Although this is still a good update, I think a exp rework would’ve been better, Dungeon quest is more tedious than hard and the difficulty was the fun part
@@Sindreas yeah but now you getting like 400b per game without boost, I don’t see how that’s not better. Slight difficulty change for almost double xp rate
I actually don’t like most of the nerfs, dungeons up until northern lands maybe did not need the nerfs, the difficulty in my opinion was perfect. I do agree northern lands and above needed some nerfs as they were ultra punishing but idk the others I don’t think needed it
New players are worst then u think but i dont think this will make a big difference because the main reason they suck is cause the carried to there level, and they curse there gear
Personally id just prefer if they fixed the format like having 7 items in a row, hearting items not getting disorganized, able to switch spells, and everything being in order again like weapons spells armor. They will nto fix the visuals cause it took them many hours so no hope for that, but as long as its functionality is good and organized then its fine for me
im fine with all the balances but bro steampunk sewers nightmare is a cakewalk if you have grey tier2 set + the worst nm weapon you can oneshot everything its not even funny
its because the jump from steampunk to orbital outpost they removed boss raids which was kinda the balance between the two so they had to majorly buff the steampunk stuff
Personally i think some nerds where needed. Pirate to underworld damage take a look at the balancing. Even with health bosses one shotted and mobs 2 shotted which the nerf helps to counter this comparing to other dungeons. Cause yes the difficulty of some dungeons where so random from being easy to very hard to easy again. Small hp nerfs where not all needed for the early game, and i dont think it will even help the new players. The real issue is the tutorial, it does not teach new players anything which causes them to play incorrectly and curse items and points, using wrong spells and gear for the class. Though I agree some later dungeons do help with there nerfs. Such as orbital-gs. Dungeon quests difficulty is so horrible for incoming players its actually insane and this update just cures all of those issues. Look at the later dungeons like volcanic and aquatic temple. Go ahead and attempt them with the previous gear without the nerfs and you will see you need to play impossibly good to win. New players wont have that time to obtain that gear or even have the skill necessary to do that which caused them to give up mid way through progression, or just get carried to max. Carrying is still a huge issue and wastes independence. Ill stop yapping now but what they did this update is actually really good cause of the issues the game had, they are going towards the correct direction this update, the most important part next is the exp which is the most broken part of the game. And to all those players that complained about the nerf, bro your in yokai peak it has nothing to do with you, and it does nothing but help newer players progress, and if u want a challenge in that dungeon, just use trash gear simple.
Idk if I fw yp hp and damage buff, id say the damage was already good before considering the nerfs that the previous dungeons got, the hp is ok (better if 70Q ho not 80Q) but so ppl can catch up they should revert the yp buffs. Ppl gonna get spanked next dungeon if the dodging is like nl or aquatic difficulty cus ppl got too spolied with how easy it is to dodge in yp lowering the average skill.
