I know I'm commenting a lot and I hope UA-cam doesn't think of me as spam. I just want to say that this video is really well made for new and returning players. Keep it up 👍💪
Great build, I have a couple Bighorns that I got from the Summit Legendary but this tank build would give me the satisfaction of running DUA on Legendary and getting my third Bighorn 😂. I tried running DUA Legendary so many times while trying to get that gun!
Great build, had been playing a more defensive heartbreaker for a bit with the standard flatline M4 + Rock'n Roll for stacks, but the damage on this is much better. I found it more difficult to build HB stacks without an ACS though, and that made me wonder if maybe (Perfect) Spotter would just be better for the instant amp, not having to wait to build stacks and so combat doesn't end right when your stacks are full. And from that, I wondered if Obliterate might be bettter in that case? Was wondering if you tested either, thanks!
Try AR targeted loot or countdown should be the best place for it. I love this gun as it looks sexy and feels awesome to use whether on M/K or Controller :)
Honestly, i'm fine with enemies dealing more damage if that means they're also not total bullet sponges. So far, they seem to have achieved that balance imo.
They have the same health they are just dealing more damage to us. I don't understand why the increase in damage it's a straight up Nerf to builds even more than what they did in the update. Because you have to now use Armor core to not die instantly which reduces the overall damage of pretty much any build.
@@fredrickwilliams3605 Well, i'm more talking about the previous adjustments when i mentioned their sponginess. IIRC, there was a patch a while ago that made them less spongy, but i may be misremembering. But either way, they don't feel that spongy to me even now. I'm using an all red Strikers build with Coyote's Mask. I know, not reinventing the wheel here. I just wanna see my AA12/ACS12 roar (Yes, i use it as my primary). So far on my solo Heroic runs, most enemies die in 4-5 shots. 3 at rare moments. I personally love it, since it feels like a high risk/high reward playstyle. It also, as you say, incentivizes tank builds more while not invalidating those that can handle a full red build. Not saying i'm good at it, though. It's just something i personally enjoy.
...until you meet a named bosses that goes immune for 10secs. Happened to me last night at Manning Zoo. Heroic. Pinned me in the corner of the cave with her flame thrower. And of course when you have fire on you, you have disorient. Only happens when you deal too much damage to them. And only 10secs
For Legendary and Master would wearing the Catharsis with a high end bag with the bloodsucker trait be a great alternative? Either way love the build bro been having a great time using it
Having high crit chance is good as you do more crit means more consistant damage. But having 45% crit chance is fine if you have Cayote mask or someone else is using in group. However, The Crit Damage part is a bit different because some builds with low Crit Damage can do more damage than builds with High Crit Damage because that build might have a lot of Amplified Damage. So, TLDR is that if your build has a lot of amplified damage then having 150% Crit Damage is fine or even a bit lower but always makes sure your Crit Chance is 50% or above (whether it's raw stats or Cayote mask) since 60% is cap or crit chance.
@@Gorr_c a lot of things can increase damage of a build. Having crits in a build is a core way to build any build but it's not the optimal damage all the time. For e.g. Striker has a very high amount of amplified damage so even if your crit damage is as low as 100% it will still do more damage than most of the builds with 200% crit damage. Headshot damage has the highest multplier then it's amplified damage then crit damage and then weapon damage. But remember every damage has a diminishing return. And weapon damage matters as you can't crit higher if your weapon damage is not high also you can't amplify the damage that much if the actual weapon damage is low on a build.
There is a talent where after 100 hits you get free magazine refill I'm trying to see if you can get at least 100 magazine capacity on a gun that isn't an LMG so I can still use shields Just in case
I think you might be able to! The AUG A3 CQC has a max modded mag of 62 rounds. Mag size buffs: 15% from Zwia 1, 30% from True Patriot 3, 50% from Brazos 3, and 12.5% from the secondary attribute on your AR. Napkin math suggests that would be a mag of 106.95, though that might get rounded down a bit depending on how the calculation is done. With a Ninjabike, you have NB, Zwia, 2 Patriot, 2 Brazos (one of which Picaro's). The build tool on Github says this is a mag size of 103,75, which is lower than I calculated but it might consider the rounding down better.
