I used Archimedes on the Matriarch in the quarry, when I saw she was still standing after the dust settled I marched back to Goodspring and retired immediately. They call me Easy Pete these days, I know my way around a stick o' dynamite.
My friend was yelling at me and giving me grief only after he watched me walk into the Quarry not knowing what I was in for, only for him to sit in silence as I snuck through and made it through on my first playthrough. I was saved by the NCR patrol that tried hunt me down and only saved me as I was being chased by a death law exploiting the fact it couldn't reach me on certain rocks on the cliff leading to the squad dying and me getting their gear at low level 😅😆😂🤣
Hey man, Gun runners has a huge fat man if only you pay them 2 USD in 2021 currency, and have like 30000 caps for the thing, make sure to pack a few mini nukes though! It would destroy them in seconds! or.... minutes...
The matriarch wasn't much of a problem after a few .50 explosive rounds from my handy anti-material rifle snuck around to the main quarry unit in the middle perched up on the roof and one by one the pack was exterminated with normal .50 rounds the alpha took if memory serves right 1 or 2 full mags of rounds
"comes back in time and appears kneeling in front of the deathclaw then proceeds to stand up surveying the area and spots a human in power armor preparing to attack a deathclaw and approaches towards the human with the gatling laser and grips the barrel firmly and crushes it." Black Rabbit Media targeted for termination.
I was 4 when I played fallout 3 for the first time, the vault 101 opening made me sad, I killed then overseer cause he killed jonas, I got the Info to where my dad is, got to the metro station, killed a mutant for his minigun and was horrified by the ghouls inside the station enough that I stopped playing for 5 years
That's why I love modding tbh. The art design for deathclaws in 4 is great, and their animations are top-tier- which is why I love adding mods that make them the hulking death machines they really are.
Now imagine if the supermutants were successful and had been deployed side by side with deathclaws and legions of power armored soldiers 😳 That would be a terrifying army
I remember playing fallout 1 and seeing that giant death claw footprint. Back then u couldn't realy check up on the internet for Easter eggs n stuff so I was always afraid that there is a godzilla like Deathclaw somewhere on the loose.
@@H3llf1re60 yeah, and you do see their skeletons not just during the special encounter, but also at the Glow. And then we have the Zetan's. I agree, it would be epic if this one came back, even if it is just a mention, or something.
@@Myuutsuu85 imagine a fallout 76 raid with a massiv Deathclaw that throws trucks, Pieces of buildings and feasts on smaller Deathclaws (or mutants if cannibalism is not possible for Deathclaw) to heal back up.
@@H3llf1re60 For this alone, I would gladly return to this game and make an effort to get far enough to play in this event. I would not even mind if this beast curb-stomps me in the end.
The first time i played fallout 3, i didnt encounter a deathclaw until well after i got the 2nd level of the animal friends perk (?) And i walked right up to one (like walked next to it, no sneaking), it didn't attack me, so i thought the perk applied to them. Turned my back and got my shit wrecked, lmao.
I have a mod that allows ALL deathclaws to go invisible on fallout 4 and I play on very hard and I dont just carry around a mini gun so sometimes I'll just be strolling along and I'll hear stomping and I'll turn to my left and see some air jiggle and I'll just scream the fuck out and then get one shot bitch slapped by a deathclaw
In Fallout 4, the quest "Devil's Due", where you can either sell or return a Deathclaw egg to its mother was glitched in my case, and I sold the egg in its pristine condition despite returning it to the mother. What's weirder is that it was still in my inventory afterwards. So, I did the logical thing: gently place the egg inside Shaun's crib, alongside a comfy pillow, teddy bear and baby rattle. A few days later, the egg was nowhere to be found. I like to think somewhere out there, an Alpha Deathclaw sees a man in a Vault Suit, and a single word comes up in his primal mind: _"Mama?"_
Oh man, that would have to be a late game companion or have some catch like the Deathclaw is a runt or crippled. Would be Sooo OP if a Lvl 2 player walks into town with a Deathclaw bodyguard. Waay too OP... On the other hand it would be fucking awesome so who cares?
Hasn’t stopped developers before, having Boone and ED-E in New Vegas meant I rarely got a kill for myself. A deathclaw runt would still be a sick companion 👍🏻
@@unoriginalperson72 i mean it makes sense most people think bigger things shouldnt move as fast but like i couldnt outrun a bear let alone a giant genetically engineered lizard or a mutant human thats physically speaking the absolute best performance you could get out of a human shaped body scaled up 3-4 times
Meanwhile in fallout 4, they run in small circles around you and like never actually attack because recycled Skyrim werewolf were used, same with the AI. That's why they're way easier to kill than new vegas
I feel like intelligent deathclaws are basically a retcon, hate the idea but Id love to see 2 deathclaws whom possibly survived the events of FO2, it fallout 5 perhaps...
They should really bring back the intelligent deathclaws I'd love to play a plot line where you help them find somewhere safe or you can eradicate them entirely. If you decide to help them you can then further establish their new home and actually get a deathclaws companion that could speak being one of the intelligent ones.
There was a deathclaw companion in fo2 and he was very intelligent he wore a cloak so he looks human then the first fight you get into woth him in the party he throws it off and is revealed as an albino deathclaw
My first encounter was just north of the dunwich building, me a jericho walking through a small canyon then it pops out, jericho gets fucked up and i turn tail and run into that building, which was just as scary!
@@christoforospaphitis4090 In F: NV, armor only has durability / hp, while in F4 there is protection against, bullet / impact / explosion, electricity and radiation. In F: NV, you die immediately, because you have no protection, and in F4, you die immediately, if you have no armor or weak armor.
Everyone seems to forget about the Chameleon Deathclaw, a rare breed seen in Fo4 that have retained their predecessor's camouflage abilities, which could've been one of the most terrifying creatures even among other Deathclaws if it was found in obstructed foresty areas where it's stealth could be used to full affect.
It's not camouflage for Chameleons and the Deathclaw, it's actually a mood sensor. If it's teal and green: the thing is calm, but when it turns orange and red it's very disturbed
Fun fact: chameleon's chromatophores (color changing cells) don't actually function as camouflage, it's actually the exact opposite. It's used for visual communication and is often a mood ring, changing to brighter colors when agitated. Deathclaws seem to be similar but also able to camouflage, trying to stay hidden when resting or stalking prey but flashing bright colors when in combat. Normal chameleons can't use their chromatophores to camouflage likely because of their low intelligence. Cephalopods are a good example of what it looks like to combine chromatophores with a brain powerful enough to use them with intent
@@NiCoNiCoNiCola Chameleon deathclaws seem to be able to use their chromatophores with more intent than regular chameleons, but not with the same level of control as a cephalopod. The deathclaws seem to try and stay camouflaged when resting or stalking prey, but will turn brightly colored when in combat
Probably one of my favorite details for Deathclaws is they actually maintain their claws. You can see them sharpening them with their teeth and other claws if you sneak around them a bit.
@@JayV98not really completely ,we know they were ready to drop the bombs ,but there still are a lot of uncertainties, like if vault tec dropped the bombs, why where so many of their projects not finished by then and if they were working with mister house (who was at the meeting) ,why didn't he know when exactly the bombs would drop and had the platinum chip delivered one day early?
Yeah. Fallout 4 did the death claws dirty. Not once was I scared of them like I was in any of the others. Unless your playing on the harder difficulties they aren’t that challenging.
@@joshuaspath6923 Boatflies are legit scarier than Deathclaws in FO4... damn radiation damage, LMAO. There are many mods that make Deathclaws ferocious again. I highly reccommend them.
@@littlewolf6780 did you hear about the Japanese scientist who were able to successfully create human pig hybrid embryos? Only for them to be denied the right to incubation. I wouldn't be surprised if they did it anyway.
