I noticed that the traffic in the game perfectly emulates how people drive in real life: pulling out in front of you, cutting you off, not stopping when you have the right-of-way, etcetera.
As an addicted plower, i noticed that the disc that cut the tilt is moving, and the extra blade on the plows is working now, and cut in the soil that is turn around by the plow. I also noticed that the screens in the tractors now have more working details - in the Same we got a little compass that cam be used to go straight without using the gps. Nice!
Sorry for anyone this bothers but I gotta get it out.. coming from a family of farmers I always loved these games but recently I lost my uncle and I can’t wait for them to bring the old John Deere equipment back so I can get closer to my popa and my uncle Pete I think about you guys a lot and one day I’m gonna make a replica of the farms you guys had since you were both right down the road I just hope I can make you guys proud..
@@unclebscustomrcandrepair it’s amazing how much these games can mean to us and the devs have no idea the impact it makes on us thank you giants for releasing this and making it more realistic each time my family are cattle farmers for the most part they still grew crops but cattle was the thing I can always remember being the topic of a lot of conversation
New to the farming sim world! after watching a few of your vids I decided to pick it up!! Enjoying it!! Something to play when you just want to chill! Good tips!
A note for this is to still check your animals food, this feature occasionally decides to not work and you need to move out of the unload point and move back.
I found on ps5, if you go into the prices menu if you are at the top on barley and want to check the price of say wool, you have to scroll all the way down with the dpad, no you don't....... Press the R2 button and it moves down faster then press the L2 button and you go back up faster too, it just scrolls to the last product on the menu screen, much quicker 👍🏻😁
The absolute standout for me is the games sound design. Like the graphics upgrade (which is just expected) the sound design is a huge step up. Trailers rattle when you drive over a bump! some may say this is a small thing, but it goes a long way towards making the game feel alive.
I don't care for the cultivation texture. Deep cultivation and seeded are nearly identical on my screen and makes seeding manually virtually impossible.
@@tinkerstar40 Except it doesn't. The ground after a cultivator goes over looks entirely different than the ground after a seeder. Tine drill seeders look completely different from no-till seeders. It's usually very easy to tell where you have and have not been, unless your doing broadcast seeding over non-tilled ground.
I don't remember if this was in 22 but in this game if your first person in combine and it's full and you pipe out, it'll beep when you pull up beside a trailer and the pipe is above the trailer
Max weight for a transportable log by hand is 200kgs. Max cuttable length from the base of a log(to cut it through both sides) is 2 meters. That way you can cut very large logs into multiple long pieces that will go easily in the most affordable woodchiper. Dont cut the pieces too thin or they may disappear. When you pick up a piece, try hold it in the correct angle you need to put it in tje woodchiper. That way you dont have to adjust the angle after picking it up. That is currently the most efficient way i make woodchips with base game cheap equipment. Its still lots of manual and redundant work. But my first batch first year was 6 train(2 trains) wagons of 90000L. Earned me around 300000$ in hard economy, at the price of ~540$ per 1000L. I wont do that much every year. But even 1 wagon would make me happy if i dont want to spend too much time on chainsawing.
I guess most of my work will be done in the rain so I don’t have grandpa watching over my every move. Great video, didn’t know most of these new features
That's so cool! 😎 Thanks for sharing this information. I hadn't noticed about 7 of those. I'm just now able to get really in to FS25. I had to wait for my Collector's Edition to be delivered, then had an issue with my PC, issues setting up controllers, etc. FINALLY got the game running smoothly and clear just this morning. Now for some serious farming! 😃👍
Didn’t know that about the auto leveling harvesters. There’s a few of them I’ve seen like that in Western Wisconsin. That’s an awesome feature for the fs series.
With shallow cultivation I noticed that also when you've selected the option and used it, later when you exit and restart the game even thought the setting is still on shallow cultivation (and you've not detached the implement) you still have to cycle through the options and select shallow again in order the get shallow cultivation. This was with the standard in-game cultivator you get by default as a "New Farmer".
I’ve noticed that not only will the npc’s go away during inclement weather, they will also go away after a certain time at night and not show up again until a certain time of the morning. Another thing I discovered is that when you are in deep enough water and in third person view your character will tread water and when you use the same buttons to walk or run your character will swim while in the water. Also while I was trying to get a ferry to come to me from across the river so I could use it to cross the river it wouldn’t start because a barge was going by and I couldn’t start it until the barge was completely passed the ferry.
Love the video. I used to hate using header trailers because it was always a pain to get the header on the trailer in the right spot and even then it would fall off most of the time. I love how they added no you basically just need to set the header on the trailer and it will automatically put it in the correct position and lock it down. Keep up the great work man!!!