I was bored and tested it - you can! I did it with the F2000 replica because I could craft that, that has 60 rounds instead of 62, and ended up at 103 rounds. The damage is terrible but your budget Bullet King is a fact. At 103 rounds you can just hold down the fire button if you're hitting every shot, at 101 it would start the reload animation before the talent refilled it. Despite having no breaks for reload, the damage is absolutely abysmal even in the range, but there you go
If you want to use 5 Directives it will be tough this season because of 2 Directives which will put a stop to 90% of builds. Like the no regen will stop any regen builds function and Pistolerio will make starting fight very hard as you won't have ammo on your primary.
@AnYTimeGaming Indeed! It's quite challenging. Gunner spec helps mitigate Pisolero and repair drone the No Regen one. Using a rifle with lucky shot makes a big difference too. 3pc zoo with eagles grasp, memento, forge and fox's prayer. 4 reds, 3 blues, 1 yellow. Rifle with lucky shot, AR with preservation. So far, so good.
@@AnYTimeGaming The Carabine has 15, the biggest mag I have is 20. I can get 35, you have 50. BUT yesterday I realized i had 50 for a brief time, but I don't know which buff it was.
@@AnYTimeGaming i new on game memento stack give me 3% armor regen for 300s ? It is passive regen, i have every second 3% from all armor in combat ? And i must have laser pointer in weapon to puls mark enemy?
The buff should had been 1.3 instead of the 1.1 Crazy to even think the community complained about something being "too strong" when striker has been the king of dps since it's rework. Lol, I guess the meta slaves just dont wanna change it up to something new
1.3 would make it better or exactly as Striker and 1.5 will make it The Best. Someone in dev team really loves Striker I mean look at Div1 before they stopped updating that game they made Sure Striker stay the best :)
The problem with HB is that after you get your stacks, the bonus armour stops stacking, so in reality it barely gives any extra defense over striker. The buff to HB dmg is nice though since its the same as striker backpack + obli chest. If only it would work on mini-tanks as well. 😢
Strained is 50% Crit damage and Dark Winter is 90%. Besides that strained builds up the damage where Killer stays with you all the time and refreshes on crit kills.
My friend has this bug I thought he was joking but now you are saying it too might be something serious it needs some testing. Can you tell me what exactly happens so I can try re-create this problem to see.
The build credit goes to kamikazevondoom cause thats where i saw it first but 4 piece hunters fury with the vigil named backpack and technically whatever chest you want (i use badger tuff with unbreakable for the 1 piece 10% shotgun damage
@@AnYTimeGaming I think they're suggesting another build, and prefacing that with the credits for the build. As in "I saw this on kamikaze's channel, have you seen this (...)?"
I made this build for my Cousin hopefully he won't die anymore :D
Yeah nah he will still go down the way he plays 😂
@@fredrickwilliams3605 Couldn't agree more xD
Lol😂
So satisfying catching them coming out a door. Lol. I used the new Lexington with heartbraker with killer. Gotta love the bonus armor.
I would've made a video on the Lexinton but was not feeling well plus I think I didn't received as well last week.
Nice build 🔥
Thank You :)
I know I'm commenting a lot and I hope UA-cam doesn't think of me as spam. I just want to say that this video is really well made for new and returning players. Keep it up 👍💪
Lol don't worry you are good :)
This is why I like this channel. I'm not new or returning but like the way he shows everything. I just watch these videos to give me ideas on builds.
Great build, I have a couple Bighorns that I got from the Summit Legendary but this tank build would give me the satisfaction of running DUA on Legendary and getting my third Bighorn 😂. I tried running DUA Legendary so many times while trying to get that gun!
why are u not playing Flatline on the Carbine and/or the Vector? 15% more Weapon Dmg to pulsed Enemies!!
Great build, had been playing a more defensive heartbreaker for a bit with the standard flatline M4 + Rock'n Roll for stacks, but the damage on this is much better. I found it more difficult to build HB stacks without an ACS though, and that made me wonder if maybe (Perfect) Spotter would just be better for the instant amp, not having to wait to build stacks and so combat doesn't end right when your stacks are full. And from that, I wondered if Obliterate might be bettter in that case? Was wondering if you tested either, thanks!
I’m going to run this with the new named Carbine 7 The Drill. I love that gun 🔥
i use the bee for dmg when i need it.. vector with flatline. lefty for dmg and stacks ... coyote mask... picaros holster
I see memento, and I already like the build
Im going to try this tonight. Was going to go with HF but this will do!
HF is great but with this you don't have to rely on AOK and if you want you can use AR to be at a distance.
What would be your thoughts on the drill? Thanks for the input!
@@Gett_sauced It's a weird one it would be decent if the talent was altered like get kills in close instead of 20 meters.