@hexarium4817 When did i say its hard? I said it’s unbalanced. I have done many noob to godlys so i know what im saying. Have you seen how much old kings castle bosses deal? They literally one shot you compared to other dungeons you survive a hit or two. And for new players you gotta know they aint good
Improving hp and damage doesn't do any favor for difficulty rather just makes a already easy dungeon more tedious than it already is. The attacks is ehat really needs an improvement
The update is nice but for yokai peak it did not much apart from no longer 1 shotting everything with the craftable with is good since it got so fcking boring and whats the point of this update when i make a new alt slot on my main account which makes it to where my main slot doesn't get its daily boss raids which is why i haven't made one yet, but i did do a small one forna day and tbh its way to easy but since exp is so high in early game you do less dungeons which intern makes youbget less drops so most of the time when you get to pirat island you might have a desert temple item or spell which makes it impossible to beat gregg and makes progress a little to difficult for new players who dont understand anything like they put 70% of there stats into hp then complain on low damage(i know im talkint alot but i have so much to complain about the newer players and early game being to easy)
This video was recorded on a friday so some things said may not make sense and elias his video is already out :)
Balancing the whole game took a crazy long time it was so tedious😭
yooo Bryan I have been friends with your mod for a year. xD we were playing Dungeon 16 when it came out. on my live stream. xd
W
they need to bring back the old ui bro
fr
fr like i hate the dev sold the game cause wtf is thid
6:21 bro is fr making separate channels for every single game in existence
This update wasn’t needed but exp in gilded skies and aquatic temple needs to be increased
the jump from winter outpost to pirate island was caused by THIER REWORK AND INABILITY TO BALANCE EQUIPMENT STATS OF WO not the dungeon difficulty
By the thumbnail I genuinely thought that Excalibur was finally gonna be in the game
Although this is still a good update, I think a exp rework would’ve been better, Dungeon quest is more tedious than hard and the difficulty was the fun part
Fax
Yes so fun getting one tapped with no hp skill points
Yes so fun not being able to do your own dungeon man i just miss the old dq so much i wanna not be able to beat my own dungeon again 😍
@@loud_solid4994 LMAO FR🤣🤣🤣🤣
@@loud_solid4994 you could easily 3 cycle with decent gear from your dungeon
yokai peek shouldnt of been made harder imo
yes it should’ve, and now it gives a lot more xp as well. Best change
@@MoreGDD i said in my opinion. and i mean just the insane one nightmare one i dont care about
@@Sindreas yeah but now you getting like 400b per game without boost, I don’t see how that’s not better. Slight difficulty change for almost double xp rate
I miss the solo progression. when you could win insane Kings castle with nm pirate island equipment. I wish it were like that with eveey dungeon
Unfortunately, since Roblox is banned in Türkiye, we cannot get any news about the games in Roblox. . We missed a lot of events
I actually don’t like most of the nerfs, dungeons up until northern lands maybe did not need the nerfs, the difficulty in my opinion was perfect. I do agree northern lands and above needed some nerfs as they were ultra punishing but idk the others I don’t think needed it
Aquatic did
New players are worst then u think but i dont think this will make a big difference because the main reason they suck is cause the carried to there level, and they curse there gear
For a second there i thought they was gonna nerf yokai.
And after that update people still needs carry because they use mage armor warrior weapon and guardian skills
fr full random stuff
Now they have to put the last craftable to normal power
If you guys know what I'm talking about then you'll understand
Niceeee tower defense channel soon
I havent hopped on dq for a while i left after i got lv 208 but yeah i dont have cd and this will be hell for me
I'm not playing again until they fix the inventory
i was hoping for this like 4 years ago 😭🙏
good update if you don’t suck, can still one shot mobs in YP and now get more xp, pretty good
hey bryan, you mentioned making a tower defense channel, fabled legacy is working on a tower defense game which is pretty cool
2:20 "and i havent uploaded in 9 dAaAaAys"
I think they might release new dungeon next week since they gave us 1 week of 2x xp
I guarantee that's not true
@@Lightning._.._.._. idk it should be soon
I think like in 1 or two weeks MAYBE 3
@@JustDungeonNooby 2-3 weeks at earliest but 100% not next week
@@ManuelDelRio-i2k It's not as close as you think buddy
Am i the only one that didnt need that update?
