To me this seems like the perfect 4x game for myself because what has annoyed me about Civ games is that your leaders are immortal and that honestly bores me, having a mortal leader who has heirs and courtiers is really interesting for a 4X strategy game because it means you have more potential for roleplaying. For eg. If you have a particularly religious leader you could play a heavy religion game but then when that leader dies, his child might be a war leader and thus you go into warfare as that leader and roleplay aggression against nearby nations.
Yeah, can you just take your entire civ and do a 180 to war if you've been playing peaceful? I mean I'm sure you could but would there be any pushback from your citizens? This game's systems seem cool.
@@sagebrushrepair Well the thing is the best solution for a 4X game is to not have leaders represent the civilization but rather have you playing as the people and not as an avatar or immortal leader because really the people are what we are playing as in most 4X games. Let's take an example: Using civ, the people of Ethiopian Africa settled in a great desert and built massive farms and set up multiple cities when they met the people of France, the French people were not happy that the one city built by the Ethiopian people was on their borders and so they declared war so that they could claim the city on their borders. The cities of Ethiopia eventually became glorious urban centres full of artists and musicians, the capital of the Ethiopian people bustled with culture and they held celebratory days as the Ethiopian military defended the borders. Now imagine this Napoleon built a great city and guided France through the medieval period all the way to the modern age where he led Tanks into battle. He was happy with the conquests he had done. (It sounds like you are a God and not a mortal leader). This just sounds less appealing to me, I like family dynasty intrigue and drama and it would also make revolts more interesting because then you could say, "They have French civilization roots," but a different dynasty in charge and then you could make revolts more threatening
@@lordjustinian2913 you have seen Humankind of course... It uses your example where they have bits from past civs you choose appended on as a reminder, as well as handing you a unique path to snowball by getting those base numbers to go up. I like the bits you describe having history (as well as permanent bonuses maybe?). Gives the player agency over their strengths and rp abilities in the long term.
@@sagebrushrepair That's why for me Humankind and Old World are stronger games than the Civ series because they both go down routes that are mechanically stronger in terms of narrative. Narrative is basically the story that the gamer can tell within the game using the mechanics and what the game provides for eg in Humankind you can roleplay based on what happened during the era of your history like say you originally decide to do a merchant civ and then the next age you pick a warfare based people because you were attacked a lot in the previous era. While in Old World it's about your leader, just like in Crusader Kings II and III.
Something that seems interesting based on this video is that there aren't nearly as many characters for you to look at in this game compared to CK3 or Imperator Rome. Which I consider a good thing--it's easier to keep track of the characters and get invested in them. Like when the Babylonians popped up and were being led by the princess who almost caused a diplomatic incident earlier.
I saw Kings in the title and I thought it was going to be a CK3 playthrough. So I thought, right then, stop following Gopher and Jim Sterling for a while because Jon is doing CK3 and that's all the entertainment I'll need. Then I read the rest of the title. Okay. This still looks pretty interesting.
I'm still a couple dozen episodes behind on Gopher's RDR2 series so if Jon brought out a CK3 series out of the blue it'd take me ages to finish watching both
These Civ type games have never been the kind of game I enjoy playing, but with all the changes to the mechanics and the roleplaying elements, I would love to see a playthrough of this.
The accuracy of that title tells me that Jon has already played a ton of this game. Hopefully that means we get to see a ton of it on this channel as well.
21:06 Jon names those rocks in the bottom left the plain truth. 27:55 Jon jumps from "Romans build roads" to "I'm a Medieval peasant tearing down ancient wonders for building materials."
If your leader has the builder trait you get the ability to put multiple workers onto projects, you could probably 1 turn wonders if you put like 5 guys into it.
I always enjoy watching your videos. I think this is a great game that should appeal to most of your regular viewers. Please make a full Old World playthrough video series!
I like how your wife is literally just called "The Seer". I like to imagine Romulus didn't bother learning what her name was even when he *married* her.
Although I'm completely talking out of my ass, here, I have a feeling that Nero would choose to break down the roads for stone instead of studying them to gain road tech.
As a separate note: 6:10 There is actually an option in the settings menu before starting the game to incorporate "Role-Playing mode". Though I forget what it is actually called, something similar, but it will *disable* notifying you of requirements for darkened options for events as well as *not* telling you the *results* of any given action for an event. The more you play and see certain same events, you can kind of memorize the impacts specifically. This also goes for civics projects, such as festivals, that your city can produce. It was the only reason I knew what Festivals did as I produced it, but when I turned on the role-playing setting, it didn't tell me the effects. It was quite interesting! (13:30)
I noticed that you didn't show or appear to use the nested tooltip function in this game. This allows you to see most of the information in the encyclopedia. If you try this you might find some of your concerns about the learning curve will fade away.
