Manhunt - An Essential Horror Experience
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- Опубліковано 17 лис 2024
- Rockstar's psychological horror endeavour Manhunt has garnered a LOT of controversy over the past decade and a half. I see it as a truly special psychological horror game that does NOT glorify violence, but rather treats it as a disturbing and twisted element of horror in a dark and intense game. Despite its simple design, it manages to be a pretty scary experience. And one that needs to exist in order to make a statement.
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VHS glitch belongs to Christopher Huppertz: • VHS Glitch - Volume 1 ...
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NPC's: *Strategize for once*
*"So there's this really annoying glitch in the game"*
LOL
new i wasnt the only one who noticed that lmao
EthanTronYT - Fortnite, Vlogs and More! *knew
when you train your AI in Rainbow Six
All I could think while watching this game was GTA 3.5
Shooting at nothing when they lose you isn't a glitch, they're shooting into the shadows in case you're hiding there which makes the game more intense for me.
@Luke Eiffe yeah i like playing on low brightness better it makes hiding in the shadows more believable
@Luke Eiffe its been a long time since I played part 2 can't remember much of it i remember manhunt part 1 because i got it on ps4
I didn't play the game, but when I saw that scene, I suspected that was the case.
@Luke Eiffe i heard the original version was supposed to be more gruesome but Rockstar didn't want to get an AO rating so they had to change it up
@Luke Eiffe I wish they make part 3 executions will be more gruesome
I remember someone said James might have been a hitman or cleaner because of how he kills and seems calm through the game.
wouldn't surprise me. you don't end up on death row for stealing candy bars.
We can safely say that Cash was an enforcer for an unknown organisation.
This is actually very close to the truth. Many of Manhunt's characters are named or designed after real life killers. James Earl Cash is named after James Earl Ray, the man accused of assassinating Dr. Martin Luther King Jr. So, yes, Cash was most likely put on death row for assassinating a prominent public figure.
@@Ihavehadmanynames7779 I mean in america you do
@@jayhollows5729 no...
You have to understand that the Cerberus are an elite unit, they are trained to handle any situation and the AI shows that. That’s why they fire into the shadows, that’s why when you encounter one they radio the others and box you in, that’s why they all lock that room down with their leader because they have what you need and to get it you need to come to them. Their AI was made to adapt to your form of playing.
But they couldn't handle one fat guy with a chainsaw
Lock the leader?
@RC
Yeah if i was just patrolling a place and some fat pig man came out of nowhere squealing while holding a chainsaw id be scared too.
RC that may be true but Batman isn’t just a guy with some tools he’s BATMAN I don’t think I need to go any further with that point,
It’s literally a guy with a chainsaw now I’d shit my pants if I saw a guy like that but those guys are elite soldiers all the chainsaw guy does is run and hit someone with the chainsaw literally just aim and shoot they’re soldiers, these elite soldiers have faced down and defeated soldiers better than the pig guy both physically and mentally
BasicallyMutahar ok well if he’s basically bulletproof then I get it but I would think they could come up with a strategy right? Also if his arms could get sliced off with a chainsaw like they’re Swiss cheese I think at least a couple bullets to the head would kill him
This game was meant to be payed on the PS2. If you had the PS2 headset, it added a lot to the gameplay; Starkweather's voice would only play through the headset, adding to the immersion, and if something made you audibly gasp or make a sound, the hunters would hear it and come towards you; you could also intentionally make a sound to lure in hunters. When I later downloaded it for PS3, it lacked this feature, as far a s I know, the PS2 version of the game is the only one that does this.
Damn, that's innovative
Damn, I had no idea!
This is a really cool feature. Apparently the xbox version had this too but I was unable to find a PC version or mod that implemented it.
Xbox 360 too I believe
So much this! I knew this before playing for the first time back on PS2, and bought a copy of SOCOM just for the headset. I still have that headset to this day.
One thing I liked about cash is he doesn't talk unless he absolutely has to. He's a silent protagonist but he also speaks. For the first half, he doesn't utter a single word since he's completely alone, and having to hide for his dear life. There is 0 reason to talk. But when he tries to free his family and rescues the reporter, he talks a ton. Then when he separates from the reporter, he never talks again for the rest of the game. I love that about him. He doesn't utter stupid jokes or phrases, but he isn't completely mute either. He's straight to the point, which makes him feel more human
It's funny, the first time you hear him talk is when he goes "Oh shit" At the end of the third Hoodz mission
@@splunkmastah4609never heard it, in about to play it again rn lol
Apparently, there's an easter egg in Manhunt 2 that shows that Cash escaped Carcer City and opened his own construction company... somehow.
This is the Rockstar-verse. Many criminals have gotten away with a whole lot worse.
@kxr Yes but Cash was _already_ condemned to the death penalty for an unknown crime, prior the events of Manhunt.
@Jack Raiser There called easter eggs their no supost to be fully correct.
Jack Raiser so when is manhunt 2 take place?
@@RedDeadVegas something like 2007 i guess
Btw that shooting at nothing isn’t a glitch it’s them panicking and shooting wildly
I remember my dad bought this for me in 2005 when I was 11. Had a blast playing it at night with friends and passing the controller when we died. I am now 28 and not a serial killer or criminal.
Your Dad was an azz hole.
Your dad is... unusual.
Haha same! my mom bought it for me when I was like 12 and it felt wild playing it
@@coreybender672 That is awesome! It was the sounds that disturbed me the most haha, so guttural and real. Since I made this comment, I have actually started slowly playing though it again. Dug out my PS2 slim, bought a copy on ebay, and am on scene 7 now haha.
@@Theultrazombiekiller I bought it on the playstation 4 a couple weeks ago and binged the whole game in 2 days. It's still so good and holds up after all these years.
alright people we have to defend this position. We can't afford chasing this guy, he'll just pick us off one by o-
*"So this is a pretty annoying glitch that occurred to me"*
youtubers always think they are right just because other people listen to them.
This is exactly what I was thinking
No Faith no
It doesn't even look like it was a glitch. Unless there's elsewhere that the AIs have trouble with room boundaries, the devs intentionally pinned those AIs to that room. It does look like that decision created an awkward and frustrating gameplay experience around that doorway though, but it's not a glitch.
@No Faith no, intentional.
