Congrats! Really like the Hundred-Eyes idea,will test this in my build for sure. 2 Soul and Rising is crazy to me. It seemes to work out for you though haha.
For myself, I rarely have anything meaningful to say on patreon and thus I just use it as a means to support those I like. It can feel weird to simply say "nice video." I often times would love to have conversations with others, especially the one I am supporting, but I am very conscious about potentially bothering them. Video was amazing, I just got back into yugioh after 20 years and decided to go with this deck. There are so many subtle ways to play the deck that I am enjoying re-learning the game and how different match-ups play out. Thank you for making this video and explaining why you included/excluded the cards with actual examples. Would love to hear more anecdotal information about various cards you experimented with and how they worked out. While it might not be perfectly applicable to every duel, it would help to hear the thought process behind what happened so I can get better at deck building.
As someone who has played RDA since its release, I will share my decklist with you, as well as possible alternatives, in case it is too expensive or you need more cards. It is a 52-card deck, the ratio is amazing, and in 99.9% of the games, I am getting the cards I need Main deck: Monsters: 3x The Bystial Lubellion 3x Ash Blossom & Joyous Spring 3x Soul Resonator 2x Crimson Resonator 2x Vision Resonator 2x Synkron Resonator 2x Bone Archfiend 1x Obsessive Uvualoop 1x Wandering King Wildwind 1x Zalamander Catalyser 1x Skull Meister 1x Bystial Saronir 1x Bystial Druiswurm 1x Bystial Magnamhut 1x Centur-ion Truder 1x Centur-ion Primera 1x Centur-ion Gargoyle II Spell Cards: 3x Crimson Gaia 3x Stand Up Centur-ion 2x Resonator Call 2x Triple Tactics Talent 1x Foolish Burial 1x Terraforming 1x Called by the Grave 1x Absolute Powerforce Trap Cards: 3x Infinite Impermanace 3x Skill Drain 1x Anti-spell Fragrance 1x Centur-ion Phalanx 1x Etude of the Branded 1x Branded Beast 1x Red Zone Extra Deck: 2x Red Rising Dragon 2x Scarred Dragon Archfiend 1x Red Dragon Archfiend 1x Hot Red Dragon Archfiend Bane 1x Hot Red Dragon Archfiend Abyss 1x Hot Red Dragon Archfiend King Calamity 1x Tyrant Red Dragon Archfiend 1x Dark End Dragon 1x Kuibelt the Blade Dragon 1x Bystial Dis Pater 1x Centur-ion Auxila 1x Crimson Dragon 1x Tirshula, Dragon of the Ice Barrier Side Deck: 3x Effect Veiler 3x Ghost Belle & Haunted Mansion 3x Nibiru, The Primal Being 1x Red Rising Dragon 1x Red Dragon Archfiend 1x Hot Red Dragon Archfiend Abyss 1x Red Supernova Dragon 1x Vagnawa the Moon-eating Dragon 1x Centur-ion Legatia Optional cards as alternatives: 2x Assault Synchron 2x Fiendish Golem 2x Sychro Zone 1x Wandering King Wildwind 1x Bone Archfiend 1x Vision Resonator 1x Resonator Call 1x Branded Regained (not recommend - as you do not want to have cards that are banished for Red Zone and Dis Pater) 1x Red Zone 1x Fiendish Chain A small explanation of the deck. You have 3 different engines that work perfectly together. With these cards, the only issue for this deck is Super Polymerization; any other boardbreaker is fine. You can even play when the opponent slaps you with a Nibiru - at any point in the game (if you know how to use Bone Archfiend, ofc). The Resonator engine helps you build the dark synchro dragons with 2 negates and a destroy with follow-up effects. The Bystial engine stops your opponent (in case they play Light or Dark) or extends your play. The Centurion engine helps you get to the Calamity lock super easily because of the Crimson Dragon. It might be an option to give it a try for the deck list I have. So far, I have had no issues with Unchained/Yubel, Fire King Snake-eye (maybe I got lucky bcs, almost nobody had the full engine as it was too expensive, and those who had it, failed it xD), Purelly, Dragon Link, Heros, Runnick-stun Fur Hire, Marincess, Rescue-Ace, Branded - any combination, Swordsoul, Ashened, Tenpai etc. Try it out, and thank me later
Summoning Hundred-Eyes Dragon is impossible in this deck. You need a DARK tuner and a Fiend-type non-tuner as materials. Your only fiend-types are level 4 and there's no level 4 DARK tuner in the deck. Bone Archfiend can manipulate levels but the only tuner that would get the job done would be Dark Resonator, since Soul Resonator is a FIRE tuner.