@@ManyATrueNerd No it issnt vague, everything is explained in tooltips, nothing you can miss and he wasnt talking about the wiki itself, but about the links. Freeze tooltips with MMB or Shift and hover over the links.
10:25 Jon, just maybe the landmark that has mountain in its default name, and the label with said name being placed directly over the mountains, that might be a good indicator that the landmark is in fact not the horses but the mountains. 👌
I do not know how I feel about the order system. Feels like during war it could be abused to have one military unit in a good position just bombard a bunch of targets or flank a bunch of units.
Oh wow, he played it! Though before watching it, in my experience the game was quite a bit buggy in its current state, but I was playing around with hotseat mode. Perhaps single player doesn't have the certain bugs I encountered. One of which showed the player the wrong attributes on the player card from time to time. Otherwise, it's quite fun for a casual-esque sort of game in my opinion! I would love to see if this catches on and makes a sequel at least.
can always rely on Jon to have a video of a game that peaked my interest due to game news. Game looks interesting. Might be able to pull all the bois from the old Civ 5 days back together with this one coming to Steam.
From the subtitle, that's EXACTLY what I wanted out of Civ VI. With Civ VI being what it turned out to be instead of a turn more toward Total War drove me to Total War (Rome and Medieval 2) from Civ V. That's my 0:00 impression. Now to watch the video.
Can you attack while in force march? I can see it now, the AI will know which settlements are the most poorly defended, and force march their best units over to attack and then raze it, burning all their moves just to spite the player.
I'm at the 11 minute mark... And so far all I got is this... There are no rules. You can bypass limits. The only rule with no exception is the one that every rule has an exception...
How fast does time pass by in this game? Didn't really get a sense of it in this video due to edits and cuts. But one moment you were like, "Oh, it's Boudica!" And the next, "Oh, Boudica's dead. Very sad." Don't really get a chance to enjoy your fun and interesting characters if time flies by too quickly.
This game made me very sad. I get that the Epic game store is a great opportunity for developers, but this game has made tiny ripples when even that space crusader kings game has made bigger waves. I do sincerely think that Epic hurst devs’ chances to reach an audience. It came out over a year ago in early access and two weeks ago it fully released, but not being on steam just made everyone miss it. I hope that Epic can get out of its rut, but this games seems to be yet another condemned to obscurity by store exclusivity.
@@jsan4505 that may be true, but this game could have been huge with a large platform. The subreddit has just over 3000 members. That does not point to a healthy community. Especially after having been in early access for a while. I get that Epic made this game possible, but I hope to see a Steam release so I and many other consumers can support the game.
I unstalled Epic because it kept messing with my pc with it's updates and i won't be back until i want to play this game enough (btw i already own it and it is fun)
@@MarcusTSMarcus Probably they won't be moving to different platforms until a clause in the contract has expired. It's kinda sad, because Epic Games is just tryharding to be more than a Fortnite platform for 2 years now, which is not really working. Paradoxically, by trying to open up the online game store market, they force companies to accept them as a monopoly. I understand why these choices are made, but I don't think it will be sustainable for long.
@@the_tactician9858 We have proof that its not sustainable. Epic's last finance report was horrible and it showed that the platform was losing tons of money because they were trying to buy some many exclusive contracts. The idea they had was that "it will payoff eventually" but I genuinely doubt it ever will.
Day 431 of requesting Zoo Tycoon. I'll enjoy the video, but this all looks too rich for my blood where it comes to complexity. Still, this is where Jon tends to work best
Jon. Mark of the Ninja por favor. Aight maybe if I do these every day we might get somewhere. Do not doubt me Jon "Manyatruenerd" Eggman, I am a man who's graduated university and has nothing to do for the next month and a half.
I feel that having Remus sitting around at the start heavily suggests the way to approach this game... murder your problems away! Works in ck3.
Talks about lack of "TREEmendous", yet completely misses using wood to "SPRUCE up Rome"... The pun is literally right there! lol
"Spruce up Rome," was the tree joke. You ... you missed it. It was right there, and you missed it.
"And then moses came to rome and founded Christianity"
Classical history guy 2021
This is super interesting. The twist that civ needed to be less “static”.
Looking forward to the rest of this series.
