The Line Galaxy in Stellaris is 𝙏𝙊𝙍𝙏𝙐𝙍𝙀
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- Опубліковано 10 вер 2024
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I've played a lot of galaxies over the years, however I think I've finally found my match; Welcome to the Line, a galaxy type that REALLY gets on your nerves real quick. The sheer amount of displeasure I got from playing this is horrible.
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Video Title; The Line Galaxy in Stellaris is 𝙏𝙊𝙍𝙏𝙐𝙍𝙀
This video was sponsored by Brilliant
Stellaris Copyright © 2023 Paradox Interactive AB. www.ParadoxPlaza.com
#Stellaris #ASpec #Pain
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what is the mod?
@@mateokiessling8440 the line
send your ships to reinforce the frontline from one side of the empire to the other and they will arrive outdated
warhammer 40k moment
@@neur0toxicthat would imply the imperium actually advances tech
@@cookiemuffin3208FOR THE EMPEROR!
@@cookiemuffin3208 in reality it would be a case of the ships being equipped with advanced tech they lost the means of replicating, once they arrive
Pretty much how pre-ftl interstellar warfare would look like
Yes, you've tried playing wide.
You've tried playing tall.
_But have you tried playing loooooong?_
eu4's long brittany mod in a nutshell
Ah yes, Chilean Stellaris.
Interstellar Chile. Anything visible from greater chile becomes part of pan-galactic chile.
Hah
as a chilean im glad to get representaition
🅱️ased
Long chile +
I wish galaxy shape mods were more common in Stellaris nowadays.
A lot of them are really old and outdated, outright not working.
They're a cool idea with a lot of potential.
I mean, I would love to have a two or three galaxy map, if the late game lag wasn't so unbearable
I've been having an amazing time with the 'battle for the core' galaxy generator mod which focuses on building the narrative experience
Bet, how do I make one? That seems doable
I want a Galactic Collision mod, someone make it now please. The possibilties are endless. You can make as many strange shape galaxies on a certain stage of its collision as you wanted. Maybe make it two small galaxies to avoid complications with the game limitations, it certainly seemed very possible.
@@sfoste3355 Gigastructures does that actually. If you have the Aterium enabled, you have to do a bunch of stuff to fight an extra crisis, and when you capture their megastructure you have to send people to explore it
I deeply appreciate that you started as a fairly mundane empire just trying to make the galaxy as wet as possible but because of your own masochistic decision to play in a line galaxy you and subsequently your species went slowly insane and went from "turn the galaxy into the longest slip'n'slide in the universe" to "we must burn it all to be free of the pain"
Average Stellaris playthrough tbh.
They crossed a line of a different sort instead.
The worst is that something like this is, while highly improbable, not entirely impossible. This year we discovered a “Star trail” following a ejected a supermassive black hole that is 200.000 light years long!
So yeah Aspec, The Line can be real!
I think I heard about that too. Either that or I heard a different theory that it was a gamma ray burst? Since a supermassive blackhole might leave a lot more behind, or it was actually just a flat galaxy that was lined up well. Or again, a gamma ray burst could do the same thing I think (destabilize interstellar clouds over long distances causing star formation).
Well, time to start developing that Aethorphasic Engine then.
Gabriel: It could be real.
Aspec: SHUT UP SHUT UP SHUT UP I CAN'T HEAR YOU
Gabriel: Could totally be real.
@@girlbuu9403 We really do love causing Aspec pain and suffering, don't we?
not seeing the correlation but ok.. .We also have a kingdom in the desert, that is drunk off of oil riches, who have decided to construct a modern city in this same obnoxious layout lol . Obviously, it will be built. But will it work? Thats the question. Whatever is possible in nature, is because there is a reason for it that makes snese, and checks out mathematically. This galaxy. nor the sauid "LIne" checks out in any way .. :P
you should've played as an arctic species and called your species the snowpiercers, capital: the last carriage, and done the great curtis revolution to get to the engine x)
One Taile!
Praise be to the engine
@@A_SpecTV show or movie?
Both are right answers
@@ItsJustDoctor there's a TV show?
@@ItsJustDoctor This is my first time hearing about a TV show
The Unbidden spawned right in front of the cavalry charge, barely had any chance...