Would have been sick in fallout 4 when you get the pristine death claw egg instead of selling it or turning it in you could hatch it yourself and have a death claw ally😎
The quest would go like: build and incubator to see it the egg hatches. The egg hatches and the baby disappeared. A week later in game a young deathclaw pup is found wandering around in of your settlements, approaching it activates the second quest "you've got a fiend in me" where you travel with it and it slowly grows into a teenager. It would be slightly taller that you and able to get through doors. This is were it stops growing, so it still would be able to path correctly.
Never have I felt more fear than having a deathclaw warp speed into existence and bitch slap me to the moon (This isn't a joke this exact event happened to me outside quarry junction in this exact way)
@@OXY187 Playing on normal. I first encountered them in fo4, they are bigger than the player, move fast and have very good weapons as well as an intimidating mechanical voice. In fonv i literally laughed when I encountered multiple sentry bots in repconn hq.
Deathclaws have a special place in my heart. I've spent a lot of time in 3 and New Vegas watching them trying to skirt by and avoid a fight (I'm really bad at games but I love RPGs) and it's grown a fondness in me for them. Some part of me desperately wants a chance to raise one in one of the games and I was quite excited in FO4 to be able to reunite the mother with her egg. I didn't even question if I wanted to sell it and I never have in any play through.
There's a mod for Fallout New Vegas, which name I sadly don't remember, that adds a lot of new perks to the game. One of them allows you to have a baby deathclaw as a companion, and feed him to make him grow into an adult
For the people who have never played the game and only got to know about it from the recent Amazon show, these videos are treasure trove! Fascinating to see, there is so much good content created years ago about the show you just finished watching.
I posit the younger Deathclaws having smaller horns and dorsal spikes points to both features actually being a part of the mating process. I would back this up by saying the fact that they are born with teeth and claws also points to this. It shows that the horns are not the primary weapon of the creature, nor their defense. The claws are. As the horns are something developed through age, I suggest that males actually use their horns for some sort of competative headbutt "wrestling" during some sort of rutting season, as many others animals like rams/wilderbeast etc, I say this as the Deathclaw is a pack animal in many ways, and it wouldn't want to kill the opposing male using his claws, so much as put him in his place. Females horns are possibly backwards, keeping them out of the way and allowing her to crawl into smaller places to lay eggs, or allowing her to nuzzle the young without harming them. Though the male may have one his fight, females are often still very picky in themselves. Being such large and dangerous animals, (without a strict physical size/power ratio between males and females) and the fact that the creature is so well adapting to its surroundings (their are lots of them across the entire country) indicates that the female can potentially be very picky about who she mates with. Obviousy the bigger the spikes the bigger the male "appears" the better genes they have, the more chance of successfull offspring etc etc. What do you think?
if the horns are used for combat, even just ritual combat for mates, then it would be a trait picked up from one of the other creatures involved in their mix. but i suspect they are used for general combat purposes otherwise female deathclaws wouldn't have them unless the splicing process somehow introduced hornedness into the female genes
@@entropicflux8849 It is! The Jackson's Chameleon has horns. And that is the basis for the Deathclaw. Typically in nature today males have three horns. The horns are used to defend the male's territory. They lock horns and try to push each other off a narrow tree branch. Females have a diminished horn or none at all. As for the females, plenty of other female creatures have horns especially in the bovine, deer, sheep families. Never know what other DNA is spliced in their These are obviously used in both sexes as weapons for defence, but primarily are used for competative mating rituals. However as the sexes are so similar in build the shape, the horns shape could also be used as an obvious sign of sex, (from a distance) to eachother. A "prey creature" is not looking at the distiction between male and female and a human (but for our smarts) should never get close enough to see it anyway. So who is the distinction for?... Well eachother.
@@kirkkatana This reminds me of the Diablos from Monster Hunter, they engaged in similar contests of strength with their horns with the loser either losing the horns or leaving the territory. While there is little dimorphism between male and female Diablos, female Diablos periodically enter a period of heat where their scales become black and they become irrationally pissed at everything they can see
Person: *calm* Sees a Deathclaw coming towards them: *panik* Person walks into building thinking they're safe from the Deathclaw: *calm* The Deathclaw figured out how doors work and is now inside with you: *HEARTATTACK*
I love how sporadically powerful they are between games. In fallout 1 they hit like mosquitos whereas in new Vegas their claws go straight through T-51b power armor and 1 shot me.
Me too. Also, if you like The Witcher there’s two creators who do similar videos on that series. It’s Witcher George and OKAYGUV Bear, you should check them out.
I don’t know how intentional it was but you’ve done something not many people tend to do: you spoke about the deathclaws with a compassion for them as living beings, intelligent animals, who’ve been hunted. Fantastic video. Subscribing
I had high hopes for this one in the museum of witchcraft mission in four, even though I didn't get what I wanted it was still cool to notice that a death clock and still see something other than another deathclaw as non-violent non-threatening and helpful
I fondly remember watching my eldest brother play Fallout 1 as a child, and we both shit bricks when we came across the mother Deathclaw in the Boneyard for the first time...they've been watered down to the point of being a nuisance in newer fallout games.
I will never forget my first deathclaw encounter. I was trying to find a shortcut to Novac and took that one pass. Man that blind one folded me so damn fast, I just respawned and took the long way
I never saw a deathclaw in Fallout 3 until I was too strong for them to be a threat so I was never scared of them. Once New Vegas hit I was in a world of hurt trying to cross Grand Junction because I refused to go the long way to New Vegas.
Anyone else find the Deathclaw design in 3+ New vegas more intimidating than 4 their faces looked more intimidating to me not to mention in 4 you kill one in the first fifteen minutes so it devalues them very quickly.
I personally preffer the design of FO4 deathclaws but the nv and fo3 versions were much more scary to fight. If we had fo4 deathclaws with the letality of the previous ones... Oh man, that would be horrible.
Fallout 4 wanted to appeal to a lot of players by giving them the most memorable weapon in the franchise to use against the most memorable enemy. The whole game intro mission was an action movie.
@@motivateddad still, the value of the deathclaw diminishes significantly, in new vegas they're basically a no-go before getting some of the most powerful guns in the game. Beating one was really satisfying because of that the way i see it
I rolled with Goris in FO2. Was hilarious watching raiders run away when he'd throw off his robe. That being said, let me tell you....deathclaws are scary, for sure....but Wanamingos....Wanamingos are absolutely TERRIFYING. More so than Cazadores.
First time I saw one was when I was heading towards Vegas through sloan.. I was following the road past the quarry and heard its footsteps and when I turned it was launching at me and I honestly got scared I only took a brief look at it and I thought it was a demon or satan himself 💀
The Ghost people from Dead money require more content on UA-cam, the whole Dead money setting. But ghost people are so unexplored. Would love your take on them.
Very much well-done, sir! I've watched several of your videos today. They're on par with the quality found in Fudgemuppet, TheEpicNate, and Camelworks videos. I'm highly impressed and have learned alot today! I hope your channel grows to a million subs and beyond!
I hate that they retconned the looks of the death claws and mirelurks in fallout 4. Suppose the look makes more sense in the latter, but they were far scarier looking in fallout 3 and before.
Doesn't help that they turned everything into a swarm enemy and made them stupid easy to detect. At least in 3 and NV, you had to be listening. In 4 its a "oh haha, didn't see your head in the ground."
Personally, I prefer the newer versions, they look more believable to me. The FO4 version looks like something that I can really see tearing open power armor and tanking shotgun blasts to the face.
@@huntertierney5495 The deathclaws used to be severely emaciated, quick, tough and relentless. Now they are fat boys that get shredded by a few 10mm shots and run away and hide if you get on a rock. And the mirelurks are 100% different you can't say otherwise. Yes, the crab things they are in 4 look more realistic, but the crab people on 2 legs in fallout 3 were nightmare fuel.
I like how you talk about general topics in fallout games, with no flashy animations or loud sounds, like a story teller. Not trying to be cool or edgy, with decent voice. These kind of videos are one of my favorites! Great to let it play in the background, or watch it like a lore videos or spooky movies at night.