This video made me regret dismantling all the carbine 7s I had now I can’t find one smh
Try AR targeted loot or countdown should be the best place for it. I love this gun as it looks sexy and feels awesome to use whether on M/K or Controller :)
Same here -_-
Yea try countdown. On challenging so you slide through rounds. You'd have to optimize but it would be decent. Or go heroic and optimize slightly less
I can see this build being really good for the new Master Difficulty.
Absolutely. The amount of Bonus armor you get from hitting targets it's awesome plus more after kills :)
Been working towards this build since the mini buff but im finding it really hard to put away the sniper build with these new modifiers atm
Yeah I'm working on making sure that the One Shot build stays a One shot build.
I have a similar build but I use the motherly love gloves (and roll it to blue) and buff my shield.
@@manik2154 It's good too but NPCs are chewing through even 10mil hp shield now 🙁
i got one with dmg out of cover and flatline out the pickup
Honestly, i'm fine with enemies dealing more damage if that means they're also not total bullet sponges. So far, they seem to have achieved that balance imo.
They have the same health they are just dealing more damage to us. I don't understand why the increase in damage it's a straight up Nerf to builds even more than what they did in the update. Because you have to now use Armor core to not die instantly which reduces the overall damage of pretty much any build.
@@fredrickwilliams3605 I never really use All Red build unless in a group But yeah I see what you mean.
@@fredrickwilliams3605 Well, i'm more talking about the previous adjustments when i mentioned their sponginess. IIRC, there was a patch a while ago that made them less spongy, but i may be misremembering. But either way, they don't feel that spongy to me even now.
I'm using an all red Strikers build with Coyote's Mask. I know, not reinventing the wheel here. I just wanna see my AA12/ACS12 roar (Yes, i use it as my primary). So far on my solo Heroic runs, most enemies die in 4-5 shots. 3 at rare moments. I personally love it, since it feels like a high risk/high reward playstyle. It also, as you say, incentivizes tank builds more while not invalidating those that can handle a full red build.
Not saying i'm good at it, though. It's just something i personally enjoy.
...until you meet a named bosses that goes immune for 10secs. Happened to me last night at Manning Zoo. Heroic. Pinned me in the corner of the cave with her flame thrower. And of course when you have fire on you, you have disorient. Only happens when you deal too much damage to them. And only 10secs
@@thanhtong2281 Fortunately, i've never had that happen to me......yet. That sounds terrible.
why not flatline on the carbine 7
For Legendary and Master would wearing the Catharsis with a high end bag with the bloodsucker trait be a great alternative?
Either way love the build bro been having a great time using it
Hi bro. How to set it up so that it shows "DMG number" in the bottom left corner of the frame. I play on PC, thanks a lot!
It's in your chat click the ">" symbol in chat you will find the option there :)
Is 100% crit damage enough for Legendary and Heroic Content? Or is 40 - 45% Crit chance with 150% Crit damage better ? Must have?
Having high crit chance is good as you do more crit means more consistant damage. But having 45% crit chance is fine if you have Cayote mask or someone else is using in group. However, The Crit Damage part is a bit different because some builds with low Crit Damage can do more damage than builds with High Crit Damage because that build might have a lot of Amplified Damage. So, TLDR is that if your build has a lot of amplified damage then having 150% Crit Damage is fine or even a bit lower but always makes sure your Crit Chance is 50% or above (whether it's raw stats or Cayote mask) since 60% is cap or crit chance.
@AnYTimeGaming so even if the Crit Damage is under 100% ? I should always be at 50 % Cc ?
@@AnYTimeGaming Oh yeah i saw that last time. My Damage was Higher with a Lower Cd than a high Cd, but from what does that come from?
@@Gorr_c a lot of things can increase damage of a build. Having crits in a build is a core way to build any build but it's not the optimal damage all the time. For e.g. Striker has a very high amount of amplified damage so even if your crit damage is as low as 100% it will still do more damage than most of the builds with 200% crit damage. Headshot damage has the highest multplier then it's amplified damage then crit damage and then weapon damage. But remember every damage has a diminishing return. And weapon damage matters as you can't crit higher if your weapon damage is not high also you can't amplify the damage that much if the actual weapon damage is low on a build.
