You can also use its S2 to let your other operators change targets. I used it on anni4 when Lappland was facing ice weebs and the front line was on the Ifrit line. I use Iris to put it to sleep, and let Lappland attack the spider first so it doesn't die by Ifrit aoe atk
I used her with S2 to get risk 18 in Lead Seal by breaking tbe arts shields of the Mudrock soldiers. I also used her on two of the coop maps. First, on the bottom floor of the 1st map to deal damage to the drones and to stop some soldiers from hurting the Civilians. Then I used her for the bottom floor on the 2nd map against the swarm of Centurions for HUGE group damage. I also found it better to use the skill when only 2 enemies are in range, cause then she'll charge up her 3 shots again and immediately punish an enemy after they wake up and survive the skill to deal even more damage.
The only problem is her attack is reduced to 20% Her S1 could become the best one if HG not reduce her attack Also thank you for the lyric, now I can read what Iris say
Love using her S1 for quick burst charging though. Makes me feel beeg bwain. S2 is definitely the best investment of the two though thanks to bringing stall and burst aoe in one skill while *also* synergizing with her kit amazingly.
I used her S1 to reach the flagbearers in the Annihilation stage that is about to expire. It's not remarkable since it takes about 2 to 3 skill activations but at least she can reach them and still be able to deal with the drones. Maybe because it was still at M1 so the damage multiplier sucks. Poor Kevins didn't survive her charged attack though.
I feel like both of her skill is used to charge her basic attack. At least that's how I use it anyway. Tho it's up to the situation because both could be interrupted anyway.
Iris pairs super well with Blemishine and other sleepers considering they both greatly benefit from sleeping opponents. Blemishine for obvious reasons and Iris so she can store more attacks. Also her attack range is very good. Those two extra squares at the sides will bail you out more often than you think.
I really like her design, but I was really sad her S1, a very interesting defining feature, was bad. Though I am now pumped to try and raise her for S2, woooooooooooooo
Yeah I S2M3 her and keep S1 at lvl 7 and it works wonder. Her S2 is like W S3 but arts. I think maxed out S2 can deal 9k damage, which is like 3/4 of maxed out W S3.
I sreach her S1 on gamepress and the attack interval reduced by 0.2 but actually there are reduced about 2.2(about 7 time/5s) I think that still not enough to deal dmg and S1 is useless if we aren’t use your method
I'm very lucky (but also cursed in other aspects) to get Iris as one of my starter Operators. I got Lappland and her from the Hidden Moon banner. And i must say, that even without M3, her Skill 2 is VERY useful for crowd control. Even better when more enemies get stocked up in front of your defender. She and Lappy carried me through Anni1 on low Op levels Also, wth is with the comments? °^° To unlock Iris' Singing Dialogue, you need to raise her trust to 50%. Level and not even E1 or E2 matters for that. As for that. Her S2 on Rank 7 already is very powerful enough, until you can gather enough to E2 her.... like me T-T
I didnt get Iris even though i really wanted to.. Honestly i never though of using her S1 as a way to charge talent. Honestly i thought that this is generic useless skill. Tbh it's good way to use it, would be even better if devs made it into 0 tiles range, maybe restore some hp during it or something like that. Increase her own survi and charge talent
The problem with her s2 is why don't they increase the target to put sleep on m3, i really dissappointed with that. At least 5 target you know, and she can become overpower with stack strategy
Use Eyja? Nah, I find that boring. Now just so no one gets the wrong idea, I'm not saying it's bad if you use meta ops. I simply don't like using them to cheese levels(outside of high risk CC of course)and it just feels boring when I do use them anyway. I like Arknights cause you can make almost any unit in the game work nicely, and so that allows me to get creative by using unorthodox units you dont normally see people use or talk about which I personally find more fun.
4:20
Iris : *sing
Also Iris : *sleep
Sora sure teach Iris the wrong way to sing, it backfired
You can also use its S2 to let your other operators change targets. I used it on anni4 when Lappland was facing ice weebs and the front line was on the Ifrit line. I use Iris to put it to sleep, and let Lappland attack the spider first so it doesn't die by Ifrit aoe atk
Anni 5*
Same here lol.
