Part 4 Adding ReadyPlayerMe Characters
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- Опубліковано 14 тра 2024
- Part 4 of the tutorial series for setting up the Convai UE plugin for Conversational Characters.
Full Playlist here - • Convai Unreal Engine I...
Tutorial Project here - drive.google.com/drive/u/4/fo...
Extra plugins here - drive.google.com/drive/u/4/fo...
Sign up at convai.com to create your own character.
Find the UE plugin here - www.unrealengine.com/marketpl...
Write to us at support@convai.com for any queries, bug reporting, collab, or business-related engagement.
Discord: / discord
LinkedIn: / convaitech - Ігри
Hey everyone! If you're experiencing crashes after packaging your project or the ReadyPlayerMe character material is greyed out, I recommend checking out the ReadyPlayerMe troubleshooting guide. It could help you resolve the issue! You can find it here: docs.readyplayer.me/ready-player-me/integration-guides/unreal-engine/troubleshooting/crashes-on-built-applications
To get the rpm skeletal mesh you first need to open the content browser, Settings, and toggle Show plugin content
i can't find the skeleton, where is it, i don't have the RPM Mixamo
Where can I find the RPMMixamo skeletal mesh?
can't find the RPM Mixamo Skeletal mesh asset
Can't find the the RPM Mixamo
my character doesn't change don't know why, can anyone help?
this is impressive, do Convai plans to support other languages ?
Yes, multiple languages are supported already. Reach out to our support email if you'd like to be in the closed beta.
lmao mixaamo
Plugins\ConvaiReadyPlayerMe\Content\Character\Fullbody\Mesh drag and drop boys, drag and drop