Went for the "tree-mendous" pun, but let the "spruce up Rome" one slide....
39:40 "There's a lot of cocking balls" for the MATN soundboard.
"Did I never have any kids?"
Hands up everyone who unlike Jon looked at the age of the woman he was marrying.
Jon is not a very perceptive person.
"Screw the Thracians!" --- proceeds to do exactly that.
Ryse, Son of Rome was right. Boudicca finally made it to Rome.
But she wasn't riding an elephant :(
@Connor, the android sent by CyberLife
You usually do see elephants though
@Connor, the android sent by CyberLife That explains why she was floating ten feet above the ground.
@@thumper8684 you never know, those Britons are *_weird_* people
@Connor, the android sent by CyberLife Stealth weremammoths for the rest of the world.
Game: You've discovered the Apennine Mountains.
Jon: I don't know what I've discovered, it might be horses.
Oh Jon, never change.
To me this seems like the perfect 4x game for myself because what has annoyed me about Civ games is that your leaders are immortal and that honestly bores me, having a mortal leader who has heirs and courtiers is really interesting for a 4X strategy game because it means you have more potential for roleplaying. For eg. If you have a particularly religious leader you could play a heavy religion game but then when that leader dies, his child might be a war leader and thus you go into warfare as that leader and roleplay aggression against nearby nations.
Yeah, can you just take your entire civ and do a 180 to war if you've been playing peaceful? I mean I'm sure you could but would there be any pushback from your citizens? This game's systems seem cool.
@@sagebrushrepair Well the thing is the best solution for a 4X game is to not have leaders represent the civilization but rather have you playing as the people and not as an avatar or immortal leader because really the people are what we are playing as in most 4X games.
Let's take an example: Using civ, the people of Ethiopian Africa settled in a great desert and built massive farms and set up multiple cities when they met the people of France, the French people were not happy that the one city built by the Ethiopian people was on their borders and so they declared war so that they could claim the city on their borders. The cities of Ethiopia eventually became glorious urban centres full of artists and musicians, the capital of the Ethiopian people bustled with culture and they held celebratory days as the Ethiopian military defended the borders.
Now imagine this Napoleon built a great city and guided France through the medieval period all the way to the modern age where he led Tanks into battle. He was happy with the conquests he had done. (It sounds like you are a God and not a mortal leader). This just sounds less appealing to me, I like family dynasty intrigue and drama and it would also make revolts more interesting because then you could say, "They have French civilization roots," but a different dynasty in charge and then you could make revolts more threatening
@@lordjustinian2913 you have seen Humankind of course... It uses your example where they have bits from past civs you choose appended on as a reminder, as well as handing you a unique path to snowball by getting those base numbers to go up. I like the bits you describe having history (as well as permanent bonuses maybe?). Gives the player agency over their strengths and rp abilities in the long term.
@@sagebrushrepair That's why for me Humankind and Old World are stronger games than the Civ series because they both go down routes that are mechanically stronger in terms of narrative. Narrative is basically the story that the gamer can tell within the game using the mechanics and what the game provides for eg in Humankind you can roleplay based on what happened during the era of your history like say you originally decide to do a merchant civ and then the next age you pick a warfare based people because you were attacked a lot in the previous era. While in Old World it's about your leader, just like in Crusader Kings II and III.
Something that seems interesting based on this video is that there aren't nearly as many characters for you to look at in this game compared to CK3 or Imperator Rome. Which I consider a good thing--it's easier to keep track of the characters and get invested in them. Like when the Babylonians popped up and were being led by the princess who almost caused a diplomatic incident earlier.
I saw Kings in the title and I thought it was going to be a CK3 playthrough. So I thought, right then, stop following Gopher and Jim Sterling for a while because Jon is doing CK3 and that's all the entertainment I'll need. Then I read the rest of the title. Okay. This still looks pretty interesting.
Sterling still constantly wanking on "Nintendos Storefront" and babbling on about Steam asset flips?
Got kinda old a while ago.
I'm still a couple dozen episodes behind on Gopher's RDR2 series so if Jon brought out a CK3 series out of the blue it'd take me ages to finish watching both
If the game gets sad do you have the Old World Blues?... I'll see myself out
Profligates like you belong on UA-cam.
Fantastic
Lobotomize him.
Jon is so creative with his naming conventions!
10:02 Thanks for clarifying, because I was going to ask.
These Civ type games have never been the kind of game I enjoy playing, but with all the changes to the mechanics and the roleplaying elements, I would love to see a playthrough of this.