Bone Archfiend doesn't have to level modulate itself and Stone Sweeper is a Fiend non tuner. Like I said, it's not a common play in the slightest, but when it comes up, you'll be glad you have it.
@@mojo873 that still doesn't sound anything like practically possible. You need to be able to SS Stone Sweeper which means the opponent has a field spell (and supposedly a board to interact with). Then you need to level modulate Crimson with Bone, and somehow end up summoning Hundred Eyes while only having another dark dragon synchro on the field. Which means you somehow get rid of the Bone Archfiend without synchroing with it.. I get that the Extra Deck is kinda large in this deck so you might as well just include a very situational card, but that sounds outright infeasible without some crazy shenanigans. That slot would be better spent in my opinion on a Ty-Phon or even a Buster Dragon, expecially in random locals where a type-changing effect could act as a floodgate against decks like Salamangreat
@@KhristianBolano When you copy an effect, you don't copy activation requirements or conditions. You just copy the effect. This is why Verte could copy Red-Eyes Fusion after you'd summoned a monster that turn. Assuming you're doing a standard Bone Archfiend + Crimson combo, you literally just need to be able to summon Stone Sweeper to do the Hundred Eyes play. Situational, sure, but it comes up like maybe once every 10 games or so. Not nearly as uncommon as you're making it seem lol Ignoring that you *can't* summon Typhon most of the time due to the Dark Dragon Synchro lock, Typhon itself also locks you out of any followup.
@@KhristianBolano Shoot, I'll give you the literal last time I used Hundred Eyes. Game 2 against Snake-Eyes. He summons Ash. I Imperm it. He activates Field spell and passes with 2 hand traps in hand. I Draw for turn and activate Lubellion, which gets Ashed. I special Crimson and Cosmic the monster in S/T he attempts to summon. Normal Bone. Synchro into Rising. This is game 2 and he knows it's not once per turn. I summon back Crimson and attempt to use it. He Imperms it. He knows this is Hard OPT. If no Hundred eyes, I would still be able to extend past this, but I would have less options and less likely to play through any potential further interruption. I special Stone Sweeper. Send Rising to summon Bone. Bone targets Sweeper and makes it lvl 6. Synchro using Bone and Crimson for 2nd Rising. Rising bring back Crimson. Lvl 6 non tuner Fiend Stone Sweeper + lvl 2 Dark Tuner Crimson Resonator makes Hundred Eyes. Copy Crimson from grave. Extend into OTK. Situational? Yes. Impossible? Not at all.
@@mojo873 Well i as well as those others would love to see what end boards are possible, for me I've been ending on pater, abyss, bane, Scarred, I've been trying to get supernova with a strong board but I just end with it and red zone out
@@Daragon7 I think a lot of people are just like Massively overthinking it If you're doing the Crimson + Bone combo with access to Sweeper, and they negate Crimson, it comes up. Cuz you summom the sweeper, summon back Bone by sending Rising, then increase sweeper by one with Bone. Then you make Hundred-Eyes and copy Crimson. This doesn't require "a lot of setup". It's just a natural pivot to getting interrupted at a common point.
@@Slayerofall21Yoooooo that was my first thought when I first saw that card but haven't seen anyone comment on that. Perhaps because is an only going first option and need a little bit of set up (you have to at least manage to end up with red rising in the GY and one more lvl 2 resonator on the board). It also has the condition that shining star has to be activated as a CL1, otherwise Calamity will loose the timing to trigger the summon eff. I'll still try it out though, I'm hyped for that card!