AND THEN THE WINGED HUSSARS ARRIVED!!!!!
Worse: They spawned between the calvary and the reinforcements...
Pretty sure they also beeline for the empire with The Chosen, so they left their flank wide open as well.
@@cpaul562 COMING DOWN THE MOUNTAINSIDE
It's like throwing an infinite fishing line out into space.
Wtf data from dumbowombo😂
"This is where we will hold the line" - I see what you did there.
It's less "the line" and more the lightsaber once you get patrols going.
"There'll be no accusations, just friendly crustaceans, under the SEEEEEA!"
"Aspec, that's your solution to everything: to move under the sea. It's not going to happen!"
I loved your rapid descent into genocidal madness throughout the whole video.
Welcome to late game Stellaris we must scrafice people to the cpu machine god
@@bobo-cc1xw PRAISE THE OMNISSIAH!!!
@@cpaul562 lol first contact sci-fi story?
@@bencoad8492 what?
@@cpaul562 i though that was your source of "OMNISSIAH" guess you got that from else where
Ah yes Tuscany, I’ve had my own string of Tuscanys’ as I got bored of making creative names for my colonies and thus named them all Tuscany, believe I got to Tuscany IX or X before I won the game
The _,real_ science fiction is thinking we as a species would do anything else. 😅
In this galaxy, assuming there are no gateways (I'm only 2/3 of the way through the video), Galactic Doorstep might actually be a good origin because it would let you have them when no one else can
Yea, here it would actually be useful.
What use is one gate?
@@MouldMadeMind You get the tech to build more at the end of the archeology site.
This reminds me of something you'd see in an (imagined) Star Trek Voyager episode, where Voyager runs into a transdimensional rift, ends up in 1-dimensional space, where the Borg are trying to assimilate the Whale Probe Species from Star Trek 4 there, but can't wrap their Collective heads around 1-dimensional space since all their ships are shaped like 3-dimensional objects. The Whale Probe Species initiates a Halo ring-like "tidal wave" in their galaxy, meant to flush out all the Borg to the tune of Tool's "Aenima". This of course fails, when Janeway violates the Prime Directive, and makes a deal with the Borg to harpoon all the Whale Probe species if the Borg will send her back to our regular-dimensional space, marginally closer to Earth.
Janeway is the worst
@TheRealVorynDagoth to be fair she did in the end mentally nuke the borg in the end which is the only reason she was made an admiral and not court martialled plus it was the delta quadrant which the federation really doesnt care about
@@Ericshadowblade I mean yeah 1 cool point out of a long series of what could be called outright dereliction of duty
@@TheRealVorynDagoth oh dont get me wrong there were several times janeway should have been relieved of command
Start: Splish splash, galaxy is getting a bath.
End: Our destruction will be absolute, and unavoidable. Existence is pain and the death is the solution. We shall end all to end our pain. And you WILL be joining us.
When you finally realize how tired and boring the whole whack-a-mole warfare is so you decide to end it once and for all.
underrated
I once got behind one of my allies' territory and set up a series of bases, as a sort of failsafe since I had enemies on my border. He didn't find out until he was trying to claim the fringes of territory left, but damn was his reaction priceless. He was in complete awe that I managed to get a colony ship and several fleets back there, set up on every planet and fully-equipped each star sector too.
Your empire is a progress bar slowly growing across the galaxy
After playing the Ring Galaxy and *hating it* for how slow it was to move things aroun$ without Gateways, I feel your pain.
Wow, always love the long form content. Still this looks like absolute pain. A *small* part of me wants to try this with Gigastructures as a Frame World Driven Assimilator. But I think you went with the best ending for this.
This content was VERY 'long' form
Not gonna lie. I’m always surprised that the music from 2001 space odyssey continues to give me chills.