I still vividly remember the fear and panic of both Old Olney" and Quarry Junction" I had playing Fallout" those places were infested with Deathclaws but boy was it a blast testing my skills fending off these powerful abominations! 😅
It is curious just _how_ different the Bostonian Deathclaws are. Not only in terms of appearance, but also behaviour wise - they seem to be nearly always solitary.
@@treybowers154 That's not the main reason behind that, the primary reason is that there are no mid-level deathclaw variants, they're all like level 5 or level 50 with no in between
I honestly prefer the updated design, it feels more like an apex predator rather than a half-baked lab experiment. The original design feels like what they looked like prewar while the update looks more like a proper apex predator that would result from years of radiation-fueled evolution
@@pokeyscorpion8224 dude. That Concord mission was absolutely stupid, and they had A LOT of trouble making it work. So they gave you a mini gun and power armor to battle a deathclaw, which in my experience are NOT to be taken on in single digits levels. They're supposed to be horrific monsters built specifically to kill, not squishy slow lizard giants. Deathclaws in NV are much more terrifying, they're actually a threat. Faster, tougher, deal more damage. Oh sure, these new Deathclaws have a dodge animation. But it's clunky as hell and slows the Deathclaw down a lot. Wouldn't be so bad if they were tougher or faster opponents, but they're slow and weak and completely unimpressive, at least by comparison to previous versions
0:07 "There are few that encounter these ferocious creatures... and live to tell the tail" Me: Bitch have ya seen those Vault 76 dwellers?!??! They can kill Giant F#$kin bats that eat these Deathclaws in seconds!?!?!?!??!
Great series. Hearing about the father was some of the most interesting lore I've ever heard. It might be nerdy to get invested in things such as these and Elder Scrolls lore, but it's just so fucking good. Can't get enough of it. Makes the games so much better.
In my theory/headcanon i think the Fallout 4's Deathclaws existed before the Master perfected them. While their wit is great, their strength lacks by a significant amount compared to their West Coast Bretheren. This is somewhat confirmed by the existance of these Deathclaws in Fallout 76, but it's canon legitimacy is doubtful looking at the mess that is it's beastiary. But if this is true we can expect them to meet and even fight with one another, and maybe even reproduce to create the ultimate Deathclaw that is unmatched in strength and wit.
Whatever else could be said of Bethedsa's design choices, it's still pretty damn cool that Fallout 4's Deathclaws can roll pickup trucks like bowling balls. I'd call that a step in the right direction. 😁
The intelligent deathclaw could have been an interesting random encounter or questline where there's an evil deathclaw that lures humans by it's voice which has made a settlement worried about their settlers disappearing over the couple of weeks and not coming back. Honestly, if Fallout 4 had deathclaws mimic human voices I would be more scared of them since they could then be a random encounter where legendary Deathclaws could be hiding trying to convince you someone is in need of help only for them to attack you once you approach near their stalking grounds. To make it more believable they wouldn't appear until a certain level and before that only real settlers would ask for help, but after that it would be 50/50. A Deathclaw follower wouldn't have been too bad. Would be cool to see a Deathclaw grow from a hatchling (which in turn makes the game needing small deathclaws) and grow as you level up and at a certain level it would be at it's strongest. The only bad thing about it is how would it move around buildings? It would require new animations that makes it go on 4 legs in small areas, definetly better A.I and probably new types of buildings that requires the player to figure out ways to make our friend able to enter such as opening a gate by using computers or lockpicking a garage door. A deathclaw questline where you get one as a follower would be awesome anyways, especially if it was a very intelligent one.
I wish we could adopt the egg or befriend the Deathclaw Mother in Fallout 4. Like imagine coming back to the nest a few weeks later and seeing a baby deathclaw roaming around with its mama ❤
The first time I saw a deathclaw was when I was at black mountain in NV and I was doing the quest for the brotherhood of steel where you have to bug the news station and I was at a big Crater where there was a super mutant. The first time I tried to snipe him but rex tried to get him then I look to my right and I see a giant deathclaw staring at me I try and kill it but it killed me then I reloaded a save and the deathclaw wasn't there p.s:I searched it up and the deathclaw spawning there is a glitch so thanks game for the mini heart attack
I remember playing FO4 and i encountered a deathclaw... Infact 2 deathclaws in the dlc where you go to meet dima in far harbour. The 2 deathclaws would crawl on all fours and they would dash at such a fast rate of speed that even an upgraded minigun would have a hardtime hitting the target, so imagine a horde of these with body armour strapped on by the US military going up against an army of 1000 soldiers. It would end in only bloodshed
Deathclaw (new vegas): kills you in 2 swipes while wearing power armor and shooting it with hollow point minimum Deathclaw (fallout 4) runs around confused, swings blindly and roars a lot in the middle of a fight
Should be a perk to turn them non hostile or something! Thanks fornthe cool lore, always wondered about their origin and finding out about those intelligent deathclaws is really a nice touch 😀
Very cool video, and i was fond of how well-prepared it was with the information and clarity. It was like listening to a National Geographic documentary. Very nice.
Me in 2009 playing Fallout 3: “what the fuck is that” *looking in the distance* “WHAT THE FUCK IS THAT?!” *getting closer* “JESUS CHRIST WHAT THE FUCK WAS THAT??” Me in 2015: “time to end some deathclaws with my super sledge”
My first deathclaw encounter was in Fallout 4 in Concord and trust me that was a scary encounter for me. What I am trying to say that we all remember the first time experiencing the fallout universe and creatures in it but once you play for a while you get use to it. Once you upgrade your armor and weapons nothing is scary anymore and with that it starts to get boring as there is no challenge anymore. Bethesda really needs to stop with all this o.p weapons cause in my opinion that’s what is ruining the experience.
@@rooneytheking8709 when I saw a deathclaw in fallout 4 I was not afraid. When I saw a deathclaw in fallout new vegas... I did not know how to feel, but I ran.
With the fact that the Mother Deathclaw hides her eggs, I imagine weaker male deathclaws often steal eggs to raise themselves as you can often find random deathclaws carrying an egg
An entire Fallout story could easily be made to incorporate “Hairy Deathclaws”. There’s the Himalayans, Northern Rockies up into Alaska, the Ural Mountains, etc. Hell, any of those places would kick ass. They could easily be the yetis of the Fallout world. Bethesda could’ve stumbled into this blindfolded and still hit a bullseye…my best guess any way lol.
I cannot believe we haven't seen a resurgence of inteligent Deathclaws in any other fallout games. That seems like such a cool opportunity for roleplay and story telling.
I love how New Vegas actually made them a LOT scarier with the whole damage threshold system and lack of the dart gun Then FO4 made them actually LOOK scary as hell to boot! Then I got the mod that allows me to turn them into pets, best companion ever~
@@dieselface1 That seems to have been the intent from the beginning. Jackson chameleons already look like small dinosaurs, so making their post-apocalyptic successors even more like dinosaurs is a no-brainer
I remember when i walk through Quarry Junction and killed by Deathclaw for the first time. Then i found another path behind goodsprings where i found the nightmare of mojave.
Me who cleared quarry junction with just an anti material rifle, 357. cowboy repeter, a mysterieous magnum, and 17 dynamite: *THE STRANGER THERE AMONG THEM HAD THE BIG IRON ON HIS HIP*
Don't forget the Deathclaws from Fallout tactics. They're intelligent to actually fight for the BoS after being rescued from enslavement and atleast the matriarch can talk (in english as well), albeit somewhat with a lisp. Though, they're supposed to be Hairy Deathclaws according to the wiki, so perhaps they actually have more intelligence?
“We don’t know how they escaped...”
Look at the things, a better question is how were they contained?
apparently not good enough.
A lot of rope
They did literally learn how to speak English after all.
