360 Hand Turn in Moho Pro - Character - Anime Studio
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- Опубліковано 5 лют 2025
- MOHO PRO: I will teach you how to rotate the character's hand 360 degrees in this video.
360 Hand Turn in Moho Pro - Character - Anime Studio
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A lot of folks just throw up time-lapses with background music. Thanks for adding the English narrations. Good stuff. Keep them coming.
I watch tutorials a lot.
I think You're the best one...
Thank you so much ❤
Thank you. Great job!
Thanks.
Thank you very much
You are welcome. sub
thanks for the lesson! Great!
Nice video please make full video,360° full body
Hello . Thanks. Watch this video.
ua-cam.com/video/F6m5tRzlAkw/v-deo.html
Thank you
You're welcome
How do you do a hand rotation *with gestures?* How do I open or ball a fist or open and close different fingers, for example, while the hand is turning?
Here's an example
ua-cam.com/video/VeGBkb2p5n0/v-deo.html
You can do this by using the smart bone and changing the location of the points.
@@blue-cube That's not what I mean. I mean specifically. If you change the points, as the hand rotates, the way the fingers bend will look different at different angles. How do you make the hand be consistent in different hand gestures throughout the entire 360° angle specifically speaking? Can you make it tutorial of how to do exactly what the other video shows that I posted above? I appreciate it.
@@Bi0Dr01d Look up "Digital DNA Any Yellow Ant Part 2 of 4", and go to 10:45.
Hello all,
I have created an hand rig that is fully rigged with smart bones and dials. The problem that i am having is when i import the hand into one of my rigged character the hand rig does not play well. I move the imported hand rig into the character bone layer. And i am unable to re-parent the hand bone to the characers root arm bone. Is this action that im trying to preform possible in moho? If not is there another way to preform this action to save me from having to create the same hand(and feet) for every character?
Sao anh không hướng dẫn thiết kế tất cả bộ phận nhân vật hoạt hình bằng Phương pháp này, để tụi em còn được biết nhiều hơn
Try Danger Aware Digital DNA character.
Why do make set up the finger joints so that they ONLY move in a direcion they CANNOT move in (other than the thumb), and make make no allowances for them to move in the plane that they ACTUALLY DO move in???
Look at Digital DNA Any Yellow Ant Part 2 of 4. The hand manipulation is only cartoon characters, not real hands, but it could probably be adapted for four fingers and real hands.