It's somewhat fitting the video where the AI manages to actually beat back the end game crisis without any player intervention, is the video where they don't even get to enjoy that miracle because the player is here to explode the universe anyway.
lol to be fair the crisis couldn't have spawned in a worse spot for its life expectancy. XD
‘Diamminetetrathiocyanatochromium (III) is a coordination compound with the chemical formula [Cr(NH3)2(NCS)4]. It consists of a central chromium (III) ion coordinated with two ammonia (NH3) ligands and four thiocyanate (NCS-) ligands. This compound is known for its vibrant purple color and is often used in coordination chemistry studies and as a reagent in analytical chemistry. Is there anything specific you would like to know about diamminetetrathiocyanatochromium?’ - ChatGPT, 2023
That clears that up
i'm impressed you actually typed that over
"Playing as an enviromentalist, I can generate unity for every natural terrain blocker. And to maximize the number of those I will drown everything and turn the planet into an oceanic world"
This video has been sponsored by Team Aqua from Pokemon franchise
In the latest patch I've stopped building corvettes.
They just die too quickly and dont have the tactical flexibility of destroyers.
They charge unto melee regardless of settings and get killed giving away war score.
And battleships are only useful against battleships and cruisers. So i usually go for carrier/spinal battleships to bring hurt to cruisers and battleships and get the fighter count up to shred corvettes if the engagement lingers.
Thus I build Destroyers to either Brawl or Outrange the opponent depending on my technology and their own with Missile spam or disruptors, and my Crusiers get split three ways.
Long range, Brawling, or torpedoes.
Torpedo Cruisers are really nice around battleships, titans and Starbases but do more poorly against all other ship classes. So if facing the Kahn or Fallen empires they are invaluable, but the AI tends to prefer a light ship fleet, so Brawlers beat most light craft, while using Artillery AI to encourage disengagement and keeping close to the Missile spam cruisers who deal the alpha strike and bulk of the damage.
Because missile spam eats destroyers, cruisers, battleships and corvettes alike. The Ai really tenss to ignore those Point Defence.
Heck my fleet usually adds a few point defence mounts on my missile destroyers to lower my damage!
29:38 Nah mate, that's just the average Welsh town name☝🏻🏴
1, How many Stars were in the Line?. 2, Can you link the mod if there is one for it?. Thanks, Keep up the great work, this was a fun watch.
Literally called "The line" on the workshop. 1001 stars.
It's at times like these where I wish that you could use mods on consoles.. I've heard of so many great ones that are not even cheats that I can't even play.. 😔
@@dvsaleios Thanks !
@@joakim482 I know you’re pain because it is mine as well.
*(Cries in console player)*
@@cpaul562 And yet they keep saying that mods are not coming to consoles in the near future..
You really crossed the line with this one
For colonies between galaxies, this line is pretty plausible, this might happpen in our far future.
*looking at current state of stuff* ... You think humanity has a far future?
@@BlazingDrag00n humanity will survive, our current civilization, i put 5050 odds if we make it as a society
@@Jdne199311 fair point. ... life always finds a way
@@BlazingDrag00n We didn't make it to the top of the ~4 billion year old corpse pile that is evolution by going quietly into the smog blackened night. We might look like flatworms by the end of things, but we won't go extinct from something as minor as even a totat ecological collapse...
When I have been playing recently (and unless I am forgetting my settings), a grand admiral AI on scaling with a medium map can usually beat a 10x crisis by themselves at around 2350.
This looks like something valefisk would do to his friends
Driven Assimilators (or any hivemind really) + Galactic Doorstep origin would make this really easy. No need for patrols since there's no trade routes, just keep sending them to the front lines with the gateways
That moment when ASpec snaps and in a fit of rage, destroys the entire galaxy lol
this but in a spiral instead of a line (so you can have a ton more systems without it being so long)
"It's soooo long!"
-Aspec 2023
so basically, you went insane with this challenge and lost by winning
"Oh ye walking faithful
Ye righteous throng
Step by step
Tread ye the rock to dust
The path is long
The Journey wrathful
But walk ye must
A test for the faithful
The yoke is heavy
And red with rust"
- Psalm of the Journey, founding tenet of our blessed Covenant.
I love the long form of content, but I think I'll give the long form of *galaxy* a miss, thanks!
Piece of cake, now that I know the ultimate fleet design. Nothing but Corvettes. All missile weapons, Regenerative Hulls, and Picket ship computers. Nothing larger except a Juggernaut should be built for your fleets, once this is available and built, it should become the core of your main attack force.
This yields more military power than you'll ever get from fleets of mixed ships. Missiles have best range, so full attack power can be maintained at too far for everything else.
I tried the aftermath galaxy from the same mod, but there weren't enough black holes.
