I finally built the Sapphire/Steel Deck that is almost matched card for card per your deck. Some of the differences that I did was that I threw in 3 copies of I Find 'Em, I Smash 'Em for the mirror match, and against Ruby/Sapphire Items or SteelSong Flute. I threw in a playset of Smee for fodder, two Avalanche and two 7-cost Simba because I don't have the Big Tinks, Two Aurora Dreaming Guardian because no Cogsworth yet, I have two Judy as my stand-in until I get my other two copies of Hiram Flaversham. I also only have one Scuttle because that's all I pulled from my booster box sadly
2 beast hard headed is pretty good imo, 1 or 2 rise of the titans as well because people might also realize that rogue location decks have a chance into this meta.
For sure considering more Let it Gos or Hades 7.. that's true on Tamatoa but breaking a Quill or Dime is such a good setback, especially with more S/S players on the rise
You'll want item hate for Dime once people realize how good the new Ariel is. That's an easy 10 lore turn from just those 2 cards, and not hard to get the ink needed to do it.
@@zerotheherolorcana indeed. I wouldn't overdo the item hate, but I absolutely agree that teching a couple of cards for dealing with Items is a good idea. This is especially true when it doubles on a body that can quest and challenge.
Sorry for the incorrect game start time, forgot I edited some fluff out! Game actually starts at 0:55!
I finally built the Sapphire/Steel Deck that is almost matched card for card per your deck. Some of the differences that I did was that I threw in 3 copies of I Find 'Em, I Smash 'Em for the mirror match, and against Ruby/Sapphire Items or SteelSong Flute. I threw in a playset of Smee for fodder, two Avalanche and two 7-cost Simba because I don't have the Big Tinks, Two Aurora Dreaming Guardian because no Cogsworth yet, I have two Judy as my stand-in until I get my other two copies of Hiram Flaversham. I also only have one Scuttle because that's all I pulled from my booster box sadly
Nice, let me know how it goes! Don't worry I'm probably taking Scuttles out lol, will have an updated decklist out soon :)
@@zerotheherolorcana OK fair enough. Do you want me to link my list in this thread?
@@maugzsr556 Sure why not!
I completely changed my blue/steel and love it now. Has been working well against a lot of meta decks.
I'm still changing things here and there, will definitely post deck profiles of my current build and what I will be bringing into set championships :)
2 beast hard headed is pretty good imo, 1 or 2 rise of the titans as well because people might also realize that rogue location decks have a chance into this meta.
Oh absolutely, I agree. Amethyst decks also love their Queens Castles lol
Great Video! What sleeves are you using on the outside of your Sisu Sleeves?
Thank you!! They are Dragonshield clear matte outer sleeves!
Quench the bleeding is wild
nice video, thanks for the vid!
Glad you liked it! More coming soon ;)
3:42 wouldn’t u be worried for a be king?, might have made it worth singing awnw
Imo in the matchup I need every lore I can get, it's a race and giving up 5 lore just felt wrong? I may be wrong 😅
YeeeeeEEEr
try using more let it go. Easy removal for tamatoa. i wouldnt worry about item hate because tamatoa just constantly brings back items.
For sure considering more Let it Gos or Hades 7.. that's true on Tamatoa but breaking a Quill or Dime is such a good setback, especially with more S/S players on the rise
You'll want item hate for Dime once people realize how good the new Ariel is. That's an easy 10 lore turn from just those 2 cards, and not hard to get the ink needed to do it.
@@Xoulrath_ Also don't underestimate turn 3 Quill + ink, opponent turn 3 Quill+ink, your turn 4 ink, play Beast break Quill. Huge tempo swing
@@zerotheherolorcana indeed. I wouldn't overdo the item hate, but I absolutely agree that teching a couple of cards for dealing with Items is a good idea. This is especially true when it doubles on a body that can quest and challenge.