Oh the tyranny of white defence dice! Very swingy game, which is fun to see. A single one-sided round didn't determine the outcome...until it did. But holy crits! Critacular!!! Great report, as always, gentlemen!
Great video! I love watching the ones where you guys use the same units that I own so I can see how to use them better. I've definitely learned about the Taun Tauns today. Crits make the world go around!
Calling me out with that ruler holder :p I always love seeing Rebels vs Empire since that is what my friend and I play. I'm cheering for rebels! Man what a critical heavy game. O.o And what a comeback.
Neather of these armies are my favorite, but it's always nice to see you guys play and I learn how to fight these factions better. Thanks for your great videos guys
@graysquadrongaming8670 I'll be getting my clone wars starter set at the end of the month and have a box each for a dsd1 spider droid, arc troopers, b1s, and phase 2 clones. I'm really trying to pay attention to your videos to learn how to be a good player in preparation of when I can really get started. I tryed war hammer but didn't like how dark it was. Legion is a lot of fun, has great sculpts, and is relatively cheep for a table top war game
Critastic game guys! Round two was definitely in the Empire's favor, but the dice did what dice do. After round two, that was just slaughter. Keep up the great work guys!
Great game guys Insane crit-tastic comeback by the rebellion. NGL I didnt give Joe's army much of a chance at the top of the video, but those sabers really came through mid game. Thanks for what you do, love it!
I think dons a great player - salt crown jokes aside he is a great guy when winning and loosing. Thanks both for the content this year, its been really good watching and helped with the 2.6 changes.
Mate...i looked at the thumbnail, and before even pressing play i knew Don was getting destroyed. Rebels are great. Imperial gunline needs to calm down and wait for 2.7 because the wind has changed 😅 Great game gents. Glad youre still friends.
That was a pretty impressive game. Lots of great rolls and tons of criticals. Unfortunately, that momentum shift in round three was pretty brutal. Very hard to recover from such a swing.
I think the most critical problem is the objective, I think bunker assault is extremely in favor of melee/range 2 lists. Joe rolling like 90% blocks on his force users def didn't help tho.
That was a Critastic game! I am sorry Don, I submitted this list before I realized that you really needed a melee unit or two. The Double LAAT list I submitted for you has plenty of Melee for next time LOL
This was filmed a couple weeks back so I don’t 100% recall, but I think i wanted to get into and kill things more then just stoping them. Had to think them down. Thanks! -Joe
Alright, I'm sold on getting Rebs. If I can find an Echo Base Defender box that's not over MSRP, definitely going to go with that even though going from red defense dice with my GAR army to white defense dice on everything is terrifying, especially when the crits come rolling. What would yall suggest getting after the EBD box? And as always, great video.
Op luke and bad batch. Sleepers are fire. Rebels are so much fun to play, you expect to lose minis when defending, so if the defense dice show up, it is the BEST feeling ever! Good luck
Newish player- once in a while can u mention what the special rules u r using at times? Like this is wat tactical does, precise, etc....maybe even only the first time in the game its used.
I can try to do that, but it will be hard to do it for all the keywords. We are about 150+ episodes or so in. Any newer keywords we always make sure to do. Thanks. -Joe
Ive been running a version of this list since 2.0 and have not done this good. LOL Gun lines suffer once melee focused units slam into them. My current list is a hero hammer that loves rolling critical.
What a critastic game. Just a tip. On the tactical strike turn. If you are using the offensive push. Double moving gets you 1 more aim than aiming then moving. Even if you don't move the mini at all. It ends up with 4 aims total instead of 3. Love your videos
@4Refros it doesn't say anything about it only working once. Just says this unit gains tactical 1 this turn. Normally that wouldnt make any difference. But it does if the unit has steady
Have no fear empire still wins plenty when we play at local level and in larger tournaments. Not to mention just an episode or two back don beat me pretty good with imps :) thanks! -Joe
Oh the tyranny of white defence dice! Very swingy game, which is fun to see. A single one-sided round didn't determine the outcome...until it did. But holy crits! Critacular!!! Great report, as always, gentlemen!