I can't help but to think Manhunt was a huge influence on Hotline Miami. The themes, subject matter and even the executions make for similar concepts.
"Do you like hurting other people?"
Drive was mostly inspiration for Hotline Miami but i can agree Manhunt been also somehow
Dennis Wedin, one of the two main developers of the game, said that Manhunt was in his top five most favorite games of all time in a Reddit AMA, so you're probably right.
In HM2, the killer of the ingame film "Midnight Animal" is also a big guy who wears a pig mask like Piggsy. Always figured it was an homage to Manhunt.
@@faceless2302 big guy for you
I've noticed that Cashs' heartbeat is always calm, even while killing, so is he a serial killer of sorts?
Hitman or cleaner of some sort
@@zekesoreal hmm hitman probably
@Ahmed Malaki A fixer who disposes of bodies or "cleans up" physical evidence of crime is often more specifically called a cleaner.
On the wiki he's nick named is James "cutthroat" cash so I assume he was one of the three hit man cleaner or serial killer
He’s definitely gotten used to death.
After RDR2 ManHunt 3 is a MUST.
Will never happen too many SJW
We can only hope for it man.
Bully 2 is much more likely
Bully 2 is prolly more likely but that would be badass
@@rashaadduncan566 Muh sjw
Fact: Michael DeSanta from GTA 5 actually robbed a cash depot in Carcer City in 1986, as mentioned in the mission, "The Paleto Score".
I remember noticing that. At least they haven't completely given up on Carcer City
Different universe, the carcer city in HD universe could be full of soccer moms
@@breadmakesyoufat2403 karens
Awe Amicus good, more people to hunt 😈
@@breadmakesyoufat2403 - Yeah, and we all know Karens are worst than bloodthirsty gangsters and snuff films. XD
Did this dude literally call a group of soldiers locking down a room a glitch?
Go easy on him man, not everyone knows what a breach and clear is.
Correct me if I’m wrong, but I’m pretty sure it is a glitch. I’m pretty sure they were supposed to exit, although it definitely would make sense if it were the opposite. But nonetheless, it’s fucking annoying.
@@djm91607
Possibly a glitch but Idk. I played the PS4 version and they all went out of that room to look for me except for one. Could be a glitch but the idea of them barricading in the room sounds believable.
@@pokerface4 That happens if you kill a lot of soldiers without stealth or at least most of the times. If you kill everyone from the shadows or with stealth they wont notice this so it isnt a glitch
people keep mixing up "bad design" and "glitch"
Ive never played the game but when he was explaining the glitch I couldn't help thinking "I like how the NPC's strategizing to survive is just seen as a glitch"
Yeah that's some bs I've played it several times on several platforms and they ALWAYS do it. It is deliberate
@@timmytatoe4248 Yeah every thing he said was a glitch wasn't actually a glitch.
@@grahamryan2481 them not moving after you make a noise is a glitch, it happens in manhunt 2 as well and from experience they wont actually inspect the noise until they have a sight on you which will make them give chase, its pretty annoying but it dosent get on your way since shattered glass noises and some gun shots make them alert again
@@xtreamg5739 when they start shooting at random and start screaming and searching you it's not glitch it's just the game mechanic works.
"Despite that, I as a sensible and mature human being could never be on the same wavelength." I don't know man, if someone brutally murdered my family my bloodlust would be unquenchable towards those responsible.
George F Edgey bro
@Happy Arnold sometimes you can push a reasonable man to do unreasonable things... also, you can only push a man so far until he starts pushing back
George F spoken like a true gamer who’s never had any real world (physical) conflict. Stick to video games bud.
@@xONYXo1 Wtf are you talking about? Anyone who's played this game is probably in their 30's minimum so it's safe to assume they have had "real world conflict" as you put it. Also I wasn't implying that I would be some hardcore murderer or that I would want to. I was simply stating that if someone kills my family I'd imagine, in fact I'd almost say I'm be positive that I would want to kill that person. You know, how a fucking MAN would react, not a beta male bitch calling people out in youtube comments.
@@xONYXo1 You sound like that teenager that wants to seem mature and deep, but just comes off as a annoying and shallow. You clearly don't know how human beings and how brutal they can get if someone wrongs them, or what rage truly is in this life.
Great analysis, but neglects to mention the most crippling part of the "Deliverance" level: until Piggsy has been alerted by your presence, he isn't on the radar at all. This sounds trivial to people who play the harder difficulties, but on normal mode this is the only time in the game where you can't see an enemy that is unaware of you. It felt like I'd had one of my senses removed.
That sounds fucking terrifying.
Shit, play this game without eagle vision or sense and relly on and only your 5 sense is bad i feel naked. (sorry, i used play assassin creed tho) but when you can't sense piggys damn it now i feel complety blind and scared. Damn it i wish i can finish this game.
and then in Hardcore mode the radar is literally never there it just disappears and you have to rely on yourself to locate enemies
When I was a kid my parents rented me LEGO Star Wars from blockbusters but it actually had this game in the box. I was probably 7 or 8 years old, and I played this gnarly ass game all the way through. Great game though
Slightly Distressed Man In Huge Turtleneck I never said anything bc I liked the game, and my parents were super religious and would’ve definitely took it back lol.
one time i rented a chicken little game for the gamecube but it actually had Cabella's Big Game Hunter and i hated it
that never happened dude
@@3lit3Dubstep did you tell them at all lol?
No way you could have finished this at 8yrs old. I call bullshit
This game turned out to be more artistic than I thought. It’s a hidden gem
If only the shooting didnt ruin it :(
@@tjrizvi251 shooting levels always were the worst they always felt out of place
@@FLOODEDxOUT we need a spiritual successor to this game
It’s not very hidden tbh
@@FLOODEDxOUT if you get good at shooting it's better than most shooting game cause you actually feel the tension and are afraid of getting hit
this game is the only horror game ever to make actual horror feel horribly horrific
10/10 sentence
@@kurtianpaulvigafria4068 true what a nice sentence this guy gave
@@hhIsTheBest I know right
Pulitzer Prize winning sentence.
Hell yeah hell yeah!