5:35 Several other cultivators have this function, you can tell by the description in the store. The biggest cultivator is one of the others with this.
On #5, I noticed that the other day. Went to Farmer’s Market and went inside while raining and no one there ‘shopping.’ One thing I am disappointed about though is that the school bus and mailman run all night long. I tried testing and thought they stopped around 10, but I was just doing late field work and they passed by several times. It’s frustrating because they put them in for immersion…going all night breaks it immediately. Meanwhile on Oxygendavid’s CourtFarm, released for console, so I would think Giants could have coded this in, there was a repair truck that only appeared at certain times. Still love the game, but the bus/mailman thing really made me sad when I saw them running at night.
Here's some more: The smallest seeder can also do weeding. (Does not currently work with the AI tho) The krone square baler can equip a bale stacker. So it groups the bale's in 3. The largest krone trailer aswell as the red 3 in 1 semi tipper can load pallets with their moving floors
one thing I personally think useful is that, when holding the "cruise control" (key "3" as default) it auto max the speed without changing the set cruise speed. I didn't know that before, and I had to change the speed everytime I drive alongside the combine and then transport to silo
I have noticed several new and nice features that I really appreciate. The two that comes to mind right now is the bale counter. And also that you now can see the difference between fermenting silage bales and bales that are 100% silege. The wrap is different.
thanks FC! didn't notice any of them, also because FS25 is a little laggy on Xbox series S and the graphics are bad😬 so i'm on waiting for the update (and some fun mods) to play fs25
Did not know about the sected straps selling. Nice! Autoleveling harvest are really cool! If we get that on more tools it would be great. Oh so it was the harvester leaving the field in "mulched state", i thought it was one of the cultivators. neat.
Some nice little things there. spotted a couple of them already. Thanks for showing the rest. The powerwasher was a great addition. never used that because it wouldn't move. always had a mod.
Patent for the Self Leveling combine harvester is now owned by AGCO, since they bought the Pietro Laverda in Breganze (original patent owner and inventor) near Vicenza in Veneto, Italy.
A new feature I love is that you can customize the fences when you place an animal husbandry. You can now match it to the field instead of having those stupid rectangles.
@FarmerCop, can we get a video or do you have one on how weights work, front end weights and wheel weights, I don't know where or when to use them, or how much weight to use in what scenario, I know my steering is all messed up, can't tell if its bug in the game or if I'm misusing weights. I've UA-cam this already and cant seem to find any dedicated tutorials on weights, the steering is driving my CrAzY and I could really use a good tutorial here. I understand if you can't but any guidance would be greatly appreciated. Thank You.
Tip #11. If you are doing corn silage, you can also harvest it in the green growing state before it turns yellow. This saves a growing stage so you can harvest more often.
One tip I saw in a lets play that was picked up from the comments: Put down a small rice field, like 2x2m. Or the smallest you can, and you have an unlimited supply of water for greenhouses, animals on your farm. Hit the fill at the pump, tow your tank onto it and fill up. Saves so much time fetching water. 👌🏼
One tiny audio detail I heard amongst the other improvements is that if you're stuck on a rock, you can hear the tires desperately biting for traction.
Something I also noticed about the pallets is they age the longer you keep them my wool pallets have aged. The other thing is I always cut the corner coming and going from and too my farm the grass doesn't grow there anymore its now a mud road.
Would love a video dedicated to not only root crops but more specifically the belt/conveyer system. Noticed they took out one of the lizard conveyors, guessing best way to load a pile of potatoes into a trailer is back to the old front loader method.
For woodchips you can use the Fendt "grass" trailer. But it doesn't work with silage additive add-on(or maybe its when silage additive is loaded in it, idk). Maybe it's a bug(the no-silage additive restriction). I already lost too much money because of all of these key equipments missing. I recommend leasing everything to test things out. I usually dobt do that but i learned my lesson.
Not sure if this was in FS22 or not I never personally noticed it myself if it was, but weeders for example will follow the shape of the field if you have one that is able to flex or level it's self out it will. I got a kick out of that when I first noticed it.
Hey been watching your vids since I'm new to this game. Keep it up! Super informational and straight forward videos. I do have 2 questions: 1. Can I sell fertilizer/seeds/etc if I bought the wrong kind? 2. My AI keep starting from the inside of the field then works its way to the outer edges, is there a way to just get them to go back to straight back and forth? Thank you!