@@superbananas7792 So they trained their speech to lvl 100
@@michallisy3488 Eggzactly
I used Archimedes on the Matriarch in the quarry, when I saw she was still standing after the dust settled I marched back to Goodspring and retired immediately. They call me Easy Pete these days, I know my way around a stick o' dynamite.
So you gave the gun to a child
That sonofabitch can take loads of Archimedes to be honest....i had a hard time killing it AND i had to melee fight the whole quarry
My friend was yelling at me and giving me grief only after he watched me walk into the Quarry not knowing what I was in for, only for him to sit in silence as I snuck through and made it through on my first playthrough. I was saved by the NCR patrol that tried hunt me down and only saved me as I was being chased by a death law exploiting the fact it couldn't reach me on certain rocks on the cliff leading to the squad dying and me getting their gear at low level 😅😆😂🤣
Hey man, Gun runners has a huge fat man if only you pay them 2 USD in 2021 currency, and have like 30000 caps for the thing, make sure to pack a few mini nukes though! It would destroy them in seconds! or.... minutes...
The matriarch wasn't much of a problem after a few .50 explosive rounds from my handy anti-material rifle snuck around to the main quarry unit in the middle perched up on the roof and one by one the pack was exterminated with normal .50 rounds the alpha took if memory serves right 1 or 2 full mags of rounds
"Deathclaws are just animals living by instinct"
Yeah...
*winds up gatling laser*
Clacking Medicine Stick
*Loads mininuke*
"And so am I!"
"comes back in time and appears kneeling in front of the deathclaw then proceeds to stand up surveying the area and spots a human in power armor preparing to attack a deathclaw and approaches towards the human with the gatling laser and grips the barrel firmly and crushes it." Black Rabbit Media targeted for termination.
*Enters T-60 Power Armor, armed with a tricked-out Minigun*
*Loads Big boy with MIRV attachment*
When I played fallout 3 in 2009 I was terrified of Deathclaws but now I walk around in Deathclaw territory with a pistol and enjoy myself
Also I never knew deathclaws were genetically engineered I though they just evolved through the new climate
I was the same with mirelurks
@@highlandssprings5290 well with cheats and mods anyone can be fearless like you
@@highlandssprings5290 same with mole rats
I was 4 when I played fallout 3 for the first time, the vault 101 opening made me sad, I killed then overseer cause he killed jonas, I got the Info to where my dad is, got to the metro station, killed a mutant for his minigun and was horrified by the ghouls inside the station enough that I stopped playing for 5 years
Death claws in fallout 4 are way too easy to kill, in new vegas they are to be avoided.
Yes
For me when you get an anti material rifle the new vegas death claws are like radroaches
@@keigankelley8307 still keep em at a distance. They are fast as hell. Explosive rounds helped loads in the quarry
That's why I love modding tbh. The art design for deathclaws in 4 is great, and their animations are top-tier- which is why I love adding mods that make them the hulking death machines they really are.
@@decoded360 i noticed that deathclaws in fallout 4 use the same animations as the werewolves from skyrim. they're still badass but it's kind of funny
Now imagine if the supermutants were successful and had been deployed side by side with deathclaws and legions of power armored soldiers 😳
That would be a terrifying army
Nuke them
HOLY SHIT!!!!
My level 999999 sole survivor with mods and cheat terminal says otherwise
Super mutant riding a death claw!!!
@@themildones0009 frank horigan riding a death claw lol
I remember playing fallout 1 and seeing that giant death claw footprint. Back then u couldn't realy check up on the internet for Easter eggs n stuff so I was always afraid that there is a godzilla like Deathclaw somewhere on the loose.
That would have been awesome, honestly. Even if we never see it in the game proper, the mere fact that this creature exists would be quite amazing.
@@Myuutsuu85 it's so wierd that it was never mentioned again. I mean it's an Easter egg yeah but so are the Aliens
@@H3llf1re60 yeah, and you do see their skeletons not just during the special encounter, but also at the Glow.
And then we have the Zetan's.
I agree, it would be epic if this one came back, even if it is just a mention, or something.
@@Myuutsuu85 imagine a fallout 76 raid with a massiv Deathclaw that throws trucks, Pieces of buildings and feasts on smaller Deathclaws (or mutants if cannibalism is not possible for Deathclaw) to heal back up.
@@H3llf1re60 For this alone, I would gladly return to this game and make an effort to get far enough to play in this event.
I would not even mind if this beast curb-stomps me in the end.
The first time i played fallout 3, i didnt encounter a deathclaw until well after i got the 2nd level of the animal friends perk (?) And i walked right up to one (like walked next to it, no sneaking), it didn't attack me, so i thought the perk applied to them. Turned my back and got my shit wrecked, lmao.
LOL
Lmao
It did a little trolling.
😂😂lmao
😂😂 sorry but it's always the way
Fallout New Vegas
Level 1: OH SHIT! THAT'S A DEATHCLAW!
Level 50: OH SHIT! THAT'S A DEATHCLAW!
I have a mod that allows ALL deathclaws to go invisible on fallout 4 and I play on very hard and I dont just carry around a mini gun so sometimes I'll just be strolling along and I'll hear stomping and I'll turn to my left and see some air jiggle and I'll just scream the fuck out and then get one shot bitch slapped by a deathclaw
In Fallout 4, the quest "Devil's Due", where you can either sell or return a Deathclaw egg to its mother was glitched in my case, and I sold the egg in its pristine condition despite returning it to the mother. What's weirder is that it was still in my inventory afterwards.
So, I did the logical thing: gently place the egg inside Shaun's crib, alongside a comfy pillow, teddy bear and baby rattle. A few days later, the egg was nowhere to be found.
I like to think somewhere out there, an Alpha Deathclaw sees a man in a Vault Suit, and a single word comes up in his primal mind:
_"Mama?"_
Sounds like one wacky adventure...I'm in!
@@Synonymous101 In Fallout fashion, this quest would be named "They Grow Up So Fast..."
That's fukin wholesome 10/10 storytelling
Me who found a deathclaw egg in a crib and is eating it now: yeah great.
@@Rule-be6lw hey, nice egg you got there, hope it doesn’t hatches right?
Everyone’s gangster till The Chosen One walks in with a Deathclaw Companion
THROWS OFF CLOAK
Goris is the best companion
*proceeds to mod a deathclaw companion in the game*
@@MegidolErin until he gets gunned down immediately due to being melee locked and can’t equip armor.
@@Hll_bast more perks mod has one.
Wow, now I’m bummed out that there haven’t been intelligent deathclaws past Fallout 2. An intelligent deathclaw follower would be so cool.
Heck yeah it would
FO:T had them
Oh man, that would have to be a late game companion or have some catch like the Deathclaw is a runt or crippled. Would be Sooo OP if a Lvl 2 player walks into town with a Deathclaw bodyguard. Waay too OP... On the other hand it would be fucking awesome so who cares?
Hasn’t stopped developers before, having Boone and ED-E in New Vegas meant I rarely got a kill for myself. A deathclaw runt would still be a sick companion 👍🏻
It would probably need to a be child in order for it to get into buildings and well to not be massively overpowered.
15:11 "Go hug a deathclaw" sounds like a way of telling smn to "go to hell" in the fallout universe
Or 'Take a long walk on a short pier.'
How do i save UA-cam comments
@@LarsTonguesInAspix Not sure if that was rhetorical or not. I guess you could screen shot them? Or copy paste them into a word document.
@@planetfall5056 he could reach out to the OP with his address and have him send a hard copy
If I had some intelligent deathclaw companion, I would hug him. And grope uwu
Me when first see Deathclaw: KILL ON SIGHT!
Me after reuniting Deathclaw with her egg: Reject humanity. Return to lizzy.