The accuracy of that title tells me that Jon has already played a ton of this game. Hopefully that means we get to see a ton of it on this channel as well.
Game seems fantastic. Can't wait until it goes on Steam with an actual world map.
This is really cool. I'd love to see a series.
Jon and grand strategy are a match made in heaven
21:06 Jon names those rocks in the bottom left the plain truth.
27:55 Jon jumps from "Romans build roads" to "I'm a Medieval peasant tearing down ancient wonders for building materials."
If your leader has the builder trait you get the ability to put multiple workers onto projects, you could probably 1 turn wonders if you put like 5 guys into it.
I always enjoy watching your videos. I think this is a great game that should appeal to most of your regular viewers.
Please make a full Old World playthrough video series!
19:46 Charisma 9, speech 18 - chose the wrong build and failed the skill check poor sod
You don't get music until you invent it. Good job you don't have to invent video games to get the game.
28:50 Seeing as it's a red coin, I'm going to venture a guess and say it's either Economic Deficit, or Economic Disparity.
I like how your wife is literally just called "The Seer". I like to imagine Romulus didn't bother learning what her name was even when he *married* her.
Although I'm completely talking out of my ass, here, I have a feeling that Nero would choose to break down the roads for stone instead of studying them to gain road tech.
As a separate note: 6:10
There is actually an option in the settings menu before starting the game to incorporate "Role-Playing mode". Though I forget what it is actually called, something similar, but it will *disable* notifying you of requirements for darkened options for events as well as *not* telling you the *results* of any given action for an event.
The more you play and see certain same events, you can kind of memorize the impacts specifically. This also goes for civics projects, such as festivals, that your city can produce. It was the only reason I knew what Festivals did as I produced it, but when I turned on the role-playing setting, it didn't tell me the effects. It was quite interesting! (13:30)
I'm only 5 minutes in and I'm already dying to see a full series of this game
So, Romulus is the sort of person to say 'Tree-mendous' and also talking about 'sprucing' up Rome, huh? This is pine-ful.
Its looking good. I would love a series of this.
Nice that Matn vids have been so consistent.
I noticed that you didn't show or appear to use the nested tooltip function in this game. This allows you to see most of the information in the encyclopedia. If you try this you might find some of your concerns about the learning curve will fade away.
Yep, there is a wiki guide thing, but it is rather vague on a whole bunch of stuff.
@@ManyATrueNerd *Jon plz make a series out of this game, it would be a lot of fun.*
@@ManyATrueNerd No it issnt vague, everything is explained in tooltips, nothing you can miss and he wasnt talking about the wiki itself, but about the links. Freeze tooltips with MMB or Shift and hover over the links.
@@domrevan sounds like this isn't immediately clear to a player, even when its described to them.
10:25
Jon, just maybe the landmark that has mountain in its default name, and the label with said name being placed directly over the mountains, that might be a good indicator that the landmark is in fact not the horses but the mountains. 👌
@12:40 I know "spruce up Rome" wasn't a deliberate pun, but that makes it all the more delicious.
I want to see you do a series of this!
I do not know how I feel about the order system. Feels like during war it could be abused to have one military unit in a good position just bombard a bunch of targets or flank a bunch of units.
Oh wow, he played it!
Though before watching it, in my experience the game was quite a bit buggy in its current state, but I was playing around with hotseat mode. Perhaps single player doesn't have the certain bugs I encountered. One of which showed the player the wrong attributes on the player card from time to time.
Otherwise, it's quite fun for a casual-esque sort of game in my opinion! I would love to see if this catches on and makes a sequel at least.
can always rely on Jon to have a video of a game that peaked my interest due to game news. Game looks interesting. Might be able to pull all the bois from the old Civ 5 days back together with this one coming to Steam.
Spruce up Rome.. Good joke there, Game developer... :D
I was wondering if it was a pun, or actually the origin of the term
Never been this early! Have a good one Jon
This game intrigues me.
Thank you for the video.
You should really play Endless Legend; there are a fair share of mechanics from that game at work here too
From the subtitle, that's EXACTLY what I wanted out of Civ VI.
With Civ VI being what it turned out to be instead of a turn more toward Total War drove me to Total War (Rome and Medieval 2) from Civ V. That's my 0:00 impression. Now to watch the video.
Can you attack while in force march? I can see it now, the AI will know which settlements are the most poorly defended, and force march their best units over to attack and then raze it, burning all their moves just to spite the player.
Hopefully this turns into a series.
"It's turn one, and there's ten different currencies I need to keep an eye on..."
me: instantly buys
Ah yes, the Sybilline prophecies... how fun!