I uh
I think so
Yeah
me too
This is a bad update
Seriously reducing on pirate island samurai underworld kings is no point
all they gotta do now if fix the ugly ass inventory , all they need to do is revert it or format it the same as the old one just with the new visuals
Personally id just prefer if they fixed the format like having 7 items in a row, hearting items not getting disorganized, able to switch spells, and everything being in order again like weapons spells armor. They will nto fix the visuals cause it took them many hours so no hope for that, but as long as its functionality is good and organized then its fine for me
im fine with all the balances but bro steampunk sewers nightmare is a cakewalk if you have grey tier2 set + the worst nm weapon you can oneshot everything its not even funny
its because the jump from steampunk to orbital outpost they removed boss raids which was kinda the balance between the two so they had to majorly buff the steampunk stuff
@@Corruxthey planned a 130 dungeon
@@theoofhat8770 They scrapped that if they added a 130 dungeon it would’ve been out quite a bit ago
Shit is so ez now
its good for OP people but for people with trash stuff, its horrible (for YP)
Please make a noob to godly on fabled legacy
What will come out first blox fruits update or new dungeon💀
Personally i think some nerds where needed. Pirate to underworld damage take a look at the balancing. Even with health bosses one shotted and mobs 2 shotted which the nerf helps to counter this comparing to other dungeons. Cause yes the difficulty of some dungeons where so random from being easy to very hard to easy again. Small hp nerfs where not all needed for the early game, and i dont think it will even help the new players. The real issue is the tutorial, it does not teach new players anything which causes them to play incorrectly and curse items and points, using wrong spells and gear for the class. Though I agree some later dungeons do help with there nerfs. Such as orbital-gs. Dungeon quests difficulty is so horrible for incoming players its actually insane and this update just cures all of those issues. Look at the later dungeons like volcanic and aquatic temple. Go ahead and attempt them with the previous gear without the nerfs and you will see you need to play impossibly good to win. New players wont have that time to obtain that gear or even have the skill necessary to do that which caused them to give up mid way through progression, or just get carried to max. Carrying is still a huge issue and wastes independence. Ill stop yapping now but what they did this update is actually really good cause of the issues the game had, they are going towards the correct direction this update, the most important part next is the exp which is the most broken part of the game. And to all those players that complained about the nerf, bro your in yokai peak it has nothing to do with you, and it does nothing but help newer players progress, and if u want a challenge in that dungeon, just use trash gear simple.
Idk if I fw yp hp and damage buff, id say the damage was already good before considering the nerfs that the previous dungeons got, the hp is ok (better if 70Q ho not 80Q) but so ppl can catch up they should revert the yp buffs. Ppl gonna get spanked next dungeon if the dodging is like nl or aquatic difficulty cus ppl got too spolied with how easy it is to dodge in yp lowering the average skill.
if you though
dt - canals was hard ur a joke
@hexarium4817 When did i say its hard? I said it’s unbalanced. I have done many noob to godlys so i know what im saying. Have you seen how much old kings castle bosses deal? They literally one shot you compared to other dungeons you survive a hit or two. And for new players you gotta know they aint good
@@Molecents how you worded it showed me you just suck and its not unbalanced u just have a third degree of skill issue
The new changes makes yokai not super easy so cool
I still 2 cycle mobs without leg craft and for bosses i need only 3 cycles more its worth the 35% more xp
Yp is still ez
Improving hp and damage doesn't do any favor for difficulty rather just makes a already easy dungeon more tedious than it already is. The attacks is ehat really needs an improvement
If ur gonna try playing dungeon games try out dungeon rng
More xp when?
what do they mean by 10-50%?
i don't understand
the old was 10% the new is 50%
doors floor 2??
This game became far too easy because of voldex
The update is nice but for yokai peak it did not much apart from no longer 1 shotting everything with the craftable with is good since it got so fcking boring and whats the point of this update when i make a new alt slot on my main account which makes it to where my main slot doesn't get its daily boss raids which is why i haven't made one yet, but i did do a small one forna day and tbh its way to easy but since exp is so high in early game you do less dungeons which intern makes youbget less drops so most of the time when you get to pirat island you might have a desert temple item or spell which makes it impossible to beat gregg and makes progress a little to difficult for new players who dont understand anything like they put 70% of there stats into hp then complain on low damage(i know im talkint alot but i have so much to complain about the newer players and early game being to easy)
Im not happy for this whit what is dungeon quest going through
yea this update is kinda worthless ngl and i aint sure if i can 4 cycle the bosses now
Finally it's possible to play mobile as a solo player
I LOVE YOU VIDS
Plis
pointless
Can you plis give me 200 lvl ring
Lol
W video
w vid
w upload
Worst update ever games only fun cus hard
I WAS FIRST COMMENT
Trash update