There is a talent where after 100 hits you get free magazine refill
I'm trying to see if you can get at least 100 magazine capacity on a gun that isn't an LMG so I can still use shields
Just in case
@@NongIng Use GR9 with steady handed and have fun 😊
I think you might be able to! The AUG A3 CQC has a max modded mag of 62 rounds. Mag size buffs: 15% from Zwia 1, 30% from True Patriot 3, 50% from Brazos 3, and 12.5% from the secondary attribute on your AR. Napkin math suggests that would be a mag of 106.95, though that might get rounded down a bit depending on how the calculation is done. With a Ninjabike, you have NB, Zwia, 2 Patriot, 2 Brazos (one of which Picaro's). The build tool on Github says this is a mag size of 103,75, which is lower than I calculated but it might consider the rounding down better.
@@arctaes 🙌
I was bored and tested it - you can! I did it with the F2000 replica because I could craft that, that has 60 rounds instead of 62, and ended up at 103 rounds. The damage is terrible but your budget Bullet King is a fact. At 103 rounds you can just hold down the fire button if you're hitting every shot, at 101 it would start the reload animation before the talent refilled it. Despite having no breaks for reload, the damage is absolutely abysmal even in the range, but there you go
Any replacements for the carbine?
Police m4 is great too :)
Kingbreaker is best for heartbreaker build
New gun released today
How about a build for running heroic content with modifiers and all 5 directives?
If you want to use 5 Directives it will be tough this season because of 2 Directives which will put a stop to 90% of builds. Like the no regen will stop any regen builds function and Pistolerio will make starting fight very hard as you won't have ammo on your primary.
@AnYTimeGaming Indeed! It's quite challenging. Gunner spec helps mitigate Pisolero and repair drone the No Regen one. Using a rifle with lucky shot makes a big difference too. 3pc zoo with eagles grasp, memento, forge and fox's prayer. 4 reds, 3 blues, 1 yellow. Rifle with lucky shot, AR with preservation. So far, so good.
Did they buff killer? I swear it was 40% not 70%…
@@AlecGilbert Yes they did 🙂
How do you get 50 mag? Best I can do is 35.
if you can't see it that mean you don't have the blueprint. Get it from doing Control points or see if you need to unlock it in your crafting bench.
@@AnYTimeGaming The Carabine has 15, the biggest mag I have is 20. I can get 35, you have 50. BUT yesterday I realized i had 50 for a brief time, but I don't know which buff it was.
It still working ? Or nerf ?
Why will it be nerfed? Don't worry it's still same :D
@AnYTimeGaming i make it yesterday. This day i drop memento. We will see
How you so fast heal? In 0.50-1.05 in movie and how you so fast repair shield
@@Lisu908 Because one of my team member is a healer who is healing us all.
@@AnYTimeGaming i new on game memento stack give me 3% armor regen for 300s ? It is passive regen, i have every second 3% from all armor in combat ? And i must have laser pointer in weapon to puls mark enemy?
The buff should had been 1.3 instead of the 1.1
Crazy to even think the community complained about something being "too strong" when striker has been the king of dps since it's rework. Lol, I guess the meta slaves just dont wanna change it up to something new
1.3 would make it better or exactly as Striker and 1.5 will make it The Best. Someone in dev team really loves Striker I mean look at Div1 before they stopped updating that game they made Sure Striker stay the best :)
The problem with HB is that after you get your stacks, the bonus armour stops stacking, so in reality it barely gives any extra defense over striker.
The buff to HB dmg is nice though since its the same as striker backpack + obli chest. If only it would work on mini-tanks as well. 😢
Police m4 is better for heartbreaker use strained to get more crit damage to the police m4 has 850rpm
Strained is 50% Crit damage and Dark Winter is 90%. Besides that strained builds up the damage where Killer stays with you all the time and refreshes on crit kills.
@AnYTimeGaming I was talking about for your AR but yea I know bro lmao 🤣
My Pulse ... Won't procc for the past 2 years! Can't build stacks
My friend has this bug I thought he was joking but now you are saying it too might be something serious it needs some testing. Can you tell me what exactly happens so I can try re-create this problem to see.
you’re from india my friend? wow your accent is nothing like an indian hahahah
Don't talk about stability on a PC lol
It's for Controller players and Console like I already said in the video.
The build credit goes to kamikazevondoom cause thats where i saw it first but 4 piece hunters fury with the vigil named backpack and technically whatever chest you want (i use badger tuff with unbreakable for the 1 piece 10% shotgun damage
How does someone takes credit to a completely different build?
@@AnYTimeGaming I think they're suggesting another build, and prefacing that with the credits for the build. As in "I saw this on kamikaze's channel, have you seen this (...)?"
@@AnYTimeGaming I was meaning the one that I suggested you try out on like your own time the hunter fury build