what everything does first. Theres no tutorial in game.
Měls udělat speedrun na superhumana. (Pokud teda není superhuman jen v TFTD)
To by mě stálo 10x víc času a nervů a vypadalo by to stejně, takže k tomu nevidím žádný zásadní důvod...
I'm glad the dumbed down the game a lot in the newer XCOM... Holy crap I don't think I would last a few minutes in this game without reading guides...
Honestly it's not that bad. I mean granted, I was confused too on my first playthrough, but shortly afterwards I had a chance to play XCOM: Enemy Unknown on a free weekend trial on steam - which has considerably more in-game tutorials - this game felt a lot more self explanatory.
If you've played Enemy Unknown before i'd suggest giving this a go, by the very least on beginner difficulty. Great game, though I have one complaint:
MIND CONTROL IS FUCKING OP
IMO the new one was dumbed down *_way_* too much. They replaced the robust inventory system with a class/abilities system, which is stupidly limited and amazingly dull. I didn't like the TU micromanagement in the original at all, but I could live with it. The new two action thing drove me insane. Even the base management and the UFO sorties... augh.
aranicar
Not to mention the part where the new fighter craft is lightning and that's it. Sad.
aranicar
Have you tried Long War yet?
Eh, most of the difficulty is just lots of micromanagement with an ancient, buggy interface.
He, fucking, did it :)
He did it.
How did you not lose the game after not going after the first 4 to 10 ufo,s ??
It's all based on the score you have at the end of the month and I think it has to be terrible in a few consecutive months for the council to axe you (at least on this low difficulty).
Im not buying the whole "A bug makes the game easy after first mission" argument. Compared to my experiance on Superhuman this looks very easy. He had aliens moving away from his troops when they normally would approach and attack (The lava creature below the brain, and the sectoid SE of the small UFO). On the Mars and Alien Base mission combined, there was only a single mind control attack over like 10 combined turns which amounted to nothing at all.
As Julian Gollop, developer of the game, said in an interview, the AI does 1 out of several actions based on RNG. He just loaded the game repeatedly until he was happy with the outcome. That's why he saved at the beginning of each mission. That's the "segmented" part of "segmented speedrun".
Aha so it ends... I played that game 24 years ago but did not finish after 100ds hour of playing .. wonderful
Then you should finish the game.
I finish game in surhuman on ps1 with terrain weapons
Isnt you czech? /nejsi ty Čech?
Dumbed down tactical games just make me sad.
In my X-Com campaigns, UK surrender 1st, ALWAYS.
Měl bys řídit všechny vojenský akce ve světě, s tebou by druhá světová válka trvala týden.
impressive....
Beginner? Come on.
Cool story, bro, but how much save-scumming was involved?
4 months worth. started in January, finished in May. Of course, I'm sure he had other things to do in that time as well
That's why it's called a segmented run.
That means it's done with lots of attempts, and only the best ones are shown.
That's the definition of a segmented speedrun.
Save - Die - Repeat
that ear jarring menu noise holy shit. is that non-hd or something?
Welcome to the 90's
you selected Beginner... I laughed and couldn't watch.
Segmented is always way too polished.. but nice going
Peklo? Ahoj!
Save the world in 5 months np
:O thats too much..
Haha Commander pribehne k vytahu :D.