I was too young to play manhunt when it was released. As of now, 2018, I have played and completed the game! Horrors don't scare me in the slightest but this game is so psychologically disturbing. It's a work of art and pushes boundaries. It gives you goosebumps and the chills! Honestly I wouldn't slander the gunplay. The gunplay is stealthy. I had no problems. You need to run and hide, keeping you back to the wall. Popping out and shooting at the right time whilst luring enemies!!!
Damn...shoulda played it when u was young so you coulda been scared, nd got the full experience as ii did
Well said I played it when I was 8, I admired the gritty horror vibe if gave me since I thought of games as fantasy but I understood the media reaction but in the end it us art and fiction like movies.
Nah, rockstar games pre gta 4 always objectively had terrible shooting mechanics. I didnt have a problem with the shooting either, but that's because you can literally suicide rush and headshot people in circles due to the ai and how they react to shadows. It's odd to play with and sucks any tension out of the game but hey whatever you like i guess.
@@oh-not-the-bees7872
I had a fun time playing gta san andreas shooting mechanics. The auto lock are very damn smooth.
I'd LOVE to see a remake of this game. Imagine how horrific the executions would be with today's graphics... hell, maybe a new set of even more violent ones, since that's somehow possible.
You mean remake. Remaster is just higher resolution, remake is on new engine.
Hell to the no. The ps2 aesthetic is all the game has going for it anymore.
You my friend need help, this is fiction , you sound like your one step away from wanting to watch real snuff movies
Jason and the robots well there’s mortal kombat so fuck it why not
Jorge Anta mortal kombat is so over the top that it becomes cartoonish, people could never die the way they do in those games because super powers don’t exist.
Suffocating someone with a bag is like real and fucked up. Still kind of awesome though lmao
17:40 They're supposed to leave the room?! I have played through this game about five times, and they have never once left that damn room! That's how I've always had to play that level!
They're soldiers that know you want what is in the room. Why would they leave it when forcing you to come in is smarter? Also their leader is in there so they have to protect him. That was just a bad take.
It does seem reasonable, though. Considering how Cash was able to single-handedly sweep up the Cerberus patrol outside of the mansion, the best tactic would be to all huddle in a room, where not only they have all the combining fire power, but the jump on him as well.
It’s also smart, considering that the Cerberus leader also has the key, which is Cash’s only way of getting to Starkweather. So not only is it tactically efficient, but they leave Cash with no other choice but to ambitiously and dangerous take them all on.
They're not supposed to leave the room. It's supposed to be hard for a reason
If i remember correctly, the cerberus leader is moved from the pool room through the hallways and eventually upstairs into lockdown. kill him in the pool room area, the level is much easier
you're supposed to shoot the cameras that will see you and so theyll go and investigate as a grouo I think
playing this game in the dark at night was pretty intense
Oh, yeah. Especially in the asylum or the shopping mall
@@RobCrowley85 and facing Pigsy
Manhunt 2 also very good
Played it when I was 18 a few years ago, PS2 version, old-ass CRT TV included, with the lights off. ngl it was one of the most intense gaming experiences I've ever had.
@@herbanov1155 it is a very intense game, have you played manhunt 2 yet? If you enjoyed manhunt then you owe it to yourself to check out the second game where you play as an escaped mental patient. 🤪
You lads remember "The Suffering"? Real weird game but it reminds me of Manhunt.
Great game that needs a sequel or a remake.
@@terrorbilly5000 it has a sequel don't know if it's any good or not
@@turbovicki If I can remember, it was pretty shit.
yeah it has a similar ambience same thing for twisted metal black. they have that nightly and morbid rusty aura to it that you love. its like that feeling you get when you're hungover and stoned in some isolated place in the middle of nowhere at 4 in the morning lool
Hell yeah bro. Very similar in how they felt. I was genuinely scared while playing. Early and mid 2000s games were like the wild west of 3d videogames
I always thought that enemies sometimes shooting at shadows when they lose you was not a bug, but a deliberate feature. Like it was coded in their ai to act more relistic and imiitate preemptive measures similar to those. Other example of that - they can spot you hiding in the shadow when they peer long enough.
"Do you enjoy watching these murders? No? Then, congratulations, you are a sensible human being."
Me: uhhhh
As long as you're not actually plotting to harm a living being, than you're good. Ive played violent video games and enjoyed the content, but that doesnt mean I want to go out and actually kill someone in gruesome ways, Id rather save people, not kill them.
lol yeah I just commented on this point. people can enjoy fake violence in games and movies because its just that, fake. that is the point of movies and games and art in general. I do a lot of art work and I often use gore and other things like that. im still sickened by the violence and hate in the real world but I enjoy using it in a art form. there is a huge line between em. his thinking is what caused the outrage back in the 90s with doom and mortal kombat
AbootskaAids To be fair, the director of CH was being a huge ass for their sense of “authenticity” when there is in fact a line for how you manage your actors.
lul
It's like he said, they're satisfying as a game mechanic but they're not easy to watch nor should be, if you enjoy watching them because you finally got that slippery hunter that's been making your life difficult then there's no problem, if you enjoy watching them because the graphic violence makes your peepee hard then you should probably get some help.
I might be a little sick for this but i wish they would make a manhunt 3 with john carpenter as the music director. That would be just awesome Rockstar.
Oooooo yes, give it an awesome Halloween feel to it
I never gave up on manhunt 3
Carcer city would be such a good place for GTA6 the most depraved places and crime under everyone's eyes In a "first world county" gta3 manual told you to always carry a gun in dark places but no one actually came after you..
YES. 😬
I misunderstood John Carpenter for Carpenter Brut for a second
Since Manhunt and GTA are in the same universe, I’d like to see a future GTA game with a Manhunt-centered campaign as DLC or something like that.
I heard a rumour that there was something like that in development for GTA online, but it was apparently scrapped because they couldn't get it to gel well with the tone of the game.
I like the idea that James Earl Cash is Jimmy from Bully in his adult years. Kinda looks like him as well (Bald anyway)
The fact Jimmy is a nickname for James makes that theory solid for me too XD
@@massiveprogressive9488 there's also the one theory that Jimmy is James' son
@@massiveprogressive9488 rockstar has confirmed this most likely isn't true can't remember the exact quote but they said "yeah Jimmy's a bad kid but he isn't going to grow up to be a GTA protagonist" so if they don't want him to be a GTA protagonist then I HIGHLY doubt they would want him to be someone like cash
@@sharkbyte1565 plus I think the games between GTA 3 and San Andreas are all supposed to be one universe, then GTA 4 onward are another
I got lucky and found the AO version of Manhunt 2 on amazon and then within a few days it got taken down. If you guys can ever score that one it's just as awesome but make sure it's legit the AO version.