Become Lizar
Become lizzer
*REJECT MONKE, EMBRACE LIZARD*
@@GreasusGoldtooth Zuckerberg be like
Ever since that quest i was careful to avoid deathclaws because i fell in love with their ways
You forgot to mention they are also terrifyingly fast. You can forget about outrunning them
Sneaking through quarry junction and it turns to danger and you see a alpha deathclaw dashing 100 meters on a second
For some reason super mutants and deathclaws in fallout 3 and new Vegas run at 60 mph
Easy, cripple their legs.
@@unoriginalperson72 i mean it makes sense most people think bigger things shouldnt move as fast but like i couldnt outrun a bear let alone a giant genetically engineered lizard or a mutant human thats physically speaking the absolute best performance you could get out of a human shaped body scaled up 3-4 times
Meanwhile in fallout 4, they run in small circles around you and like never actually attack because recycled Skyrim werewolf were used, same with the AI.
That's why they're way easier to kill than new vegas
“Deathclaw mothers will protect their young with their life, even hiding their eggs away from the rest of the pack” my wife: awwwwwwwwwww 🥺
Wait. Are your children missing? I think I know why.
This is too cute wtf
@@beanface7408
Some dude in a Revolutionary War getup told them to, and I quote, "help out a local settlement".
@@davidhong1934 I think she was seen at some sort if museum, something about magic. And at a quarry in the desert.
Protecc babies. *_KILL EVERYTHING ELSE._* The Deathclaw way :D
You forgot to mention a rare breed of deathclaws: traveling merchant.
Are they hard to kill?
@@FallouFitness_NattyEdition
No, but their prices are outrageous
Lol they're not that bad once you get the barter skill up
Is it a reference to that Fallout 76 glitch
@@SpringTag which one there are to many to list
Imagine if a baby deathclaw hatched and immediately imprinted with the first human it saw
I want one
@@arrtes6479 Right? Like a lil babby deathclaw would be the cutest thing to me~
Nice character arch maybe even a travel companion
Had a same headcanon for my Courier 6 and a Nightstalker.
"Don't sharpen your claws on the couch.... or the mailman"
Patrolling the deathclaw almost makes me wish for a mojave.
Patrolling the mojave makes me wish for a deathclaw
@@diobrandocinematicuniverse4450 deathclaw patrolling Mohave a me the for wish almost makes
I swear you watch every Fallout video on UA-cam.
@@JobeStroud the NCR has many Troopers. Say hi to the others if you see them will ya?
_"Patrolling the Deathclaw almost makes me want to commit beastiality"_
-The Frontier Devs
I seriously wished Goris came back in the series, he’s the most underrated ally in the Fallout series!
that would be an awesome FO4 quest mod
I feel like intelligent deathclaws are basically a retcon, hate the idea but Id love to see 2 deathclaws whom possibly survived the events of FO2, it fallout 5 perhaps...
He's the best companion, period
Indeed
Fallout lore is pretty thin. It needs intelligent deathclaws and some robots that aren’t just killbots as well.
The fact that fallout’s most terrifying creatures are a pre-war, manmade creation is not only terrible to think about but it tracks 100%
They should really bring back the intelligent deathclaws I'd love to play a plot line where you help them find somewhere safe or you can eradicate them entirely. If you decide to help them you can then further establish their new home and actually get a deathclaws companion that could speak being one of the intelligent ones.
Mr Cuddlesworth!
There was a deathclaw companion in fo2 and he was very intelligent he wore a cloak so he looks human then the first fight you get into woth him in the party he throws it off and is revealed as an albino deathclaw
@@jordanoxley1728 man they should bring that back.
@@grimsgraveyard3598 Agree.
@@jordanoxley1728 but how would he look human that sounds crazy
First time seeing these in fallout 3 was a damn heart stopper
My first encounter was just north of the dunwich building, me a jericho walking through a small canyon then it pops out, jericho gets fucked up and i turn tail and run into that building, which was just as scary!
you should have seen them in NV, instadeath
Just here to say I love you pfp Prussia is one of my favorite flags
@@christoforospaphitis4090 In F: NV, armor only has durability / hp, while in F4 there is protection against, bullet / impact / explosion, electricity and radiation. In F: NV, you die immediately, because you have no protection, and in F4, you die immediately, if you have no armor or weak armor.
@@christoforospaphitis4090 they’re so much deadlier in fo3, in NV there’s enough good weapons to where they’re not a problem
Everyone seems to forget about the Chameleon Deathclaw, a rare breed seen in Fo4 that have retained their predecessor's camouflage abilities, which could've been one of the most terrifying creatures even among other Deathclaws if it was found in obstructed foresty areas where it's stealth could be used to full affect.
Almost like a predator
It's not camouflage for Chameleons and the Deathclaw, it's actually a mood sensor. If it's teal and green: the thing is calm, but when it turns orange and red it's very disturbed
Fun fact: chameleon's chromatophores (color changing cells) don't actually function as camouflage, it's actually the exact opposite. It's used for visual communication and is often a mood ring, changing to brighter colors when agitated. Deathclaws seem to be similar but also able to camouflage, trying to stay hidden when resting or stalking prey but flashing bright colors when in combat.
Normal chameleons can't use their chromatophores to camouflage likely because of their low intelligence. Cephalopods are a good example of what it looks like to combine chromatophores with a brain powerful enough to use them with intent
@@NiCoNiCoNiCola Chameleon deathclaws seem to be able to use their chromatophores with more intent than regular chameleons, but not with the same level of control as a cephalopod. The deathclaws seem to try and stay camouflaged when resting or stalking prey, but will turn brightly colored when in combat
Probably one of my favorite details for Deathclaws is they actually maintain their claws. You can see them sharpening them with their teeth and other claws if you sneak around them a bit.
POV: you just found a big quarry while playing fallout 3, it seems to be empty, but you hear an inhuman scream and turn around
Then u playin fallout4 and you point blank the entire mag before it even come out of the sewer cause it’s a little poppy bi-
@@theleanmonster3735 did you forget to swap accounts
DukeOfTennessee117 nah just a innocent roast to self
Was there a quarry in 3?
I’ve realized that most of the problems and creatures in the wasteland were done by people and not the bombs themselves.
And it's kinda funny how it's hinted that the bombs themselves were done by Vault Tec
@@AlexC-f9uFinally confirmed by the show.
@@AlexC-f9uThis comment aged well
@@JayV98not really completely ,we know they were ready to drop the bombs ,but there still are a lot of uncertainties, like if vault tec dropped the bombs, why where so many of their projects not finished by then and if they were working with mister house (who was at the meeting) ,why didn't he know when exactly the bombs would drop and had the platinum chip delivered one day early?
@Ikirus the show retcons things from the games and makes those things worse. Like Mr House, who dropped the nukes, etc
When one popped out of the sewer In fallout 4 I was scared, then it died easier than in any other fallout
That was one of the easier ones look around for all the other ones
@@charcole400 I did still weaker
@@charcole400 even if it was one of the easier one a blind death claw in new Vegas is stronger and they can’t see
Yeah. Fallout 4 did the death claws dirty. Not once was I scared of them like I was in any of the others. Unless your playing on the harder difficulties they aren’t that challenging.
@@joshuaspath6923 Boatflies are legit scarier than Deathclaws in FO4... damn radiation damage, LMAO.
There are many mods that make Deathclaws ferocious again. I highly reccommend them.
It is absolutely terrifying that these things existed pre war
Tbh who knows what the government got hidden in real life. Makes ya kinda wonder
@@littlewolf6780 did you hear about the Japanese scientist who were able to successfully create human pig hybrid embryos? Only for them to be denied the right to incubation. I wouldn't be surprised if they did it anyway.
@@littlewolf6780 scp
@@littlewolf6780maybe all the crypids like Bigfoot and such are just that
Would have been sick in fallout 4 when you get the pristine death claw egg instead of selling it or turning it in you could hatch it yourself and have a death claw ally😎
Yeah, feed Dogmeat to the little guy. Who needs a flea ridden dog when you can have a Deathclaw pet instead?