Depending on the work you're doing, they will do headlands last, this way there's not tread marks in your field. I don't think you can set 0 as a value for headlands so there will always be at least 1 pass around the outside
Another feature I saw recently: If you attach an implement or a front loader on a tractor it changes the headlights to the tractor's secondary headlights
I didn't realize all the combine harvesters had to be level. I expanded the field by the riverbend concrete plant up the hill. Hope the spinach harvester can do it.
I wish they would have made sure your headers couldn't hit invisible things in the ground instead of adding different colour pallets tbh, but a lot of small nice additions to be sure
You know that double semitrailer for hauling grain? If you open the shop, look at semitrucks and then press the button to see compatible items (clicking the right stick on consoles) you can actually buy the two parts seperately
Great content! This is my first farm sim & your videos have helped a lot. Do you happen to know how to lower the tailgate on the international CV. I can drop the side panels but tailgate doesn’t drop with it.
You have to customize it in the store; there’s an option to have all the sides and the back or just the sides. Then you can drop and add the sides at your leisure.
Its these little details that I like most about the game. I wonder how many people are playing this game, not knowing how much detail is actually in it, I bet there is a lot that goes un-noticed. Would you know how to change your main farm from one to another? It was an option in 22 but can't find it in 25
Noticed all those but the pallets and mulch state. But noticed the rice harvester adds it too. Also you should check out some farming from Palouse in our state. They do massive hillside farming with self leveling cabs.
I believe the auto levelling harvesters were added mid FS22 - Agco Ideal Paralevel (Fendt and Massey). However, it's nice to see them back in their Green and Red, rather than the generic Agco Black. Grandpa also wanders off in snow... and maybe the dog does too!!
@@FarmerCop It was a late Giants add during one of their pre-DLC patches. There's a couple of pieces of equipment we got added after release as base game - IIRC the Valtra Tractors were added late, because the 2022 models were still under wraps when FS22 released, so were delayed on the Valtra (real world) release schedule.
The harvester leveling reminds me of the trucks in Death Stranding. They didn’t autolevel but they extended their suspension shen going over rivers and torrents to keep the cargo outside of the water.
Hi guys, I've been playing this game for a couple of weeks now and slowly building up money ect, now Everything has been good so far but lately I've been doing contracts for harvesting and found that once the contract has been done and you can't get anything else off the field the percentage reading stops at 80 % and does not go to 100 % so I can't not collect my money for the contract. Am I doing this wrong or is it a glitch ?? I play on the console version ps5 if that helps ??? Many thanks if you reply
So one thing I noticed and don't like is the auto complete and if there is a way to turn it off I have over looked it. I want the option to complete not have it completed for me. For some this is great but when harvesting and you need to dump your load cause trailer can't hold anymore you dump and it was enough to complete and you still have some crop left too bad you lose out on that little bit of crop income. Now I have extra trailers but would be nice to shut it off. I maybe overlooking it if it can be shut off like how it was in 22 it told you and you could choose to complete it or just turn it in
I drove my pressure washer into the bed of my truck and then can pull up beside equipment and use it out of the bed , make it really easy to use around different areas
If you go to forestry and click on the mulchers the second one will create farmland that you can grow crops on, and ai will treat it as a normal field idk about the first mulcher but the second one works
I believe is also a seeder with rolling tires and you dont have to roll after the seeding becase the seeder will do the rolling too not sure because I'm too poor ro own it yet but was saying in the description 😊
2:30 Also on console watch selling too many pallets at once. I delivered 48 pallets all at once to the playground and it only gave me money for 12 of them.
Number 2 is not a feature in previous game, it is new to base game FS25, there may have been mods that have done it in the past but it was never base game
I love the gps and mods and such game is great try to keep it realistic I’m farming corn and soy beans for the first time. Also got the gold new Holland for the soy beans and the John deer biggest harvester for my corn. It’s great I turned off the calendar to just get used to the game and mechanics since I’m used to the mobile more restricted versions.
(PS5) With crop destruction on. Has anyone noticed the odd patches appearing in crop fields over time/years, it looks like its degradation in between when you should lime/plough?. Also i bale straw from grain crops and despite doing all the steps that would get you 100% yield in fs22 the return in 25 dwindles over time too e.g year 1 - plough/lime = 100%. year 2 skip lime/plough = 95%, year 3 skip lime/plough = 90%. Is this part of the crop destruction detail?
You should watch my maximize yield video. The spots are likelt hail damage (turn off disaster destruction to avoid) and lime degrades 5% a year after applied.
@@FarmerCop thank you for the response..... i will keep destruction on for sure as i like this element of realism in game, never thought i would like crop destruction and yield reduction, but i do!!!!!!!....... I will check out the video never the less.