Or just torrent it.
@@Hakkapell I'm not that broke to have to worry about $10 lol
@@bakerXderek Piracy is not about money, it's about accessibility. -Gaben :)
It's really not as awesome. The story is buns in comparison to the first
Played ao version with mods. Crazy game
After all these years, I still wanna see a Manhunt 3 happen. And this time, I want it to go all the way of what a video game can show to audiences...and also have the soundtrack be composed by Trent Reznor because it just makes sense.
The droning in the game does make me think of something from Nine Inch Nails.
i know this is like a year late but your mind..... you get it
Something that I find interesting is the whole family part, Cash doesn't react to his family dying if they get killed while he's still trying to save them, only reacting after they get killed after he saved them. I find it interesting because it implies that Cash really couldn't care less about the fact that his family died, it seems more like he's angry that he was lied to.
Interesting theory. I would wish to comment and say, perhaps Cash _was_ affected by the death of his family members while trying to save them, but he also knew that he had to hold it together otherwise he'd never get out.
When witnessing the surviving members murdered in cold blood, he grew more furious; but, again, he can't allow himself to be overwhelmed by his emotions.
I like your take on it, though. Cash is so cold it's plausible
@@El__Silbon nice username
@@El__Silbon cash's character is all up to interpretation of how ppl will view him... its amazing because james remains to be a compelling or complex character while showing barely any personality and speaking that much but that's what makes him unique compared to others
This is a garbage take.
It could be both. I doubt he cares for his family like a normal person would care for theirs but considering he’s an ultra violent psychopath who shows no remorse at all, the fact that he gets angry seeing them die shows he still has a little feeling towards them, but he could’ve thrown the tv out of frustration to being toyed with and betrayed by a guy like the director
Manhunt never bothered me because it's just a video game, fiction, not real. It'd be different if it was actually happening in front of me. Plus I watch horror movies all the time. The game is just that, a game to play and have fun. I love stealth and I love horror, I have a lot of fun playing Manhunt. I find people just take it too seriously. It's just a game, have fun!
Well said my friend it isn't for everyone and I understand the reaction from the media. That being said, I admire the gritty, dark experience from it when I was 8, and like movies it's fiction and art.
Amen brother.
And it gives a clear message: Humans are monsters.
I was so numbed by many gruesome death in my childhood. even those in front of me wont faze me
started worrying i lack any sense of empathy at all
i believe i do have empathy, but damn im fucked
Funny, I played Manhunt as 11 y.o. and was fine, but I was too easily scared to watch horror movies/play horror games. I'm 22 and I'm still afraid.
There's something incredibly satisfying about seeing a truly evil person die in a painful way
Thats why i love manhunt, we kill bad people that deserves to be in hell, but instead of god do the job, we do the job to kill them and send them to him, i love killing evil people in videogames
@@demonicguy aren't you becoming the bad person then?
How can you be so sure, after killing so many people that "deserved it", that you don't become a monster yourself?
You have to become a monster, to kill other monsters.
Think about the archetypical Hero that slains the dragon.
You have to become a monster yourself, to slain a dragon.
Morally, you corrupt yourself for something you think is right and maybe started as good cause, but as time goes on, you could choose to kill also robbers, thief's and even liars.
And you would think you are the good guy, that's how most evil people in history saw themselves.
As a good person, doing necessary evil
laura müller Cash only took the lives of murderers. He didn’t harm the homeless man or the female reporter or his family members.
@Cyrus Farid Zanjani Evil + Evil doesn't equal good.
Where all these brutal kills necessary?
And if you only did one red kill, in a most horrible way, you are exactly doing what the developers wanted you to do.
You play their game.
The others are not good people in this game, but neither are you.
Look how messed up the first comment is, does this look like a healthy mind to you?
Vigilantes desperately try to cover up their murderous tendencies by longing to do harm to the worst of mankind. But, beside their pathetic ideals of dealing out so-called justice doesn't a part of them enjoy the act? Don't they love watching the life drain from their eyes and revel in their suffering? The fact that they did something to enrage you is just a bonus, something to alleviate your guilt
You're supposed to shoot out all of the surveillance cameras in Key Personnel. Then the Cerberus have no reason to stay in the security room because all of their screens have gone blank, prompting them to investigate.
Woah! Maybe many didn't expect that such beautiful tiny detail can exist in a old video game
i never knew that, thanks, next time i play this masterpiece i will be sure to remember it
@@debangshuhaldar3147 Even half life 1 has alot of details that we didn't see. That's the beauty of old looking yet classic games.
I played this game over and over. Absolutely loved it and guess what, I didn't go on to kill anyone. Take that Jack Thompson.
Thats exactly what a person who killed anyone would say.
@@botsnkats Shhhh.
did you seriously not kill anyone?
@@terkeyjah8150Yeah like fr it's literally impossible to not
In my opinion I think the game goes heavy with the gun play at certain parts is due to the director, as stated snuff films have a sort of sexual allure to them. Since he is creating a film he is doing what a lot of directors do; he is catering to his audience. Now most people like the murders up, and close. Which is why most weapons are not projectile based because that would be the main focus, (his as well) but he knows he wants to reach more people, so he has the gun play to vary it up. The film is mainly made for himself. another thing of note is even the people you kill kind of brings a revenge fantasy they are not all innocent. What I am trying to say is that in the game the gangs you kill would be to reach various target demographics to bring people to buy the tapes since you kill pedophiles, racists, street thugs and mentally insane I also assume it isn't one big film rather a series of tapes which would probably be put into one big movie, or sold separately for the above reasons.
I am probably digging too deep into this game or stating the obvious, however it makes sense I mean think about drunk driving where you escort the homeless man that would have been done for suspense for the audience. your video was amazingly well written and edited good job
Once you're off the rails it's back to being IRL and not a movie set. They have melee weapons, nailguns and crossbows since it's a show. After that's all over its boom awkward shooting which makes sense.