I think they should have added an incubator in the workshop so that you can hatch any pristine egg for any creature like a mirelurk or deathclaw
No@@planetfall5056 no
The quest would go like: build and incubator to see it the egg hatches. The egg hatches and the baby disappeared. A week later in game a young deathclaw pup is found wandering around in of your settlements, approaching it activates the second quest "you've got a fiend in me" where you travel with it and it slowly grows into a teenager. It would be slightly taller that you and able to get through doors. This is were it stops growing, so it still would be able to path correctly.
@@planetfall5056
How about we not, and instead go with a team up of Dweller, Dogmeat, & Deathclaw?
Never have I felt more fear than having a deathclaw warp speed into existence and bitch slap me to the moon
(This isn't a joke this exact event happened to me outside quarry junction in this exact way)
I avoided those bastards until I had my endgame setup.
I had the C-finder and i tried to hit the den mother, i missed and it killed all her babies. She took one step and was all the way across the quarry
This is the best comment i've ever seen my life
That little deathclaw rawr fucks me off
@@nicholasneyhart396
I took them on at lvl 16 with a Lazer Rifle
Deathclaws in New Vegas: OH SHIT
Sentry bots in New Vegas: lmao
Sentry bots in fallout 4: OH SHIT
Deathclaws in fallout 4: lmao
@@OXY187 Playing on normal. I first encountered them in fo4, they are bigger than the player, move fast and have very good weapons as well as an intimidating mechanical voice. In fonv i literally laughed when I encountered multiple sentry bots in repconn hq.
Deathclaws in The Frontier : Culeable 😈
assaultrons: oh how cute it looks lik- OH SHIT
Lonesome Road Army Sentry Bots firing rockets in Hopeville Nuke Silo : OH FU-
Casador swarms in New Vegas are more dangerous than an male alpha deathclaw
Deathclaws have a special place in my heart. I've spent a lot of time in 3 and New Vegas watching them trying to skirt by and avoid a fight (I'm really bad at games but I love RPGs) and it's grown a fondness in me for them. Some part of me desperately wants a chance to raise one in one of the games and I was quite excited in FO4 to be able to reunite the mother with her egg. I didn't even question if I wanted to sell it and I never have in any play through.
There's a mod for Fallout New Vegas, which name I sadly don't remember, that adds a lot of new perks to the game. One of them allows you to have a baby deathclaw as a companion, and feed him to make him grow into an adult
this is the sweetest comment, best of luck to you in your rpg endeavours
@@user-ln2go4xp6dAw, thank you!☺️
Centaurs were disturbing the first time I came across em, would love to learn more about them
I’m just gonna nickname them, “Doomguy’s pet lizard”
Lol 🤣
Doomguy only had a pet rabbit.
Had.
@@ImageLimestone Plot twist: It was the rabbit from Monty Python and the Holy Grail.
@@bigboredthing They look exactly the same, soooo...
@@ImageLimestone Entirety of Hell: *sweats profusely*
For the people who have never played the game and only got to know about it from the recent Amazon show, these videos are treasure trove! Fascinating to see, there is so much good content created years ago about the show you just finished watching.
I posit the younger Deathclaws having smaller horns and dorsal spikes points to both features actually being a part of the mating process.
I would back this up by saying the fact that they are born with teeth and claws also points to this.
It shows that the horns are not the primary weapon of the creature, nor their defense. The claws are.
As the horns are something developed through age, I suggest that males actually use their horns for some sort of competative headbutt "wrestling" during some sort of rutting season, as many others animals like rams/wilderbeast etc, I say this as the Deathclaw is a pack animal in many ways, and it wouldn't want to kill the opposing male using his claws, so much as put him in his place.
Females horns are possibly backwards, keeping them out of the way and allowing her to crawl into smaller places to lay eggs, or allowing her to nuzzle the young without harming them.
Though the male may have one his fight, females are often still very picky in themselves.
Being such large and dangerous animals, (without a strict physical size/power ratio between males and females) and the fact that the creature is so well adapting to its surroundings (their are lots of them across the entire country) indicates that the female can potentially be very picky about who she mates with. Obviousy the bigger the spikes the bigger the male "appears" the better genes they have, the more chance of successfull offspring etc etc.
What do you think?
if the horns are used for combat, even just ritual combat for mates, then it would be a trait picked up from one of the other creatures involved in their mix. but i suspect they are used for general combat purposes otherwise female deathclaws wouldn't have them unless the splicing process somehow introduced hornedness into the female genes
@@entropicflux8849 It is!
The Jackson's Chameleon has horns. And that is the basis for the Deathclaw.
Typically in nature today males have three horns. The horns are used to defend the male's territory. They lock horns and try to push each other off a narrow tree branch.
Females have a diminished horn or none at all.
As for the females, plenty of other female creatures have horns especially in the bovine, deer, sheep families.
Never know what other DNA is spliced in their
These are obviously used in both sexes as weapons for defence, but primarily are used for competative mating rituals.
However as the sexes are so similar in build the shape, the horns shape could also be used as an obvious sign of sex, (from a distance) to eachother.
A "prey creature" is not looking at the distiction between male and female and a human (but for our smarts) should never get close enough to see it anyway. So who is the distinction for?... Well eachother.
@@kirkkatana This reminds me of the Diablos from Monster Hunter, they engaged in similar contests of strength with their horns with the loser either losing the horns or leaving the territory.
While there is little dimorphism between male and female Diablos, female Diablos periodically enter a period of heat where their scales become black and they become irrationally pissed at everything they can see
Good observation
Nat Geo should hire this man
Seeing the history of Cazadors would be cool
Gross
Weren’t they experiments of the think tank in old world blues?
@@Physeter Borous created them, nightstalkers too
Those fuckers scares me!!
@@Areksano you talking about cazadores or the Tink Tank? (both answers are right XD)
I actually miss the intelligent Deathclaws. They would be really cool to see
Fallouts National Georaphic
Person: *calm*
Sees a Deathclaw coming towards them: *panik*
Person walks into building thinking they're safe from the Deathclaw: *calm*
The Deathclaw figured out how doors work and is now inside with you: *HEARTATTACK*
that happen to me in fallout 3 when I was doing the quest you gotta shoot them in the head. but, this was after dad die so
The Deathclaw politely greats you in English: Confused relief.
"I have come to talk about your car's 200 year extended warranty.": ****PANIC****
You’re just describing that one scene in Jurassic Park with the Velociraptors open the door.
@@MarquisVonMonster exactly what I was thinking.
@@planetfall5056 make it British.
I love how sporadically powerful they are between games. In fallout 1 they hit like mosquitos whereas in new Vegas their claws go straight through T-51b power armor and 1 shot me.
I've only just found this very underrated channel but I'm glad I did, good to see more people doing a deep dive into such a phenomenal series
Me too. Also, if you like The Witcher there’s two creators who do similar videos on that series. It’s Witcher George and OKAYGUV Bear, you should check them out.
I very much prefer the lizard-like Deathclaws. If we want a giant furry killing machine, we have bears to fill that niche. Just use irradiated bears.
They have those in New Vegas
@@GhostBear3067 they probably already know about Yao Guai
@@GhostBear3067 that’s Fo3
they are in most in of the games
@@ViktoriousDead I think one of the fallout new Vegas dlcs has Yao Guai.
This video was so well done it almost felt like a real life animal documentary! Props to you sir!
"The Apex Predator of the Post-Apocalyptic Wasteland."
Bethesda Physics Engine? O.o
Radscorpions are my favorite creatures next to the deathclaws. Maybe the scorpions next?
I don’t know how intentional it was but you’ve done something not many people tend to do: you spoke about the deathclaws with a compassion for them as living beings, intelligent animals, who’ve been hunted. Fantastic video. Subscribing
Yeah I've always wanted a pet deathclaw as a companion, with their overwhelming speed and armor Pierce on their main attack why wouldn't I?