@@FarmerCop Watched your video - nice vid. Just done the periodic lime (the game told me i needed to do it) on a field and am back to 100% yield for that year. Yes - i like this mechanism a lot. Is this specific to Fs25 then? as i said i never noticed this in fs22 with periodic ploughing and lime
Hi, does anyone know if the mulch state after harvesting is a bug? If I try to delete the mulched field with the paint found in the construction menu, the mulched state does not disappear; it doesn't disappear even if I try to sell the field. Solutions?
Hi Farmer Cop. I have a problem with my map Riverbed spring. The graphics in game are very poor like the tractors speedo meter in cab camera is out of focus now i ubderstand there is n problem with the map and that they need to fix it. If i load zieloka or the other map everything is super graphics. What i want to know can i fix the problem myself maby or will giants fix the map with an update later on. Thank you for all your super videos always checking your tips and videos out.
I noticed that the traffic in the game perfectly emulates how people drive in real life: pulling out in front of you, cutting you off, not stopping when you have the right-of-way, etcetera.
Facts! 😂
As an addicted plower, i noticed that the disc that cut the tilt is moving, and the extra blade on the plows is working now, and cut in the soil that is turn around by the plow. I also noticed that the screens in the tractors now have more working details - in the Same we got a little compass that cam be used to go straight without using the gps. Nice!
Sorry for anyone this bothers but I gotta get it out.. coming from a family of farmers I always loved these games but recently I lost my uncle and I can’t wait for them to bring the old John Deere equipment back so I can get closer to my popa and my uncle Pete I think about you guys a lot and one day I’m gonna make a replica of the farms you guys had since you were both right down the road I just hope I can make you guys proud..
My condolences on your loss,Sir. ❤🌹❤
@@frodeskibrek thank you I’m just glad they’re not suffering anymore and they’re together again
Sorry for your loss friend, this games allows me to remember farming with my family that’s passed as well
@@unclebscustomrcandrepair it’s amazing how much these games can mean to us and the devs have no idea the impact it makes on us thank you giants for releasing this and making it more realistic each time my family are cattle farmers for the most part they still grew crops but cattle was the thing I can always remember being the topic of a lot of conversation
They have some old John Deere mods on external mod sites
New to the farming sim world! after watching a few of your vids I decided to pick it up!! Enjoying it!! Something to play when you just want to chill! Good tips!
There's better and cheaper games for that. This is a bad co sole game. Poorly optimized and with bugs.
@@vespadoeliseu shhhhh let people enjoy things... It's a farming sim. It's just not that deep guy.
Best passive game on the market
Tip #11 if you leave a loaded trailer at the animal unload point it will continuously feed the animals!
WOW😮😮
I found this out on the stationary baliler too
A note for this is to still check your animals food, this feature occasionally decides to not work and you need to move out of the unload point and move back.
this also works at production places. (when their storage is full)
It will do this even if you don't have a tractor hooked to it
I found on ps5, if you go into the prices menu if you are at the top on barley and want to check the price of say wool, you have to scroll all the way down with the dpad, no you don't....... Press the R2 button and it moves down faster then press the L2 button and you go back up faster too, it just scrolls to the last product on the menu screen, much quicker 👍🏻😁
Ty so much lol
Nice! I play on PC with controller and the whole UI drives me nuts, so this was really helpful.
Thank you for that!
I can’t wait for maps to come out that have steep hills to harvest with self leveling harvesters and when bigger ones come out with larger capacity’s
These little details just make it extra sweet 😋 loving the game so far!
The absolute standout for me is the games sound design. Like the graphics upgrade (which is just expected) the sound design is a huge step up. Trailers rattle when you drive over a bump! some may say this is a small thing, but it goes a long way towards making the game feel alive.
Or how the tractor sounds different when it has a load on the engine going up a hill or down a hill. The old John Deere 3650 base tractor sounds great
I don't care for the cultivation texture. Deep cultivation and seeded are nearly identical on my screen and makes seeding manually virtually impossible.
There’s ridge markers to help
Lime the field right before seeding, should help distinguish the textures
I love the new cultivation textures, makes it very realistic
@@tinkerstar40 Except it doesn't. The ground after a cultivator goes over looks entirely different than the ground after a seeder. Tine drill seeders look completely different from no-till seeders. It's usually very easy to tell where you have and have not been, unless your doing broadcast seeding over non-tilled ground.