I'm pretty sure it's just because you've dealt with the gangs and Starkweather never contemplated Cash surviving that long, it's basically when they realise this has gone too far now just make sure you kill him.
Starkweather sometimes sounds turned on by the violence, one he moaned as if he just got off.
"We want to create a game that delivers a scathing social commentary on media voyeurism, the peddling of violence as entertainment, and the inbred inaccuracy of the american penal system". -Christian Cantamessa, Script writer and lead level designer, Manhunt.
His name is Christian and his surname means "to sing mass" in italian. Very unfitting name for manhunt's script writer
And he failed. The game is nothing more than depraved entertainment, but he has to justify it through a "higher cause".
I really hope that "peddling of violence as entertainment" b.s. narrative ends.
I just finished playing rdr and this guy appears on the credits as script writer, I did some research on him and apparently he also worked on gta san andreas and tomb raider also I thought he is the usual italomaerican, instead he is a real italian born and raised in ialy and he speaks the language
super underrated channel
Absolutely
agree
Not really
Ighg
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I played manhunt when I was 15 years old , the atmosphere , setting , soundtrack was awesome.
When I first played the game I was horrified on a visceral level , yet ironically it was that very same visceral horror that attracted me to the game in the first place , this dark , sick , demented piece of video game art was a revelation to me , that polygons can make me feel genuinely scared and sickened by the actions you must comment to carry on in the game.
Manhunt was always for me a sick masterpiece that should be held as the standard of horror gaming
YOU my friend, experienced the gang the RIGHT way/played it at the RIGHT age as ii did 💪
DelRick Eugene The first time I played manhunt I was about eleven or 12 years old. Of course at that age I was scared of the game but I also got good at playing the game but as I got older and played it a couple more times I began to realize how this game is woven into a horrific yet powerful game that just embeds itself in your brain and always stays there. This game deserves more than what it got but anyone who has ever played it will always think about it when playing another horror game. At least that’s just for me not sure about everyone else
DelRick Eugene And I am sixteen now. Forgot to say that
Mario Maroo im 14 n I’m buying it soon how long is the game?
@@gamingcharge8192 Nice! You'll enjoy it! It's a solid length. Think maybe 10-14 hours? Depending on how good you are. Expect to die a lot. It's hard. But you got it.
as a stealth game afficionado, the first time i've played Manhunt i got kinda irritaded by how basic was the stealth and mechanics, but after progressing trought the game and experienced the atmosphere and level design, i actually got quite impressed with how they could make it engaging with so little to learn. I can say they created the perfect "arcade stealth" game, since it delivers a good stealth and horror experience with the most basic mechanics you can tink off. It's a better way to make than what we have to day, with stealth mechanics being a little extra resource they put in every third person action game just to say it's a diverse experience.
I always pictured Cash originally being arrested for something like robbing a bank or something, and perhaps killing a few cops trying to escape.
I thought of him as a crank dealer murderer
@@mastercharlesdiltardino8058 You mean selling SPANK?
I wonder if Cash was a hitman. He's cold and cunning, and manages to outwit dozens of gangsters and a trained police force.
Or perhaps Cash was a successful serial murderer. He used similar methods of hunting before being arrested. Starkweather perhaps knew of this, and is why he chose Cash to be the lead in Manhunt.
@@altanic5855 i always thought that too but its too easy for him just to be a serial killer, maybe he was ex military and killed his CO
@@mastercharlesdiltardino8058 Perhaps, that could definitely help explain how he's so good at being stealthy.
Considering the corruption of Carcer City, James could actually be more innocent than we think (I mean, putting aside his murderous abilities for a minute lol)
I remember completing this on the hardcore difficulty. Not having that mini map made this whole thing a whole lot scarier!
if you werent on your first playthrough you could easily just memorize their positioning it stays pretty much the same. nothing you wouldn't be able to adapt yourself to.
It's interesting seeing the opposite of Manhunt's target audience give his input on it. I'm not sure if a zoomer or soy meme is really necessary, but this game certainly came out during a zeitgeist that was extremely different from the current one. Implying Cash couldn't have been a serial killer because he had emotional reactions shows a lack of understanding about psychological motivations.
As an aside, the fact he hits the ground and *doesn't* explode into giblets was a great choice. It makes the game more realistic in a way a lot of people would miss. Instead of feelin' the kind of satisfaction people get from 'nading people in other games, you hear a squelch and think about his ankles.
when he showed the chocking finisher I could feel my pillow cutting through my neck lol
Wdym by the opposite of the target audience, and the meme?
A lack of understanding about psychological motivations doesn't have anything to do with your first point. Wtf are you talking about
Target audience? Soy meme? Implying this game was in fact made for snuff film enjoyers?
I felt the most unsafe in the "Mouth of madness" and "Doing time" scenes. I just felt I was deepest in the shit, The Smiley's were the most terrifying, and that music in the level really gets to you. I actually felt safer when I wasn't being monitored by Starkweather anymore and his Cerebus squad.
in Key Personel I don't think that is a glitch, as far as I remember those guys always stay together because they are protection the Cerberus leader, I know if a camera spots you or if you disable one then a group of 3 or 4 Cerberus guards come to investigate but I think the main group with the leader generally stays together either on the ground floor or if you are spotted or take your time on the second floor where they move once they are aware of you presence
Yeah, it is definitely not a glitch. It happens every time you play that level. It is why it is better to try and gun those guys before the Cerberus leader gets taken to safety.
It’s also a tactic of theirs, so they don’t separate from each other and don’t get picked off by Cash one by one.
What I did, was lure a few nearby Cerberus members into the basement, execute them, shoot the cameras, gun down the rest of the members, kill the Cerberus Leader and his protection crew and obtain his key.
Speaking of tactics, the reason why the Cerberus, alongside cops, S.W.A.T and other hunters with firearms shoot at the shadows, is because they either want to throw you off or an attempt to kill you. This happened to me before and it’s a mechanic you’ll have to be aware of.
Yes I agree, it happens everytime I play that level. They're simply harder to kill and more defended if they stay in the room.
A new Manhunt or a remaster with high quality executions would be bloody amazing, pun intended
And banned after release lol. With this grapic manhunt was gore, how with 2022 grapic nah. Real gore...
@@nabilllaauria9944 That would be a way to actually depict the shocking element Manhunt had in 2003.