I had high hopes for this one in the museum of witchcraft mission in four, even though I didn't get what I wanted it was still cool to notice that a death clock and still see something other than another deathclaw as non-violent non-threatening and helpful
If only someone had said that to the Enclave.
Or Bethesda.
I fondly remember watching my eldest brother play Fallout 1 as a child, and we both shit bricks when we came across the mother Deathclaw in the Boneyard for the first time...they've been watered down to the point of being a nuisance in newer fallout games.
They were hard to fight in those games but there is always a way
My first Fallout game was 4. Deathclawa were easy to kill, especially with power armor. I then played 3 & NV.
Oh boy I was not ready
Yeah I usually refer to the deathclaws in four as pu$$y claws.
Ballistic Fists, or The: "Fist of the North Rawr", all the way.
Heh
I will never forget my first deathclaw encounter. I was trying to find a shortcut to Novac and took that one pass. Man that blind one folded me so damn fast, I just respawned and took the long way
I never saw a deathclaw in Fallout 3 until I was too strong for them to be a threat so I was never scared of them.
Once New Vegas hit I was in a world of hurt trying to cross Grand Junction because I refused to go the long way to New Vegas.
Anyone else find the Deathclaw design in 3+ New vegas more intimidating than 4 their faces looked more intimidating to me not to mention in 4 you kill one in the first fifteen minutes so it devalues them very quickly.
Also in new Vegas i meet them 3h or so in trying to shortcut somewhere, i was completely destroyed
It sorta makes sense when you consider that animals in the desert tend to be more dangerous than their more “suburban” counterparts.
I personally preffer the design of FO4 deathclaws but the nv and fo3 versions were much more scary to fight.
If we had fo4 deathclaws with the letality of the previous ones... Oh man, that would be horrible.
Fallout 4 wanted to appeal to a lot of players by giving them the most memorable weapon in the franchise to use against the most memorable enemy. The whole game intro mission was an action movie.
@@motivateddad still, the value of the deathclaw diminishes significantly, in new vegas they're basically a no-go before getting some of the most powerful guns in the game. Beating one was really satisfying because of that the way i see it
I rolled with Goris in FO2. Was hilarious watching raiders run away when he'd throw off his robe. That being said, let me tell you....deathclaws are scary, for sure....but Wanamingos....Wanamingos are absolutely TERRIFYING. More so than Cazadores.
I feel such anxiety seeing someone calling an Enemy with his spanish because its his real name- its hard to explain
First time I saw one was when I was heading towards Vegas through sloan.. I was following the road past the quarry and heard its footsteps and when I turned it was launching at me and I honestly got scared I only took a brief look at it and I thought it was a demon or satan himself 💀
Understandable
Hairy deathclaw? Sounds like neighbor’s wife when she’s pissed 🤣
I would love to have a fallout in Canada tbh.
@@idkwhattoputhere134 Why exactly
#DAMN 😂
@@moth8775 new radioactive mutations in the colder climates wildlife
@@entomologyenthusiast oh
The Ghost people from Dead money require more content on UA-cam, the whole Dead money setting. But ghost people are so unexplored. Would love your take on them.
Very much well-done, sir! I've watched several of your videos today. They're on par with the quality found in Fudgemuppet, TheEpicNate, and Camelworks videos. I'm highly impressed and have learned alot today! I hope your channel grows to a million subs and beyond!
I hate that they retconned the looks of the death claws and mirelurks in fallout 4. Suppose the look makes more sense in the latter, but they were far scarier looking in fallout 3 and before.
Doesn't help that they turned everything into a swarm enemy and made them stupid easy to detect. At least in 3 and NV, you had to be listening. In 4 its a "oh haha, didn't see your head in the ground."
Personally, I prefer the newer versions, they look more believable to me. The FO4 version looks like something that I can really see tearing open power armor and tanking shotgun blasts to the face.
Wut the design barley changed
@@huntertierney5495 The deathclaws used to be severely emaciated, quick, tough and relentless. Now they are fat boys that get shredded by a few 10mm shots and run away and hide if you get on a rock.
And the mirelurks are 100% different you can't say otherwise. Yes, the crab things they are in 4 look more realistic, but the crab people on 2 legs in fallout 3 were nightmare fuel.
@@nyarlathotep7321 Yet it can't because they're laughably weak in that game and even weaker in 76.
Imagine being a construction worker just trying to do your job but then you get attacked by a horde of fucking nightmare lizards
I know right
Another excuse to not do construction work for 5 years
"I fear no man. But that thing-- it scares me."
Wow last time i checked your subscribers they were 600, keep up the good work, we support you
Thank you so much!
I like how you talk about general topics in fallout games, with no flashy animations or loud sounds, like a story teller. Not trying to be cool or edgy, with decent voice. These kind of videos are one of my favorites! Great to let it play in the background, or watch it like a lore videos or spooky movies at night.
I still vividly remember the fear and panic of both Old Olney" and Quarry Junction" I had playing Fallout" those places were infested with Deathclaws but boy was it a blast testing my skills fending off these powerful abominations! 😅
Some people call them
"Wasteland Devils"
Who calls them that?
@@Yodelii
Me and
I think it's a pretty fitting
don't you?
@@sneakysnuck8481 no
I think if we ever get a Fallout with pieces set in Canada or the Northern US, there should TOTALLY be 'wooly' deathclaws. That'd be great.
Nah give us new creatures. How about instead of deathclaws, say like a giant death claw like moose?
@@stuglife5514 Yeah, because Fallout fans certainly wouldn't be like, "THEY TOOK OUT DEATHBLOWS!!!!! RAAAAAGGGEEEE!!!"
Feathered deathclaws maybe? Lots of downy feathers, like some dinosaurs. Ohh, Little floofy deathclaw hatchlings would be so cute.
@@stuglife5514 Nuka world has GatorClaws
@@MST3Killa fallout fans would rather turn the game into a Chinese call of duty knockoff so I don't think their opinions would matter on new creatures
I remember when I stumbled upon the legendary deathclaw, fear had never gripped my heart so tightly
Honestly I would love to see a fur covered Deathclaw because it could open up new subspecies in more colder regions
It is curious just _how_ different the Bostonian Deathclaws are. Not only in terms of appearance, but also behaviour wise - they seem to be nearly always solitary.
That and they got nerfed HARD for the sake of the first mission in concord. That mission is literally the reason deathclaws suck in 4. Damn you Todd
@@treybowers154 That's not the main reason behind that, the primary reason is that there are no mid-level deathclaw variants, they're all like level 5 or level 50 with no in between
I honestly prefer the updated design, it feels more like an apex predator rather than a half-baked lab experiment. The original design feels like what they looked like prewar while the update looks more like a proper apex predator that would result from years of radiation-fueled evolution
@@pokeyscorpion8224 dude. That Concord mission was absolutely stupid, and they had A LOT of trouble making it work. So they gave you a mini gun and power armor to battle a deathclaw, which in my experience are NOT to be taken on in single digits levels. They're supposed to be horrific monsters built specifically to kill, not squishy slow lizard giants. Deathclaws in NV are much more terrifying, they're actually a threat. Faster, tougher, deal more damage. Oh sure, these new Deathclaws have a dodge animation. But it's clunky as hell and slows the Deathclaw down a lot. Wouldn't be so bad if they were tougher or faster opponents, but they're slow and weak and completely unimpressive, at least by comparison to previous versions
The absolute bane of existence on hardcore very hard playthroughs
0:07 "There are few that encounter these ferocious creatures... and live to tell the tail"
Me: Bitch have ya seen those Vault 76 dwellers?!??! They can kill Giant F#$kin bats that eat these Deathclaws in seconds!?!?!?!??!
😂
Imagine if a facehugger got a deathclaw
Thats it. Im dropping another nuke.
@@robertharris6092 Didn't stop them the first time hell it might make them worse.