How did you get it to work without crashing? I can download it on the latest version, but it continuously crashes. I know it has nothing to do with the ai empires because I haven't even met any yet and even if I had I only put 25 instead of your 100. The strangest thing is I can play a pretty solid amount of time before it breaks. I tried twice, one where I made it 12 years and one where I made it 32. I checked out the error logs in the game files and it said it had something to do with the version, but you had the council in your game so it can clearly run on a newer version.
I have never had trouble running the game before so I know it has nothing to do with my computer, but I can't think of any reason as to why it would break decades into the game and not on the first attempt at an autosave. Is there a way to fix this, or can I just never play The Line?
The error line for those who are curious:
[23:46:30][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2955180657.mod line: 7
same my game crashed after a about an hour or so every time. tried like 5 times btw, i tried with no other mods still crashes, wonder if i have to go back some versions?
>.> 48:15 "if you set armies to aggressive they auto invade" YEAH THAT WILL BE USEFUL, THANKS! no more pressing the next planet button on the windows for my enemies
29:25 I think your fleet is in Space Wales
3/10, many planets not splooshed.
i honestly thought at the outset you'd invade & terraform 'em all, but this... this was a lot faster :)
It would have taken me 100's, if not 1000's of years to pull it off.
@@A_Specbuild fleet by Juggernaut.
Move forward steadily.
But if you permitted too many stars in your line galaxy, that's a skill issue!
Although a mod to increase the number of collosi to sweep a star system per year would probably help.
@@glenmcgillivray4707 the line is a set size, no altering the star number
@@A_Spec Yes, and i would have watched it! xD
@@A_Spec sounds like a you problem :)
nice showcase of an interesting map ^^
It's an interactive loading bar to galactic extinction.
It would be very strange to actually live in this galaxy,. your immediate neighbors are your only possible trading partners really.
This reminds me of a flash game I played back in the day: Duke Nukem 1-D.
Love your videos man. Thank you for the uploads🙏
Glad you like them!
This is basically just a Paradox Interactive version of something GrayStillPlays would do and I'm here for it!
How'd you spawn on the end of the line? I'm trying to have my own playthrough
Wait, wait, wait. Are you telling me that Aspec is responsible for Kevin Costner's legendary "Waterworld"? It all makes sense now...
I also gave him gills
"Oh God, its so long"
-Spec, A
2023
Its the famous AUTOBAHN
Where's Kraftwerk when you need em
Galaxy sized loading bar
This is such a great map, I think all your future videos should use it!
Ancient Egypt - Nile playthrough
Hey Aspec, can you do a post or something on how useless the various leaders have become? There's literally no point to Generals, and Governors have been neutered to the point that they've actually become headaches to manage if you want anything useful from them. Your input would be most appreciated, and maybe with some poking and prodding, Paradox might include some actual mechanic upgrades while they're rethinking the leader displays in the new update.
22:26 another Frippit only its a moon lol
This is the galactic equivalent of the hallway fight from Oldboy
Why is his Ocean Paradise origin planet size 23 instead of 30? That's an odd bug.
Ye, i think the Galaxy types mod breaks the game.
On the brightside, you only need to worry about being invaded from one direction.
Looks like trench warfare got an upgrade.
Haha the slack notification. Someones supposed to be working xD
Makes me want to go find the Hercules VCR tape .Just to see the Graeae recall the story of when the planet aligned xD
Fascinating watch! Out of curiosity, what difficulty settings do you tend to use? I find my games get quite impossible (it might be that I’m not that great but I feel like I know what I’m doing 😂) on Commodore or higher as AI on the other side of the galaxy just get so unbelievably powerful that I can’t seem to match them! Thinking maybe the best one to go for is the setting where they don’t get bonuses?
Usually GA difficulty, i also had 100 ai empires
@@A_Spec oh my god… I must figure out how you can compete against all those AI, everytime I have tried I am just always up against “Overwhelming” in everything! Maybe a new vid idea? 😂
Damn, guess you need hyper relays go get anywhere in a reasonable-ish time if you don't have gateways.
Still hell in a single line.
"the line" frankly seems like one of the best setups for challange runs, I can see how it would be a realy good standardised test of a challange run :D
And then there was blessed silence
Alexander wept, for there were no more worlds to conquer.