Also isn't anni 5 the one you're talking about? Pretty sure #4 is the Maria Nearl themed one
Very smart moment.
You can use iris with blesmishine,that won’t worst a try!!
@@BasementSkeleton97 ah yes, thanks for correction
S2 definitely synergizes more with her talent so better leave S1 alone
S1 is more of those "oh shit enemies are faster than i thought" moments
Big oof lamlam
On CN, S1 is used to stop her from attacking (because of the range) so she can build up charges with her talent.
I used her with S2 to get risk 18 in Lead Seal by breaking tbe arts shields of the Mudrock soldiers.
I also used her on two of the coop maps. First, on the bottom floor of the 1st map to deal damage to the drones and to stop some soldiers from hurting the Civilians.
Then I used her for the bottom floor on the 2nd map against the swarm of Centurions for HUGE group damage.
I also found it better to use the skill when only 2 enemies are in range, cause then she'll charge up her 3 shots again and immediately punish an enemy after they wake up and survive the skill to deal even more damage.
Singing is definitely the best part
Is nobody gonna mention the fact that some of their operators are level 69
Also Aak with lv 90
funny enough...i do that too :3
Bruh all my 6 stars E2 lvl 69
The only problem is her attack is reduced to 20%
Her S1 could become the best one if HG not reduce her attack
Also thank you for the lyric, now I can read what Iris say
ikr at first I thought her S1 has a lot of potential, but turns out it's worse than her basic attack
It's purpose is for her to quickcharge her attacks. Use it while there are no enemies.
Her attack interval, which would mean her DPS would be increased roughly to 250%
Love using her S1 for quick burst charging though. Makes me feel beeg bwain.
S2 is definitely the best investment of the two though thanks to bringing stall and burst aoe in one skill while *also* synergizing with her kit amazingly.
i got goosebumps while hear the song
Just came by to say: the title and thumbnail are all I need to have an idea how to use iris
I HAVE WAIT THIS VIDEO ABOUT IRIS FOR MY LIFE!!
PANTSU IS JUSTICE!!!
EXCEPT I DON'T THINK SHE'S WEARING ONE OR I DIDN'T LOOK ENOUGH-
@@retanizer0705 bonk
bonk
3:58
*Hi yo Akari yo, michibiite o,*
*Chisa na ocha kai ni o ideyo,*
*Mori bito ga utatte odotte,*
*Hasami o motte e kacha kacha~*
She's my core operator on cc lead seal, her 2nd skill is definitely better and much more useful than 1st skill
I used her S1 to reach the flagbearers in the Annihilation stage that is about to expire. It's not remarkable since it takes about 2 to 3 skill activations but at least she can reach them and still be able to deal with the drones. Maybe because it was still at M1 so the damage multiplier sucks.
Poor Kevins didn't survive her charged attack though.
which annihilation have fla bearer?
I feel like both of her skill is used to charge her basic attack. At least that's how I use it anyway. Tho it's up to the situation because both could be interrupted anyway.
I was rolling for her when Archetto banner, but i got Hellagur instead.., my Iris looks weird
Manly iris, still can sing tho
That theme is so nostalgic
Almost got me to go back into King's Raid.
almost.
Iris pairs super well with Blemishine and other sleepers considering they both greatly benefit from sleeping opponents. Blemishine for obvious reasons and Iris so she can store more attacks. Also her attack range is very good. Those two extra squares at the sides will bail you out more often than you think.
S2 looks amazing to combo with Blemishine.
Thanks for reminding me to E2 Leizi.
I really like her design, but I was really sad her S1, a very interesting defining feature, was bad.
Though I am now pumped to try and raise her for S2, woooooooooooooo
3:52 Thank you for reminding me that I wanted her... At least I got Achetto... I guess
Oh boy, an interesting skill that is made to be underwhelming? Cant wait for HG to buff it and make us all happy when the time comes
*WHICH IS NEVER*
No wonder the music was way too familiar
It's the Kings Raid shop music
Nice level
this video has 5 times more colour than my usual arknights playthrough lmao
Yeah I S2M3 her and keep S1 at lvl 7 and it works wonder. Her S2 is like W S3 but arts. I think maxed out S2 can deal 9k damage, which is like 3/4 of maxed out W S3.