That will never happen
@@The_king567 it would be cool if it did though
@@ibox9s I guess So
“People are so sick for sexually getting off to murder”
“This menu hot damn. It like if they did a direct to order snuff dvd”
Alrighty...
It's a menu tho. He's saying "hot damn" to the menu, not the beheading or strangling of the guys in the game.
Look, I know you're trying to make a joke about hypocrisy but it's kind of a reach...his menu joke was funnier.
People can be hypocrites sometimes. Not saying he isn't wrong but our definitions of whats right and what's wrong can be weird to think about. Wack ass fetish tho
@@rebelheart4456 SJWS AND THE MEDIA ESPECIALLY
@@akhonankosi4704 OF COURSE P O L I T I C S
Tawkinheds dark humor is making light of a dark situation
The shadow shooting isn't a glitch. It's them shooting out of fear just in case you were hiding in the shadows
It was nice to see a proper analysis of the game's soundtrack. It's an element most people miss, yet it's vital when creating atmosphere.
I used to absolutely LOVE watching all executions of manhunt 1 and 2 when I was a kid
Never understood the sickle to the crotch being instantly fatal though
@@KM-je6bf certainly would mess you up though😂
Um... Don’t kill me, please... I... Umm, Feel kinda... I’ll h-h-hide in a closet, o-okay...?
Manhunt gave my brother nightmares
How did Jeffrey Dahmer's career begin again? I forget. 🤔
the "crash" in crucial personnel: Imagine that there is a murderer on the loose who calls attention with a slight noise attracting the attention of his prey and then turns around and sticks a knife in his eyes? at that point in the game you should already know which cash does that and then what do you prefer? do the same as others did, or stick with a gun pointing at the door in case it comes out and ignore the noises. And you are also protecting your leader, leaving it alone will be an unfair act
Key personnel thing is not a glitch, it is intended that way, happened to me 90% of the time in 10+ years of playing the game
pavlo fisher It’s known as a tactic. The Cerberus are a private military, not a bunch of crooks. They’re the perfect final main enemy type up til Deliverance. The Leader and his crew are to remain in the room and wait for Cash to show up. If they were to leave the room, The Cerberus would be picked off one by one, just like with the last few soldiers in Deliverance.
Sometimes they will leave the room, I was in the basement of the mansion and I managed to execute their leader.
Great video. Manhunt is a work of art, as a horror experience it gets under my skin more than most horror films from the last two decades. It's a brutal mirror that makes you seriously re-evaluate how we enjoy and consume on-screen image mediated violence, it reminds me of A Clockwork Orange in that aspect.
The mechanic of charging up your execution is pretty great. It's essentially giving you total control over a person's life and when they die, boiling them in your anticipation of relishing the kill like some serial killer - that's why it grows more gruesome the longer you hold it down, you are releasing the pent up desire to kill like a pervert by essentially edging yourself. It's no longer about efficiently disposing of threats: it's about pleasure, cruelty and curiosity - the player has a choice to not do it, but they'll still do it.
Hell, the game even rewards you for becoming the most twisted and horrifying killer with Piggsy's skin.
This was one of the most cringe things I’ve ever read on the internet.
This game was so damn good. Not only did it play really well, it was dripping with mood and style, like with most Rockstar games. And man, the build up to the showdown with Piggsy and the fight itself was terrifying.
"Art has the right to tell any story it wants to tell" damn that's so true
Hmmm, you mentioned that the Cerberus bodyguards all stayed in one room and refused to leave it so you could kill them?
I'd say that's no glitch...they're trained mercenaries - they know your pattern and how you operate, they didn't want to split up so you can pick them off one at a time.
They observed you and didn't want to take that risk, I'd say that's the AI being smart & tactical, because in reality: you don't want to walk into a room with filled with goons armed with assault rifles - it's a death sentence.
This game brings back so many memories, truly one of a kind. Rockstar always made the best stories.
"Art has the right to tell every kind of story it wants to tell..."
A Serbian movie: "R u sure bro? - Hold my cookie."
Idk how a Serbian film contradicts that.
It doesn't but well
Serbian Films a good movie
I laughed when he said cannibal Holocaust went to far because well oh this is so bad animals were killed. Do you know how many puppies and kittens were killed for Milo and Otis. Aparently it’s worse if you film The animals being killed instead of just kill animals to get the shot you want.
Both are bad but I personally feel killing animals just for the vanity of getting a good shot on film in a family friendly wholesome movie is worse than killing animals on film in a film that was intended to provoke.
Also imo Salo, and Serbian film were way worse than the one he mentioned
@Purple Emerald stfu and stop being annoying. Thanks.
The script for this video sounds like a highschool essay
What is that supposed to mean? is the video bad? is it good?
@@erickonami1 He's just on drugs.
@@erickonami1 most highschoolers write poor essays that may have a good core idea but are awkwardly worded
The funny thing is he sounds like he might be under the age limit to play the game, so you may be right.
@@KnjazNazrath He fully sounds like an adult so I have no idea what you're going on about.
I think the "it doesn't glorify violence" take was pretty easy to fire off in 2018, but games were a whole lot less realistic in 2003 and such visceral depiction of violence hadn't really ever been done before. Rockstar also marketed the game and pitched it in previews in a way that was pretty obscene. By today's standards it's just cartoonish violence, but by the standards of the time it was shocking, just too much. And I think if you updated the game to push the boundaries in the same way it did then, it wouldn't be a product that could be released on the market today. Manhunt is a game that improved with age, imo.
The film grain wasn't an intentional choice, btw: Rockstar had to add it to keep the game from getting an AO rating. I agree that it adds a lot to the look of the game. The ESRB saved them from themselves on that one.
It's hard to push the boundaries in terms of violence when we have games that literally use snuff as a reference for the violence, at the expense of the people working on them so a part of me thinks that maybe it shouldn't happen if they'd do it like that
Yeah, as far as I like the game(I DON'T LIKE THE ACTIONS COMMITTED) we don't need a new manhunt, it would be too graphical and realistic
@@laurant420 We do need a new manhunt
To do something as shocking as this was back in the day, a video game would have a school shooting section or a church shooting.
Thats comparable to how shocking this was back then for the adults of the age.