@@grit9938 well that's your own opinion
I don't remember if this was in 22 but in this game if your first person in combine and it's full and you pipe out, it'll beep when you pull up beside a trailer and the pipe is above the trailer
On Ps5 while using the chainsaw begin cutting then press R1 it will continue sawing without holding the button
Thanks for that, im currently working a lot with long chainsaw cuts.
Thnks bro
You can also delimb a tree by pressing the triangle button then pressing the circle button.
Max weight for a transportable log by hand is 200kgs.
Max cuttable length from the base of a log(to cut it through both sides) is 2 meters.
That way you can cut very large logs into multiple long pieces that will go easily in the most affordable woodchiper.
Dont cut the pieces too thin or they may disappear.
When you pick up a piece, try hold it in the correct angle you need to put it in tje woodchiper. That way you dont have to adjust the angle after picking it up.
That is currently the most efficient way i make woodchips with base game cheap equipment.
Its still lots of manual and redundant work. But my first batch first year was 6 train(2 trains) wagons of 90000L.
Earned me around 300000$ in hard economy, at the price of ~540$ per 1000L.
I wont do that much every year.
But even 1 wagon would make me happy if i dont want to spend too much time on chainsawing.
I guess most of my work will be done in the rain so I don’t have grandpa watching over my every move. Great video, didn’t know most of these new features
That's so cool! 😎 Thanks for sharing this information. I hadn't noticed about 7 of those. I'm just now able to get really in to FS25. I had to wait for my Collector's Edition to be delivered, then had an issue with my PC, issues setting up controllers, etc. FINALLY got the game running smoothly and clear just this morning. Now for some serious farming! 😃👍
Can someone please help me. My power washer isn't spraying water.. what is going onn
Didn’t know that about the auto leveling harvesters. There’s a few of them I’ve seen like that in Western Wisconsin. That’s an awesome feature for the fs series.
With shallow cultivation I noticed that also when you've selected the option and used it, later when you exit and restart the game even thought the setting is still on shallow cultivation (and you've not detached the implement) you still have to cycle through the options and select shallow again in order the get shallow cultivation. This was with the standard in-game cultivator you get by default as a "New Farmer".
Jupp.. I also noticed that with fertilizing... I discovered it with the working speed!
I’ve noticed that not only will the npc’s go away during inclement weather, they will also go away after a certain time at night and not show up again until a certain time of the morning. Another thing I discovered is that when you are in deep enough water and in third person view your character will tread water and when you use the same buttons to walk or run your character will swim while in the water. Also while I was trying to get a ferry to come to me from across the river so I could use it to cross the river it wouldn’t start because a barge was going by and I couldn’t start it until the barge was completely passed the ferry.
One time I had to wait for 2 barges to pass to use the ferry
Love the video. I used to hate using header trailers because it was always a pain to get the header on the trailer in the right spot and even then it would fall off most of the time. I love how they added no you basically just need to set the header on the trailer and it will automatically put it in the correct position and lock it down. Keep up the great work man!!!
Thats a feature in FS22 as well haha :)
@FarmerCop oh...lol. well I hated them so much in 19 and earlier games idk that I ever gave them a chance in 22. Good to know. Thabks man
Ive also noticed tree stumps and branches ect that you cut. When cut they are like a fresh cut but after a while they will start to change colour
5:35 Several other cultivators have this function, you can tell by the description in the store. The biggest cultivator is one of the others with this.
I believe you, i tried 4 others that didnt but didnt try the biggest one
On #5, I noticed that the other day. Went to Farmer’s Market and went inside while raining and no one there ‘shopping.’
One thing I am disappointed about though is that the school bus and mailman run all night long. I tried testing and thought they stopped around 10, but I was just doing late field work and they passed by several times. It’s frustrating because they put them in for immersion…going all night breaks it immediately.
Meanwhile on Oxygendavid’s CourtFarm, released for console, so I would think Giants could have coded this in, there was a repair truck that only appeared at certain times.
Still love the game, but the bus/mailman thing really made me sad when I saw them running at night.
That Mulched state is brilliant! the extra fertilized state mod in FS22 was too unrealistic, but this seems like the perfect balance!
Didn't FS22 leave a mulched state if you spread it out rather than leave a swath?
@@harag9 i think it was a mod straw harvest or chopped straw not at home so can't check
You had to mulch separate in 22, unless you were using a corn head with devestators or stalk stompers
That self leveling combine is cool they are used alot in the Alps region in europe. And the cultivator is cool to
This was available in FS22 with a mod, now Giants take it for free from the modder :(
Great Vid. Didn't know about a few of these. Thought the movable pressure washer is great. Haven't harvested a lot yet.