@@Slayerofall21 yeah but read the calamity summon requirements, it needs 2 tuners + 1 non-tuner dark dragon synchro, meaning that shining star plus RDA can't make Calamity
@@santiagoflaker6895 All right, my bad, I probably should've been more specific: Star Dragon + RDA/Scarred = Crimson Dragon Crimson Dragon effect -> Select Red Supernova -> Return Crimson to the deck -> Bring out King Calamity
@@mojo873 but isn’t Soul the best normal summon? What is it actually competing with? I’m just curious because on Master Duel I can’t see a better car to normal over Soul
@@AlmightyBeezy In a vacuum where people never hand trap you and you /only/ Combo with the normal, yes it's better But Bone Archfiend and Witch are usually better at playing into hand traps and allowing followup
No hate but this deck can be much better first of all soul resonator shouldn't be at 2 and hundred eye dragon is bad and it's impossible to make also red rising needs to be at 3
Congrats!
Really like the Hundred-Eyes idea,will test this in my build for sure. 2 Soul and Rising is crazy to me. It seemes to work out for you though haha.
For myself, I rarely have anything meaningful to say on patreon and thus I just use it as a means to support those I like. It can feel weird to simply say "nice video." I often times would love to have conversations with others, especially the one I am supporting, but I am very conscious about potentially bothering them.
Video was amazing, I just got back into yugioh after 20 years and decided to go with this deck. There are so many subtle ways to play the deck that I am enjoying re-learning the game and how different match-ups play out. Thank you for making this video and explaining why you included/excluded the cards with actual examples. Would love to hear more anecdotal information about various cards you experimented with and how they worked out. While it might not be perfectly applicable to every duel, it would help to hear the thought process behind what happened so I can get better at deck building.
I always thought Soul Resonator was a three of, huh. Nice. You see they made the Earthbound Red Nova a card now? Crimson Gaia searches it lmao
I'm playing 10 copies of Soul Resonator lol
As someone who has played RDA since its release, I will share my decklist with you, as well as possible alternatives, in case it is too expensive or you need more cards. It is a 52-card deck, the ratio is amazing, and in 99.9% of the games, I am getting the cards I need
Main deck:
Monsters:
3x The Bystial Lubellion
3x Ash Blossom & Joyous Spring
3x Soul Resonator
2x Crimson Resonator
2x Vision Resonator
2x Synkron Resonator
2x Bone Archfiend
1x Obsessive Uvualoop
1x Wandering King Wildwind
1x Zalamander Catalyser
1x Skull Meister
1x Bystial Saronir
1x Bystial Druiswurm
1x Bystial Magnamhut
1x Centur-ion Truder
1x Centur-ion Primera
1x Centur-ion Gargoyle II
Spell Cards:
3x Crimson Gaia
3x Stand Up Centur-ion
2x Resonator Call
2x Triple Tactics Talent
1x Foolish Burial
1x Terraforming
1x Called by the Grave
1x Absolute Powerforce
Trap Cards:
3x Infinite Impermanace
3x Skill Drain
1x Anti-spell Fragrance
1x Centur-ion Phalanx
1x Etude of the Branded
1x Branded Beast
1x Red Zone
Extra Deck:
2x Red Rising Dragon
2x Scarred Dragon Archfiend
1x Red Dragon Archfiend
1x Hot Red Dragon Archfiend Bane
1x Hot Red Dragon Archfiend Abyss
1x Hot Red Dragon Archfiend King Calamity
1x Tyrant Red Dragon Archfiend
1x Dark End Dragon
1x Kuibelt the Blade Dragon
1x Bystial Dis Pater
1x Centur-ion Auxila
1x Crimson Dragon
1x Tirshula, Dragon of the Ice Barrier
Side Deck:
3x Effect Veiler
3x Ghost Belle & Haunted Mansion
3x Nibiru, The Primal Being
1x Red Rising Dragon
1x Red Dragon Archfiend
1x Hot Red Dragon Archfiend Abyss
1x Red Supernova Dragon
1x Vagnawa the Moon-eating Dragon
1x Centur-ion Legatia
Optional cards as alternatives:
2x Assault Synchron
2x Fiendish Golem
2x Sychro Zone
1x Wandering King Wildwind
1x Bone Archfiend
1x Vision Resonator
1x Resonator Call
1x Branded Regained (not recommend - as you do not want to have cards that are banished for Red Zone and Dis Pater)
1x Red Zone
1x Fiendish Chain
A small explanation of the deck. You have 3 different engines that work perfectly together. With these cards, the only issue for this deck is Super Polymerization; any other boardbreaker is fine. You can even play when the opponent slaps you with a Nibiru - at any point in the game (if you know how to use Bone Archfiend, ofc). The Resonator engine helps you build the dark synchro dragons with 2 negates and a destroy with follow-up effects.