Thanks for watching
Great video! I love watching the ones where you guys use the same units that I own so I can see how to use them better. I've definitely learned about the Taun Tauns today. Crits make the world go around!
Tauns are really funny just have to be cautious on the approach. Thanks!
-Joe
Calling me out with that ruler holder :p
I always love seeing Rebels vs Empire since that is what my friend and I play. I'm cheering for rebels!
Man what a critical heavy game. O.o And what a comeback.
It sure was
Neather of these armies are my favorite, but it's always nice to see you guys play and I learn how to fight these factions better. Thanks for your great videos guys
Always good to know what you might come up against
@graysquadrongaming8670 I'll be getting my clone wars starter set at the end of the month and have a box each for a dsd1 spider droid, arc troopers, b1s, and phase 2 clones. I'm really trying to pay attention to your videos to learn how to be a good player in preparation of when I can really get started. I tryed war hammer but didn't like how dark it was. Legion is a lot of fun, has great sculpts, and is relatively cheep for a table top war game
Critastic game guys! Round two was definitely in the Empire's favor, but the dice did what dice do. After round two, that was just slaughter. Keep up the great work guys!
Yeah it was tough
Great game guys
Insane crit-tastic comeback by the rebellion. NGL I didnt give Joe's army much of a chance at the top of the video, but those sabers really came through mid game.
Thanks for what you do, love it!
They sure did
What a swing! Another potential Salty Joe episode averted! Great game guys!
Thanks for watching
Swingy rolls!! What fun to watch.
Thanks for watching
Lots of critical moments in that game. Pun intended. Keep the games coming!
They will for sure keep coming. Thanks!
-Joe
Cover? What cover? With all those crits we don't need no cover around here!
Pretty much lol. Thanks!
-Joe
I think dons a great player - salt crown jokes aside he is a great guy when winning and loosing. Thanks both for the content this year, its been really good watching and helped with the 2.6 changes.
Thank you for watching all year!
-Joe
Love the critastic crits. Great, fun game, guys.
Thanks for watching
I love the red painted ISF's, they look awesome!!!
They are fun
It's critical to not become salty until the end of the game! What a turnaround 😮
Isn’t it though
Wild swing!
Thanks for watching!
-Joe
Dont forget low profile on vets.
I really need to remember that lol. Thanks!
-Joe
That third round really did feel like a critpocalypse, but as always a really fun game to watch. Although Don might think it was a deflectpocalypse.
lol, thanks for watching!
-Joe
Mate...i looked at the thumbnail, and before even pressing play i knew Don was getting destroyed. Rebels are great. Imperial gunline needs to calm down and wait for 2.7 because the wind has changed 😅
Great game gents. Glad youre still friends.
Haha wow the picture was enough-Don
That was a pretty impressive game. Lots of great rolls and tons of criticals. Unfortunately, that momentum shift in round three was pretty brutal. Very hard to recover from such a swing.
It was for sure
Team Don still out here! Love the videos guys keep up the great work!
Thanks for the support -Don
Who needs crit fishing when you're the crit fishmonger
Thanks for watching.
-Joe
Round 3 was certainly critical for the Rebel victory!
It sure was
This was a crittastic game. really a blast to watch and you learn so much. The rebels really woke upe late this game
Yeah they did
I think the most critical problem is the objective, I think bunker assault is extremely in favor of melee/range 2 lists. Joe rolling like 90% blocks on his force users def didn't help tho.
Yeah, besides the first Luke roll, the rest were solid. Thanks!
-Joe
That was a Critastic game! I am sorry Don, I submitted this list before I realized that you really needed a melee unit or two. The Double LAAT list I submitted for you has plenty of Melee for next time LOL
For sure thabks
Good point on early support draws in rpund 1.
Thanks for watching
Critactual indeed
Thanks for watching
Holy Crits Joe. Why didn’t you play I am a Jedi turn 2. You had to see Tactical Stroke coming. Was that a mercy?
This was filmed a couple weeks back so I don’t 100% recall, but I think i wanted to get into and kill things more then just stoping them. Had to think them down. Thanks!