What I have noticed is that if you customize your shed with the solar panels, you don’t actually get an income out of it
Here's some more:
The smallest seeder can also do weeding. (Does not currently work with the AI tho)
The krone square baler can equip a bale stacker. So it groups the bale's in 3.
The largest krone trailer aswell as the red 3 in 1 semi tipper can load pallets with their moving floors
You mean some sort of auto load?
@@GulliNLno, the trailer floor will move and if you put a pallet on it the floor can shuffle it forwards or backwards.
That trailer feature was also in 22
@@joshuadoll9000 I’ve been doing it wrong for years then! 😅
one thing I personally think useful is that, when holding the "cruise control" (key "3" as default) it auto max the speed without changing the set cruise speed. I didn't know that before, and I had to change the speed everytime I drive alongside the combine and then transport to silo
This is actually a great tip! Thanks!
I have noticed several new and nice features that I really appreciate. The two that comes to mind right now is the bale counter. And also that you now can see the difference between fermenting silage bales and bales that are 100% silege. The wrap is different.
The auto-leveling harvester is nice. I had some funky-shaped fields in '22 on Erlengrat and there were plenty of times when I'd miss spots.
thanks FC!
didn't notice any of them, also because FS25 is a little laggy on Xbox series S and the graphics are bad😬
so i'm on waiting for the update (and some fun mods) to play fs25
Did not know about the sected straps selling. Nice!
Autoleveling harvest are really cool! If we get that on more tools it would be great.
Oh so it was the harvester leaving the field in "mulched state", i thought it was one of the cultivators. neat.
Some nice little things there. spotted a couple of them already. Thanks for showing the rest. The powerwasher was a great addition. never used that because it wouldn't move. always had a mod.
Congrats on the success of this vid :) Love the channel!
Don’t know why my brain does this but those auto-leveling harvesters must be a nightmare mechanically to fix lol
The realistic night sky with real stars and the Milky Way is one of the small details that make the game so beautifull.
Patent for the Self Leveling combine harvester is now owned by AGCO, since they bought the Pietro Laverda in Breganze (original patent owner and inventor) near Vicenza in Veneto, Italy.
A new feature I love is that you can customize the fences when you place an animal husbandry. You can now match it to the field instead of having those stupid rectangles.
Mixer wagon UI when your close to it in a machine
What is taking them so long to introduce case flagship combines with hillco leveling? They need a good Palouse map as well!
@FarmerCop, can we get a video or do you have one on how weights work, front end weights and wheel weights, I don't know where or when to use them, or how much weight to use in what scenario, I know my steering is all messed up, can't tell if its bug in the game or if I'm misusing weights. I've UA-cam this already and cant seem to find any dedicated tutorials on weights, the steering is driving my CrAzY and I could really use a good tutorial here. I understand if you can't but any guidance would be greatly appreciated. Thank You.
Tip #11. If you are doing corn silage, you can also harvest it in the green growing state before it turns yellow.
This saves a growing stage so you can harvest more often.
anything can be planted in a rice paddy you dont have to just do constant rice
But, if you are growing rice and the Paddy has been floored, you can fill your water tanker there 😅
@@KevinEllen you can fill it up at any point after 1st growth stage
Or make a tiny rice field just for filling tanks. 👍🏻
The new engine sounds and equipment noise is very nice👍🙂
One tip I saw in a lets play that was picked up from the comments:
Put down a small rice field, like 2x2m. Or the smallest you can, and you have an unlimited supply of water for greenhouses, animals on your farm. Hit the fill at the pump, tow your tank onto it and fill up. Saves so much time fetching water. 👌🏼
I have the small water trailer and just can't get this to work for some reason
@@charleswatson3951 you have to pump water into it then park trailer in it to fill
@@Timicro16 yeah done that refuses to give the option to fill
Also on tip number 2 if your in first person youll hear a beep beep when your pipe is over the trailer
One tiny audio detail I heard amongst the other improvements is that if you're stuck on a rock, you can hear the tires desperately biting for traction.
I had not noticed all of these. Awesome!
Finallly!!! The hillside leveling systems in harvesters been long enough giants
Oh sure I find out about the different size trees AFTER I placed all mine on my custom farm lol. Love your videos man.
Didn't know that those 2 combines had leveling suspension. Thats awesome!
Something I also noticed about the pallets is they age the longer you keep them my wool pallets have aged. The other thing is I always cut the corner coming and going from and too my farm the grass doesn't grow there anymore its now a mud road.
Would love a video dedicated to not only root crops but more specifically the belt/conveyer system. Noticed they took out one of the lizard conveyors, guessing best way to load a pile of potatoes into a trailer is back to the old front loader method.