@@dickjerm it wouldn’t work not due to “snowflakes” but the esrb who are more likely to give the adults only rating which PlayStation Xbox and Nintendo don’t allow and most retailers don’t allow such games with adults only rating which was the problem for manhunt 2 it would be cool but impossible to make without thinking about the people working on such project
Man, what a disturbing and horrifying game. To this day I can't believe Rockstar in spite of everything made it still. I mean I know.
Rockstar is known for violence but this is not the same as say, GTA or other Rockstar made title.
Legit, it makes my skin crawl but I guess given the nature it's perfectly conveyed. I gotta give it to Rockstar. They may be vulgar, but they push the boundaries of acceptability with what a game can be.
And that I will always respect in spite of me thinking this game would be hard to play if someone ever asked me about it.
Overall, great review dude.
It's a great game they should make another it was heaps better then gta
This is cult classic and real gem of a game. There is no other game that bears this heavy, urban, violent, psychological thriller. Sequel atmosphere was diffrent but heavy censorship and other bad things destroyed it as it is not how it suppouse to be.
Rockstar made a non violent ping pong game!
Super Gamer61499 Most of the vulgarity, I’ve noticed, is for the sake of satire and commentary. Mostly anyways, it’s also for a laugh but a lot of it you can correlate to the way Rockstar presents the absurdity in the media and our cultures in general. Like, all of the commercials in GTA are making fun of the product in a way that people already critique those products for.
It's a more responsible and less shocking game than some of the other trash they've made where they glorify and romanticize gang violence, a very real problem that affects real young people, unlike the outrageous conspiracies about snuff videomaking in the Manhunt games.
This brings me back man the summer before 9th grade me and my 2 solid dudes up at 2am playing with a dutchmaster stinking up the room. every time we died we would pass the controller, shyt now that I think about it I think we passed the controller more frequently than we did the blunt.
Man, I remember looking at the box art at hollywood video and the front cover always terrified me. Eventually I finally had the courage to ask my dad to rent the game for me, i was probably 8 or 9 yrs old, and of course i had to tell him what the game was about. My dad being super chill about it rents me the game but we did not expect the killings to be so gruesome. My dad and I would play mortal kombat together and he didnt think much of it but manhunt just took the cake and smashed on the ground. I was only allowed to play that game when my dad was around but eventually he let me play it on my own. Took forever to pass the game and when I encountered pigsby for the first time, I stopped playing it for like a good 3 months and had nightmares. Good times.
props to somehow convincing your dad to get you the snuff murder game at 9
Your dad is awesome lol.
When you hit a man so hard with a baseball bat his head explodes lol
That's very possible. Cash seems to be strong enough to do it too.
@@justdanceparadisearchive3888 I don't think that's humanly possible.
@@justdanceparadisearchive3888 that's not possible
@@justdanceparadisearchive3888 Maybe more like 'deflating' someone's head, but like the other two guys said I don't think a straight up explosion is possible
Baseball bats are strong but those mfs got chunks of their head flying, i dont think its possible
Someone needs to make this movie with Henry Rollins in the lead
That'd be kickass. Could even include a track from Rollins Band in the soundtrack
Dwayne Johnson as Ramirez.
MasterOfKnowledge damaged by black flag would be way more fitting
That would be so fucking sick and badass omg yes🔥
I love Rollins. But he is a little too old for this. I'm going with Diesel.
19:17 Anyone who has played San Andreas just got terrible flashbacks lol.
This game always got me hyped for Halloween! The atmosphere just oozed horror in a way that no other game (at the time) could come close to.
"the kills are satisfying"
"This game isn't meant to make you feel good"
You gotta pick one, fam.
He really does flip flop throughout this
It's like SM, from a masochist standpoint; it's pain (unease), but you dwell on it and it gives you pleasure.
In a poetic way you get to experience what it means to be chased and then lashing out at your oppressors through the kills releasing the pressure from all the build up tense moments
You’re able to be satisfied and feel horrible at the same time. You don’t have to be subjected to one emotion.
Something can be satisfying in the moment but feel horrible upon retrospect or thinking about it just a little bit more.
Fleischgewehr kinda like a fetish
I remember playing it the day it released, pretty badass game
“Cash I made you!” It’s a double entendre
Manhunt would make a great horror film..
Love the dark an gritty environment in this game. Feels like home. Not literally, but something about it is comforting. The killing isn't something in my nature. But oh so satisfying to do it to the evil, twisted psychopaths in the game. I see myself as a more darker Charles Bronson, dealing out punishment to true evil. Fighting fire with fire. It's intense.
I remember being obsessed with this game on my ps2 in like 2010
13:30 Cognitive dissonance is an uncomfortable feeling caused by holding two conflicting ideas simultaneously.
On the one hand, you don't feel for Cash, since he's a cold and uncaring killer. On the other hand, the people he kills are even worse than he is and you want to avenge his family.
Wrong game, but I caught that
@@PIB2000 but it's the other way around, that moment shows that even though he is a killer, he is still a human and cares about his loved ones.
You hit the nail on the head with that buddy 👉 ua-cam.com/video/VI4EjUJb6PQ/v-deo.html
Each execution using that extra-fuzzy video (with all different camera angles) also helps to avoid glorifying the violence. It reminds you how creepy the situation is, it distances the player a bit, and it makes the deaths dramatic instead of inconsequential.
I remember renting this game in like 2002? Mom had to sign a paper at a store called video update 😂
Game was released in '03.
Manhunt invented AirPods
Lan Lan Reactions same.
What?
17:56 the same glitch happened to me, it was frustrating but reasonable from my perspective at the same time and made more satisfying when I completed the level. Excellent video, keep it up and greetings from Venezuela
@@noman6385 no it is, it's a common glitch but there supposed to patrol around the mansion, not huddle together in one spot
Never knew the gangs were "actors" i thought the city was just a corrupt city taken over by gangs and that the producer just had you killing them. Also i consider hatred to be a similar horror game/ F to the media, since hatred just took the one thing everyone who picks up GTA for the first time does and made it into a video game to watch people lose their shit
It was just very shallow and forgettable, besides the brutality
Hatred isn't horror at all. It's really... Satire, but the act got old quick and was never treated as comedic in-fiction. Wasted opportunity imo. I guess we still have Postal.
Maybe it was an attempt at a serious Postal?