I've come from Imperialism II, good content sir!
25:13 "As General: Immune to critical hit gay" what lmao
23:23 oooo, bad mark there. I hate invisible walls more than anything in video games.
Great game! Has a series potential. ;-)
Let's see, deals in cryptic prophesies, has "schemer" trait; offers to serve you "until the end of your reign". Maybe invest in a food taster.
Moshe took a wrong turn at the Red Sea and wound up in Rome. He's also proselytizing. Odd.
Mini series?
This wood could SPRUCE up Rome.... these are the jokes we've been pining for. :-)
Anyone know how long is left on the Epic Exclusive timer?
"Or can I?"
Don't you mean, oh Cannae
Old World Yells At Cloud
I'm at the 11 minute mark... And so far all I got is this... There are no rules. You can bypass limits. The only rule with no exception is the one that every rule has an exception...
I hope for a stream about this game
This game looks A LOT (aesthetically, I mean) like Civ V. Is it on the same engine? Not complaining, though, it still looks great.
Ah yes, of course, the four roman families: Julii, Overpowered, Senate and of course Blue.
Always up the blues.
How fast does time pass by in this game?
Didn't really get a sense of it in this video due to edits and cuts.
But one moment you were like, "Oh, it's Boudica!"
And the next, "Oh, Boudica's dead. Very sad."
Don't really get a chance to enjoy your fun and interesting characters if time flies by too quickly.
This game made me very sad. I get that the Epic game store is a great opportunity for developers, but this game has made tiny ripples when even that space crusader kings game has made bigger waves. I do sincerely think that Epic hurst devs’ chances to reach an audience. It came out over a year ago in early access and two weeks ago it fully released, but not being on steam just made everyone miss it. I hope that Epic can get out of its rut, but this games seems to be yet another condemned to obscurity by store exclusivity.
It's a shame but without Epic this game wouldn't even be made. The project was supposed to be canceled but Epic funded the whole thing.
@@jsan4505 that may be true, but this game could have been huge with a large platform. The subreddit has just over 3000 members. That does not point to a healthy community. Especially after having been in early access for a while. I get that Epic made this game possible, but I hope to see a Steam release so I and many other consumers can support the game.
I unstalled Epic because it kept messing with my pc with it's updates and i won't be back until i want to play this game enough (btw i already own it and it is fun)
@@MarcusTSMarcus Probably they won't be moving to different platforms until a clause in the contract has expired. It's kinda sad, because Epic Games is just tryharding to be more than a Fortnite platform for 2 years now, which is not really working. Paradoxically, by trying to open up the online game store market, they force companies to accept them as a monopoly.
I understand why these choices are made, but I don't think it will be sustainable for long.
@@the_tactician9858 We have proof that its not sustainable. Epic's last finance report was horrible and it showed that the platform was losing tons of money because they were trying to buy some many exclusive contracts. The idea they had was that "it will payoff eventually" but I genuinely doubt it ever will.
8:15 I already like this way better than Civ VI. Remains to be seen if it'll be better than Civ V...
Truth
Day 431 of requesting Zoo Tycoon. I'll enjoy the video, but this all looks too rich for my blood where it comes to complexity. Still, this is where Jon tends to work best
Those penguins man... Vicious
@@leebid1626 Ah, the murder penguins... good times
Jon. Mark of the Ninja por favor. Aight maybe if I do these every day we might get somewhere. Do not doubt me Jon "Manyatruenerd" Eggman, I am a man who's graduated university and has nothing to do for the next month and a half.
Does the Boudica portrait look like Brian May to anyone else?
If it ever comes to a real platform I'll probably give it a go.
Whole campaign please? 😅
*JON PLZ MAKE A SERIES OUT OF THIS GAME!!!*
Naming those mountains after Claire had so many possibilities 😁
what, you brother?
-stabs him
is there maps bigger thn this
Yeaaaah
so no historical maps?
I would buy it but not on Epic.
Having to research drama to unlock in-game music is kinda gimmicky and is gonna get old real fast
You did wrong to Romulas by not getting married to someone younger for which to have had children.
does anyone else have the feeling this game will cfall apart in the late game?
Marrying the Babylonian chick.
“Gay”
Once again, Jon marries a woman past the age of child baring age and then wonders why he isnt having children....
You need to play Warhammer...
Kinda fumbled the vulgar speech event. 60 culture could be like 40 turns in the early game but you chose 2 turns of science.
Jon is playing phone games now lol