Bruh, i e2 iris just to hear her godlike singing
You actually just needed to raise her trust to 50% for that.
@@BasementSkeleton97 nah, but i want to give sth special to her
@@anhdotram5947 fair enough
max aak love
I think her S2 synergies well with Gladia s3
Iris S2 has Anti synergy with Blemishine. Unlike W S3, Iris S2 effected enemies won't explode on death. So if Blemishine kills them, no Kaboom.
Heh, hers singing make me kinda sleepy
Dayum, how to use iris? 😳
My mind: oh shiet here we go again
I sreach her S1 on gamepress and the attack interval reduced by 0.2 but actually there are reduced about 2.2(about 7 time/5s)
I think that still not enough to deal dmg and S1 is useless if we aren’t use your method
She has fluffy thus god teir
E2 her just for the art is the way to use her
the main reason why i e2 iris
singing===> meta
I'm very lucky (but also cursed in other aspects) to get Iris as one of my starter Operators. I got Lappland and her from the Hidden Moon banner. And i must say, that even without M3, her Skill 2 is VERY useful for crowd control. Even better when more enemies get stocked up in front of your defender. She and Lappy carried me through Anni1 on low Op levels
Also, wth is with the comments? °^° To unlock Iris' Singing Dialogue, you need to raise her trust to 50%. Level and not even E1 or E2 matters for that. As for that. Her S2 on Rank 7 already is very powerful enough, until you can gather enough to E2 her.... like me T-T
i want iris so bad... cause she can SING!!!!
You make me regret not get her ;-;
Reason to use her?
*Because she sing.*
I need Iris bcuz she singing, that's all
I love that she's singing but srsly what's with her and Shamare's creepy songs? 😭
Pulled 20 on her banner but she did not appeared smh
I didnt get Iris even though i really wanted to.. Honestly i never though of using her S1 as a way to charge talent. Honestly i thought that this is generic useless skill. Tbh it's good way to use it, would be even better if devs made it into 0 tiles range, maybe restore some hp during it or something like that. Increase her own survi and charge talent
How to use Iris?
Simple: Dorm
The problem with her s2 is why don't they increase the target to put sleep on m3, i really dissappointed with that. At least 5 target you know, and she can become overpower with stack strategy
She would be far too strong with the high base attack and talent she has.
@@codesnappy That's the point, i want her to be like firewatch but with art damage
@@fikrihawari3452 I still think five is too much.
@@codesnappy Yeah, you got a point, 3 is enough
How to use iris?
By looking at her art
i roll for her in Archetto banner and I got Archetto in 2 pulls, still no Iris after 50 pulls 🥲
my situation exactly same like yours
i feel your pain
1:57 Saria reduced Patriot's RES, so i think this a bit unfair
Edit: sorry i meant ifirit
Saria doesn't reduce res she increase magical damage
@@Sterncold ooops i meant ifirit :(
Iris feels way too underwhelming
Honestly what was going trough the mind of whoever Puts skills on operators when making Iris
S1 is shit S2 is the only go for her
Funny 69
Bruh s1 is vs scrubs not bosses. She pewpew wolfs and nuke big guys. S2 is the way. The stall way
Better strat:
Dont use iris
Eyja exists
why not use both
Use Eyja?
Nah, I find that boring.
Now just so no one gets the wrong idea, I'm not saying it's bad if you use meta ops. I simply don't like using them to cheese levels(outside of high risk CC of course)and it just feels boring when I do use them anyway. I like Arknights cause you can make almost any unit in the game work nicely, and so that allows me to get creative by using unorthodox units you dont normally see people use or talk about which I personally find more fun.
Honestly what was going trough the mind of whoever Puts skills on operators when making Iris
S1 is shit S2 is the only go for her