-Joe
Alright, I'm sold on getting Rebs. If I can find an Echo Base Defender box that's not over MSRP, definitely going to go with that even though going from red defense dice with my GAR army to white defense dice on everything is terrifying, especially when the crits come rolling. What would yall suggest getting after the EBD box? And as always, great video.
The base starter is good to fill out some troopers. The sleepers are very strong. And cassian and k2 are super solid as well
Op luke and bad batch. Sleepers are fire. Rebels are so much fun to play, you expect to lose minis when defending, so if the defense dice show up, it is the BEST feeling ever! Good luck
Roger. Sleepers do look fire. I'll need to see if my buddy wants to sell his rebel half of the core set.
@@nicholashancock8729 that's the best way to go imo
Ahsoka essentially one-shotting Iden was crit-tastically narsty
Yep
Round 1 & 2: It's beginning to look a lot like criticals!
Round 3: Oh look, no crits or blocks at all!
That’s the way the cookie crumbled
Not sure I have seen a comeback like this in the new rules.
Thanks for watching
You found the Critoris........
All jokes aside what a great game
Classy
Great critical rolls, Don. Gunline should focus on white defense die units first.
It was a fluke
I was really rooting for Don, but he must have drank up all of his crit tastic juice those first two rounds not leaving enough to finish the game 😂
Yeah it seems like I can’t pace myself -Don
Newish player- once in a while can u mention what the special rules u r using at times? Like this is wat tactical does, precise, etc....maybe even only the first time in the game its used.
I can try to do that, but it will be hard to do it for all the keywords. We are about 150+ episodes or so in. Any newer keywords we always make sure to do. Thanks.
-Joe
Those of us on #TeamDon enjoyed the crit-tastic round but not much after that. (...and I'm primarily a Rebel player too!)
Haha thanks for the support -Rob
That was supposed to say -Don but it won’t let me edit it haha
@@graysquadrongaming8670 🤣
Where did you get the Leia mini? My echo is just a white painted version of normal one! Great video, total crit-fest!!
I printed her and painted here. I think it was dark fire but would have to double check as that was a few years backs thanks.
@@graysquadrongaming8670cheers, will check it out!
Cheers, will check it out!@@graysquadrongaming8670
Ive been running a version of this list since 2.0 and have not done this good. LOL
Gun lines suffer once melee focused units slam into them. My current list is a hero hammer that loves rolling critical.
The rebel special
What a critastic game. Just a tip. On the tactical strike turn. If you are using the offensive push. Double moving gets you 1 more aim than aiming then moving. Even if you don't move the mini at all. It ends up with 4 aims total instead of 3. Love your videos
Offensive push only gives tactical on one of the actions you take, not both I thought. So wouldn’t it be the same 3 either way?
@4Refros it doesn't say anything about it only working once. Just says this unit gains tactical 1 this turn. Normally that wouldnt make any difference. But it does if the unit has steady
It says your next move you get tactical 1 so it only works once
No. Offensive push says while performing a move. As per official rulings before, it applies until the end of that unit's activation.
@@The_Cranky_Painter It is only for the 1 move that you activate it on, you can look it up in rules forums.
Talk about a complete collapse. Yikes.
Thanks for watching
I need some Empire wins to get me motivated again. Can't wait for April so I can actually take place in this game again. :(
I'll try to do more Empire wins in the future, thanks for watching.
Have no fear empire still wins plenty when we play at local level and in larger tournaments. Not to mention just an episode or two back don beat me pretty good with imps :) thanks!
-Joe
that game was at critical mass...... its been awhile I'm a bit rusty at this.
lol, thanks for watching as always :)
-Joe
heroes swinging. troops dropping. Crit-tactical game :-) ended quickly But very entertaining.
Thanks for watching!
-Joe
Joe getting salty after a couple critastic rolls…meanwhile playing bunker assault with 2 sabers and tauns vs a gunline lol.
Haha right
Critastic game, stop shooting the force users kill the core.
Thanks for watching
I love your videos but can you please slow down a little bit when talking
We can try too. Thanks for watching!
-Joe