The Bystial engine stops your opponent (in case they play Light or Dark) or extends your play.
The Centurion engine helps you get to the Calamity lock super easily because of the Crimson Dragon.
It might be an option to give it a try for the deck list I have. So far, I have had no issues with Unchained/Yubel, Fire King Snake-eye (maybe I got lucky bcs, almost nobody had the full engine as it was too expensive, and those who had it, failed it xD), Purelly, Dragon Link, Heros, Runnick-stun Fur Hire, Marincess, Rescue-Ace, Branded - any combination, Swordsoul, Ashened, Tenpai etc.
Try it out, and thank me later
Solid list, i'll try it out. I miss deckbuilding like this.
I do think the Centurion build is cool, but I'm not buying those cards lol
RDA all the way, really excited to play any RDA content.
Very well explained deck profile so thank you
Show the combo line to end on hot red abyss, dis pater, and super nova please
@@blaizebriggs message me on Twitter or join the Patreon discord
Video is in the discord already
Summoning Hundred-Eyes Dragon is impossible in this deck. You need a DARK tuner and a Fiend-type non-tuner as materials. Your only fiend-types are level 4 and there's no level 4 DARK tuner in the deck. Bone Archfiend can manipulate levels but the only tuner that would get the job done would be Dark Resonator, since Soul Resonator is a FIRE tuner.
Bone Archfiend doesn't have to level modulate itself and Stone Sweeper is a Fiend non tuner.
Like I said, it's not a common play in the slightest, but when it comes up, you'll be glad you have it.
@@mojo873 that still doesn't sound anything like practically possible. You need to be able to SS Stone Sweeper which means the opponent has a field spell (and supposedly a board to interact with). Then you need to level modulate Crimson with Bone, and somehow end up summoning Hundred Eyes while only having another dark dragon synchro on the field. Which means you somehow get rid of the Bone Archfiend without synchroing with it..
I get that the Extra Deck is kinda large in this deck so you might as well just include a very situational card, but that sounds outright infeasible without some crazy shenanigans. That slot would be better spent in my opinion on a Ty-Phon or even a Buster Dragon, expecially in random locals where a type-changing effect could act as a floodgate against decks like Salamangreat
@@KhristianBolano When you copy an effect, you don't copy activation requirements or conditions. You just copy the effect. This is why Verte could copy Red-Eyes Fusion after you'd summoned a monster that turn. Assuming you're doing a standard Bone Archfiend + Crimson combo, you literally just need to be able to summon Stone Sweeper to do the Hundred Eyes play. Situational, sure, but it comes up like maybe once every 10 games or so. Not nearly as uncommon as you're making it seem lol
Ignoring that you *can't* summon Typhon most of the time due to the Dark Dragon Synchro lock, Typhon itself also locks you out of any followup.
@@KhristianBolano Shoot, I'll give you the literal last time I used Hundred Eyes.
Game 2 against Snake-Eyes. He summons Ash. I Imperm it. He activates Field spell and passes with 2 hand traps in hand.
I Draw for turn and activate Lubellion, which gets Ashed. I special Crimson and Cosmic the monster in S/T he attempts to summon. Normal Bone. Synchro into Rising. This is game 2 and he knows it's not once per turn. I summon back Crimson and attempt to use it. He Imperms it. He knows this is Hard OPT. If no Hundred eyes, I would still be able to extend past this, but I would have less options and less likely to play through any potential further interruption.