For woodchips you can use the Fendt "grass" trailer. But it doesn't work with silage additive add-on(or maybe its when silage additive is loaded in it, idk).
Maybe it's a bug(the no-silage additive restriction).
I already lost too much money because of all of these key equipments missing.
I recommend leasing everything to test things out. I usually dobt do that but i learned my lesson.
Not sure if this was in FS22 or not I never personally noticed it myself if it was, but weeders for example will follow the shape of the field if you have one that is able to flex or level it's self out it will. I got a kick out of that when I first noticed it.
Nice info. There were seven little details I was not aware of.
Also the FENDT Cargo T740 (telehandlers) you can raze the cab helps when stacking bales up high don't thank me 😊
Hey been watching your vids since I'm new to this game. Keep it up! Super informational and straight forward videos. I do have 2 questions:
1. Can I sell fertilizer/seeds/etc if I bought the wrong kind?
2. My AI keep starting from the inside of the field then works its way to the outer edges, is there a way to just get them to go back to straight back and forth?
Thank you!
Depending on the work you're doing, they will do headlands last, this way there's not tread marks in your field. I don't think you can set 0 as a value for headlands so there will always be at least 1 pass around the outside
Another feature I saw recently: If you attach an implement or a front loader on a tractor it changes the headlights to the tractor's secondary headlights
The karcher was the best thing i discover on accident !
I didn't realize all the combine harvesters had to be level. I expanded the field by the riverbend concrete plant up the hill. Hope the spinach harvester can do it.
yeah... the pressure washer thing...I found that funny, as I just came across that on launch day and was not expecting it, I was like that's sick lol
I wish they would have made sure your headers couldn't hit invisible things in the ground instead of adding different colour pallets tbh, but a lot of small nice additions to be sure
You know that double semitrailer for hauling grain? If you open the shop, look at semitrucks and then press the button to see compatible items (clicking the right stick on consoles) you can actually buy the two parts seperately
Great content! This is my first farm sim & your videos have helped a lot.
Do you happen to know how to lower the tailgate on the international CV. I can drop the side panels but tailgate doesn’t drop with it.
You have to customize it in the store; there’s an option to have all the sides and the back or just the sides. Then you can drop and add the sides at your leisure.
If ypu buy a sapling in the buy menu does it grow?
Its these little details that I like most about the game. I wonder how many people are playing this game, not knowing how much detail is actually in it, I bet there is a lot that goes un-noticed. Would you know how to change your main farm from one to another? It was an option in 22 but can't find it in 25
Noticed all those but the pallets and mulch state. But noticed the rice harvester adds it too. Also you should check out some farming from Palouse in our state. They do massive hillside farming with self leveling cabs.
I believe the auto levelling harvesters were added mid FS22 - Agco Ideal Paralevel (Fendt and Massey). However, it's nice to see them back in their Green and Red, rather than the generic Agco Black.
Grandpa also wanders off in snow... and maybe the dog does too!!
It was added as a mod but never has it been a base gane item :)
@@FarmerCop It was a late Giants add during one of their pre-DLC patches. There's a couple of pieces of equipment we got added after release as base game - IIRC the Valtra Tractors were added late, because the 2022 models were still under wraps when FS22 released, so were delayed on the Valtra (real world) release schedule.
@@FarmerCop And Giants just dropped the Ideal Paralevel as a mod to FS25!! 😁
Number 11 - The barges actually travel down the rivers. I was blown away.. "It's MOVING! Actually MOVING!" lol.
The harvester leveling reminds me of the trucks in Death Stranding. They didn’t autolevel but they extended their suspension shen going over rivers and torrents to keep the cargo outside of the water.
Hi guys, I've been playing this game for a couple of weeks now and slowly building up money ect, now Everything has been good so far but lately I've been doing contracts for harvesting and found that once the contract has been done and you can't get anything else off the field the percentage reading stops at 80 % and does not go to 100 % so I can't not collect my money for the contract. Am I doing this wrong or is it a glitch ?? I play on the console version ps5 if that helps ??? Many thanks if you reply
If you want to know… if you turn off automatic engine, then you have to start the engine of the powerwash to be a le to push away. :D
So one thing I noticed and don't like is the auto complete and if there is a way to turn it off I have over looked it. I want the option to complete not have it completed for me. For some this is great but when harvesting and you need to dump your load cause trailer can't hold anymore you dump and it was enough to complete and you still have some crop left too bad you lose out on that little bit of crop income. Now I have extra trailers but would be nice to shut it off. I maybe overlooking it if it can be shut off like how it was in 22 it told you and you could choose to complete it or just turn it in
I drove my pressure washer into the bed of my truck and then can pull up beside equipment and use it out of the bed , make it really easy to use around different areas
Thank you for the tips! Keep it up!