@@TheAlison1456 it was just trying to take the piss but failed because the games was genuinely just ass
This is honestly an amazing video and its disgusting that you don't have a bigger following. Great analysis !!
My favorite Starkweather line is the ultimate one where his patience is gone and he just screams.
"You Are Trying My Fucking PATIENCE!"
One of my favorite quotes about controversial media: "'Fiction is a place to explore immoral acts' and 'Fiction should not glorify immoral acts' are statements that can and should coexist"
Most video games that involve murder are only providing a means of exploring the act itself in a safe and controlled environment where no real people are harmed, and are *not* advocating for the player to harm or kill people irl. Manhunt is no exception to this. It's...really not as deep as the media thinks.
Every now and then I come back to this review of Manhunt; as a person who indulges in writing and storytelling, no other person that I've seen has managed to convey quite the message you have been able to about this controversial game; and in doing so, thank you
I have always said that Manhunts intro is the best intro I've ever heard. The music is just BEAUTIFUL and makes you feel some type of way. Ugh! Nostalgia!
This is the scariest game i have ever seen when the ending that you showed i got chills down my spine
This is still the most thrilling gameplay I've ever had in a game. I'd really like to see a remake or something as scary as manhunt done with today's graphics.
I don't have to play as a serial killer to feel disgusted by snuff films. That's the same the same thing as having to play as a child molester to condemn pedophilia...
I think it's more for Rockstar themselves. GTA III and GTA VC were condemned by politicians and censors because they thought they encouraged players to be violent. I think Manhunt was an answer to those politicians and censors, creating a disturbing and gorey game to disturb players.
@@crack4184 ah. In retrospect that makes a lot of sense.
@@richardavelino7383 I get your point, tbh. I don't think that your analogy is very good since violence in video game is really common so Rockstar used that point to surprise the player with an overly violent game.
It's pretty cool you gave a like to my comment and answered to it too ^^
Take 3 doses of Ketamine everytime he says manhunt
Mmmmm feed my ketamine addiction i must.
Omg im am down
Run over minorities in my Honda Civic 2001, I must.
*k hole intensifies*
Task unclear: I accidentally showed my family a body under my bed
I agree, this game series (the second game is even BETTER imo) deserves praise and I hate when people label it a "murder sim", its a complex story and enjoyable as a horror experience!!!!!...
When this originally came out, it was the perfect game for a dark room and a good stereo. Had a few great evenings playing that game.
My uncle bought me this when I was 9...no wonder my good ways of utilizing horror are so grotesque. My music video ideas are basically snuff films.
As a child, I was traumatized and had a panic attack that I had to be hospitalized for, but nowadays it provides me an anger outlet for how I feel when angry.
I've been manhunted. As you can see, they didn't get me. I reasoned my way through and explained what i did wrong, i described what actually happened which cut out a lot of the lies that had been brewing. At that point it was described, there were eight *dedicated* people still on my case. "We won't kill him then, but we'll give him a HIDING." As time went on and the more i thought about it, i realised it wasn't just about what i did around that time or what i did 4 years prior, but also every mistake i had made, every misunderstanding, every person i had bullied, hurt, all the enemies i made, and more that i probably still don't know. Everything i had done in my life up until that point. And as one person said on social media, "They were pure evil since before they came out of the womb."
But there was never a physical confrontation. No fights, no murder, no execution or disappearance. I was never in physical danger but felt that death was imminent for years, frightened and shitting myself. I suppose it was more psychological, and still is whether they're trying to intimidate me or not. Cars are scary, they sound different to me after that experience, like an animal growling. It's taken on a Silent Hill element if you will, when normal everyday things seem terrifying because we don't just see with our eyes, we percieve with our mind. I'm just stuck in a nightmare i can never wake up from.
This is a great analysis! I like that you mention the effect murdering someone in Manhunt has on the player, and that's it's not intended as gratuitous violence as it might seem at face value, but rather something that makes people uncomfortable. The story seems to reflect the real world in places, this stood out to me at the beginning as the woman said she could not trust the police. Also at the end, as the badges these seemingly upper-echelon ranks of police elude to more sinister goings on and secret dealings, hidden agendas and true motives while police at a surface level seem to be enforcing the "law". Out of sight is out of mind.
I can imagine defeating Pigsy would feel like a triumph, but guilt-ridden and sad at the same time as he seems to be a victim himself. Though i suppose, it would be a way of setting him free from the psychotic way he's become. And after that with the chainsaw, how the game his you power then takes it away without taking it away, in the sense there are situational limitations that come with it.
But the gameplay issues you highlight are reflective of how it would really be in that situation, minus the AI bugs. They would stay in that room if Key Personnel happened for real, although they'd most likely shoot through the walls as well.
I find it interesting that this game had so much backlash from the world, even though stuff like this happens all the time in different parts of the world. It's sad that people with power and money want to stop the publishing of media that depicts such horrific violence and have it banned, to prevent the influence it might have on the minds of people. But they wouldn't do anything to stop poverty itself from occuring, which creates downward spiral leading to things like that happening in the world, namely by working to pull people out of poverty. It reminds me of the film Harry Brown and what that depicted, which does happen in parts of Britain, but in reality there is no heroic Royal Marine Veteran to stop it. So the reality is even worse than fiction. I talked to someone from Britain about those things, she said it usually only happens in poorer areas. What happens in that film and around the world makes me realise i've had it easy, and i got very lucky.
SpiralViper should
And then everyone stood up and began clapping?
I had that game and played countless hours, but I never realized until now that the level selection resembles a DVD menu selection. Games back then had soul.
I, somehow, have managed to lure the Cerebus Leader into a glass shard execution. Believe me, I was surprised it was possible. I sincerely wish I had footage of it.
I doubt this will be seen but you made me buy this game. Thank you.
Great video. Is this the PC version?
I'm sorry, but did you watch this video?
@@EmilSinclairDM have you heard of an emulator
@@erikcsekey9729 didnt know using an emulator gave you a cursor ingame
@@bruh5073 yes if your settings are that its shown or hes playing on m&k
@@erikcsekey9729 Have you heard of the steam port?
I remember the initial release of the game for ps2 came bundled with a small "in-game" plastic bag since it's the first weapon you get in the game..
Control room wasn’t a bug! They eventually try to use your style against you a glitch is if you lure them out