I special Stone Sweeper. Send Rising to summon Bone. Bone targets Sweeper and makes it lvl 6. Synchro using Bone and Crimson for 2nd Rising. Rising bring back Crimson. Lvl 6 non tuner Fiend Stone Sweeper + lvl 2 Dark Tuner Crimson Resonator makes Hundred Eyes. Copy Crimson from grave. Extend into OTK.
Situational? Yes. Impossible? Not at all.
Will you be doing a combo video?
Wasn't planning on it, but a couple people have asked so maybe
@@mojo873 Well i as well as those others would love to see what end boards are possible, for me I've been ending on pater, abyss, bane, Scarred, I've been trying to get supernova with a strong board but I just end with it and red zone out
@@mojo873 please do a combo video
Yessir!
just wondering as to how you would summon hundred eyes
Stone Sweeper
@@mojo873 and whats the dark level 3 tuner?
@@Daragon7 Bone Archfiend has a level modulation effect
@@mojo873 ahh okay, i think the main reason not many people play it in rda is because of how much setup it requires
@@Daragon7 I think a lot of people are just like
Massively overthinking it
If you're doing the Crimson + Bone combo with access to Sweeper, and they negate Crimson, it comes up.
Cuz you summom the sweeper, summon back Bone by sending Rising, then increase sweeper by one with Bone. Then you make Hundred-Eyes and copy Crimson.
This doesn't require "a lot of setup". It's just a natural pivot to getting interrupted at a common point.
congrats as always
but is this format as hard or as annoying to play as it seems with it being a tier zero format ?
FLAME CRIME KING LOTUS IS COMING YALL RDA GONNA BE GREAT!!
Not only that, but the newest tuner, Shining Star Dragon, allows you to set up the Calamity lock without relying on Bystials or Centur-Ion
@@Slayerofall21Yoooooo that was my first thought when I first saw that card but haven't seen anyone comment on that. Perhaps because is an only going first option and need a little bit of set up (you have to at least manage to end up with red rising in the GY and one more lvl 2 resonator on the board). It also has the condition that shining star has to be activated as a CL1, otherwise Calamity will loose the timing to trigger the summon eff. I'll still try it out though, I'm hyped for that card!
@@santiagoflaker6895 Read Star Dragon's effect. You only require an RDA or Scarred
@@Slayerofall21 yeah but read the calamity summon requirements, it needs 2 tuners + 1 non-tuner dark dragon synchro, meaning that shining star plus RDA can't make Calamity
@@santiagoflaker6895 All right, my bad, I probably should've been more specific:
Star Dragon + RDA/Scarred = Crimson Dragon
Crimson Dragon effect -> Select Red Supernova -> Return Crimson to the deck -> Bring out King Calamity
Dragons!
RDA best deck
Hey Haltessia! Why is it a Bystial deck with just 1 Bystial? Greetings
Watch the rest of the video kekw
@@mojo873 damn I guess I was lurking too much here haha! Ty man
Soul Res at 2? Why not 3?
Conflicting normal summons
@@mojo873 but isn’t Soul the best normal summon? What is it actually competing with? I’m just curious because on Master Duel I can’t see a better car to normal over Soul
@@AlmightyBeezy In a vacuum where people never hand trap you and you /only/ Combo with the normal, yes it's better
But Bone Archfiend and Witch are usually better at playing into hand traps and allowing followup
@@mojo873 so can you please just give me one line with Witch and Bone? I’m not familiar with it at all
@@AlmightyBeezy i know revzcards has a couple combo videos with the deck
No hate but this deck can be much better first of all soul resonator shouldn't be at 2 and hundred eye dragon is bad and it's impossible to make also red rising needs to be at 3
Do you guys just not know the combos? You're not the first person to think Hundred-Eyes is impossible to make lol
@@mojo873 I play RDA ofcourse i know
@@hekuranluta2802 So why do you think it's impossible for the dark Fiend deck to make the Synchro that requires a dark and a Fiend lol