I've also noticed in the greenhouses you can grow alot more as well
@Farmer Cop the Summers CP2050 also has 2 cultivator modes.
If you go to forestry and click on the mulchers the second one will create farmland that you can grow crops on, and ai will treat it as a normal field idk about the first mulcher but the second one works
Dumb question when placing buildings how does one rotate the structure - I'm on a PC with mouse and keyboard.
Thanks in advance.
One thing I do know is that on Riverbend springs, it's crashed 3 times when harvesting barley with the gps active
Do they have auto levelling mowers?
I definitely didn’t know about the mulch state by straw swath. Guess I’ll sell my mulcher.
On the deadwood contracts. Where you cut down the dead trees. You can't use the chainsaw to de limb the trees so you can sell for extra income
I believe is also a seeder with rolling tires and you dont have to roll after the seeding becase the seeder will do the rolling too not sure because I'm too poor ro own it yet but was saying in the description 😊
Nice! Some features I didn’t notice, thank you!
Just discovered the difference in cultivating and this needs to be implemented into contracts
I would love to see a video an diffrenr tire setups to see if the affect traction
2:30 Also on console watch selling too many pallets at once. I delivered 48 pallets all at once to the playground and it only gave me money for 12 of them.
Noticed this with round bales also.
Since you can choose the size of the tree ... could it be that the trees on the map grow ?
Have you seen the AI Helpers stop in front of red traffic lights?
Nr. 2 isn't new at all
Also, you don't need to leave the car to unstrap them.
Number 2 is not a feature in previous game, it is new to base game FS25, there may have been mods that have done it in the past but it was never base game
I love the gps and mods and such game is great try to keep it realistic I’m farming corn and soy beans for the first time. Also got the gold new Holland for the soy beans and the John deer biggest harvester for my corn. It’s great I turned off the calendar to just get used to the game and mechanics since I’m used to the mobile more restricted versions.
one thing that sucks about FS25 is that the torch is it's own separate tool and you can't use the torch and chainsaw at the same time
have you ever tried using a chainsaw whilst holding a torch IRL? doubt it lol
When your inside the harvester and getting ready to unload it will beep to let Uk your in the right position
(PS5) With crop destruction on. Has anyone noticed the odd patches appearing in crop fields over time/years, it looks like its degradation in between when you should lime/plough?. Also i bale straw from grain crops and despite doing all the steps that would get you 100% yield in fs22 the return in 25 dwindles over time too e.g year 1 - plough/lime = 100%. year 2 skip lime/plough = 95%, year 3 skip lime/plough = 90%. Is this part of the crop destruction detail?
You should watch my maximize yield video. The spots are likelt hail damage (turn off disaster destruction to avoid) and lime degrades 5% a year after applied.
@@FarmerCop thank you for the response..... i will keep destruction on for sure as i like this element of realism in game, never thought i would like crop destruction and yield reduction, but i do!!!!!!!....... I will check out the video never the less.
@@FarmerCop Watched your video - nice vid. Just done the periodic lime (the game told me i needed to do it) on a field and am back to 100% yield for that year. Yes - i like this mechanism a lot. Is this specific to Fs25 then? as i said i never noticed this in fs22 with periodic ploughing and lime
If you go from mulch state to planting I’ve had issues with planter actually planting, had to go back and re- cultivate to get it to work
You still need to cultivate after mulching unless your planter/seeder has a built in cultivator
Correct you cant plant after mulching unless you have a direct drill seeder/planter
Hi, does anyone know if the mulch state after harvesting is a bug? If I try to delete the mulched field with the paint found in the construction menu, the mulched state does not disappear; it doesn't disappear even if I try to sell the field. Solutions?
Hi Farmer Cop.
I have a problem with my map Riverbed spring.
The graphics in game are very poor like the tractors speedo meter in cab camera is out of focus now i ubderstand there is n problem with the map and that they need to fix it.
If i load zieloka or the other map everything is super graphics.
What i want to know can i fix the problem myself maby or will giants fix the map with an update later on.
Thank you for all your super videos always checking your tips and videos out.
baylors have a number counter on them along with needing to refill wrapper with wrap or netting
auto leveling harvesters were also in fs22 with a free contet update which introduced the fendt ideal paralevel just fyi
The 4m amazone cultivator can also toggle between deep and shallow