"I made a line galaxy"
>MBS has entered the chat
With a galaxy like this, you really need to perpetually move your ship production closer to the front lines. What you end up with is a situation where it takes your ships way too long to reach your fleets and by the time they arrive they're outdated and outclassed.
The NEOM experience
good suffering. do a run where you make a race that has the goal of concurring the entire line as fast as possible
A giant slip and slide, nice
Would be cool to have a map that's like a tree and you start at the bottom of the trunk. So it goes straight for a bit then splits off into branches.
As a Chemist, I can confirm that Diamminetetrathiocynatochromure, is an absolutely not an actual chemical. Chromium is a metal and must be in an oxidation state to form a complex with the rest of that meaning the proper name should be. Chromium Diamminetetrathiocyanide. It has 2 ammine groups(-NH2), 4 Thiol groups(-SH), and a Cyanide group(-CN). This chemical is entirely non-nonsensical as there are no other carbons to actually attach all these functional groups together, unless somehow all of these compounds each individually formed a complex with Chromium . . . which is also impossible as that would require an oxidation state of +7, which Chromium can only form up to a +6 oxidation state, and it more likely to just steal the electrons of these other compounds in that state.
1:02:00 Ships with nothing but armor and crystalize plating in a pulsar....still using kinetics though....
40:59 slack jumpscare
Because you're mine, the galaxy's a line.
What a fun Idea to make this as a line, as a "now and then" game this would be totally fun. Next project: Line with 10 000 stars.
If there are in fact infinite possibilities and/universe, then a straight line universe must exist… consider this practice for the invasion!
Hilarious. Unbidden broke into the galaxy only to be absolutely flattened by the enemy allied navy sipping tea on your doorstep, highlight of the run for me, for sure.
So... i remember my first game of sillaris... I went with the origin that starts with a defunct gateway in their home system. And i made use of that technology around mid to end game of that game. Now... every time I play I and I get to around 50 or 60 years in I think to myself "this would be less painful with gateways..." and I remmeber hearing that the origin that I started with was F tier as far as orgins goes... maybe thats true but it has colored every game Ive played since.
Can Aspec defeat the line? Yes. Obviously.
What does it cost? EVERYTHING.
it could only end one way.
I almost opened Slack at 40:59 :P
love the shed updates work-ins
LOL the SALT coming from Aspec must taste so very sweet for the designer of the line.
Forcibly flooding entire planets...
Environmentalist
Ye, a water environmentalist.
Is anyone else concerned that Stellaris will keep pumping out new screens and turn the game into an Excel simulator? I really wish they could expand lore and mysteries. Maybe even visit the scourge galaxy. This game has so much potential.
I've already stopped buying DLCs with the newest one. Stellaris won't get better. It'll just bloat. Paradox's marketing strategy ensures this.
The game has bloat, bugs, and an outdated engine. Its fun but HOLY. Def needs to be a stellaris 2 eventually that takes and refines the base features of the game while removing bloat and bugs, until of course they start adding new updates and dlc yet again. such is the cycle. I also wonder if any features from that one startrek not-stellaris game would be incorporated into a sequel.
Would this be the only time the quantum catapult is accurate
Why is your capital just 23 with ocean paradise?
And how did he start with 5 industrial districts?
The whole line mod breaks the game in really weird ways
@@Staarfury ohohoh ... some suspicious editing might have been happening ^^
@@A_Spec oh, okay that could explain a lot, yeah.
22:20 Fozzie Bear has entered the chat.
I have watched your Stellaris content for a long time and really enjoy it! I enjoyed you hosting the youtube wars, what seems like forever ago. I know it would be tough... but it would be really cool to see you host or play in a multiplayer-roleplay-game. Just an idea! Have a wonderful day! :)
Ohhhh this looks like a great idea - what's the text file key to get a line shaped galaxy??
On topic though: an aquatic environmentalist drowning worlds to make them into fish theme parks is one of the more terrifying civs I've seen.
Give a whole new meaning to running train
my computer crashed on the line not being able to render in the empire name over the system. I tried staying in system but as soon as my first war ended everything crashed
I don't even play Stellaris and it's 12:20 am. Why am I here?
ARE YOU NOT ENTERTAINED?!