@@LanMandragon1720 u time to get the grenades
@@LanMandragon1720everything a facehugger gets on makes them worse. No question it do the same to a death claw
@@justinalvarez4190 I was responding to a comment that said nuke the death claws. Which was apparently removed at some point in the last year.
Great series. Hearing about the father was some of the most interesting lore I've ever heard. It might be nerdy to get invested in things such as these and Elder Scrolls lore, but it's just so fucking good. Can't get enough of it. Makes the games so much better.
In my theory/headcanon i think the Fallout 4's Deathclaws existed before the Master perfected them.
While their wit is great, their strength lacks by a significant amount compared to their West Coast Bretheren.
This is somewhat confirmed by the existance of these Deathclaws in Fallout 76, but it's canon legitimacy is doubtful looking at the mess that is it's beastiary.
But if this is true we can expect them to meet and even fight with one another, and maybe even reproduce to create the ultimate Deathclaw that is unmatched in strength and wit.
Whatever else could be said of Bethedsa's design choices, it's still pretty damn cool that Fallout 4's Deathclaws can roll pickup trucks like bowling balls. I'd call that a step in the right direction. 😁
FO4 borked the story. Almost everything else about it was a step forward.
Shame this was an RPG lol
The intelligent deathclaw could have been an interesting random encounter or questline where there's an evil deathclaw that lures humans by it's voice which has made a settlement worried about their settlers disappearing over the couple of weeks and not coming back.
Honestly, if Fallout 4 had deathclaws mimic human voices I would be more scared of them since they could then be a random encounter where legendary Deathclaws could be hiding trying to convince you someone is in need of help only for them to attack you once you approach near their stalking grounds. To make it more believable they wouldn't appear until a certain level and before that only real settlers would ask for help, but after that it would be 50/50.
A Deathclaw follower wouldn't have been too bad. Would be cool to see a Deathclaw grow from a hatchling (which in turn makes the game needing small deathclaws) and grow as you level up and at a certain level it would be at it's strongest. The only bad thing about it is how would it move around buildings? It would require new animations that makes it go on 4 legs in small areas, definetly better A.I and probably new types of buildings that requires the player to figure out ways to make our friend able to enter such as opening a gate by using computers or lockpicking a garage door.
A deathclaw questline where you get one as a follower would be awesome anyways, especially if it was a very intelligent one.
I wish we could adopt the egg or befriend the Deathclaw Mother in Fallout 4. Like imagine coming back to the nest a few weeks later and seeing a baby deathclaw roaming around with its mama ❤
@@weirdlookindoll Absolutely agree
The first time I saw a deathclaw was when I was at black mountain in NV and I was doing the quest for the brotherhood of steel where you have to bug the news station and I was at a big Crater where there was a super mutant. The first time I tried to snipe him but rex tried to get him then I look to my right and I see a giant deathclaw staring at me I try and kill it but it killed me then I reloaded a save and the deathclaw wasn't there p.s:I searched it up and the deathclaw spawning there is a glitch so thanks game for the mini heart attack
I remember playing FO4 and i encountered a deathclaw... Infact 2 deathclaws in the dlc where you go to meet dima in far harbour. The 2 deathclaws would crawl on all fours and they would dash at such a fast rate of speed that even an upgraded minigun would have a hardtime hitting the target, so imagine a horde of these with body armour strapped on by the US military going up against an army of 1000 soldiers. It would end in only bloodshed
Deathclaw: Is created to replace human soldiers
Every other living thing in sight: Gets replaced by deathclaw
Deathclaws are just trying to live their best life
Can you do a video about the children of atom? Also Great video so far
I sure can!
Great suggestion!
Easy. They came be after the Broken Steel DLC
@@xptaco2298 weren't they already in megaton before the dlc...
@@Synonymous101 yes
Deathclaw (new vegas): kills you in 2 swipes while wearing power armor and shooting it with hollow point minimum
Deathclaw (fallout 4) runs around confused, swings blindly and roars a lot in the middle of a fight
Patrolling quarry junction almost makes you wish you’re doctor could detect you’re ptsd
Should be a perk to turn them non hostile or something! Thanks fornthe cool lore, always wondered about their origin and finding out about those intelligent deathclaws is really a nice touch 😀
There is
Very cool video, and i was fond of how well-prepared it was with the information and clarity. It was like listening to a National Geographic documentary. Very nice.
Me in 2009 playing Fallout 3: “what the fuck is that” *looking in the distance* “WHAT THE FUCK IS THAT?!” *getting closer* “JESUS CHRIST WHAT THE FUCK WAS THAT??”
Me in 2015: “time to end some deathclaws with my super sledge”
Same, but I use a pool stick that I nicknamed "the wapping" instead.
My first deathclaw encounter was in Fallout 4 in Concord and trust me that was a scary encounter for me. What I am trying to say that we all remember the first time experiencing the fallout universe and creatures in it but once you play for a while you get use to it.
Once you upgrade your armor and weapons nothing is scary anymore and with that it starts to get boring as there is no challenge anymore.
Bethesda really needs to stop with all this o.p weapons cause in my opinion that’s what is ruining the experience.
@@rooneytheking8709 when I saw a deathclaw in fallout 4 I was not afraid. When I saw a deathclaw in fallout new vegas... I did not know how to feel, but I ran.
Me in 2021: time to end some deathckaws with my guass rifle 💥💨
@@rooneytheking8709 I dunno man, it's pretty fun just annihilating death claws with a basic pair of boxing gloves
First time I played new vegas I run through the quarry thinking "bruh I killed all enemy's came in my way , this one's are ez"
I died gracefully
With the fact that the Mother Deathclaw hides her eggs, I imagine weaker male deathclaws often steal eggs to raise themselves as you can often find random deathclaws carrying an egg
Deathclaws be capping until lvl 30 courier waltzes into Quarry Junction with Boone
The 8 dislikes are the enclave soldiers who cleared out vault 13
An entire Fallout story could easily be made to incorporate “Hairy Deathclaws”. There’s the Himalayans, Northern Rockies up into Alaska, the Ural Mountains, etc. Hell, any of those places would kick ass.
They could easily be the yetis of the Fallout world. Bethesda could’ve stumbled into this blindfolded and still hit a bullseye…my best guess any way lol.
Thats a crazy coincidence you uploaded this today because just earlier today i was saying how much i love deathclaws. I always thought theyre so cool
Hairy deathclaws are just the werewolves from skyrim
I cannot believe we haven't seen a resurgence of inteligent Deathclaws in any other fallout games. That seems like such a cool opportunity for roleplay and story telling.
I love how New Vegas actually made them a LOT scarier with the whole damage threshold system and lack of the dart gun
Then FO4 made them actually LOOK scary as hell to boot!
Then I got the mod that allows me to turn them into pets, best companion ever~
Idk I feel like they look like Jurassic World antagonists in Fallout 4
@@dieselface1 That seems to have been the intent from the beginning. Jackson chameleons already look like small dinosaurs, so making their post-apocalyptic successors even more like dinosaurs is a no-brainer
I remember when i walk through Quarry Junction and killed by Deathclaw for the first time.
Then i found another path behind goodsprings where i found the nightmare of mojave.
Me who cleared quarry junction with just an anti material rifle, 357. cowboy repeter, a mysterieous magnum, and 17 dynamite: *THE STRANGER THERE AMONG THEM HAD THE BIG IRON ON HIS HIP*
Don't forget the Deathclaws from Fallout tactics.
They're intelligent to actually fight for the BoS after being rescued from enslavement and atleast the matriarch can talk (in english as well), albeit somewhat with a lisp.
Though, they're supposed to be Hairy Deathclaws according to the wiki, so perhaps they actually have more intelligence?
Took a lot of scrolling but was hoping someone pointed this out!
Elder maxson disliked that.
Death claws and humans fighting together that goes against our principles.
Kill them!!!
This is solid content. Interesting, informative, and well produced. I can see this channel doing very well in the future. Well done
Much appreciated!